Vincent Lejeune
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32434dd848
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rsx/common/d3d12/gl: Support for fog mode.
Fix hitman 2
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2016-02-29 16:31:18 +01:00 |
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Vincent Lejeune
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a6ba47265f
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rsx/common/gl: s32k is actually signed short unormalized.
gl fix
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2016-02-27 00:21:12 +01:00 |
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Vincent Lejeune
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5ef7f8bf3e
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rsx/common: Fix handling of UB256
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2016-02-27 00:21:06 +01:00 |
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Vincent Lejeune
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837e06e85b
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rsx/common/d3d12: Support non default alpha function
Fix After burner climax cloud effects.
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2016-02-13 17:07:12 +01:00 |
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Vincent Lejeune
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3bd2114815
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rsx-debug: Dump windows origin/pixel center.
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2016-01-27 22:41:19 +01:00 |
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DHrpcs3
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19ce0cdc09
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rsx methods constants moved to rsx namespace
minor fix
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2016-01-20 20:12:48 +03:00 |
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DHrpcs3
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7972cb5bdc
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Code style fixes #1
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2016-01-20 16:23:25 +03:00 |
|
Vincent Lejeune
|
3b4339c8e0
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rsx: Use enum class for surface related regs
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2016-01-15 23:44:27 +01:00 |
|
Vincent Lejeune
|
689dee9944
|
rsx/common/d3d12: Consider separate index range as a whole.
Fix Wolf of the Battlefield 3
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2016-01-13 00:28:48 +01:00 |
|
Vincent Lejeune
|
d153575e59
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rsx/common/d3d12/gl: Support for CMP/non pow of 2 size vertex formats.
Also use class enum for base_vertex_type everywhere.
Fix Bomberman Ultra color and Cubixx HD geometry.
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2016-01-09 23:18:03 +01:00 |
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Vincent Lejeune
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bc3065939f
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rsx-debug: dump anti aliasing control
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2016-01-03 19:16:50 +01:00 |
|
Vincent Lejeune
|
d1e91433ad
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rsx-debug: Dump anti aliasing mode.
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2016-01-03 19:16:49 +01:00 |
|
Vincent Lejeune
|
4e7e895822
|
rsx-debug: Dump some more opcodes.
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2016-01-03 19:16:48 +01:00 |
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Nekotekina
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aa811b6eef
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Cleanup (noexcept, unreachable)
%x formatting fixes
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2015-12-20 15:41:07 +03:00 |
|
Nekotekina
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24128ba450
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Optimization
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2015-12-04 23:37:42 +03:00 |
|
Vincent Lejeune
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377bdae6a9
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rsx-debug: Move pretty_printing code to GCM.cpp and support transform constants and some texture opcodes
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2015-11-30 19:09:45 +01:00 |
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