Commit graph

1335 commits

Author SHA1 Message Date
Megamouse 461862be46 rsx: make some functions const 2024-06-11 20:35:49 +02:00
kd-11 e966289ddb rsx: Drop hard requirement for GL_EXT_shader_integer_mix 2024-06-10 20:41:45 +03:00
kd-11 14e1214645 rsx: Properly implement 8-bit signed renormalization for textures 2024-06-10 20:41:45 +03:00
Elad Ashkenazi 0b22423ab8 Minor fs::file usage fixes
Do not crash on file creation failure. Make some config writes atomic.
2024-06-10 13:45:23 +03:00
kd-11 75d6765adc gl: Handle GCM_FORMAT_G8B8 readback compatibility check 2024-05-15 04:18:12 +03:00
kd-11 0d0fc23f9e rsx: Use range intersection to speed up xform constants patching 2024-05-12 21:26:25 +03:00
kd-11 b0375d9c9a rsx: Add a base class for vertex programs and implement range intersection for constant IDs 2024-05-12 21:26:25 +03:00
kd-11 cc313bfba1 gl: Implement transform constants patching 2024-05-12 21:26:25 +03:00
kd-11 4cf7b7022e gl: Memoize the bound range for a buffer 2024-05-12 21:26:25 +03:00
oltolm 862727e9bf simplify template code like std::invoke_result<T>::type 2024-04-21 18:15:17 +03:00
kd-11 c1aaa1bcf6 Get reworked RSX to compile 2024-04-13 03:29:57 +03:00
Florin9doi b6bfde6d64 Handle R16G16B16X16_FLOAT
Fix Super Hero Squad
2024-04-12 01:01:14 +03:00
kd-11 175aa510c8 rsx: Make overlay manager default lock-state exclusive 2024-03-28 08:08:21 +01:00
Megamouse afcfd81496 GL: fix segfault in GLGSRender::flip 2024-03-27 16:44:52 +01:00
RipleyTom fd583dbbc3 Cleanup and set -Werror=delete-non-virtual-dtor 2024-03-11 02:30:18 +02:00
Megamouse 2cbd983b4c GL: remove unused params 2024-02-28 14:25:20 +01:00
kd-11 83256cdacb Make clang happy 2024-02-26 18:15:06 +03:00
kd-11 f748fe688c gl: Allow selecting FSR1 upscaling from the settings 2024-02-26 18:15:06 +03:00
kd-11 188f5c7c3c gl: FSR1 cleanup, making it functional 2024-02-26 18:15:06 +03:00
kd-11 838346e4f7 gl: Always log the current renderer visibly. 2024-02-26 18:15:06 +03:00
kd-11 e17c2f2397 gl: Fix compilation 2024-02-26 18:15:06 +03:00
kd-11 071baf63b0 rsx: Implement FSR1 integration for OpenGL 2024-02-26 18:15:06 +03:00
kd-11 1795d5bcc9 gl: Rework the upscalers a bit and define the FSR interface 2024-02-26 18:15:06 +03:00
kd-11 27125c6f72 gl: Remove upscaling 'dst' binding and clean up some awful code in GLPresent 2024-02-26 18:15:06 +03:00
kd-11 12694dcf69 gl: Introduce the concept of scaling passes to the backend 2024-02-26 18:15:06 +03:00
kd-11 c2631c914d rsx: Lower some performance warnings to trace to reduce log spam 2024-02-11 14:24:33 +01:00
kd-11 e5c831a800 rsx/vk: Fix GPU tile encoding
- Decoding also needs some love, but currently WIP
2024-02-10 15:15:02 +03:00
kd-11 1808a4373b rsx: Improvements to the video out passes
- Use shared VS for vulkan as well as GL
- Simplify binding model and give control back to the cpp side
2024-02-02 10:07:23 +01:00
kd-11 bb22afb7f1 gl: Vectorize GL_TEMP_IMAGE_SLOT expression 2024-02-02 10:07:23 +01:00
Megamouse 4e8130bd99 glsl: use textureSize instead of height 2024-02-02 10:07:23 +01:00
Megamouse 32f2b14429 vk/gl: add interlaced 3D mode 2024-02-02 10:07:23 +01:00
Megamouse 651f8512eb vk/gl: add more anaglyph 3D modes 2024-02-02 10:07:23 +01:00
Megamouse 3dac7d16e7 vk/gl: unite video_out_calibration_pass fragment shader to new glsl 2024-02-02 10:07:23 +01:00
Megamouse 240f80b467 gl: add missing else in calibration pass fragment shader 2024-02-02 10:07:23 +01:00
Megamouse f28c7d029c overlays: use timestamp for fade animations
Fixes jojo when using sceNp dialogs
2024-01-31 16:33:29 +01:00
kd-11 c3c73c7e24 rsx: Allow native UI render even when we have pending draw calls if FIFO queue is empty. 2024-01-30 16:36:58 +03:00
kd-11 9a9b5860df rsx: Forcefully disable writes to channels disabled on host
- Some formats may have dummy channels on host. Never write to them!
- This means that XRGB formats correctly only write 24 bits, not 32.
2024-01-21 12:30:37 +03:00
kd-11 96d880839a rsx: Properly propagate surface properties on surface reuse. 2024-01-19 12:34:31 +03:00
RipleyTom 0b984e9a23 Add -Werror=implicit-fallthrough to cmake build 2024-01-07 17:29:43 +01:00
kd-11 bc141831f7 gl: Implement display output format correction 2024-01-04 13:03:32 +03:00
kd-11 6c33c38c08 rsx: Fix RSX tiling when using optimized DMA views 2024-01-01 19:44:47 +03:00
kd-11 51fc193395 rsx: De-spaghettify nv3089::image_in
- This function was a disaster with random code added in without much thought over a decade.
- Restructures the logic into decode and transfer steps for easier management.
2023-12-26 18:30:00 +03:00
Megamouse 3f2c75d920 overlays: move debug overlay to native overlay 2023-12-20 23:33:43 +01:00
kd-11 ebf48800e6 rsx: Always enable ROP output rounding if shader precision is higher than low
- Hardware behavior is inconsistent so let's just emulate this when possible
2023-11-21 13:49:16 +03:00
kd-11 673660d362 gl: Fix static sampler bindings
- VS states come before FS mirrors
2023-11-21 13:49:16 +03:00
Eladash e2d4d400ff rsx: Fixup calculate_required_range 2023-08-22 14:26:14 +03:00
Megamouse 39bbf17caf cellRec: fix width of encoder frames
Turns out the pitch was accidentally used as width, leading to an out of bounds read/write.
I kept the pitch in the struct for completeness' sake. It may be needed later, if only for error checks.
2023-08-13 00:37:19 +02:00
kd-11 58e9e54b7f rsx: Remove unused code (argb<->bgra modifier) and refactor a bit 2023-08-09 00:25:50 +03:00
kd-11 767979ea44 rsx: Implement image copy between 2D -> 3C/CUBE with scaling support. 2023-08-09 00:25:50 +03:00
kd-11 26ecd88074 rsx: Rebuild shader texture state if we detect a silent mismatch 2023-08-04 19:23:06 +03:00