Commit graph

74 commits

Author SHA1 Message Date
Nekotekina 6ff6a4989a Implement at32() util
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
Nekotekina b49a1f27eb Warning fixes 2022-09-17 16:35:02 +03:00
Eladash ab27ee4cf4 Savestates/RSX: Save NV406E semaphore waiting 2022-07-12 15:15:42 +03:00
Megamouse b683110e72 cellGem/overlays: show cursor if necessary 2022-07-07 12:40:23 +02:00
Megamouse 3840015e7d cellGem: implement basic ds3 cursor movement 2022-07-06 21:49:31 +02:00
Megamouse 639b8112b6 Input: make move handler dynamic 2022-07-06 21:49:31 +02:00
Megamouse 2bf17f5d3c input: fix horrible pad hacks 2022-07-06 21:49:31 +02:00
Megamouse 4823d4c32a input: add background input option
Adds an option to disable background input to the IO tab in the settings dialog.
This will disable pad input as well as ps move and overlays input when the window is unfocused.
2022-07-06 21:49:31 +02:00
Elad Ashkenazi fcd297ffb2
Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
RipleyTom a4d715e25d Warning Fixes 2022-03-23 19:35:10 +01:00
Megamouse 26475f8f40 cellGem: add comment about hack 2021-11-16 01:38:33 +01:00
Megamouse 2af2db2cbf Lower some log spam
These functions probably aren't perfect, but they spam a lot of unnecessary log messages.
2021-10-27 00:25:27 +02:00
Megamouse be972f04ac cellGem: hook up camera 2021-10-24 15:01:43 +02:00
Megamouse 81c216f330 cellCamera: add error handling to qt camera 2021-10-24 11:32:35 +02:00
Megamouse ac986c7c61 fix some warnings 2021-08-15 21:02:38 +02:00
Megamouse 53bfc6fa59 cellGem: fix floating point warning 2021-08-13 20:45:18 +02:00
Megamouse f0d51899c1 input: fix minor data race
While usually not exposed to the user, there was a slight chance that user input was read in a dirty state.
This became apparent during usage of the new pressure sensitivity button
2021-08-09 11:29:46 +02:00
Megamouse a146aabcaf cellGem: Disable Alignment Checks 2021-08-05 13:10:08 +02:00
Megamouse 3ccfb86e1b cellGem: use existing constant for sphere radius 2021-08-05 02:26:20 +02:00
Megamouse 9c21f43df6 cellGem: fix Deadstorm Pirates regression 2021-08-05 02:02:34 +02:00
Megamouse 87c07679e1 cellGem: add calibration logic with 0.5 second delay 2021-08-05 02:02:34 +02:00
Megamouse 6de4c27b32 cellGem: fix controller connection check 2021-08-05 02:02:34 +02:00
Megamouse 995e9b5f9f cellGem: reset struct on controller reset 2021-08-05 02:02:34 +02:00
Megamouse e03f323fdd cellGem: add some more checks 2021-08-05 02:02:34 +02:00
Megamouse f2bca2ef67 cellGem: set cellGemGetCameraState values 2021-08-05 02:02:34 +02:00
Megamouse 0b88d5f077 cellGem: implement cellGemHSVtoRGB 2021-08-05 02:02:34 +02:00
Megamouse 2dd0f488a1 cellGem: cellGemPrepareVideoConvert update 2021-08-04 20:28:34 +02:00
Megamouse dd7f24b20e cellGem: fix mouse positions 2021-08-04 20:28:34 +02:00
Megamouse ccb7531289 cellGem: update cellGemGetState 2021-08-04 20:28:34 +02:00
Megamouse 4d0179174a cellGem: add more mouse buttons 2021-08-04 20:28:34 +02:00
Megamouse 3ddcf60a11 cellGem: add some more error checks 2021-08-04 20:28:34 +02:00
Megamouse 3b581aaf94 cellGem: disable tracking in cellGemForceRGB 2021-08-04 20:28:34 +02:00
Megamouse 0c68a6afdd cellGem: improve hue handling 2021-08-04 20:28:34 +02:00
Megamouse fd29382290 cellGem: fix fake move calibration status flag
Apparently OCCURRED means that there are flags to be checked, while SUCCEEDED means that everything went smoothly.
2021-08-04 20:28:34 +02:00
Megamouse 1d3f91a1b8 cellGem: add ext_id and SHARP_SHOOTER_DEVICE_ID 2021-08-04 20:28:34 +02:00
Megamouse 999252a806 cellGem: fix typos, add some comments and reorder 2021-08-04 20:28:34 +02:00
Eladash aaa20c0ff0
cellCamera/cellGem: Fix time stretching setting (#10476) 2021-06-20 21:25:13 +03:00
Megamouse a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Nekotekina ea5e837bd6 fixed_typemap.hpp: return reference 2021-03-02 16:08:14 +03:00
RipleyTom af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
Nekotekina 34fa010601 Improve cond_var notifiers
But nobody uses it anyway, so clean up includes.
2020-11-06 00:10:16 +03:00
Nekotekina 13c564f2af sys_memory: add cpu_flag::wait 2020-10-30 18:09:30 +03:00
Megamouse 76faaf43f7 Input: Use global variables for pad modifications 2020-06-26 04:42:52 +02:00
Megamouse b1fdbc7fcc Move some format functions 2020-04-06 20:59:58 +02:00
Megamouse 1537f505a5 cellGem: fix move_handler::mouse left click 2020-03-23 15:10:01 +03:00
Megamouse f7666f44da Untangle GUI and input includes 2020-02-24 16:31:01 +01:00
Nekotekina 771eff273b First part of fixing sign-compare warning (inside be_t). 2020-02-19 22:54:58 +03:00
Megamouse fe75311be2 move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
Eladash 71c4a2a15f Silence some log messages 2019-12-31 22:27:27 +03:00
Eladash 9690854e58 Some cleanup
* Prefer default initializer over std::memset 0 when possible and more readable.
* Use std::format in trophy files name obtaining.
* Use vm::ptr<>::operator bool() instead of comparing vm::ptr to vm::null or using addr().
* Add a few std::memset calls in hle where it matters (or in some places just to document an actual firmware memcpy call).
2019-12-31 22:27:27 +03:00