clienthax
e75e437a4a
sys_ss vsh stubs
2021-07-17 21:35:47 +02:00
Eladash
81805945ce
LV2: Fix IPC key reading from attributes
2021-07-17 20:02:21 +02:00
clienthax
7fe15f5f8d
Stub sys_fs mount functions for vsh ( #10561 )
...
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-07-17 19:19:13 +02:00
clienthax
9c5c4457b6
Stub libfs_utility_init to bypass FSCK checks by vsh.
2021-07-17 18:56:07 +02:00
clienthax
1e605de31e
sys_sm_get_ext_event2 stub
2021-07-17 18:35:26 +02:00
Eladash
8e2c34a003
PPU debugger: Implement PPU calling history
2021-07-17 17:28:23 +02:00
clienthax
c2f0fbcd82
Stub sys_io for vsh.
2021-07-17 17:06:57 +02:00
clienthax
85b33e9cae
Hack for msmw2.sprx timeout.
2021-07-17 14:39:36 +02:00
Eladash
6a7324ab3e
kernel_explorer: Atomic PPU state updates
2021-07-10 22:20:37 +03:00
Megamouse
fcbacf8afd
sys_usbd: add PlayTV SCEH-0036
2021-07-08 22:06:48 +02:00
Eladash
0aed00a758
Improve thread aborting mechanism ( #10490 )
...
Call pseudo-virtual operator=(thread_state) of thread context.
2021-06-27 11:43:48 +03:00
Eladash
58847fa2ca
sys_fs: Fix ENOTMOUNTED of open
2021-06-26 14:53:22 +03:00
Eladash
50be3bd2e5
kernel-explorer: devirtualize lv2_fs_object and print more information ( #10487 )
...
* Make lv2_fs_object an "abstract" structure with protected constructor.
* Improve kernel-explorer information for filesystem objects.
2021-06-24 16:47:14 +03:00
Nekotekina
72680c7707
sys_fs: improve sys_fs_open accuracy for /dev_bdvd
...
Based on software test.
2021-06-18 17:47:49 +03:00
Eladash
24e4a43ec4
lv2_timer: manage timers by separate thread ( #10445 )
...
Substitutes missing abort op for lv2_obj manager.
2021-06-15 15:04:51 +03:00
Eladash
11ab9b7fa9
Fix sys_event_flag_wait result set ( #10404 )
...
Set result upon syscall exit, not at the beginning.
2021-06-05 16:41:02 +03:00
Megamouse
ac83871214
impressive typo fix
2021-05-31 23:01:13 +03:00
Ani
a49446c9e9
Replace gsl::span for std::span (c++20) ( #7531 )
...
* Replace gsl::span for std::span (c++20)
* Replace gsl::byte with std::byte
Co-authored-by: Bevan Weiss <bevan.weiss@gmail.com>
2021-05-30 17:10:46 +03:00
Eladash
f103004aa0
sys_prx/overlay: Fix disambiguator of module names opened by FD ( #10340 )
...
Don't append zero offset.
2021-05-26 23:38:17 +03:00
Eladash
44f0ca08e2
Simplify PPU exit
2021-05-25 22:47:23 +03:00
Eladash
9ba3e6d3f7
sys_mmapper: Fix IPC-enabled instances memory consumption
2021-05-24 23:16:06 +03:00
Nekotekina
2491aad6f2
types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
...
Restrict smax to only work with signed values for consistency.
Cleanup <climits> includes.
Cleanup <limits> includes.
2021-05-23 19:43:51 +03:00
Eladash
309759b725
kernel-explorer: Save self mem-container ID and use it
2021-05-23 05:37:37 +03:00
Nekotekina
160b131de3
types.hpp: implement smin, smax, amin, amax
...
Rewritten the following global utility constants:
`umax` returns max number, restricted to unsigned.
`smax` returns max signed number, restricted to integrals.
`smin` returns min signed number, restricted to signed.
`amin` returns smin or zero, less restricted.
`amax` returns smax or umax, less restricted.
Fix operators == and <=> for synthesized rel-ops.
2021-05-22 12:10:57 +03:00
Eladash
dcfd29c2d9
kernel-explorer: Implement PPU scheduler state information
2021-05-21 18:12:36 +02:00
Eladash
0811d2d527
Fix bug of sys_rsx_context_attribute
...
Mistake of reversing.
2021-05-20 09:25:51 +03:00
Eladash
3abf14beef
Update sys_rsx_context_attribute
2021-05-20 09:25:51 +03:00
Eladash
638f20c80f
Improve get_current_cpu_thread()
2021-05-20 09:25:51 +03:00
Eladash
2e28e2d293
lv2: Fix overflows of periodic timers
2021-05-17 13:17:45 +03:00
Eladash
8bd58b1ad4
Remove lv2_event_queue::check(weak_ptr)
2021-05-15 00:31:14 +03:00
Eladash
c681395fb2
sys_interrupt: weak_ptr -> shared_ptr
2021-05-15 00:31:14 +03:00
Eladash
33580e0aa1
sys_timer: weak_ptr -> shared_ptr
2021-05-15 00:31:14 +03:00
Eladash
47436bd774
sys_spu: weak_ptr -> shared_ptr
2021-05-15 00:31:14 +03:00
Eladash
56471f4ad4
SPU: Optimize SPU ports/queues
2021-05-15 00:31:14 +03:00
Nekotekina
8ae727ca04
lv2_obj::create: fix pessimizing move
...
Could have been preventing copy elision.
2021-05-13 10:23:33 +03:00
Eladash
acded1e08a
rsx: Move sys_rsx info to rsx::thread ( #10258 )
2021-05-09 19:16:14 +01:00
Eladash
31b55e0030
event queue: Structure size efficiency
2021-05-09 10:58:14 +03:00
Eladash
1e1880893a
sys_interrupt: Save ID of self tag/handler
2021-05-09 10:58:14 +03:00
Eladash
363cc60c82
sys_event: Save ID of self event queue
2021-05-09 10:58:14 +03:00
Eladash
64997662d2
LV2: Fixup for IPC
...
* Fix typo in lv2_obj::create.
* Always save ipc_key as 0 for non-shared object creations, regardless of thbe value set by creation attribute.
* Show IPC key of shared memory (sys_mmapper) memory objects in kernel explorer.
2021-05-07 14:58:22 +03:00
Eladash
900ebf6583
sys_event: Typo fix ( #10246 )
2021-05-07 09:34:25 +01:00
Eladash
7b6482c01d
LV2: Improve IPC support ( #10206 )
...
* Remove custom event queue's IPC management of favour of universal LV2 approach.
* Move ipc_manager to FXO.
* Fix ipc_manager internal storage memory leak: deallocate entry when IPC object destroyed.
* Rewrite lv2_obj::create to be simpler (remove many duplicated code).
* Always execute lv2_obj::create under both IPC and IDM mutexes at once (not in non-atomic single-steps). Fixing potential case where concurrency can cause IDM to contain 2 or more different objects with the same IPC key with SYS_SYNC_NOT_CARE (instead of the same object).
* Do not rely on smart ptr reference count to tell if the object exists. Use similar approach as event queues as it makes error checkings accurate.
* Optimize lv2_event_port by using std::shared_ptr for queue which wasn't allowed before.
2021-05-07 09:58:30 +03:00
Eladash
0224c7a9eb
SPU TG: Simplify state of saved SPU image data
...
Save only entry points instead of sys_spu_image structure.
2021-05-01 19:43:00 +03:00
Eladash
daa53b77cf
Simplify named_thread construction
2021-05-01 18:08:03 +03:00
Nekotekina
703ec474f5
Fixup for sys_time_get_timezone (3rd path)
...
Also simplify Linux path a bit.
2021-04-29 00:07:22 +03:00
Nekotekina
a049c6fd6b
Implement sys_time_get_timezone syscall
...
Try to get system timezone automatically.
Attempt to address #10195 .
2021-04-27 22:21:58 +03:00
clienthax
7197dd751a
Fcntl e0000025 ( #10172 )
...
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-04-24 21:43:09 +03:00
David Carlier
0b9e4ffe54
Mac OS build update and simplification, recent releases of macOS has clock_gettime support.
2021-04-24 12:55:21 +03:00
Megamouse
8fd3b26308
sys: more constants
2021-04-23 22:46:15 +02:00
Megamouse
617d21fa84
sys_prx: more constants
2021-04-23 22:02:52 +02:00
Megamouse
41b68ef353
some more constants
2021-04-23 22:02:52 +02:00
Eladash
72c85744b9
kernel-explorer: Show bound queue to port information
...
Show its IPC key or ID, depends on the queue's type.
2021-04-23 21:34:05 +03:00
David Carlier
082bbc7336
Following up on MacOS build fix.
...
Specialisation of llvm_value_t to allow build with LLVM this time.
2021-04-23 15:20:40 +03:00
clienthax
68fa377d13
Add dev_flash2+3
2021-04-18 14:49:29 +03:00
Nekotekina
9d4fcbf946
bs_t<>: fix/cleanup some operators
2021-04-17 15:54:33 +03:00
Nekotekina
19763f8973
Remove unnecessary default:breaks
2021-04-15 15:23:59 +03:00
Eladash
a16cc3ac8a
lv2: Remove flags from IPC-supported objects
2021-04-15 10:31:40 +03:00
Nekotekina
ccb46df905
Minor fixups (removed unnecessary code)
2021-04-11 16:36:02 +03:00
Megamouse
a16d8ba3ea
More random changes
2021-04-11 14:01:51 +03:00
Nick Renieris
396c129d41
vm: Flag names (refactoring)
2021-04-06 13:07:54 +03:00
Nekotekina
963d150e93
Fix some -Weffc++ warnings (part 2)
2021-04-03 21:54:15 +03:00
Eladash
e57f36fc5b
Quick sys_sm_get_params implementation
2021-04-03 17:23:40 +03:00
Eladash
32116086b3
Implement _sys_prx_register_module loading imports/exports functionality
2021-04-03 17:23:40 +03:00
Eladash
878da3b474
Implement get_cellos_appname()
...
Identifying vsh.self and possibly other operating system executables in the future.
2021-04-03 17:23:40 +03:00
Nekotekina
2212a131ef
Fix some -Weffc++ warnings (part 1)
2021-03-31 11:27:09 +03:00
Nekotekina
b3fb6d7d18
Add and fix -Wredundant-decls (GCC)
2021-03-23 22:48:57 +03:00
Eladash
1213708b72
Replace some log errors ( #9980 )
2021-03-17 17:19:35 +03:00
Nekotekina
8fcebebae3
Implement lv2_mp_flag::cache
...
Identify /dev_hdd1 without unsafe path comparison.
2021-03-16 19:37:03 +03:00
Eladash
8716ac554f
Fix sys_raw_spu_destroy
2021-03-16 19:31:52 +03:00
Eladash
d7b4753007
Make gamedata installation atomic as real PS3
2021-03-16 19:31:52 +03:00
shockdude
6a14849381
sys_usbd: DJ Hero Turntable Emulation ( #9965 )
...
* Initial Turntable Emulation
2021-03-14 23:48:50 +03:00
Nekotekina
c22e1e71f0
Continue fixing strict aliasing warnings
2021-03-13 18:02:37 +03:00
Eladash
729cd9284e
debugger: Fix PPU threads pausing
2021-03-12 13:01:12 +03:00
Nekotekina
87af905018
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
Eladash
a5d74c5e96
GUI: Improve missing firmware handling
...
* Install PS3UPDAT.PUP at the spot when booting games whenever firmware is missing. The option to boot games without firmware is still supported when all firmware SPRX are HLEd in firmware settings.
* Pop-up a confirmation dialog in firmware installation if firmware is already installed.
2021-03-06 10:34:49 +01:00
RipleyTom
0eb0b1e1c9
Add some GT6 devices to whitelist
2021-03-03 17:30:16 +03:00
Nekotekina
ea5e837bd6
fixed_typemap.hpp: return reference
2021-03-02 16:08:14 +03:00
Florin9doi
dfee46604a
Buzz settings
2021-02-28 22:36:47 +03:00
Eladash
112b7f6571
Fix Emulation::CallAfter
...
Most CallAfter usages were extremely wrong when ordered after Emu.Stop(). could result in anywhere from emulation stopping hangs to even segfaults.
track_emu_state = true is now the default, I haven't found cases which need need it disabled.
2021-02-23 17:55:36 +03:00
Eladash
932f31e37b
Atomic PARAM.SFO writes
2021-02-23 11:29:23 +03:00
RipleyTom
81270f3142
Remove now useless code from sys_bnet_connect
2021-02-21 18:04:55 +03:00
Eladash
eb0d006168
Fix most of "[x] thread is too sleepy" at Emu.Stop() ( #9813 )
...
* Fixes some thread sleep/wait calls
2021-02-21 16:43:02 +03:00
Nekotekina
038148bf06
Fix almost all GCC warnings
2021-02-17 22:59:04 +03:00
Eladash
f43260bd58
Atomic waiting refactoring ( #9208 )
...
* Use atomic waitables instead instead of global thread wait as often as possible.
* Add ::is_stopped() and and ::is_paued() which can be used in atomic loops and with atomic wait. (constexpr cpu flags test functions)
* Fix notification bug of sys_spu_thread_group_exit/terminate. (old bug, enhanced by #9117 )
* Function time statistics at Emu.Stop() restored. (instead of current "X syscall failed with 0x00000000 : 0")
2021-02-13 17:50:07 +03:00
Eladash
423cc1685c
PPU LLVM: Reduce PRX/OVL compilation memory usage a little
2021-02-13 13:05:41 +03:00
Eladash
5ed0cc293d
Fix PS3 process exit/exitspawn
2021-02-12 19:39:47 +03:00
Nekotekina
b7ff2ecffb
Patch system: export some info for future use
...
For now it's just a list of addresses.
For now it's not used (just a stub).
2021-02-07 11:02:31 +03:00
Eladash
478ae0715e
Tiny fix for zombie PPU threads
2021-02-03 15:05:38 +03:00
Eladash
e3b3b0cda7
PPU LLVM: Precompile all executable (PRX, MSELF, overlay) code at startup ( #9680 )
...
* Precompile LLVM cache at startup of games, like the GUI "Create PPU Cache" option.
* Allow OVL (overlay) precompilation as well (used by certain games).
Co-authored-by: Megamouse <studienricky89@googlemail.com>
Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-01-30 16:08:22 +03:00
Eladash
0652870204
New RSX Debugger
2021-01-28 17:40:26 +03:00
Nekotekina
53267e283b
PPU LLVM: implement ppu_finalize
...
Properly free certain compiled PRX/OVL modules (except dev_flash)
2021-01-27 18:03:49 +03:00
Eladash
7f28489c70
Improve ppu_thread_cleaner a bit
...
Always join thread.
2021-01-21 21:32:13 +03:00
Eladash
a58c12db0b
SPU: fixup after #9630
...
Co-Authored-By: Ivan <nekotekina@gmail.com>
2021-01-21 21:32:13 +03:00
Eladash
12e1be2626
Implement thread_ctrl::wait_on (see #9208 )
2021-01-21 18:31:51 +03:00
Eladash
f81674232e
Remove SPU and PPU destructors
2021-01-21 18:31:51 +03:00
Eladash
e4c3b1c2bd
vm: Remove vm::dealloc_verbose_nothrow
2021-01-15 17:37:52 +03:00
Nekotekina
db8e6fe7a7
Enable -Wunused-variable
2021-01-12 14:34:14 +03:00
Nekotekina
586440622b
Silence another warning (clang)
2021-01-07 12:46:45 +03:00
Florin9doi
f1c61067bc
Buzz! emulated controller ( #9504 )
...
* Buzz emulated controller
Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
Co-authored-by: Ivan <nekotekina@gmail.com>
2020-12-31 21:02:03 +03:00
Florin9doi
733f31f90e
Allow USB passthrough for THQ uDraw GameTablet
2020-12-25 14:27:24 +03:00
Nekotekina
bd269bccaf
types.hpp: remove intrinsic includes
...
Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Nekotekina
eec11bfba9
Move align helpers to util/asm.hpp
...
Also add some files:
GLTextureCache.cpp
VKTextureCache.cpp
2020-12-18 18:07:42 +03:00
Nekotekina
05099e2ae1
Replace uint64_t with u64
2020-12-18 12:23:53 +03:00
Nekotekina
534c63bf57
Replace uint8_t with u8
2020-12-18 12:23:53 +03:00
Nekotekina
fb29933d3d
Add usz alias for std::size_t
2020-12-18 12:23:53 +03:00
Nekotekina
4cfa9b11f3
Move busy_wait() to asm.hpp
2020-12-18 12:23:53 +03:00
Eladash
7eb16e13bb
PRX loader: Fix libfs_155.sprx loading
...
Fix relocations' segments referencing when there are "empty" (memsize=0) LOAD segments.
2020-12-15 11:16:45 +03:00
Megamouse
03ad5c6830
Salvaging code ( #9432 )
...
* Minor input refactoring
* fix sys_config_unregister_io_error_listener log message
* Remove unused variables in RepaintTextColors
Co-authored-by: GermanAizek <GermanAizek@yandex.ru>
2020-12-14 14:33:43 +01:00
Eladash
e5603fec1e
Firmware libraries settings overhaul
2020-12-13 21:52:24 +03:00
Nekotekina
a6a5292cd7
Use uptr (std::uintptr_t alias)
2020-12-12 16:29:55 +03:00
Nekotekina
b59f142d4e
Move types.h to util/types.hpp
2020-12-12 15:12:01 +03:00
Nekotekina
dff4392c10
Move error_code to ErrorCodes.h
2020-12-12 15:12:01 +03:00
Nekotekina
6e05dcadb6
Reduce std::numeric_limits dependency
...
Please, stop pretending...
You need these templates for generic code.
In other words, in another templates.
Stop increasing compilation time for no reason.
2020-12-12 12:35:18 +03:00
Nekotekina
aa3aef4beb
std::chrono cleanup: always use steady_clock
2020-12-11 19:01:56 +03:00
Nekotekina
b382d3b3e9
Remove ASSUME macro
...
It's dangerous and sometimes bluntly misused feature.
Its optimization potential is near-zero.
2020-12-10 14:08:02 +03:00
Nekotekina
36c8654fb8
Remove HERE macro
...
Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Nekotekina
e055d16b2c
Replace verify() with ensure() with auto src location.
...
Expression ensure(x) returns x.
Using comma operator removed.
2020-12-09 15:43:38 +03:00
Eladash
2602be426f
Allow emulation to work without firmware ( #9367 )
...
* Allow emulation to work without firmware
* Fix HLE prx path detection.
* Fix manual list loading bugs.
* Fix HLE gcm
* GUI: Fix fonts search
* GUI: Hardcode sprx list
Do not depend on /dev_flash/sys/external/ contents.
2020-12-07 20:10:34 +03:00
RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
Nekotekina
b5d498ffda
Homebrew atomic_ptr rewritten (util/shared_ptr.hpp)
...
It's analogous to C++20 atomic std::shared_ptr
The following things brought into global namespace:
single_ptr
shared_ptr
atomic_ptr
make_single
2020-11-26 20:11:26 +03:00
Eladash
3f028fbb83
Fix SPU LS MMIO
2020-11-24 03:44:30 +03:00
Nekotekina
5bcaa25c02
CPU: remove descheduled threads from suspend_all list
2020-11-20 13:53:34 +03:00
Nekotekina
ccd0d2046d
SPU: increase max SPU count
...
According to max SPU TG count.
2020-11-17 15:22:04 +03:00
Nekotekina
f8d1f070f5
sys_memory: HORRIBLE HACK for sys_memory_get_page_attributes
2020-11-17 15:22:04 +03:00
Nekotekina
ea5f5aea5f
vm: memory locking rewritten
...
Added vm::lock_sudo method (wrapper for utils::memory_lock).
Put locking outside of vm::g_mutex scope.
Prelock sudo memory for RSX, vm::stack, vm::main.
Prelock sudo memory for shared memory objects.
Don't check for TSX path.
2020-11-16 12:46:15 +03:00
Nekotekina
eaf0bbc108
SPU: don't allocate SPU LS in vm::main
...
Create its own shared memory object.
Use vm::spu to allocate all SPU types.
Use vm::writer_lock for shm::map_critical.
2020-11-16 12:46:15 +03:00
Nekotekina
badb3dc2dd
atomic.cpp/threads: remove old wait callback
...
Add new wait callback which simply collects statistics.
Shift workarounds towards actual problem detection.
2020-11-14 18:16:27 +03:00
RipleyTom
debfae06a8
Improve disconnected state handling of dns queries
2020-11-13 07:05:06 +03:00
Eladash
fefab50e06
Fix vm::range_lock, imporve vm::check_addr
2020-11-11 10:30:09 +03:00
RipleyTom
a83df01bfd
rpcn 0.3.5 ( #9227 )
2020-11-10 08:55:49 +00:00
Nekotekina
733b46d51a
sys_semaphore: add state check to sys_semaphore_get_value
...
Also to sys_semaphore_create, although we don't do it.
2020-11-08 19:03:41 +03:00
Nekotekina
1c99a2e7fb
vm: add map_self() method to utils::shm
...
Add complementary unmap_self() method.
Move VirtualMemory to util/vm.hpp
Minor associated include cleanup.
Move asm.h to util/asm.hpp
2020-11-08 16:43:15 +03:00
Nekotekina
34fa010601
Improve cond_var notifiers
...
But nobody uses it anyway, so clean up includes.
2020-11-06 00:10:16 +03:00
Nekotekina
ba5ed5f380
Fix vm::lock_range wrong check
...
Minor header refactoring.
2020-11-04 14:59:26 +03:00
Nekotekina
d022e7cd27
sys_prx: add cpu_flag::wait
2020-11-04 14:59:26 +03:00
Megamouse
2cee26c3e7
Cleanup some includes
2020-10-31 11:53:46 +01:00
Nekotekina
cb0431d960
sys_fs/sys_usbd: add cpu_flag::wait
2020-10-30 20:14:32 +03:00
Nekotekina
58adb6a1aa
sys_ppu_thread: add cpu_flag::wait
2020-10-30 18:27:15 +03:00
Nekotekina
13c564f2af
sys_memory: add cpu_flag::wait
2020-10-30 18:09:30 +03:00
Nekotekina
95aeebe4b5
sys_rsx: add cpu_flag::wait
2020-10-30 18:00:25 +03:00
Nekotekina
605d57c541
sys_event: cleanup (replace vm::temporary_unlock)
...
Also made minor changes in sys_rsx.cpp.
Removed unused exception std headers.
2020-10-30 17:49:07 +03:00
Nekotekina
150e18539c
Allow cpu_thread& arg passed to the syscalls
...
Minor cleanup. cpu_mem(), cpu_unmem() removed.
2020-10-30 17:03:32 +03:00
Bevan Weiss
f4070731a8
NET: Add SO_RCVBUF / SO_SNDBUF defaults to .._bnet_socket
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The OS defaults for SO_RCVBUF / SO_SNDBUF may not match what the defaults for the PS3 are.
And the code may be happy with the PS3 defaults, so may not set this explicitly.
So we'll do it when we establish the socket.
It also looks like the Windows recv behaviour is different for the MSG_PEEK option (and possibly in all situations where a smaller buffer is provided). I believe other platforms will return the size of the data received into the socket buffer, even if the supplied user buffer is smaller. Windows returns WSAEMSGSIZE instead. For the length of '1' MSG_PEEK request that is currently seen, we just mask this and return the full size of the buffer. This might need to be the case in all situations, I assume there will be applications that will supply an artificially small buffer and resize it as necessary based on the size of the received packet.
Add some additional translations from native->PS3 error codes
Rewrote handling of MSG_PEEK to just be a copy of what GalCiv suggested
Added WSAESHUTDOWN, and WSASetLastError as done by Cygwin
2020-10-28 20:54:29 +03:00
Cebtenzzre
2b6a56c21c
Partially revert "Fix debug build gcc/clang linker."
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This reverts commit 4599d58413 .
The issue this works around was fixed in 3265772 ("idm: Implement
creation/destruction invalidation counter") by making the variables
constexpr.
Fixes #6896
2020-10-26 04:12:04 +03:00
kd-11
18ca3ed449
rsx: Block-level reservation access
2020-10-25 20:21:04 +03:00
Nekotekina
2b52b4a749
SPU: use normal notify() thread function
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Using raw_notify() everywhere was overkill.
2020-10-24 14:16:32 +03:00
Nekotekina
10caa2981f
Improve raw_notify a bit
2020-10-24 14:16:32 +03:00
Eladash
b998852385
LV2: cleanup syscall table ( #9106 )
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Remove old ppu_get_syscall_name from PPUFunction.cpp for deduplication.
2020-10-21 10:04:34 +03:00
Nekotekina
306593a0c5
Revert "atomic.cpp: fixup for WaitOnAddress path"
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This reverts commit 3b8bce1bed .
2020-10-21 09:54:22 +03:00
Nekotekina
3b8bce1bed
atomic.cpp: fixup for WaitOnAddress path
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Also fix wait quantum.
2020-10-21 08:18:27 +03:00