Megamouse
d153e977a7
Qt: ignore Qt::Key_unknown when parsing key sequences
2023-07-12 09:35:43 +03:00
kd-11
eee7bf0c97
vk: Don't load depth-stencil textures on the transfer queue
2023-07-12 03:20:08 +03:00
oltolm
0c94606fcf
Make compile with msvc, clang and gcc on Windows
2023-07-11 21:40:30 +03:00
kd-11
bff6e0d277
rsx: Don't assert when surface and texture cache overlap lockable memory
...
- It's not a serious enough problem and the root cause is understood.
2023-07-11 04:09:30 +03:00
kd-11
c325017675
rsx: Preserve the texcoord transform around destructive modifications
2023-07-11 04:09:30 +03:00
Elad Ashkenazi
4b12c9a9fc
Force inherit BDVD/PS3_GAME across game updates ( #14159 )
2023-07-11 00:30:02 +03:00
kd-11
0d57744efa
rsx: Fix AMD shader codegen
2023-07-10 22:44:40 +03:00
Elad Ashkenazi
e882d64d8a
SPU/PPU Debugger: Add decimal mode to registers panel
2023-07-10 19:06:57 +03:00
Eladash
16f910e350
sys_fs: Fix log levels
2023-07-10 12:39:26 +03:00
Megamouse
e2c2ef9788
Write config.yml if it doesn't exist or is empty on boot
2023-07-10 00:50:19 +02:00
kd-11
a98b4adead
rsx: Fix projected coordinates calculation again
2023-07-09 19:33:48 +03:00
kd-11
186fe53279
rsx: Fix the default shadow codegen path
2023-07-09 19:33:48 +03:00
kd-11
c9917c826a
Fix typo
2023-07-09 19:33:48 +03:00
kd-11
aedebecae2
rsx: Reimplement projected texturing
2023-07-09 19:33:48 +03:00
Eladash
482dd0e8f8
SPU: Remove wrong clamp in MFC_Size
...
Just crashes real MFC.
2023-07-09 13:33:03 +03:00
Eladash
cae2e7de80
LV2: Log allocated guest VM addresses
2023-07-09 13:33:03 +03:00
Eladash
e76ce05e29
logs: Add manual set log level with RegEx
2023-07-09 13:33:03 +03:00
Eladash
a98174be85
Logs re-enable on Emu.Kill() fixup
2023-07-09 13:33:03 +03:00
Eladash
b68cfbf794
Fix spu_thread::dump_callstack_list regression
...
TODO: Fix in PPU [properly!]
2023-07-09 13:33:03 +03:00
Eladash
17d8f2884e
Debug fixes
2023-07-09 13:33:03 +03:00
Megamouse
050b8fa7df
Qt: Use detailed text for install message
2023-07-08 20:11:01 +02:00
Megamouse
c30c9b2168
Home menu: improve Anisotropic Filter Override value labels
2023-07-08 13:42:05 +02:00
Megamouse
358735a199
Home menu: add optional special label overrides
2023-07-08 13:42:05 +02:00
Megamouse
d909bbc297
Home menu: set vblank step size to 30
2023-07-08 13:42:05 +02:00
Megamouse
2adb2f82d7
Home menu: move advanced video options to advanced menu
2023-07-08 13:42:05 +02:00
Elad Ashkenazi
1219e5c244
SPU: Fix static interpreter requirement with interrupts
...
Removed a wrong condition in PPU LLVM as a fixup.
2023-07-07 22:39:49 +03:00
Megamouse
4aec48c2ca
Only silence logging during gameplay
2023-07-07 18:28:34 +02:00
Eladash
8d54ddf426
memory viewer: Add RegEx instruction searching mode
2023-07-07 16:03:08 +03:00
Eladash
c21cdb8055
Implement PPU LV2 debug
2023-07-07 16:03:08 +03:00
Eladash
05824e6acd
UX: Option to pause emulation when RPCS3 is not focused
2023-07-07 14:38:32 +03:00
Ivan Chikish
b3b680f073
[simd.hpp] Fix gv_fmafs
2023-07-07 11:09:55 +03:00
Eladash
598fe85243
PPU LLVM/RawSPU: Implement MMIO violation elimination pass
2023-07-06 19:46:36 +03:00
kd-11
e7ac84fca3
rsx: Fine-tune the subimage view bezel dimensions
2023-07-06 14:06:30 +03:00
kd-11
b9ea6be842
rsx: Fix AA factor calculation
2023-07-06 14:06:30 +03:00
kd-11
d46dbc0fa8
rsx: Fill section dimensions when converting atlas op to copy op
2023-07-06 14:06:30 +03:00
Sanjay Govind
8f178b2c29
sys_usbd: Implement support for Santroller devices
2023-07-05 23:54:37 +02:00
kd-11
d41fe80b8e
Clamp MSAA sampling weights to avoid clipping
2023-07-05 02:51:04 +03:00
kd-11
465c421707
rsx: Wrap MSAA coordinates before texelFetch
2023-07-04 23:41:12 +03:00
Elad Ashkenazi
f7e9622084
vm_native.cpp: Workaround for rpcs3_vm_sparse.tmp crashes
2023-07-04 20:44:41 +02:00
kd-11
79e000f63d
rsx: Fix virtual coordinate clamping
2023-07-04 09:31:51 +03:00
kd-11
10af0e8c93
vk: Disable anisotropy if the anisotropic level is meaningless
2023-07-04 09:31:51 +03:00
kd-11
d13cf0e29a
rsx: Fix shader interpreter
...
- It broke ages ago
2023-07-04 09:31:51 +03:00
kd-11
1671922f7e
rsx: Fix shader interpreter compilation
2023-07-04 09:31:51 +03:00
kd-11
c9da795bf3
rsx: Fix vp codegen when unrestricted depth range extension is absent
2023-07-04 09:31:51 +03:00
kd-11
69eb1401a9
vk/gl: Fix debug overlay stats
2023-07-04 09:31:51 +03:00
kd-11
aa06ac119f
rsx: Fix sampled descriptor address corruption
2023-07-04 09:31:51 +03:00
kd-11
1afee59c95
rsx: Insert missing texture barrier
2023-07-04 09:31:51 +03:00
kd-11
4decad6f6b
rsx: Force compatibility checks when applying fast-path optimizations
2023-07-04 09:31:51 +03:00
kd-11
a37f786a37
rsx: Properly fill in the cyclic ref field for framebuffer references
2023-07-04 09:31:51 +03:00
kd-11
8f98e572e1
rsx: Use designated initializer for the dangerous copy_region_descriptor type
...
- We need to move more dangerous braced initializations to c++20
- Also adds a base address variable which will come in handy
2023-07-04 09:31:51 +03:00
kd-11
c818f8af82
vk: Fix namespace pollution in sync module
2023-07-04 09:31:51 +03:00
kd-11
fac8bcc20c
rsx: Formatting and tidying changes
2023-07-04 09:31:51 +03:00
kd-11
1d004f2788
rsx: Lower single-image-blit to a scaled coordinate fetch
2023-07-04 09:31:51 +03:00
kd-11
cef4ea786a
rsx: Trivially detect single-image-blit transfer operations
2023-07-04 09:31:51 +03:00
kd-11
8ebf24d8e7
vk: Do not clear memory if we're going to overwrite it with a copy anyway
2023-07-04 09:31:51 +03:00
kd-11
69b02f7e46
rsx: Implement atlas trivialization pass
...
- Decompose sequences of copies into the minimally required set.
This does 2 things:
a. Reduces GPU workload by doing less transfers
b. Allows the clipping optimization to kick in and skip a ton of GPU work
2023-07-04 09:31:51 +03:00
kd-11
b788e05396
rsx: Implement GPU copy ellision through coordinate transform
...
- TODO: Some corner cases still exist where format may not be a match after a cache merge.
2023-07-04 09:31:51 +03:00
kd-11
5dc4e74c98
rsx: Minor optimization to speed up texture state sync a bit given the larger structure in use now
2023-07-04 09:31:51 +03:00
kd-11
436ef1cff6
rsx: Fix shader compilation when texture ops are referenced
2023-07-04 09:31:51 +03:00
kd-11
d77a78cdf1
rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup
2023-07-04 09:31:51 +03:00
kd-11
66cb855db0
rsx: Fix fragment program codegen
2023-07-04 09:31:51 +03:00
kd-11
fb3aa9628d
rsx: Migrate vertex fetch out of the cpp file
2023-07-04 09:31:51 +03:00
kd-11
89c81d9f22
rsx: Switch common codegen to use the glsl scripts
2023-07-04 09:31:51 +03:00
kd-11
cffcfad42a
rsx: Add the glsl files
...
- Generated from inline strings in GLSLCommon.cpp
2023-07-04 09:31:51 +03:00
Eladash
21f5976d35
cellSpurs: Implement ShutdownTaskset and WorkloadFlagReceiver2
2023-07-02 19:01:13 +03:00
Megamouse
44801c50f3
Input: update buttons on pressure button toggle
2023-07-01 08:56:10 +02:00
Megamouse
6a1fb8cb73
Input: fix multibutton mousepress (sticks only)
2023-07-01 08:56:10 +02:00
Megamouse
8e8cefb3f6
Input: fix multibutton mousepress (buttons only)
2023-07-01 08:56:10 +02:00
Megamouse
e0e4fa3b3e
Input: Add tooltips for button mapping
2023-07-01 08:56:10 +02:00
Megamouse
b9dbda5ddc
Fix some warning
2023-07-01 08:56:10 +02:00
kd-11
931a2c516f
vk/rsx: Fix build errors and warnings
2023-06-30 18:38:14 +03:00
kd-11
2f9e1cf4df
vk: Get rid of some spammy debug code
2023-06-30 18:38:14 +03:00
kd-11
68d1c38f3b
vk: Minor refactor to make early-exit branches trivial and easier to read
2023-06-30 18:38:14 +03:00
kd-11
c4acea6c82
vk: Fix some regressions in synchronization2 behavior
2023-06-30 18:38:14 +03:00
kd-11
7ebabddfe0
vk: Fix GPU hang
2023-06-30 18:38:14 +03:00
kd-11
a047ddffc0
vk: Restructure gpu labels and add them as an event backend
2023-06-30 18:38:14 +03:00
kd-11
92992a5406
vk: Use pipeline barriers for proper event sync
2023-06-30 18:38:14 +03:00
Eladash
593f850693
Qt: Save UI settings and geometry safely on closeEvent
2023-06-29 14:02:25 +02:00
Eladash
f87db1ac14
System.cpp: Do not hold the watchdog forever for PPU LLVM compilation cancel
...
Protects against the case in which the LLVM workers deadlock themselves.
2023-06-29 12:12:56 +03:00
Eladash
363e498462
Remove overlay hack for PPU LLVM OVL precompilation
2023-06-29 12:12:56 +03:00
Eladash
a03dd44924
Empty kill and init callback before calling them
2023-06-29 12:12:56 +03:00
Eladash
554b27a82a
PPU LLVM: Implement SELF precompilation
...
Do not use PS3 memory for precompilation.
2023-06-28 18:34:33 +03:00
Eladash
7062ead4fd
PPU LLVM: Precompile all disc game data including PRX etc
...
Even if there is no EBOOT.BIN.
2023-06-28 18:34:33 +03:00
Eladash
5f2f084091
Savestate/IDM: Do not save unsavable containers
2023-06-28 18:34:33 +03:00
Eladash
a560121775
Fix Create PPU Cache
2023-06-28 18:34:33 +03:00
Dark
b0a346709e
RB3MidiGuitar.cpp: Support 5-Fret play
...
Rock Band 3 has support for playing the regular guitar mode with the
Pro Guitar. While the real MPA does not support this, the game accepts
it just fine so there's no harm in emulating it.
2023-06-27 20:11:10 +02:00
Megamouse
7b64cd2a8e
input/overlays: add option to lock overlay input to player one
2023-06-27 19:36:05 +02:00
kd-11
9ecfecb83e
Constify
2023-06-27 16:41:30 +03:00
kd-11
ec4565263d
Dump extensions info to the log
2023-06-27 16:41:30 +03:00
kd-11
ed1da364e5
vk: Fix a bunch of corner cases when syncing GPU and host memory
2023-06-27 16:41:30 +03:00
kd-11
942dbbc8fa
vk: Add explicit sync when doing copy_image_to_buffer
2023-06-27 16:41:30 +03:00
kd-11
3e8f9cbbf2
Add flags to handle sync domain with v2 events
2023-06-27 16:41:30 +03:00
kd-11
322b5dac79
Properly enable synchronization2 feature
2023-06-27 16:41:30 +03:00
kd-11
5a85fee3f1
Silence logspam about unused parameter
2023-06-27 16:41:30 +03:00
kd-11
ca472b6750
Silence log spam about copy ellision
2023-06-27 16:41:30 +03:00
Megamouse
8e3d0af08e
Qt: remove obsolete shortcut
2023-06-26 21:23:48 +02:00
Megamouse
12f2b900ca
Qt: use shortcut instead of hardcoded keypress event
2023-06-26 21:23:48 +02:00
Megamouse
6228dff809
welcome_dialog: remove weird window close event
2023-06-26 21:23:48 +02:00
Eladash
d34b3190f7
Make stopping emulation not pause or crash UI
...
* Make the UI and main thread available when stopping emulation.
* Make BlockingCallFromMainThread always execute, preventing bugs when it unexpectedly did not.
* Add error code for when starting emulation when Emu.Kill() is in progress.
2023-06-26 20:48:38 +02:00
Eladash
4f5348c7d4
Fix properly RSX replay thread stop bug
2023-06-26 20:48:38 +02:00
Eladash
aff871f127
about_dialog: Add new testers
2023-06-25 20:16:55 +03:00
Eladash
9f00359e17
Qt: Add RPCS3 Discord & Wiki to About Dialog
2023-06-25 20:16:55 +03:00
Eladash
0871436488
settings: Display rendering result of 100% resolution scale
2023-06-25 20:16:55 +03:00
Eladash
6aa598b029
Qt: Add Create RPCS3 shortcuts to Wecome Dialog
2023-06-25 20:16:55 +03:00
Eladash
83e22fa9f0
Qt: Make welcome dialog accessible through F1 or Help menu
...
Enable window close button after "I have read the Quickstart" is checked.
2023-06-25 20:16:55 +03:00
Eladash
a230340578
Qt: Fix memory leak in welcome dialog
2023-06-25 20:16:55 +03:00
Eladash
2da78c6591
Qt: Allow to drop RAP&PKG together
2023-06-25 20:16:55 +03:00
Eladash
46350200d7
Qt: Always set QEvent::isAccepted is drag&drop events
2023-06-25 20:16:55 +03:00
Eladash
00502e94b5
Qt: Do not require to close games when adding new disc game directories
2023-06-25 20:16:55 +03:00
brian218
70ce7ee106
sys_fs: Fixed up one of sys_fs_unmount()'s error codes to match real system behavior
2023-06-25 09:08:20 +02:00
brian218
cf4ae38699
sys_fs: Implemented get_normalized_path()
2023-06-25 09:08:20 +02:00
kd-11
0a0ef50caf
Try to fix build
2023-06-23 15:21:17 +03:00
kd-11
e20f1587cd
Workaround for old compilers
...
Xcode is not yet c++20 compliant
2023-06-23 15:21:17 +03:00
kd-11
715e3856f2
vk: Update async compute (fast) to use the new sync API
2023-06-22 14:59:58 +03:00
kd-11
850166eca1
vk: Reimplement events using synchronization2 extension
2023-06-22 14:59:58 +03:00
Eladash
00cca7be69
Utilities/Memory Viewer: Improve image viewer
...
* Added image scaling with Ctrl+Plus, Ctrl+Minus.
* Added hover position to see which address is being pointed at, when double clicking on it the image viewer is closed and the memory viewer jumps to the clicked memory data.
2023-06-21 22:28:52 +03:00
Eladash
0a43f69e87
Utilities/Memory Viewer: Add G8 and G32MAX image formats
2023-06-21 22:28:52 +03:00
Eladash
c84d2d895e
Utilities/Memory Viewer: Add PageDown/PageUp scrolling
...
* F5 for single refresh.
2023-06-21 22:28:52 +03:00
Eladash
87d5f45277
Utilities/Memory Viewer: Fix memory leak
2023-06-21 22:28:52 +03:00
Eladash
137f37cd41
Debugger/RSX: Add shortcut for RSX semaphores
2023-06-21 22:28:52 +03:00
Eladash
18722d7874
Utilities/Memory Viewer: Add auto-refresh mode
2023-06-21 22:28:52 +03:00
Eladash
307e1351df
asm.hpp: Fix mul_saturate
2023-06-21 22:28:52 +03:00
Eladash
441fbd63bb
Fix PPU debug setting with PPU interpreter
2023-06-20 18:18:24 +03:00
Eladash
073b723c09
Fix Create PPU Cache
2023-06-19 13:59:56 +03:00
RipleyTom
e2bced978e
Move connect workaround to connect interface
2023-06-18 01:04:01 +02:00
Megamouse
a6d8c4343f
Windows: silence uncritical performance counter error
2023-06-16 19:36:44 +02:00
kd-11
d5654d64d5
Nicer variable names
2023-06-16 15:29:36 +03:00
kd-11
06459eb37b
vk: Latch query copy requests to reduce number of vulkan commands used
2023-06-16 15:29:36 +03:00
Megamouse
d08fea551e
progress dialog fix
2023-06-16 10:30:27 +02:00
Megamouse
924692bf1c
Qt: use shift+click to append the button instead of replacing it
2023-06-15 22:39:30 +02:00
Megamouse
ec9e8916b1
evdev: don't release buttons while other buttons are still pressed
2023-06-15 22:39:30 +02:00
Megamouse
d3be8ee2b7
input: allow multiple key codes per button
2023-06-15 22:39:30 +02:00
Megamouse
16f869fe5a
logging: minor trace optimizations
2023-06-15 19:48:15 +02:00
Megamouse
a90858193e
Qt/logging: add format function for QString
2023-06-15 19:48:15 +02:00
Ani
6dcf63009e
Settings: Move Accurate SPU DMA to Advanced
2023-06-15 01:22:15 +02:00
Ani
5f8f86b5a7
Settings: Add Output Scaling to Home Menu
2023-06-15 01:22:15 +02:00
Ani
a78117e094
Settings: Enable hot-reloading of Output Scaling
2023-06-15 01:22:15 +02:00
Ani
44421920b3
Settings: Reorder settings in Debug
2023-06-15 01:22:15 +02:00
Ani
0e79fbda05
Settings: Reorder settings in Emulator
2023-06-15 01:22:15 +02:00
Ani
9ab89c634b
Settings: Move Automatically start games after boot to Debug
2023-06-15 01:22:15 +02:00
Ani
0a6f12f448
Settings: Rename to Force GPU Texture Scaling
...
Before the setting's name was Use GPU Texture Scaling
2023-06-15 01:22:15 +02:00
Ani
8612bdd03d
Settings: Rename to Pause emulation after loading savestates
...
Before the setting's name was Start Savestates Paused
2023-06-15 01:22:15 +02:00
Ani
f08d3e12ca
Settings: Remove PPU Interpreter (dynamic)
...
It has been unimplemented for a long while, so no point in displaying
it, it can be added once the feature is implemented again
2023-06-15 01:22:15 +02:00
Ani
deda47f461
Settings: Move Accurate GETLLAR to Advanced
...
Also includes some minor cleanup to move some code to their right blocks
in settings_dialog and tooltips
2023-06-15 01:22:15 +02:00
Ani
2751f5e254
Settings: Move Accurate PPU Float Condition Control to Debug
2023-06-15 01:22:15 +02:00
Ani
2ac1ff1d0a
Settings: Move Accurate PPU Vector NaN Handling to Debug
2023-06-15 01:22:15 +02:00
Ani
30e8c70055
Settings: Move Accurate PPU Non-Java Mode to Debug
2023-06-15 01:22:15 +02:00
Ani
62600b3be0
Settings: Move Accurate PPU Saturation Bit to Debug
2023-06-15 01:22:15 +02:00
Ani
57b9130cf7
Settings: Add Show PPU compilation hint
2023-06-15 01:22:15 +02:00
Ani
b557a7fa16
Settings: Move Start Savestates Paused to Emulator
...
Under Emulator Settings groupbox, this is not really an Advanced setting
thus it's more fitting on the Emulator tab
2023-06-15 01:22:15 +02:00
Ani
73e336adfa
Settings: Move Disable Vertex Cache to Advanced
...
Under GPU group box, MTRSX now works with Vertex Cache so the use cases
for this settings are very reduced
2023-06-15 01:22:15 +02:00
Ani
86b27a3088
Settings: Remove Full Width AVX-512 from the UI
...
This is a very niche setting, so it can remain a config.yml setting only
2023-06-15 01:22:15 +02:00
Ani
cce699a465
Settings: Enable Full Width AVX-512 by default
...
It is only known to cause performance hits in old Skylake-X AVX-512 CPUs
as opposed to the other AVX-512 enabled CPUs, so it should be enabled as
default
2023-06-15 01:22:15 +02:00
Megamouse
d662a39a12
PPUAnalyser: fix std::move nonsense
2023-06-14 11:05:00 +03:00
kd-11
49c6c2c529
vk: Do not hard-sync on first sign of fragmentation
...
- It is very likely that the resource would be available if we just waited a while for the GPU queue to clear.
- Instead of also discarding the current work, first check if we can get by without a hard sync.
2023-06-14 01:12:11 +03:00
kd-11
29f3eec957
vk: On pool recovery, rescan the subpool table in case a new pool really cannot be created
2023-06-14 01:12:11 +03:00
kd-11
c1d875d841
vk: Handle VK_ERROR_FRAGMENTATION when allocating descriptor pools
2023-06-14 01:12:11 +03:00
Megamouse
d28e3c4f08
np_handler: fix warning: check socket in discover_ip_address
2023-06-13 18:08:51 +02:00
Megamouse
cedfb95f9b
Loader: remove dead code
2023-06-12 19:35:15 +02:00
Elad Ashkenazi
59430ee83e
Log Frame: Make clear act clear pending messages ( #14004 )
2023-06-12 18:46:09 +02:00
Megamouse
b436d2a7f4
input: add controller index to SDL controllers
2023-06-12 18:05:34 +02:00
Megamouse
84d2ad70e6
input: add new buttons for Dualsense Edge
2023-06-12 17:29:14 +02:00
Megamouse
1bd9549e45
input: merge some duplicate code
2023-06-12 17:29:14 +02:00
Megamouse
2409a0d04e
input: Add dualsense edge PID
2023-06-12 17:29:14 +02:00
RipleyTom
5d7e75c5d8
Fix EINVAL returned on connect call to connecting socket
2023-06-11 15:42:22 +02:00
Eladash
c0e97b4e96
Qt: Improve PS3 Binaries Decryption tool
2023-06-11 00:40:14 +02:00
brian218
b2842dcd52
System.cpp: Updated the definition of user-space LV2 CoreOS SELFs
2023-06-10 17:59:02 +02:00
Megamouse
c78c504043
overlays: update progress dialog workaround
2023-06-10 09:09:55 +02:00
kd-11
27349c5c69
vk: Cleaner approach to object lifetime management
2023-06-10 02:54:16 +03:00
kd-11
872aa2b358
vk: Improved OOM handling
...
- Don't aggressively delete surfaces unless we're really crashing
- Release barrier resources before destroying the surface in case of fatal crash
2023-06-10 02:54:16 +03:00
kd-11
72abc0f219
rsx: Minor annotations and refactoring
2023-06-10 01:36:10 +03:00
kd-11
4d565eade6
rsx: Drop format information from the vertex cache and use a simpler model that is much faster
2023-06-10 01:36:10 +03:00
kd-11
2df7e46cb1
rsx: Import robin-hood unordered map which is much faster than std
2023-06-10 01:36:10 +03:00
kd-11
105205312b
rsx: Rewrite the find method to avoid unnecessary allocations
2023-06-10 01:36:10 +03:00
kd-11
97f7461aa9
rsx: Allow the vertex cache to be enabled independently of MTRSX
2023-06-10 01:36:10 +03:00
kd-11
7e2eaf43ca
rsx: Capture stats about vertex cache performance
2023-06-10 01:36:10 +03:00
Eladash
d752ab0151
SPU/Debugger: Add RawSPU debug data
2023-06-09 14:07:37 +03:00
Eladash
c87a7cb2c0
PPU: Fix thread entry detection false positives
2023-06-09 14:07:37 +03:00
Megamouse
6aff2803e5
cellMsgDialog: Fix segfault when closing non-blocking Qt dialogs
2023-06-09 02:03:44 +02:00
Megamouse
fcfca6efda
Qt: add ability to style richtext href links
2023-06-08 22:58:55 +02:00
Megamouse
0ebe832f8e
input: fix some warnings
2023-06-08 22:58:55 +02:00
Megamouse
86ed82dcec
PSF: improve load readability
2023-06-08 21:15:39 +02:00
Megamouse
769b69999f
fix whitespace
2023-06-08 21:15:39 +02:00
Megamouse
91ee066751
Qt: do not set play/pause button texts to 'Resume' on emu stop or ready
...
Since the states now always seem to match, this makes no sense anymore
2023-06-08 21:15:39 +02:00
Megamouse
404d08ef6d
Qt: always use last boot path for game boot actions
...
The actual path caused the GUI to try to run elfs directly after booting a game from a loader.
2023-06-08 21:15:39 +02:00
Megamouse
11487cd591
System: fix config path in restore_on_no_boot
2023-06-08 21:15:39 +02:00
Megamouse
51a30977d2
System: use const ref for libs map
2023-06-08 21:15:39 +02:00
Megamouse
c0366ba40c
Qt: fix start/restart shortcut
2023-06-08 21:15:39 +02:00
Megamouse
3f5bc3464d
Rename ProcureCurrentEmulationCourseInformation to GetEmulationIdentifier
...
This is much easier to understand in my opinion.
The old name just made me scratch my head whenever I read it.
2023-06-08 21:15:39 +02:00
Megamouse
fcd6be71b0
debugger_frame: don't query cpu thread if emulation is stopped anyway
2023-06-08 21:15:39 +02:00
brian218
ad22cf5051
unself.cpp: Always reset the old SELF header information before loading
2023-06-08 18:18:57 +02:00
Megamouse
8f66c50721
input: add pressure intensity toggle mode
2023-06-08 16:41:44 +02:00
kd-11
6f834e99d2
vk: Disable conditional rendering on MacOS
2023-06-06 22:05:54 +03:00
kd-11
86c7b31b6d
Force disable conditional render on macOS
2023-06-06 22:05:54 +03:00
Eladash
6d918b565f
PPU: Sleep after returning from thread entry function
2023-06-06 17:53:09 +02:00
Eladash
52575a44b2
sys_ppu_thread: Optimize joined thread notification
2023-06-06 17:53:09 +02:00
Eladash
d5eebd6ab4
debugger: Fix trailing spaces in PPU register dump
2023-06-06 09:48:27 +02:00
Eladash
3f44ecb77a
register_editor_dialog: Improve selection
2023-06-06 09:48:27 +02:00
Eladash
9bd4426225
Fix _sys_interrupt_thread_disestablish with lingering thread copies
2023-06-06 09:48:27 +02:00
Eladash
4af0a33f1f
Fix sys_ppu_thread_detach/exit with lingering thread copies
2023-06-06 09:48:27 +02:00