Elad Ashkenazi
92b08a4faf
rsx: Fixup a bug after mfc list optimization ( #12782 )
2022-10-10 04:04:41 +03:00
Eladash
a6dfc3be2f
SPU: Enable the MFC list optimization for Atomic RSX FIFO
2022-10-09 19:27:46 +03:00
kd-11
d6d7ade6e3
vk: Reload state on dynamic state changed
2022-10-09 03:00:39 +03:00
kd-11
ffe8133865
vk: Avoid unnecessary dynamic state updates
2022-10-07 11:53:34 +03:00
kd-11
5281a85b67
rsx: Fix compiler warnings
2022-09-28 12:55:31 +03:00
Eladash
2e9ee81dcd
CPU preemption control: Improve analysis
2022-09-16 18:57:55 +03:00
Eladash
ec7b18dab5
Implement independent CPU preemptions
2022-09-13 19:28:20 +03:00
kd-11
f43824762a
rsx: Get rid of an allocation in analyse_vertex_data that adds about 5% overhead.
...
This method is called many thousands of times per frame and that single allocation introduces a small perf hit.
Just get rid of it, it doesn't improve anything to have it there.
2022-09-09 23:17:27 +03:00
Eladash
ee1384341e
rsx: Implement atomic vertex upload (with Strict Rendering Mode)
2022-09-01 20:09:28 +03:00
Eladash
ab27ee4cf4
Savestates/RSX: Save NV406E semaphore waiting
2022-07-12 15:15:42 +03:00
Eladash
4ade06f36f
Savestates/RSX: Restore the ZCULL control state
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And fix the ZCULL control state at the initial state of RSX.
2022-07-10 14:19:59 +03:00
Eladash
5f8f9e33f1
RSX/Savestates: Replace GCM hack with a proper fix
2022-07-08 12:57:43 +03:00
Elad Ashkenazi
fcd297ffb2
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
Nekotekina
69912ba3c7
Partial revert for cf0fcf5a2a
2022-06-30 14:38:14 +03:00
Eladash
cf0fcf5a2a
SPU: Implement execution wake-up delay
2022-06-28 19:54:25 +03:00
Eladash
7422ab9e55
rsx: Do not discard flip notifications
2022-06-25 15:30:41 +02:00
Eladash
f66256cc13
rsx: PS3 Native frame limiter improvements, add Infinite frame limiter
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* Do not wait on DEVICE 0x30 semaphore, it seems like it is something to do with queue command synchronization.
- This also fixes cellGcmSetFlipWithWaitLabel which is built specifically to enable accurate RSX flipping time, its waiting command is confirmed to be placed **AFTER** DEVICE 0x30 waiting.
* Fix default vsync state to be enabled. (and set it to enabled in cellGcmSetVBlankFrequency as well)
* Add experimental "Infinite" frame limiter mode.
* Fix spurious enabling of second vblank.
2022-06-25 15:30:41 +02:00
Eladash
5e01ffdfd8
Debugger: Optimize cpu_thread::dump_regs()
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Reuse string buffer. Copies and reallocations are expensive with such large strings.
2022-06-23 22:41:32 +02:00
Eladash
f9bc7458d4
rsx: Resurgence of HLE GCM
2022-06-06 12:56:25 +02:00
Elad Ashkenazi
9bb7e8d614
rsx: Implement atomic FIFO fetching (stability improvement) (non-default setting) ( #12107 )
2022-06-04 15:35:06 +03:00
kd-11
d52bb78d2c
rsx: Trivial non-blocking display synchronization
2022-05-21 16:35:35 +03:00
kd-11
4e6be9172a
rsx: Asynchronously flush the pipelines when handing ZCULL memory access violations
2022-05-21 10:06:32 +03:00
kd-11
0e1333ed5f
rsx: Deadlock avoidance of accurate RSX reservations
2022-05-21 10:06:32 +03:00
kd-11
ec2d529832
rsx: Separate loop interrupts from graphics state
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- The interrupts are for multithreaded signals andmake the main loop run more aggressively for the next cycle
2022-05-20 16:29:27 +03:00
kd-11
e368453751
rsx: Rework loop interrupts a bit
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- Reset backend interrupt in core handler
- Separate memory config interrupt from regular backend interrupt
2022-05-20 16:29:27 +03:00
kd-11
e1b95913ea
rsx/zcull: Improve deadlock avoidance
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- Do not acquire eng lock while holding the page lock
RSXThread may be waiting on the page lock and will never ack the pause request
2022-05-20 16:29:27 +03:00
kd-11
e9bf3e13d0
rsx/zcull: Pause the main thread before flushing reports
2022-05-20 16:29:27 +03:00
kd-11
d2de560060
rsx: Improve sync_hint callback interface
2022-05-20 16:29:27 +03:00
kd-11
5315eb546f
rsx: Stop spamming ZCULL update method
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- This has a negative impact when ZCULL is active due to spamming __rdtsc
- While the method is fast, it is not free and some checks are done before the instruction can be emitted
Let's use the saved time to actually get something useful done
2022-05-20 16:29:27 +03:00
kd-11
7fa521a046
rsx/vk: Redesign how conditional rendering hints work
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- Pass a sync address to the backend
- Ignore the hint if the query is running in lazy mode
- Do not submit CBs too close to each other. Submits are expensive
2022-05-20 16:29:27 +03:00
kd-11
850eef0c1a
rsx: Move ZCULL logic to its own file
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- It's over 1k lines of code in its own namespace; it really should be in its own file
2022-05-20 16:29:27 +03:00
Eladash
1d51f3af0c
RSX-Debugger: Implement backwards scrolling
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* Use 2 points of known true RSX code roots and follow them in order to peek at the current section of valid RSX code:
These roots are: current RSX instruction address and the last targeted address by a branch instruction.
2022-04-15 22:34:51 +03:00
kd-11
57aee92bfe
rsx: Separate guest flip timer from host timing operations
2022-04-13 23:39:01 +03:00
kd-11
9a2d4fe46b
rsx: Relocatable transform constants
2022-03-26 16:10:18 +03:00
kd-11
bc7ed8eaab
rsx/vk: Rework MSAA implementation
2022-03-17 22:02:20 +03:00
kd-11
cfecbb24ca
rsx: Avoid calling slow functions every draw call
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- Use TSC for timing where interval duration matters.
- Use atomic counter for ordering timestamps otherwise.
2022-03-08 22:06:26 +03:00
kd-11
c7e49b58a8
rsx: Implement host GPU sync labels
2022-02-23 12:57:04 +03:00
Megamouse
93e7988df7
rsx: add boost mode shortcut
2022-02-20 11:56:11 +01:00
kd-11
59b1c324a9
rsx: Properly implement immediate mode rendering
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- Treat the draw commands as being consumed on-the-fly with ATTR0 as provoking attribute
- Analysing streams sent to RSX and the results implies they are consumed fully inline.
This only makes sense if a provoking attribute is present. The 'static' register is truly the immediate register for the draw.
2021-11-15 18:14:15 +03:00
kd-11
2e22a0d9bb
rsx: Optimize thread self-tests
2021-09-28 17:43:15 +03:00
kd-11
7b9fb7ad9c
rsx: refactor rsx_utils a bit
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- Move obviously standalone things to their own utility files
2021-09-28 17:43:15 +03:00
Eladash
a346767a72
rsx: Improve rsx::recover_fifo() to take a hint from driver wake-up delay
2021-08-17 16:40:41 +03:00
Eladash
2ce164be09
rsx: Implement crash-proofing for 308A_COLOR dst address
2021-08-17 16:40:41 +03:00
Ani
a49446c9e9
Replace gsl::span for std::span (c++20) ( #7531 )
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* Replace gsl::span for std::span (c++20)
* Replace gsl::byte with std::byte
Co-authored-by: Bevan Weiss <bevan.weiss@gmail.com>
2021-05-30 17:10:46 +03:00
kd-11
a736350859
rsx/vk: Use backend configuration to track options that can be modified on a per-device basis
2021-05-25 20:54:17 +03:00
Nekotekina
2491aad6f2
types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
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Restrict smax to only work with signed values for consistency.
Cleanup <climits> includes.
Cleanup <limits> includes.
2021-05-23 19:43:51 +03:00
Eladash
638f20c80f
Improve get_current_cpu_thread()
2021-05-20 09:25:51 +03:00
kd-11
c5a06dab0a
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
Eladash
acded1e08a
rsx: Move sys_rsx info to rsx::thread ( #10258 )
2021-05-09 19:16:14 +01:00
Megamouse
71d58e3a67
rsx: remove unused tile functions
2021-04-30 08:23:16 +02:00