DH
8ba8d35541
Fixed compilation errors.
2014-02-02 22:47:17 +02:00
DH
beb19633e9
Implemented vfsLocalDir & vfsDirBase.
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Improved ThreadBase.
Minor fixes.
2014-02-02 21:42:32 +02:00
elisha464
985b27daab
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-02-01 00:02:10 +02:00
DH
d93ce95a36
Small fixes
2014-01-31 22:54:26 +02:00
elisha464
678e455b4f
fixed fragment decompiler
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when adding a const, I added a check to see if it already exists
2014-01-31 22:44:35 +02:00
DH
4b8d6b6919
Improved ThreadBase.
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Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
elisha464
7e591deaf3
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-28 20:02:20 +02:00
elisha464
057efb48fa
fix problem where there was black quads instead of text in fw samples
2014-01-26 23:08:09 +02:00
elisha464
543ed01642
delete m_main_mem_addr
2014-01-26 23:07:14 +02:00
Nekotekina
88208f5e01
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-01-26 00:42:53 +04:00
elisha464
824fd46062
forgot some stuff :P
2014-01-24 02:26:08 +02:00
elisha464
8e9dcd279a
changed everything to use the new IO address space
2014-01-24 01:22:56 +02:00
Nekotekina
d16dbedaa1
Fixed conflicts
2014-01-23 22:45:40 +04:00
Nekotekina
93faac5780
Small changes
2014-01-23 22:40:49 +04:00
Nekotekina
5f9bc13898
Some bugs fixed
2014-01-21 03:34:16 +04:00
DH
dc2fd8c39e
Improved vfsDevice.
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Minor fixes.
2014-01-19 18:05:27 +02:00
DH
ab41540064
Improved ID manager.
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Improved MemoryBlock.
2014-01-19 05:14:11 +02:00
DH
7971db665e
Improved Vertex Shader Decompiler.
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Fixed VFS Manager crash.
Fixed SPU image loader.
Draft implementation of cellFsAioRead.
Improved Callbacks.
2014-01-07 22:11:02 +02:00
DH
cbeadcf872
Improved RSX Debugger
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- Fixed crash in debug build.
- Implemented texture selection.
2014-01-07 09:30:41 +02:00
DH
eaef09df91
Improved PSF loader.
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Improved Game Viewer.
Implemented cellPadGetInfo.
Minor improvements.
2013-12-08 15:47:54 +02:00
DH
34f5997f82
Improved OpenGL renderer.
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- Rotate color buffer.
2013-12-08 02:42:59 +02:00
DH
76a93443c3
Improved OpenGL renderer
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- Implemented color buffer reading.
2013-12-08 02:09:16 +02:00
Alexandro Sánchez Bach
5ce57e963f
New functions & Minor changes
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* cellGameBootCheck, cellSysutilGetSystemParamString partially
implemented.
* Improved debug SELF loader (I applied DH's changes over another part
of code that Hykem wrote).
* Added checkbox in the Config>Settings menu to ignore Read/Write errors
(disabled by default).
* Minor issues.
2013-11-29 05:56:26 +01:00
Sacha
6bcaf469e8
First stage of WX dependency removal.
2013-11-28 05:16:19 +10:00
DH
9ce30fdd74
Improved OpenGL renderer & RAW SPU
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- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
2013-11-26 06:34:19 +02:00
DHrpcs3
a852baee5b
Merge pull request #25 from FGRE/master
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Fix linking
2013-11-25 09:57:22 -08:00
O1L
206cc6ac91
Added libfont module. Set Renderer to OpenGL, Aspect Ratio to 16:9 and Pad Handler to Windows by default. Partially implemented cellGcmSetDebugOutputLevel and cellGcmSetSecondVFrequency functions. Added 'host_root' path to VFS Manager.
2013-11-25 15:49:55 +04:00
Mislav Blažević
9a8cf34f44
Fix linking
2013-11-24 10:23:04 +01:00
Alexandro Sánchez Bach
f43a324937
New GCM commands implemented
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- NV4097_SET_DEPTH_BOUNDS_MIN
- NV4097_SET_POLY_OFFSET_FILL_ENABLE
- NV4097_SET_POLY_OFFSET_LINE_ENABLE
- NV4097_SET_POLY_OFFSET_POINT_ENABLE
- NV4097_SET_RESTART_INDEX_ENABLE
- NV4097_SET_RESTART_INDEX
2013-11-24 01:47:17 +01:00
Mislav Blažević
2926d3805c
Cleanup OpenGL hacks
2013-11-23 23:31:05 +01:00
Mislav Blažević
d8bd34b57e
Start porting to GNU compiler
2013-11-23 23:27:58 +01:00
DH
62c1980cac
Improved PPU Interpreter
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- Fixed MULHW & MULHWU.
- Improved MULHD & MULHDU.
2013-11-23 04:55:26 +02:00
DH
9d5b13839b
- Fixed OpenGL renderer LoadVertexArray & DrawArray.
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- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
DH
5373747210
- Improved sc function binder.
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- Improved Module binder.
- Added Dump Depth Buffer & Dump Color Buffers options (values can be changed on the fly).
2013-11-16 23:12:30 +02:00
Alexandro Sánchez Bach
382ae8a78f
Improved cellResc module
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* cellResc module improved
* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.
* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)
NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00
DH
3dd9683b47
Fixed clear mask.
2013-11-09 23:49:01 +02:00
DH
521244b0e0
Improved GS Renderer.
2013-11-09 23:29:49 +02:00
Hykem
3076571b6f
Fixed OpenGL error 0x0502.
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Implemented cellRtc module.
Added module name list in cellSysmodule to aid debugging.
2013-11-09 01:27:37 +00:00
DH
0b35be32a4
- Implemented ARM9Thread.
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- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
DH
8259006bc3
Improved OpenGL renderer.
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- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.
- Improved sys_fs module.
- Minor fixes.
2013-10-06 17:15:04 +03:00
DH
dd48f827c3
- Implemented be_t, mem_struct_ptr_t, vfsFile.
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- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
2013-10-06 15:07:42 +03:00
DH
eebe859f83
Improved mem_t.
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- Implemented mem_ptr_t.
- Fixed issue 3.
2013-09-25 00:11:29 +03:00
Cornee Traas
f4b98074b0
Merge remote-tracking branch 'upstream/master'
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Conflicts:
rpcs3/Emu/GS/GL/GLGSRender.cpp
rpcs3/Gui/InterpreterDisAsm.cpp
rpcs3/Gui/MainFrame.cpp
2013-09-03 19:26:31 +02:00
DH
a9fdcd959b
OpenGL renderer:
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- Disabled dump vertex data.
- Fixed fragment constants loader.
- Fixed fbo creation.
- Implemented texture filtering.
2013-08-27 18:18:01 +03:00
DH
f83aa9d5ae
OpenGL renderer:
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- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.
PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.
cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH
234e174b7d
- Implemented send open system menu cmd.
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- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00
DH
2f5fa75bb4
- Fixed sys_ppu_thread_exit.
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- Disabled some dbg tools.
2013-08-17 19:23:03 +03:00
DH
0aff049960
- Improved Vertex & Fragment Shader Decompilers.
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- Fixed some FPR instructions.
- Implemented more GCM syscalls.
- Fixed callbacks alert.
2013-08-17 01:22:26 +03:00
Cornee Traas
96c692aefc
Fix spelling of IsRunned to IsRunning
2013-08-12 11:56:56 +02:00
DH
f42d4b6572
OpenGL Renderer fixes:
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- Fixed Vertex & Fragment Shader Decompilers.
- Fixed Transform Constants loading.
2013-08-11 00:56:24 +03:00