Megamouse
8236b58a29
cellGem: fix camera format conversions
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Use interleaved RGBA format and get rid of BE/LE differences.
2024-07-08 23:11:03 +02:00
Elad Ashkenazi
669ce1faca
Fixup compilation
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And reduce limit for PUTLLC16 block scan
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
f08d4a53b3
SPU: Make users tell what games matter for channel pattern
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
7f8eec9dca
Disable PUTLLC16 again
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
8333830bd7
Progress Dialog: Stabilize remaining time
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
2ca5d23aac
SPU Analyzer: Make register state evaluation shorter
2024-07-08 10:06:56 +03:00
Elad Ashkenazi
aa5284c8f1
[WIP] SPU: Channel Loop Pattern Detection
2024-07-08 10:06:56 +03:00
Florin9doi
a1d2a72a78
USB: GunCon3 updates
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-Process the mouse buttons even when x/y_max aren't yet determined.
-Allows to start the calibration without shaking the mouse before.
-Extend support to 4 players. The games can't use more than 2, but it
allows more flexibility to mix DS3 and GC3.
-Avoid OOB for unsupported Pads
2024-07-07 18:34:52 +02:00
Florin9doi
58d27a9438
Pad: Simplify is_fake_pad logic
2024-07-07 18:34:52 +02:00
MSuih
b4e4aa9822
Improve error message when update cannot be installed due to version mismatch ( #15773 )
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* Show the relevant versions whenever update fails to install due to version difference
2024-07-07 15:23:25 +02:00
Megamouse
f0713c8940
Input/Overlays: show pressure intensity toggle hint
2024-07-06 19:58:53 +02:00
Megamouse
d23ac6f598
input: move player_id to pad struct
2024-07-06 19:58:53 +02:00
Megamouse
20f906bf9b
input: add battery LED flag and some getters
2024-07-06 18:55:48 +02:00
Megamouse
1a61a7a39f
input: allow running pad thread without emulation
2024-07-06 18:55:48 +02:00
Elad Ashkenazi
33851d51ab
Fixup and Improve CELL reservation notifications
2024-07-01 18:59:26 +03:00
5kft
6ddb21ab95
revert pull request #15618
2024-07-01 07:35:59 +03:00
Megamouse
eab1c1260c
cellGem: Implement cellGemEnableMagnetometer2
2024-06-30 12:51:24 +02:00
Megamouse
fc0878e688
Fix midi drum config loading
2024-06-30 12:02:37 +02:00
Megamouse
352229efbd
Fix some warnings
2024-06-30 12:02:37 +02:00
Megamouse
44e4e67aa8
Simplify duplicate mouse handler init code
2024-06-30 12:02:37 +02:00
Elad Ashkenazi
f948a80242
CELL: More efficient reservation notificatins
2024-06-30 07:46:14 +03:00
Elad Ashkenazi
c71edc0719
Remove check_state() inside thread notifiatios
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This was a flawed concept due to risk of deadlocks.
Worst case some we will focus o performanc regressins indvidually as we should and not accept this bug.
2024-06-29 14:02:12 +03:00
kd-11
71524271e9
rsx: Fix codegen when depth-conversion is enabled
2024-06-28 12:13:33 +02:00
kd-11
ef136acb6c
Whitespace fix
2024-06-27 22:55:56 +02:00
kd-11
a5956cfa82
rsx: Fix wrapped/clamped MSAA sampling behavior with dynamic flags
2024-06-27 22:55:56 +02:00
Megamouse
703de01ebf
input: actually initialize midi drum notes and combos
2024-06-27 22:14:35 +02:00
Megamouse
8343e35146
cellCamera: improve error logging
2024-06-27 19:12:34 +02:00
Megamouse
0679b502f2
input: allow dynamic change of midi drum config
2024-06-27 19:12:34 +02:00
Megamouse
e790842007
input: allow dynamic change of mouse configs
2024-06-27 19:12:34 +02:00
Elad Ashkenazi
a9d53e98de
SPU LLVM: Fix LSA masking for PUTLLC16, disable RTIME checks
2024-06-27 16:58:23 +03:00
Elad Ashkenazi
908082e7c3
Silence some cellGem logging
2024-06-27 16:58:23 +03:00
Elad Ashkenazi
8ec6187dc7
SPU Analyzer: Fix support for multi-block value merge
2024-06-27 16:58:23 +03:00
Megamouse
363a4dbdef
Fix warning: dangling pointer (construct string_view from temporary string)
2024-06-27 03:21:35 +03:00
Megamouse
e635abe552
Fix warning: std::move of const variables
2024-06-27 03:21:35 +03:00
Megamouse
b251d81065
input: fix minimum turntable input
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DJ Hero does not register input if the turntable is 0, so force it to 1.
This will happen if you map it to the left stick and push it all the way down,
or if you use a keyboard, which sends the max value on key press.
2024-06-26 23:45:00 +02:00
Megamouse
11ee80a070
input: add missing lock to keyboard handler ReleaseAllKeys
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This should fix a segfault I encountered when closing a game.
I think the consumers were removed while the window went out of focus.
2024-06-26 22:19:56 +02:00
Elad Ashkenazi
f18e3be4f2
Cut scenNpDrmIsAvailable sleep time by half
2024-06-25 10:02:53 +03:00
Elad Ashkenazi
87f5368d3c
PPU: Fix access violation on logging
2024-06-23 19:29:13 +03:00
Megamouse
945bfaf0ea
input: differentiate between left and right modifier keys
2024-06-23 15:54:13 +02:00
Megamouse
c2899ad4cb
Replace sys_io log channel with cell module log channels
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For more granular log filtering
2024-06-23 15:54:13 +02:00
Elad Ashkenazi
649714429b
SPU: Notify threads on RdEventStat properly
2024-06-20 00:51:51 +03:00
Elad Ashkenazi
dbb02241c5
SPU: Cleanup GETLLAR
2024-06-20 00:51:51 +03:00
Elad Ashkenazi
f228ca7961
SPU LLVM: Avoid sinking stores out of non-loops
2024-06-20 00:51:51 +03:00
Elad Ashkenazi
5b973448bf
SPU: Better GETLLAR spin detection
2024-06-15 22:41:52 +03:00
Elad Ashkenazi
d5935a37bb
SPU: Notify threads if data changed in RdEventStat
2024-06-15 22:41:52 +03:00
Elad Ashkenazi
5693cc9eb3
SPU: smart GETLLAR spin detection
2024-06-15 22:41:52 +03:00
RipleyTom
feff2ba09e
Fix race in sys_net select and poll
2024-06-14 10:52:34 +03:00
Elad Ashkenazi
caf81f1367
LV2: Race condition fixup
2024-06-12 12:41:15 +03:00
Elad Ashkenazi
f58b418b7d
LV2: Optimization for timeout
2024-06-12 11:31:56 +03:00
Elad Ashkenazi
cec976b70a
Minor fix of sys_lwmutex_destroy
2024-06-12 11:31:56 +03:00