kd-11
e66d6a9399
Fix interpreter
2022-03-26 16:10:18 +03:00
kd-11
f90bf2dd40
vk: Use a dynamic number of descriptor allocations
2021-09-29 01:20:32 +03:00
kd-11
ba2a8ebf2e
vk: Enable deferred descriptor updates via descriptor-indexing
2021-09-28 17:43:15 +03:00
kd-11
381c7544fa
Optimize basic descriptor batching
2021-09-28 17:43:15 +03:00
kd-11
4752c4014b
vk: Implement basic descriptor updates batching
2021-09-28 17:43:15 +03:00
kd-11
c5a06dab0a
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
Megamouse
1f295bba5b
VK: ReSharper warning fixes
2021-04-30 08:23:16 +02:00
Nekotekina
038148bf06
Fix almost all GCC warnings
2021-02-17 22:59:04 +03:00
Nekotekina
77352a2a86
Replace uint32_t with u32
2020-12-18 12:23:53 +03:00
kd-11
f83c2f0b6b
rsx: Restructure and simplify some header include chains
2020-12-13 15:38:35 +03:00
Nekotekina
e055d16b2c
Replace verify() with ensure() with auto src location.
...
Expression ensure(x) returns x.
Using comma operator removed.
2020-12-09 15:43:38 +03:00
RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
kd-11
3ddfa288cf
rsx: Use multithreaded shader compiler backend
2020-11-21 20:43:15 +03:00
kd-11
542a6aed51
rsx: Add stippled rendering support to interpreters
2020-05-30 14:47:10 +03:00
JohnHolmesII
69ea573b0d
vk: Remove more deprecated VK_DYNAMIC_STATE_RANGE_SIZE usage ( #8206 )
2020-05-13 02:52:01 +01:00
kd-11
4f7c020e63
glsl: Improve VGPR usage
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- VGPR usage lowered from 159 -> 127 for texturing. Occupancy doubled from 1 to 2
- Eliminate most temporary registers
2020-05-05 13:18:03 +03:00
kd-11
2ed50ba263
rsx/interpreter: Improve instruction accuracy
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- Fix DIV instruction
- Add EXP_TEX modifier
- Implement WPOS register read
- Swap 3D and Cubemap enums to match RSX ids
- Adds two extra instruction classes: flow control and packing control
- Implement remaining FP instructions with exception of the rare projected texture lookups
- Fix typo causing output color index > 0 to not work
- Fix KIL instruction
- Implement conditional vertex program writes
2020-04-30 15:02:59 +03:00
kd-11
fc5b4026e1
vk: Implement optimized pipeline cache
2020-04-30 15:02:59 +03:00
kd-11
930bc9179d
rsx/interpreter: Improve instructions support
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- Must statically write the gl_ClipDistance registers else you get uninitialized trash.
This problem is more readily apparent on NVIDIA technology but even AMD is not completely immune.
2020-04-30 15:02:59 +03:00
kd-11
b4bf48c33b
vk: Integrate shader interpreter
2020-04-30 15:02:59 +03:00
kd-11
4965bf7d7a
gl/vk: Refactor draw call handling and stub shader interpreter
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- Refactors backend draw call management to make it easier to extend
functionality.
- Stubs shader interpreter functionality.
2020-03-23 14:47:28 +03:00