Nekotekina
6ff6a4989a
Implement at32() util
...
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
Nekotekina
b49a1f27eb
Warning fixes
2022-09-17 16:35:02 +03:00
Eladash
ab27ee4cf4
Savestates/RSX: Save NV406E semaphore waiting
2022-07-12 15:15:42 +03:00
Megamouse
b683110e72
cellGem/overlays: show cursor if necessary
2022-07-07 12:40:23 +02:00
Megamouse
3840015e7d
cellGem: implement basic ds3 cursor movement
2022-07-06 21:49:31 +02:00
Megamouse
639b8112b6
Input: make move handler dynamic
2022-07-06 21:49:31 +02:00
Megamouse
2bf17f5d3c
input: fix horrible pad hacks
2022-07-06 21:49:31 +02:00
Megamouse
4823d4c32a
input: add background input option
...
Adds an option to disable background input to the IO tab in the settings dialog.
This will disable pad input as well as ps move and overlays input when the window is unfocused.
2022-07-06 21:49:31 +02:00
Elad Ashkenazi
fcd297ffb2
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
RipleyTom
a4d715e25d
Warning Fixes
2022-03-23 19:35:10 +01:00
Megamouse
26475f8f40
cellGem: add comment about hack
2021-11-16 01:38:33 +01:00
Megamouse
2af2db2cbf
Lower some log spam
...
These functions probably aren't perfect, but they spam a lot of unnecessary log messages.
2021-10-27 00:25:27 +02:00
Megamouse
be972f04ac
cellGem: hook up camera
2021-10-24 15:01:43 +02:00
Megamouse
81c216f330
cellCamera: add error handling to qt camera
2021-10-24 11:32:35 +02:00
Megamouse
ac986c7c61
fix some warnings
2021-08-15 21:02:38 +02:00
Megamouse
53bfc6fa59
cellGem: fix floating point warning
2021-08-13 20:45:18 +02:00
Megamouse
f0d51899c1
input: fix minor data race
...
While usually not exposed to the user, there was a slight chance that user input was read in a dirty state.
This became apparent during usage of the new pressure sensitivity button
2021-08-09 11:29:46 +02:00
Megamouse
a146aabcaf
cellGem: Disable Alignment Checks
2021-08-05 13:10:08 +02:00
Megamouse
3ccfb86e1b
cellGem: use existing constant for sphere radius
2021-08-05 02:26:20 +02:00
Megamouse
9c21f43df6
cellGem: fix Deadstorm Pirates regression
2021-08-05 02:02:34 +02:00
Megamouse
87c07679e1
cellGem: add calibration logic with 0.5 second delay
2021-08-05 02:02:34 +02:00
Megamouse
6de4c27b32
cellGem: fix controller connection check
2021-08-05 02:02:34 +02:00
Megamouse
995e9b5f9f
cellGem: reset struct on controller reset
2021-08-05 02:02:34 +02:00
Megamouse
e03f323fdd
cellGem: add some more checks
2021-08-05 02:02:34 +02:00
Megamouse
f2bca2ef67
cellGem: set cellGemGetCameraState values
2021-08-05 02:02:34 +02:00
Megamouse
0b88d5f077
cellGem: implement cellGemHSVtoRGB
2021-08-05 02:02:34 +02:00
Megamouse
2dd0f488a1
cellGem: cellGemPrepareVideoConvert update
2021-08-04 20:28:34 +02:00
Megamouse
dd7f24b20e
cellGem: fix mouse positions
2021-08-04 20:28:34 +02:00
Megamouse
ccb7531289
cellGem: update cellGemGetState
2021-08-04 20:28:34 +02:00
Megamouse
4d0179174a
cellGem: add more mouse buttons
2021-08-04 20:28:34 +02:00
Megamouse
3ddcf60a11
cellGem: add some more error checks
2021-08-04 20:28:34 +02:00
Megamouse
3b581aaf94
cellGem: disable tracking in cellGemForceRGB
2021-08-04 20:28:34 +02:00
Megamouse
0c68a6afdd
cellGem: improve hue handling
2021-08-04 20:28:34 +02:00
Megamouse
fd29382290
cellGem: fix fake move calibration status flag
...
Apparently OCCURRED means that there are flags to be checked, while SUCCEEDED means that everything went smoothly.
2021-08-04 20:28:34 +02:00
Megamouse
1d3f91a1b8
cellGem: add ext_id and SHARP_SHOOTER_DEVICE_ID
2021-08-04 20:28:34 +02:00
Megamouse
999252a806
cellGem: fix typos, add some comments and reorder
2021-08-04 20:28:34 +02:00
Eladash
aaa20c0ff0
cellCamera/cellGem: Fix time stretching setting ( #10476 )
2021-06-20 21:25:13 +03:00
Megamouse
a16d8ba3ea
More random changes
2021-04-11 14:01:51 +03:00
Nekotekina
ea5e837bd6
fixed_typemap.hpp: return reference
2021-03-02 16:08:14 +03:00
RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
Nekotekina
34fa010601
Improve cond_var notifiers
...
But nobody uses it anyway, so clean up includes.
2020-11-06 00:10:16 +03:00
Nekotekina
13c564f2af
sys_memory: add cpu_flag::wait
2020-10-30 18:09:30 +03:00
Megamouse
76faaf43f7
Input: Use global variables for pad modifications
2020-06-26 04:42:52 +02:00
Megamouse
b1fdbc7fcc
Move some format functions
2020-04-06 20:59:58 +02:00
Megamouse
1537f505a5
cellGem: fix move_handler::mouse left click
2020-03-23 15:10:01 +03:00
Megamouse
f7666f44da
Untangle GUI and input includes
2020-02-24 16:31:01 +01:00
Nekotekina
771eff273b
First part of fixing sign-compare warning (inside be_t).
2020-02-19 22:54:58 +03:00
Megamouse
fe75311be2
move config structs to own files and clean up some headers
2020-02-17 15:08:17 +03:00
Eladash
71c4a2a15f
Silence some log messages
2019-12-31 22:27:27 +03:00
Eladash
9690854e58
Some cleanup
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* Prefer default initializer over std::memset 0 when possible and more readable.
* Use std::format in trophy files name obtaining.
* Use vm::ptr<>::operator bool() instead of comparing vm::ptr to vm::null or using addr().
* Add a few std::memset calls in hle where it matters (or in some places just to document an actual firmware memcpy call).
2019-12-31 22:27:27 +03:00