kd-11
a5956cfa82
rsx: Fix wrapped/clamped MSAA sampling behavior with dynamic flags
2024-06-27 22:55:56 +02:00
kd-11
8d6c957cbc
rsx: Fix simple_array<T>::map
2024-06-12 04:02:12 +03:00
kd-11
2647a09790
rsx: Avoid the complex remapper checks if the texture isn't in the XINT8 group
2024-06-10 20:41:45 +03:00
Elad Ashkenazi
64127b5c1b
buffer_stream.hpp: Try to fix MacOS compilation
2024-06-03 09:55:24 +03:00
kd-11
3ef1eb8529
vk: Minor cleanup
2024-05-12 21:26:25 +03:00
kd-11
a09111052a
rsx/vk: Implement batched transform constant updates
2024-05-12 21:26:25 +03:00
kd-11
96793193b5
rsx: Implement deferred request size io buffer where we do not know the size beforehand.
2024-05-12 21:26:25 +03:00
oltolm
862727e9bf
simplify template code like std::invoke_result<T>::type
2024-04-21 18:15:17 +03:00
oltolm
9e9a3262eb
simplify template code like std::is_same<T>::value
2024-04-21 18:15:17 +03:00
kd-11
1550dc7f1f
Fix audit crash in games where hash strategy is heavily used
2024-03-28 08:08:21 +01:00
Megamouse
d8d0af2bb3
rsx: Fix invalid iterator comparison (asserts on debug builds)
...
Also make ranged_map::count const
2024-03-11 00:03:00 +01:00
kd-11
83256cdacb
Make clang happy
2024-02-26 18:15:06 +03:00
kd-11
12dc03a903
rsx: Improve simple array performance for small objects
...
- Also adds map/collect transformation
2024-02-26 18:15:06 +03:00
kd-11
8786516c58
vk: Implement fast RSX release if there is no pending GPU work
2024-02-14 21:09:02 +03:00
kd-11
e5c831a800
rsx/vk: Fix GPU tile encoding
...
- Decoding also needs some love, but currently WIP
2024-02-10 15:15:02 +03:00
kd-11
b8ed3eb824
rsx: Fix cpu detiler
2024-02-10 15:15:02 +03:00
kd-11
823c72bf27
rsx/vk: Redefine the (de)tiler config interface
2024-02-10 15:15:02 +03:00
kd-11
96d880839a
rsx: Properly propagate surface properties on surface reuse.
2024-01-19 12:34:31 +03:00
kd-11
2369266b8a
rsx: Add an option to force hardware MSAA resolve
2024-01-03 19:32:45 +03:00
kd-11
6c33c38c08
rsx: Fix RSX tiling when using optimized DMA views
2024-01-01 19:44:47 +03:00
Megamouse
f45cbdd0f7
fixes
2023-12-30 21:14:26 +01:00
Megamouse
7a02787bee
fix some more warnings
2023-12-30 21:14:26 +01:00
Megamouse
59c58aa3cf
fix some warnings
2023-12-30 19:07:35 +01:00
kd-11
188eefeeac
rsx: Avoid out of bounds write for tiled memory
2023-12-30 12:35:23 +01:00
kd-11
51fc193395
rsx: De-spaghettify nv3089::image_in
...
- This function was a disaster with random code added in without much thought over a decade.
- Restructures the logic into decode and transfer steps for easier management.
2023-12-26 18:30:00 +03:00
Megamouse
3f2c75d920
overlays: move debug overlay to native overlay
2023-12-20 23:33:43 +01:00
kd-11
98b7642232
rsx: Avoid data loss in blit engine when WCB/WDB + RCB/RDB is active
2023-12-18 17:08:33 +03:00
oltolm
b7fe35a2af
fix Clang compilation warnings
2023-10-26 09:29:32 +03:00
kd-11
e95cff0bde
rsx: Detiler improvements
...
- Detile on blit src read
- Improve blit engine integration
2023-10-12 15:25:47 +03:00
kd-11
c1c3be8b4e
rsx: Skip CPU optimization if writing to tiled region
2023-09-27 14:52:59 +03:00
kd-11
a95e87d14d
rsx::io_buffer cleanup
2023-09-27 14:52:59 +03:00
kd-11
ab99400f9d
vk: Restore CPU fallback on the upload path
2023-09-27 14:52:59 +03:00
kd-11
bef7d793d3
rsx: Make the texture source an io-buffer
2023-09-27 14:52:59 +03:00
kd-11
ffc61e01f7
rsx/vk: Support mismatched pitch (padded) and fix the overscan problem
2023-09-27 14:52:59 +03:00
kd-11
3afc379746
rsx: Import, rebase and clean up the old detiling patches from 2021
2023-09-27 14:52:59 +03:00
kd-11
1c793edf7d
Fix excluded sections check mismatch
2023-09-01 13:35:20 +03:00
kd-11
133ddb118c
rsx/texture-cache: Remove archaic short-circuit during purge-xxxxx routines
2023-08-31 07:23:10 +03:00
Megamouse
d760e66fdb
VS: Fix compilation on Visual Studio 17.7.0
2023-08-12 13:53:40 +02:00
kd-11
58e9e54b7f
rsx: Remove unused code (argb<->bgra modifier) and refactor a bit
2023-08-09 00:25:50 +03:00
kd-11
bff6e0d277
rsx: Don't assert when surface and texture cache overlap lockable memory
...
- It's not a serious enough problem and the root cause is understood.
2023-07-11 04:09:30 +03:00
kd-11
c325017675
rsx: Preserve the texcoord transform around destructive modifications
2023-07-11 04:09:30 +03:00
kd-11
e7ac84fca3
rsx: Fine-tune the subimage view bezel dimensions
2023-07-06 14:06:30 +03:00
kd-11
b9ea6be842
rsx: Fix AA factor calculation
2023-07-06 14:06:30 +03:00
kd-11
d46dbc0fa8
rsx: Fill section dimensions when converting atlas op to copy op
2023-07-06 14:06:30 +03:00
kd-11
79e000f63d
rsx: Fix virtual coordinate clamping
2023-07-04 09:31:51 +03:00
kd-11
d13cf0e29a
rsx: Fix shader interpreter
...
- It broke ages ago
2023-07-04 09:31:51 +03:00
kd-11
69eb1401a9
vk/gl: Fix debug overlay stats
2023-07-04 09:31:51 +03:00
kd-11
aa06ac119f
rsx: Fix sampled descriptor address corruption
2023-07-04 09:31:51 +03:00
kd-11
1afee59c95
rsx: Insert missing texture barrier
2023-07-04 09:31:51 +03:00
kd-11
4decad6f6b
rsx: Force compatibility checks when applying fast-path optimizations
2023-07-04 09:31:51 +03:00