scribam
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c4667133c4
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gl/vk: Add constexpr to varying_registers and sync functions between the two backends
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2019-06-12 10:59:31 +01:00 |
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kd-11
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4e9160104a
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rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
- Both backends now generate very similar code
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2017-11-08 13:15:34 +03:00 |
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kd-11
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07c83f6e44
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gl: cleanup; fix program linkage on mesa using GL_ARB_explicit_uniform_location, also make use of ARB_multidraw
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2017-09-21 16:17:06 +03:00 |
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kd-11
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6a707f515e
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vk/gl: Factorize shared GLSL code
- prep vulkan for shared glsl backend
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2017-08-16 23:58:30 +03:00 |
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kd-11
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b2e906f4cc
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rsx: Code cleanup. Fixes several dozen warnings
- Wrap unused parameters as comments to prevent C1400
- Fix sized variable conversions with explicit casts
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2017-06-22 23:36:15 +03:00 |
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Nekotekina
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b85a68e8a1
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Partial commit: RSX
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2016-04-15 19:22:36 +03:00 |
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Vincent Lejeune
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1f7a1e4078
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rsx/common/d3d12/gl: Fix lit and rsq behavior near 0 in vertex shaders.
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2016-02-08 17:35:49 +01:00 |
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DHrpcs3
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d8bef46c2a
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Do not use global static variables in headers
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2015-12-21 05:35:56 +02:00 |
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Vincent Lejeune
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669a54d071
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GL: Factorise getFloatTypeName, getFunction and compareFunction between Fragment and Vertex Decompiler
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2015-05-23 20:45:10 +02:00 |
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