Henrique Jung
84e7de0a78
VS build: copy Qt5WinExtras.dll to bin directory
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When building RPCS3 on Visual Studio, there's some DLLs that are copied
from the local QT installation to the RPCS3's output directory using a
post-build script. However, one of these DLL was missing, which is
required for running the program on debug mode (for release versions,
the file is already present on git).
This commit just add the additional command that is needed to copy the
file.
2017-09-10 01:27:22 +01:00
RipleyTom
0457f23b13
Pad Refactoring
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Adds a window to setup multiple input types as once
All controllers are now handled by a single thread
[hcorion] evdev refactor
2017-09-09 00:55:03 +01:00
scribam
34cf1ff7c7
Remove old wxWidgets-related references
2017-09-03 23:12:36 +01:00
Robbie
196cdfafa6
Implement a proper save manager.
2017-08-19 18:17:46 +03:00
Robbie
5cc152b8dd
Save Data Note ( #3054 )
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* Split save_data_utility into two classes.
* Add entry notes to saves.
* Code review changes
2017-07-23 10:55:08 +03:00
Nekotekina
0fa148e65e
Improve CPU feature check
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Damn exit on SSSE3 failure
Check AVX for Intel processors
2017-07-20 17:22:09 +03:00
Megamouse
aed9b31294
add system_info.h ( #2985 )
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add system info to log
add SSSE3 Error message to main_window
2017-07-16 17:36:38 +03:00
Megamouse
035a39a9a8
GUI: minor figgcess ( #3010 )
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* emulator tab: minor layout adjustment
* tool bar: adjust size dynamically for hidpi
* gamelist tool bar: adjust size dynamically for hidpi
* gamelist search bar: adjust style
* move game_list.h into rpcs3qt
* hide game data by default
2017-07-15 21:22:24 +03:00
Megamouse
2cd5f63284
game_list: enable deselection + fix entry selection
2017-07-13 16:38:50 +03:00
Megamouse
9f8eb88a9f
Dagimon rookie level
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fix lib stuff
fix build
add slider amd searchbar
disable gamelist toolbar per default
Dagimon rookie level
2017-07-10 16:15:57 +03:00
Nekotekina
0890cc3e49
qt: Fix OutDir config
2017-06-23 20:09:33 +03:00
Zangetsu38
152ab8c13d
Rename project rpcs3qt in rpcs3.
2017-06-18 00:30:51 +03:00
Zangetsu38
4c8cc7d5c2
Fix icon and exe name for VS.
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Rename old rpcs3 project.
Restored original name for rpcs3_.rc to rpcs3.rc.
Delete old wxWidgets/setup.h & FindwxWidgets.cmake.
2017-06-18 00:30:51 +03:00
kd-11
2556484c67
fixes to project files and build scripts
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cleanup
2017-06-08 19:08:44 +03:00
Jake
6bb32e4e80
DS4 Support. Supports sixaxis and vibrate
2017-05-04 23:35:09 +03:00
georgemoralis
6023794081
Joystick support using mmsystem library on windows ( #2355 )
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* Joystick support using mmsystem library on windows
* fixed signed/unsigned issues with axes
* joystick buttons are now configurable
2017-02-10 15:28:00 +03:00
Nekotekina
d07ea31400
cellOskDialog fix
2017-01-23 21:25:29 +03:00
Nekotekina
11f7b167ae
Update Vulkan submodules
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Temporarily disabled Vulkan build for Linux
2016-07-11 19:27:50 +03:00
DH
001ab05f1a
Fixed LLVM & MemLeak builds
2016-06-22 23:03:46 +03:00
O1L
083c4fc855
Try to use new shaders decompiler in OpenGL backend
2016-06-21 19:56:00 +03:00
DHrpcs3
bc63eaea48
Added rpcs3 api (dynamic library)
2016-06-17 21:26:06 +03:00
Nekotekina
6312bf5323
rpcs3.rc recreated as rpcs3_.rc
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I have no idea why it didn't compile.
Also recreated without UTF-16 BOM.
2016-04-15 20:19:28 +03:00
Nekotekina
5fc6f59821
Partial commit: Preview
2016-04-15 19:22:15 +03:00
AnnieL
9f257ee9f8
Slims down minidx9 to XAudio2_7
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Removes minidx9 as a submodule
Slims down minidx9 to have only the files XAudio2 (2.7) needs.
The other dx9 related files weren't being used.
2016-03-29 18:51:54 +01:00
AnnieL
6182f5346d
Moves ffmpeg and minidx9 to 3rdparty
2016-03-20 22:21:35 +00:00
AnnieL
afefecf1f0
Moves GL, minidx12, OpenAL, stblib to 3rdparty
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Moves GL, minidx12, OpenAL, stblib to 3rdparty
Fixes AppVeyor and CMakeLists (travis-ci.yml doesn't need any changes)
Points directories in the VS solution files to the new ones on the
externals directory
Includes stuff with the < > syntax instead of " "
2016-03-20 22:20:23 +00:00
kd-11
3b6e3fb3b4
Rework vertex upload code and fix indexed renders
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Rebase on current master; Refactor vertex upload code
Fix build; Minor fixes
Start preparations for merge
Fix generic indexed drawing bugs
Define WIN32_KHR only for windows
Remove linking against vulkan-1.lib
2016-03-10 23:55:25 +03:00
Vincent Lejeune
72375d9e3d
build: Add a separate project for ppu llvm recompiler
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Fix some defect found by static analysis.
2016-03-02 14:53:14 +01:00
Vincent Lejeune
c0423d513d
vulkan: Add relevant libs.
2016-02-19 20:03:30 +01:00
Nekotekina
b3e3c68f15
File utility improved
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+ minor fixes
2016-01-13 14:12:04 +03:00
Vincent Lejeune
02473324f4
Put XAudio and OpenAL files in separate projects.
2016-01-03 21:01:11 +01:00
DHrpcs3
a00111a863
Do not mix projects temporaries
2015-12-21 03:55:55 +02:00
Nekotekina
d90850e697
GLGSRender.vcxproj added
2015-12-08 20:02:33 +03:00
Nekotekina
8e4ad3dfcb
Property sheets, configuration simplified
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MemLeak build fixed
2015-12-08 20:02:30 +03:00
Nekotekina
3465106456
Shared PCH (experimental)
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"Rebuild" is broken though.
2015-12-04 23:37:44 +03:00
Nekotekina
b18e337781
GUI fixes
2015-12-04 23:37:37 +03:00
Nekotekina
4a669fd86e
DX12 dependencies fix
2015-11-17 21:00:59 +03:00
Nekotekina
fd628d8345
Minor changes
2015-10-22 22:38:34 +03:00
Nekotekina
d4e0da3f80
DX12 fix + rpcs3-tests project
2015-10-21 13:31:29 +03:00
Nekotekina
8cfabf0ead
Fixes
2015-10-20 18:55:34 +03:00
Vincent Lejeune
a462b4518c
d3d12: Move d3d12 files to separate solution.
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It simplify solution configurations.
2015-10-17 04:15:58 +02:00
Vincent Lejeune
426c69710c
Merge branch 'master' of https://github.com/RPCS3/rpcs3 into d3d12-fix
2015-10-13 14:28:11 +02:00
Vincent Lejeune
a63fdf6c45
Use files from master
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- Drop smart vertex storage and use OpenGL's one instead.
2015-10-13 14:27:17 +02:00
Vincent Lejeune
ceab44b9ab
d3d12: Remove D3DGSFrame
2015-10-13 00:04:02 +02:00
Zangetsu38
97a67746f1
Fix Compilation error with Release/Debug on LLVM
2015-10-12 12:10:22 +02:00
Vincent Lejeune
f483c3b9ca
Revert "Merge pull request #1245 from DHrpcs3/master"
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This reverts commit 5feba39ff7 , reversing
changes made to ebf28f8da0 .
2015-10-09 20:04:20 +02:00
DH
4fdeeace66
D3D12Renderer: fixed some compilation errors
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Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
2015-10-05 13:03:23 +03:00
DH
1e7ded2163
rsx::thread moved from rsx2 branch
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TODO: cellResc module & RsxDebugger disabled, DX12 renderer not compilable
2015-10-05 12:56:05 +03:00
Nekotekina
cd71125277
Git version fixed
2015-10-04 23:05:46 +03:00
Raul Tambre
cd7fbae583
Implement NetStartDialogLoadAsync, L10N additions
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Also improved cellPadPeriphGetInfo
2015-09-10 17:13:31 +03:00