Commit graph

17 commits

Author SHA1 Message Date
Megamouse d172b9add6 Rename CallAfter to CallFromMainThread 2022-02-07 19:42:08 +01:00
nastys 6b370e85d5 Add overlay animations 2022-02-06 12:26:34 +01:00
Eladash e951c619c5
Implement Emulator::GracefulShutdown() 2022-02-05 11:49:29 +01:00
Megamouse f258ae795c Add more logging for Emulator Stop events
This should give us more insight into the conditions that cause emulation stops.
This may also help find false issue reports.
2021-10-31 04:12:47 +01:00
Nekotekina 7dae376646 Implement fill_array() utility 2021-04-19 12:33:32 +03:00
Megamouse f5415fb4ac overlays: dynamically change dialog background 2021-04-13 19:13:56 +02:00
Nekotekina 87af905018 Enable -Wunused-parameter 2021-03-06 18:07:08 +03:00
Nekotekina ea5e837bd6 fixed_typemap.hpp: return reference 2021-03-02 16:08:14 +03:00
Megamouse be26810cd7 RSX: Implement set_value for progress dialogs 2021-01-31 15:02:26 +01:00
Nekotekina bd269bccaf types.hpp: remove intrinsic includes
Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
RipleyTom af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
Megamouse a3eb5c2d63 More Header cleanup 2020-11-06 22:14:05 +01:00
Megamouse 2cee26c3e7 Cleanup some includes 2020-10-31 11:53:46 +01:00
Megamouse 3ea94c286b input/overlays: fix premature pad interception removal
shader compilation and trophy notifications shouldn't cancel the pad interception during proper dialogs
2020-03-10 19:04:32 +01:00
Megamouse ee46ad1ca9 move overlays code to headers 2020-02-26 23:43:18 +01:00
Megamouse fe75311be2 move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
Megamouse 5e7d25ad35 overlays: refactor shader loading dialogs 2020-01-03 14:22:40 +01:00