Nekotekina
d5f0957558
Implement lv2_fs_mount_point with mount point flags
...
Implement some actual mount points
Implement lv2_mp_flag::no_uid_gid
2020-01-05 18:15:43 +03:00
Eladash
872be25ed1
cellFs: Fix cellFsLseek with negative whence
2020-01-04 22:38:53 +03:00
Eladash
9d2c9e5d62
cellFs: Improve cellFsGetDirectoryEntries
2020-01-04 22:38:53 +03:00
Nekotekina
28fb0d1741
Fix lv2_fs_object::name
...
Recreate path from actual decoded components.
2020-01-04 21:44:03 +03:00
Nekotekina
691a57a4da
Add BOM to sys_tty.cpp
2020-01-04 01:32:21 +03:00
Megamouse
b3ad89cc8b
cellSaveData: remove duplicate yield
2020-01-03 14:22:40 +01:00
Megamouse
c9aee27d48
VK: remove unused init function declaration
2020-01-03 14:22:40 +01:00
Megamouse
7af2ebb6f4
cellSaveData: use errDialog to skip error dialogs
2020-01-02 05:49:03 +01:00
Eladash
4c20881f8f
Fixup after #6933 ( #7166 )
...
* fixup
* Get rid of obsolute arg in lv2_obj::awake
* nvm ill do this later
* Typo fix of the decade
2020-01-01 17:38:05 +00:00
Eladash
7cc6881a57
Implement sceNpTrophyTerm resources deallocation
...
- Implement sceNpTrophyAbortHandle, if handle is aborted an error code will be returned on its usage.
- Free context & handles in sceNpTrophyTerm.
- Return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT on invalid context & handles ids.
- Implement id resource shortage error checking.
- Check negative sceNpTrophyGetTrophyInfo trophy id.
- Minor error checking fix for sceNpTrophySetSoundLevel
2019-12-31 22:32:23 +03:00
Eladash
71c4a2a15f
Silence some log messages
2019-12-31 22:27:27 +03:00
Eladash
9690854e58
Some cleanup
...
* Prefer default initializer over std::memset 0 when possible and more readable.
* Use std::format in trophy files name obtaining.
* Use vm::ptr<>::operator bool() instead of comparing vm::ptr to vm::null or using addr().
* Add a few std::memset calls in hle where it matters (or in some places just to document an actual firmware memcpy call).
2019-12-31 22:27:27 +03:00
Eladash
c2eb9a583d
Implement ps3 application root flags detection
2019-12-31 22:22:06 +03:00
Eladash
b30be0fbc1
Update cellVoiceCreatePort syntax
2019-12-31 19:05:06 +03:00
Eladash
9958a83d10
Make spu_channel_4_t::clear() atomic
...
By removing separate value3 write, fixes a rare race introduced by #6917 .
2019-12-31 19:05:06 +03:00
Eladash
3257552227
Minor spu_channel_4_t optimization
2019-12-31 19:05:06 +03:00
Eladash
ec9622b513
Fix ppu_patch invalid address check
2019-12-31 18:57:14 +03:00
Eladash
8427af8886
Implement runtime PPU executable code modification via Cheat Manager
2019-12-31 18:57:14 +03:00
Megamouse
93a6e9e4e4
Improve cellImeJp ( #7014 )
...
* HLE: add error_code and definitions for cellImeJp
* HLE: add function parameters to cellImeJp
* HLE: improve cellImeJp
* HLE: further improve cellImeJp
* HLE: simplify cellImeJp
2019-12-31 16:02:10 +01:00
Megamouse
a5c5927468
cellSaveData: only show dialogs in fixed functions
2019-12-31 14:15:43 +01:00
Eladash
3e80727f8e
Allow unimplemented HLE functions detection by bot
2019-12-30 23:48:39 +03:00
Eladash
b59a825e48
Minor fixup after #6894
2019-12-30 23:46:45 +03:00
Eladash
45cff1219c
Allow sys_raw_spu_create_tag to be called more than once
2019-12-30 23:46:45 +03:00
Eladash
923cd7ad72
SPU LLVM: rewrite comparison on non-xfloat path of CFLTU, CFLTS
...
CFLTU on non-xfloat path is accurate as xfloat path now.
* Also optimize FCTIW like FCTIWZ (PPU)
2019-12-30 22:20:34 +03:00
Nekotekina
ef8872c0d7
sys_net: fix sys_net_bnet_connect on Windows
...
Properly write is_connecting variable.
2019-12-29 21:53:43 +03:00
Nekotekina
01b1b21efd
sys_net: add a workaround for WSAPoll with timeout
...
Don't call WSAPoll with empty socket list.
2019-12-29 21:24:13 +03:00
Megamouse
45dc5d9b02
cellSaveData: improve ppu schedule during dialogs
2019-12-29 14:22:58 +01:00
Megamouse
c4b4ce46b8
cellSaveData: don't pause apps during dialogs
2019-12-29 14:22:58 +01:00
Megamouse
0b78404337
cellSaveData: get confirmation if not CELL_SAVEDATA_OPTION_NOCONFIRM
2019-12-29 01:19:04 +01:00
Megamouse
ff0089bc6f
cellSaveData: add more constants
2019-12-29 01:19:04 +01:00
Megamouse
bb7848f6e5
cellSaveData: add error dialog to callback result errors
2019-12-29 01:19:04 +01:00
Megamouse
47da907366
cellSaveData: add confirmation dialog for save data interactions
2019-12-29 01:19:04 +01:00
Megamouse
ef6f565dbd
silence some annoying warnings
2019-12-28 15:40:57 +01:00
Nekotekina
70e26eeb45
LLVM: compress PPU cache
...
Compress PPU modules to .gz (backward compatible with uncompressed cache)
2019-12-27 23:12:16 +03:00
Megamouse
e83dfedff9
stub cellRemotePlay and cellResc and cellStorage
2019-12-24 11:54:32 +01:00
Nekotekina
abe2cc196a
sys_net: fixup for race condition
...
Don't reset is_connecting without checking correctness.
Also cleanup dead WIN32 code.
2019-12-23 22:39:18 +03:00
RipleyTom
90e4fe23c5
WSAPoll workaround
2019-12-23 22:31:09 +03:00
linkmauve
e9c5c6e6bf
Move input to its own directory ( #7126 )
2019-12-22 17:39:42 +01:00
Eladash
c65bb0d267
Avoid shifting by greater/equal than max bits values in ppu_rotate_mask
2019-12-22 04:35:57 +03:00
Markus Stockhausen
a36f0497ce
Improve approximate xfloat
...
- Disable denormals for SPU threads
- Add clamping helpers
2019-12-22 01:26:34 +03:00
Nekotekina
3b46c9cb6a
SPU LLVM: use FMA with approx xfloat when available
...
Emulate FMA with double precision if unsupported natively.
2019-12-21 17:53:34 +03:00
Eladash
db4041e079
Implement rounded_div
...
Round-to-nearest integral based division, optimized for unsigned integral.
Used in sceNpTrophyGetGameProgress.
Do not allow signed values for aligned_div(), align().
2019-12-20 14:47:04 +03:00
Eladash
6dd4003154
Fix cellNetCtlNetStartDialogUnloadAsync
2019-12-20 10:20:32 +01:00
Megamouse
7fcef227af
sceNpTrophy: minor optimizations
2019-12-19 18:15:22 +01:00
Eladash
8d955cfb8c
Hotfix sceNpTrophyGetTrophyUnlockState
2019-12-18 13:07:55 +01:00
Eladash
e380a8c279
Fix sceNpTrophyGetGameProgress ( #7103 )
...
* Fix sceNpTrophyGetGameProgress
Was missing multiplication by 100.
* apply requested changes
* Enforce round-to-nearest rounding mode
2019-12-17 22:43:00 +00:00
Eladash
3efd5f360c
PPU DisAsm: Again
2019-12-15 19:55:23 +03:00
Jayveer
364ba95d26
Updated sys_net to use WSAPoll on win32 as this fixes connection issues
...
in Metal Gear Online. Also aligns with implementations on non win32
platforms
2019-12-13 21:52:29 +03:00
Nekotekina
321f7e7197
Fix missing-braces warnings
2019-12-13 03:21:43 +03:00
Nekotekina
69e81da57b
Fix some warnings
2019-12-13 02:08:52 +03:00
Megamouse
038694ae28
cellGem: add some explanatory comments
2019-12-10 23:20:13 +01:00
Megamouse
691c7cde67
cellGem: cleanup some spacings
2019-12-10 23:20:13 +01:00
Zangetsu38
af8ebc76e2
Modules/cellGem: Implement pos, quat and handle_pos in Gemstate for mouse.
...
Modules/cellGem: Fix name for gem_image_state.
Modules/cellGem: Implement projectiion(x/y) in gem_image_State for mouse.
Modules/cellGem: Add cross, triangle, circle and start with use middle click for mouse.
Modules/cellGem: Refactor global code.
Modules/cellGem: fix some warning with initializing value.
2019-12-10 23:20:13 +01:00
VelocityRa
ac2b0c9752
PSMove: Rudimentary mouse emulation.
2019-12-10 23:20:13 +01:00
Eladash
6a4ba9d562
Fix warning about truncation
2019-12-07 10:22:11 +01:00
Eladash
a5b3b0df40
sceNpBasicAddBlockListEntry: Add connection check
2019-12-07 10:22:11 +01:00
Eladash
963d5fb981
sceNpBasicAddPlayersHistory(Async) fixes
...
* Check if count == 0.
* u64 typos fixed.
* description won't be checked if null.
* Check each npid provided, not only the first.
2019-12-07 10:22:11 +01:00
Eladash
5142d7c011
Minor fixup after #7068
2019-12-06 19:59:29 +03:00
Eladash
5631382623
sys_spu: Fix SPU Thread Id
...
* Removed wrong code in sys_spu_thread_group_terminate.
* SPU Thread ID is accurate, including 5th thread id "rule".
* Fixed possible use-after-free access of spu_thread::group member.
* RawSPU ID management simplified.
2019-12-06 19:59:29 +03:00
Eladash
e050dcbc52
Move size write in cellGamePatchCheck
2019-12-05 23:31:46 +03:00
Eladash
98970884c8
Make sys_tty accurate in release console mode, message saving in log
2019-12-05 23:31:46 +03:00
Eladash
401813f962
Revert part of #7044
...
oops.
2019-12-05 23:31:46 +03:00
Eladash
a2c69e4a2e
sys_spu_thread_group_dis/connect_event Improvements
2019-12-05 23:31:46 +03:00
Nekotekina
835892aa51
C-style cast cleanup VII
2019-12-05 02:10:15 +03:00
Nekotekina
185c067d5b
C-style cast cleanup V
2019-12-03 17:23:00 +03:00
Megamouse
46ca39ec4d
Add Emu.HasGui() to properly hide Qt dialogs in no-gui mode
2019-12-03 09:12:51 +01:00
Megamouse
d73f04da13
cellSaveData: avoid nullptr if there is no dialog
2019-12-03 07:59:10 +01:00
Nekotekina
bf11a28fb5
C-style cast cleanup IV
2019-12-01 22:12:33 +03:00
Eladash
d45fbc331c
Fix error checking of cellGameContentPermit
2019-12-01 21:11:43 +03:00
Eladash
1a6e8e20dc
cellGameBootCheck Improvements
...
* size->sysSizeKB returns 4kb. (hw tested, unknown if in different situations this value changes)
* Return CELL_GAME_ERROR_BROKEN on failure to init. (hw tested)
* Write to dirName only when type is HDD game. (REd)
* Don't write to *size on errors, make it happen after *attributes and *type writes. (REd)
2019-12-01 21:11:43 +03:00
Eladash
37c220af72
Fix sceNpTrophyRegisterContext hack
2019-12-01 21:11:43 +03:00
Nekotekina
28eacc616a
C-style cast cleanup III
2019-12-01 00:32:44 +03:00
Nekotekina
ad9c9f0183
C-style cast cleanup II
2019-11-30 18:17:45 +03:00
Nekotekina
5b9df53c13
C-style cast cleanup (partial)
...
Replace C-style casts with C++ casts.
2019-11-29 00:35:23 +03:00
Eladash
8bd52c9843
Fix sys_spu_thread_un/bind_queue queue existence check
2019-11-28 01:54:45 +03:00
Eladash
9cc3838e49
Fix possible division by zero in sys_spu_thread_write/read_ls
2019-11-28 01:54:45 +03:00
Eladash
b8220ec12f
Stub sys_spu_thread_group_log
2019-11-28 01:54:45 +03:00
Eladash
038c6bb234
Avoid calling lv2_obj::sleep sequantially in sceNpTrophyRegisterContext
...
Also fix a correctness issue with queued.
2019-11-27 21:41:40 +01:00
Eladash
3b06214f88
Decrease memory stats in cellGemInit if needed
...
Also:
* fix state reset of cellGem
* Check max_connect == 0 in cellGemInit
2019-11-27 21:41:40 +01:00
Eladash
b5f6b27f86
cellSysutilGetSystemParamString improvements
...
- Check bufsize, must match to max string length
- Add missing cases for ParamId 0x1008, 0x1011, 0x1012, 0x1024
- Set actual current username in buffer on id == ID_CURRENT_USERNAME
2019-11-26 20:21:33 +00:00
Nekotekina
2290c389d6
vm: implement vm::try_access, vm::ptr::try_read/write
2019-11-26 00:12:45 +03:00
Nekotekina
1b9a3e6077
SPU: internal refactoring, add spu_program
...
Use struct (spu_program) instead of std::vector<u32>.
2019-11-26 00:01:38 +03:00
Nekotekina
4caf747729
SPU LLVM: detect mpy32 pattern
2019-11-26 00:01:38 +03:00
Eladash
70ace4bb83
Fix cellAudioCreateNotifyEventQueue queue depth
...
TODO: global sdk value used is set in cellAudioInit, which means sdk var value is 0 before it's initialization, currently safely set queue size to 8 in this case.
2019-11-25 09:04:56 +00:00
Eladash
17ae70b935
Implement cellAudioCreateNotifyEventQueueEx
2019-11-25 09:04:56 +00:00
Eladash
40db205f5d
Fix cellVoiceCreatePort
2019-11-25 09:04:56 +00:00
Eladash
1233c48d92
cellAudio: Implement event source
2019-11-25 09:04:56 +00:00
Eladash
f4ac8a2e0c
cellVoice: Fix NOT_INIT checks, implement 0 event source handling
2019-11-25 09:04:56 +00:00
Eladash
c9066e7236
cellVoice Update
...
* Use shared lock wherever possible.
* Fix cellVoiceSetVolume.
* Fix error logging of cellVoiceCreateNotifyEventQueue, cellAudioCreateNotifyEventQueue
2019-11-25 09:04:56 +00:00
Eladash
fd433779bb
sys_prx: Tiny improvement
2019-11-25 09:04:56 +00:00
Nekotekina
f31233b822
sys_net: don't report SYS_NET_EWOULDBLOCK in blocking syscalls
2019-11-22 18:56:40 +03:00
Nekotekina
5c55d4f2fe
sys_net: format both negative and positive sys_net_error values
2019-11-22 18:56:13 +03:00
Eladash
6ad8b0a443
sys_net: Add error_code
2019-11-21 22:51:22 +03:00
Eladash
8d5ef2c7b9
Clamp volume in cellAudioAdd/2c/6c/Data
...
Same as firmware, NaN and Inf are flushed to zero.
2019-11-20 21:58:43 +03:00
Markus Stockhausen
cd6b6c8a4f
Lightweight putllc() for non-TSX if no data changed
...
This replaces the totally messed up PR #6728
Some games make heavy use of getllar() & putllc() without even changing data.
In this case avoid unneccesary heavy locking of the PPU threads on non-TSX
hosts.
2019-11-19 18:10:29 +03:00
Megamouse
2152a77005
HLE: stub cellCrossController some more
2019-11-18 23:42:49 +01:00
Megamouse
41505117a7
HLE: stub cellCelpEnc and cellCelp8Enc
2019-11-18 23:42:49 +01:00
Megamouse
ca59ab59e9
HLE: add even more error_code
2019-11-18 23:42:49 +01:00
Nekotekina
db4e201fee
SPU LLVM: use updateGlobalMapping instead of addGlobalMapping
...
...Where appropriate.
Fix to incorrect addGlobalMapping usage.
Also use clearAllGlobalMappings at compilation start.
2019-11-17 22:15:59 +03:00
Nekotekina
f30b81f8b0
SPU LLVM: change patchpoint name generation
...
Allow 2 or more patchpoint from a single address.
2019-11-17 22:07:08 +03:00
Megamouse
0b28f0fa14
HLE: add more error_code
2019-11-16 10:38:56 +01:00
Eladash
0f2adab05f
Disallow NaN in cellVideoOutSetGamma
2019-11-16 11:21:10 +03:00
Eladash
610463a425
cellSysutilGetSystemParamInt(ID_PAD_RUMBLE) changed to return ON status
2019-11-15 20:17:51 +01:00
Eladash
da12969898
cellSysUtil: Add a few CELL_SYSUTIL_ERROR_VALUE checks
2019-11-15 20:17:51 +01:00
Eladash
894658f14c
cellSysutil: Log error code
2019-11-15 20:17:51 +01:00
Eladash
25382a7dae
Restore cellPadSetActDirect's reserved error check
2019-11-15 20:17:51 +01:00
Nekotekina
abbf3c4d16
SPU LLVM: add SPU profiling to compilation thread
...
Run another thread to collect profile data from SPU threads.
Use this data to prioritize compiling hot spot SPU blocks.
Implement stx::init_mutex::wait_for_initialized() helper.
2019-11-11 23:13:13 +03:00
Eladash
a21d7def33
SPU: Don't break blocks on DSYNC instruction in Safe mode ( #6731 )
2019-11-11 23:12:21 +03:00
Eladash
3f3ce53c67
Fix string length check in cellGameThemeInstall
...
vm::ptr::size() returns sizeof type instead.
2019-11-10 14:32:15 +03:00
Eladash
e8cc9d1f52
Loader: Fix default sdk version
...
Note: sdk version checks are unsigned checks, such value results in always true.
2019-11-10 14:32:15 +03:00
Eladash
1986944c61
Implement sysutil_check_name_string
...
* Fully implement 3, 4, 16 and 17 error checks of cellSaveData.
* cellSysCacheMount restrict characters in ID.
* cellHddGameCheck restricts characters in dirName.
2019-11-10 14:32:15 +03:00
Nekotekina
a83cbf63c6
Remove gsl::finally only use
2019-11-09 19:30:06 +01:00
Nekotekina
6ea02c23a0
Fix SSSE3 usage in PPUInterpreter.cpp
...
Fixup
2019-11-09 20:39:56 +03:00
Nekotekina
1cca00ec3a
Fix SSSE3 usage in PPUThread.cpp
...
Remove legacy ifdefs, allow SSSE3 usage in AppImages.
2019-11-09 20:10:59 +03:00
Nekotekina
191675bf31
Remove gsl::finally only use
2019-11-09 19:11:01 +03:00
Nekotekina
0d629743ca
cellSysCache: poison opened cache files on cache clear
...
Make opened files return CELL_EIO after cache clear.
2019-11-09 14:50:41 +03:00
Nekotekina
73ee6abb0f
cellSysCache: return /dev_hdd1 root
...
It simplifies internal logic a little.
2019-11-09 14:43:19 +03:00
Nekotekina
e0bc276205
cellSysCache: keep mounted /dev_hdd1 after exitspawn
2019-11-09 14:43:19 +03:00
Nekotekina
ccac9d4777
Remove throwing and catching cpu_flag::stop
...
Since there is spu_runtime::g_escape function now.
2019-11-08 19:27:11 +03:00
Nekotekina
587ae17aa2
Simplify fmt::throw_exception
...
Gradual exception deprecation: disallow choosing exception type.
However, the function itself can remain here forever.
2019-11-08 19:27:11 +03:00
Eladash
af0bd7136d
PPU Disasm: Fix RC OE enabled instructions view
2019-11-07 14:09:23 +03:00
Nekotekina
03b9ee27c5
Virtualize cellSysCache
...
Allows caches from multiple games to coexist.
Also change the way of handling cache IDs (file-less).
2019-11-06 14:12:43 +03:00
Nekotekina
da135fbfcc
SPU LLVM: Disable "special" branch patchpoints
2019-11-04 22:52:03 +03:00
Eladash
7475be99ab
lv2: Check ipc_key value if object is process shared
2019-11-03 14:59:47 +03:00
eladash
33fe0fdd6b
Add missng check for key in cellAudioSetNotifyEventQueue
...
key is checked once according to hw test.
2019-11-03 14:59:47 +03:00
Eladash
f41f5054f7
sys_spu Fixup after #6864
2019-10-29 23:13:16 +03:00
Eladash
b99992d570
sys_spu: Fix SNR and Inbound Mailbox state reset
...
Also remove bugged ESTAT check at sys_spu_thread_write_spu_mb.
2019-10-29 18:34:28 +03:00
Eladash
739f68271f
SPU LLVM: fix MFC CMD enqueuing
2019-10-29 18:16:08 +03:00
Eladash
f88a135b5b
Fix lv2_config_service_event event id reset
2019-10-29 18:15:26 +03:00
Eladash
114b9498bf
Remove unjustified use of idm::import_existing in sys_config
2019-10-29 18:15:26 +03:00
Eladash
8b6383b489
lv2: Correct alignment of some attributes structs
2019-10-29 18:15:41 +03:00
Eladash
3e4cbf67f6
sys_rwlock_wlock: Fix typo
2019-10-29 18:15:26 +03:00
Hula Hoop
200ec5c4b3
Super-important PR ( #6900 )
...
* Fix capitalisation errors and typos
* Oops
2019-10-28 17:44:44 +03:00
Eladash
65e47490c4
cellSysCacheClear/Mount() improved
...
Clear() error checking simplified a bit
Mount() now clears cache if ID was changed from last or NULL specified.
Implemented vfs::host::remove_all():
Clear() now uses vfs::host::remove_all() to match behaviour on Windows with ps3
2019-10-27 15:56:16 +03:00
Nekotekina
83f253636a
SPU LLVM: verbose patchpoints in "giga table"
2019-10-27 13:04:05 +03:00
Nekotekina
16edb5bdd0
SPU Analyser: don't compile on "analyser failed"
2019-10-27 13:04:05 +03:00
Nekotekina
5f00b32867
SPU: fixup for duplicates in recompilers
...
Fixup for the edge case.
2019-10-27 13:04:05 +03:00
Nekotekina
37dbbce194
SPU LLVM: Enable "Giga table" in Mega mode
...
Was previously only enabled in Giga mode.
Also fill the table with branch patchpoints.
2019-10-27 13:04:05 +03:00
Nekotekina
8c28c4e8ec
SPU: Make recompilers lock-free.
2019-10-26 23:33:18 +03:00
Nekotekina
9ac6ef6494
SPU: cleanup former OOM handling
...
Remove cpu_flag::jit_return.
It's obsolete now, and worked only in SPU ASMJIT anyway.
2019-10-26 21:24:12 +03:00
MSuih
f3ed26e9db
Small warnings cleanup ( #6671 )
...
* Ignore more warnings
These are intentional
* Signed/unsigned mismatch when comparing
* Explictly cast values
* Intentionally discard a nodiscard value
* Change ppu_tid to u32
* Do not use POSIX function name on Windows
* Qt: Use horizontalAdvance instead of width
* Change progress variables to u32
2019-10-25 13:32:21 +03:00
arabek
63a0b97dd1
Normalize audio when downmixing to avoid clipping ( #6867 )
...
* Normalize audio when downmixing to avoid clipping
Idea came from this topic:
https://hydrogenaud.io/index.php?topic=104214.msg855199#msg855199
Fixes very loud audio in Motorstorm (and probably other games
when playing over headphones/stereo speakers with
Downmix to Stereo option enabled)
2019-10-25 12:56:47 +03:00
Marin Baron
4599d58413
Fix debug build gcc/clang linker.
...
Create temporary variable to resolve undefined reference.
[ 98%] Linking CXX executable ../bin/rpcs3
/usr/bin/ld : Emu/librpcs3_emu.a(sys_vm.cpp.o) : dans la fonction « sys_vm_t::~sys_vm_t() » :
/mnt/raid/Git/rpcs3/rpcs3/Emu/Cell/lv2/sys_vm.cpp:21 : référence indéfinie vers « id_manager::id_traits<sys_vm_t, void>::invalid »
collect2: erreur: ld a retourné le statut de sortie 1
make[2]: *** [rpcs3/CMakeFiles/rpcs3.dir/build.make:426: bin/rpcs3] Error 1
2019-10-24 14:34:38 +03:00
JohnHolmesII
0842724f94
Update cellVoice.cpp
...
Caused warnings. Not sure what the actual intention was, this may need to be inverted.
This commit assumes that erase() returning 0 is a sign that deletion
failed, or that there was corruption. There should be a port there.
2019-10-24 14:19:52 +03:00
Nekotekina
6e19881b82
Update LLVM (10)
2019-10-23 16:01:14 +03:00
Emmanuel Gil Peyrot
9d1b7af2eb
Avoid std::move() for copy elision
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This could disable zero-copy optimisations, which is the opposite of
what we want.
2019-10-22 16:11:43 +03:00
Eladash
586fe11e22
Fix cellGcm HLE regression
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Also correct flags.
2019-10-22 13:45:09 +03:00
Nekotekina
b329bb604c
SPU LLVM: implemented asynchronous compilation
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Implemented interpreter-based pre-recompiler.
Interpreter functions are build with SPU LLVM.
2019-10-21 19:29:34 +03:00
Eladash
cbecbc264e
cellGcm: Fix driver_info->memory_size
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based hw test
2019-10-21 15:31:45 +03:00
eladash
730e9cde84
sys_rsx: Improve allocations and error checks
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* allow sys_rsx_device_map to be called twice: in this case the DEVICE address retrived from the previous call returned
* Add ENOMEM checks for sys_rsx_memory_allocate and sys_rsx_context_allocate
* add EINVAL check for sys_rsx_context_allocate if memory handle is not found
* Separate sys_rsx_device_map allocation from sys_rsx_context_allocate's
* Implement sys_rsx_memory_free; used by cellGcmInit upon failure
* Added context_id checks
* Throw if sys_rsx_context_allocate was called twice.
2019-10-21 15:31:45 +03:00