kd-11
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35ef19cfc8
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gl: Refactor the rest of GLHelpers
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2022-07-13 02:09:58 +03:00 |
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kd-11
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c5a06dab0a
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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Nekotekina
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a8e0d261b7
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types.hpp: more cleanup
Also fix compilation.
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2020-12-22 19:08:09 +03:00 |
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RipleyTom
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af8c661a64
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Remove BOM markers
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2020-12-06 15:30:12 +03:00 |
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AniLeo
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b0d3c4d75e
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gl: Refactor shader type usage
Use Common/GLSLTypes.h program_domain instead of duplicated own internal
type
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2020-05-16 16:16:17 +01:00 |
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kd-11
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2281c4f662
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Fix build
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2020-04-30 15:02:59 +03:00 |
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kd-11
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bc5c4c9205
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rsx/gl: Implement variable path interpreter for optimal performance
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2020-04-30 15:02:59 +03:00 |
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kd-11
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0072df7f20
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rsx/gl: Add basic interpreter support to OGL
- Adds basic interpreter functionality.
- Flow control and other instructions not yet implemented.
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2020-04-30 15:02:59 +03:00 |
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kd-11
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4965bf7d7a
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gl/vk: Refactor draw call handling and stub shader interpreter
- Refactors backend draw call management to make it easier to extend
functionality.
- Stubs shader interpreter functionality.
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2020-03-23 14:47:28 +03:00 |
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