Megamouse
7c031c2330
Qt: remove redundant visibility check in FixNarrowColumns
2018-05-22 16:27:33 +01:00
Megamouse
40d2341ef1
Qt: resize game list columns by default with slight spacing
2018-05-22 16:27:33 +01:00
Megamouse
f1670a9ea0
Qt: disable resizing trophy tables to contents by default
2018-05-22 16:27:33 +01:00
Megamouse
325048a134
Qt: apply header states after populating the tables
2018-05-22 16:27:33 +01:00
Megamouse
bff9a06f9f
Qt: simplify occasions of restoreState
2018-05-22 16:27:33 +01:00
Megamouse
31101b4828
Qt: use correct menu icon for "Play last played game" on booting RPCS3
2018-05-22 16:27:33 +01:00
Megamouse
598008868e
Qt: include QButtonGroup in settings_dialog.cpp in order to fix Qt 5.11
2018-05-22 16:27:33 +01:00
Nekotekina
72574b11ff
SPU: use reservation spinlocks on writes (non-TSX)
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This should decrease contention by avoiding global lock
2018-05-21 21:56:14 +03:00
Nekotekina
182259e4a5
cellSaveData fix
2018-05-21 21:47:04 +03:00
kd-11
c9669818eb
Facepalm
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- overlays: Do not free self handle!!!!
2018-05-21 15:55:25 +03:00
Nekotekina
6fd402bcf8
Transactions: drop RDTSC usage
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Use simple increment (minor optimization)
2018-05-21 00:18:37 +03:00
Nekotekina
fb0f5f0c8b
Fix vm::reservation_notifier
2018-05-21 00:18:37 +03:00
Nekotekina
7a6db3dd7e
spu_getll_tx: diagnose loop count
2018-05-21 00:18:37 +03:00
Nekotekina
295f782b30
spu_putlluc_tx: diagnose loop count
2018-05-21 00:18:37 +03:00
Nekotekina
a33f297315
Replace notifier::lock_shared() with try_lock_shared()
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Also add notify_one(), try_lock() and unlock()
Move some code in cond.cpp
2018-05-21 00:18:37 +03:00
Nekotekina
8d5bbfb850
Update SPU dump: print current MFC cmd
2018-05-21 00:18:37 +03:00
Nekotekina
33a1c743a4
Transactions: move loops inside
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Rewrite loops in assembler (minor optimization)
2018-05-21 00:18:37 +03:00
kd-11
f6f45b8699
Native UI refactored ( #4623 )
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Refactor and improve native overlays
2018-05-20 23:05:00 +03:00
Megamouse
68fff54a8b
cellSaveData: don't return after funcStat was successful in savedata_op
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also add some missing constants
2018-05-20 23:16:11 +04:00
Megamouse
c61049b76f
Qt: Fix missing rows in our beloved trophy manager
2018-05-20 14:29:56 +04:00
Megamouse
f8bbdc39c5
Qt: Change Trophy Manager to use item selection instead of double click
2018-05-20 14:29:56 +04:00
Megamouse
4c03348e60
Qt: Restrict trophy manager combo box size
2018-05-20 14:29:56 +04:00
Megamouse
95951c31f8
Qt: Fix obnoxious glitch where game list columns ended up with 0 width
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Qt can be messy at times
2018-05-19 21:59:13 +01:00
Megamouse
67637dfaa4
Qt: Fix compat download exception
2018-05-19 21:59:13 +01:00
scribam
bf2f00a163
log: add Vulkan header version
2018-05-19 10:59:10 +03:00
scribam
6c5c89a4a3
3rdparty: remove Vulkan/Vulkan-LoaderAndValidationLayers
2018-05-19 10:59:10 +03:00
Megamouse
4e8ce7fac0
Qt: Enable all play options for the last played game on StartUp
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- main_window::CreateThumbnailToolbar into main_window::Init
- also moved the log message for "Recent Game Not Valid" from Error to Warning (only the common occurance)
2018-05-18 21:30:16 +01:00
Megamouse
6b3eebc907
Qt: trophy manager - fix trophy sorting by ID + handle some warnings
2018-05-18 23:17:10 +04:00
Megamouse
9269d8a370
Qt: resize initial game list headers to minimal size if necessary
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we do this on showing columns already
2018-05-18 23:17:10 +04:00
Megamouse
99c52a0d0c
Qt: use column names instead of numbers in gui_settings
2018-05-18 23:17:10 +04:00
Megamouse
d1a9afbd67
Qt: refactor game list column initialization
2018-05-18 23:17:10 +04:00
Megamouse
2b8f96dcec
Qt: refactor Get-/SetGamelistColVisibility
2018-05-18 23:17:10 +04:00
Megamouse
9c025be831
Qt: improve game list header behavior
2018-05-18 23:17:10 +04:00
Megamouse
aee03114fd
Qt: rsx debugger replace wrong setSectionResize command
2018-05-18 23:17:10 +04:00
Megamouse
bb8e89f84a
Qt: add game icons to the trophy manager
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and fix some header behaviour
2018-05-18 23:17:10 +04:00
Megamouse
6f0bad34f4
Qt: remove trophy_tree_widget_item.h
2018-05-18 23:17:10 +04:00
Megamouse
d275c36e0a
Qt: trophy manager overhaul
2018-05-18 23:17:10 +04:00
Megamouse
4e5cceb03e
TROPUSR: add GetUnlockedTrophiesCount()
2018-05-18 23:17:10 +04:00
Nekotekina
67391322f4
Transactions: touch memory only after a failure
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Minor optimization
2018-05-17 22:19:26 +03:00
Nekotekina
39088e5005
SPU: Allow waiting on LR+TM events (fixup)
2018-05-17 21:21:15 +03:00
Nekotekina
7afda26c69
spu_putllc_tx: preload a little more (WIN32)
2018-05-17 18:58:08 +03:00
Nekotekina
58e4d49bb5
Fixup (endless loop)
2018-05-17 18:33:44 +03:00
scribam
8f975e2329
cmake: improve pthread inclusion
2018-05-17 18:42:44 +04:00
scribam
3dfe46fc42
cmake: use -Wno-unused-command-line-argument only with clang (gcc doesn't have this option)
2018-05-17 18:42:44 +04:00
scribam
580c8b8803
cmake: remove leftover from #4329 about X11
2018-05-17 18:42:44 +04:00
scribam
5ef1cab30b
cmake: update cotire to 1.8.0
2018-05-17 18:42:44 +04:00
pauls-gh
fdef77d779
Set Windows timer resolution to 0,5ms ( #4579 )
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* Fix for https://github.com/RPCS3/rpcs3/issues/4569
(Win 10 update 1803 performance regression)
2018-05-17 15:00:22 +04:00
Megamouse
2eae06454b
Qt: simplify horizontal header text alignment in the gamelist
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Needs reset of the gamelist state in the settings to work properly.
Also added minor refactor
2018-05-17 14:27:45 +04:00
Megamouse
29318803a6
Qt: add sanity check to remove game (prevent nasty system flush).
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and minor code refactor
2018-05-17 14:27:45 +04:00
Megamouse
ff2c05da50
Qt: Use pointer to game info instead of index in game list
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this should fix differences between model and view
2018-05-17 14:27:45 +04:00
Megamouse
cafcac9ccd
Qt: streamline custom config refresh in game list and thus ignore scroll
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move l_GetItem lambda into custom_table_widget_item constructor
2018-05-17 14:27:45 +04:00
Megamouse
e43afa7148
Qt: streamline game removal in game list and fix followed item selection
2018-05-17 14:27:45 +04:00
Megamouse
9a1c0e4577
Qt: merge custom context menu functions
2018-05-17 14:27:45 +04:00
Megamouse
baec681c9e
Qt: minor fix for compat downloader
2018-05-17 14:27:45 +04:00
Megamouse
8b54552ddf
Qt: use NoEditTriggers instead of ItemIsEditable flags in the gamelist
2018-05-17 14:27:45 +04:00
Megamouse
1cff1ca03e
Qt: add "Move Support" column to the gamelist and load the info from psf
2018-05-17 14:27:45 +04:00
Megamouse
3ba133f485
Qt: fix gamelist sort by adding a sort_role to custom_list_widget_item
2018-05-17 14:27:45 +04:00
Megamouse
28e19a1d14
Qt: use GameInfo's bootable instead of GUI_GameInfo's bootable member
2018-05-17 14:27:45 +04:00
Megamouse
49a4015d5d
Qt: Hide firmware and path columns by default
2018-05-17 14:27:45 +04:00
Florent Castelli
253248349f
Link against the top-level LLVM targets only
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Dependencies are still linked through usage requirements.
2018-05-16 23:35:53 +01:00
Florent Castelli
afd55da8cb
Add EXCLUDE_FROM_ALL to add_subdirectory calls
2018-05-16 23:35:53 +01:00
scribam
70e2873e69
Compilation fix for GCC 8 (at least)
2018-05-17 00:53:31 +04:00
Zion Nimchuk
705525510e
re-enable LLVM for travis and build AppImages with LLVM 6
2018-05-17 00:01:53 +04:00
Nekotekina
367f039523
Build transactions at runtime
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Drop _xbegin family intrinsics due to bad codegen
Implemented `notifier` class, replacing vm::notify
Minor optimization: detach transactions from global mutex on TSX path
Minor optimization: don't acquire vm::passive_lock on PPU on TSX path
2018-05-16 17:31:58 +03:00
Nekotekina
fd525ae1cf
Implement build_function_asm
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Uses ASMJIT to build function at startup
2018-05-16 15:48:35 +03:00
scribam
fd8aae5725
emu: remove wait_engine files
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These files are empty and do not serve any purpose currently
2018-05-16 03:56:06 +04:00
scribam
7518200c7e
ps3emu_api: remove leftover files
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Initial removal has been started with commit 6dd2c78b1b
2018-05-16 03:56:06 +04:00
scribam
196f985283
hle: improve cellSync2 error checks and logging
2018-05-15 22:59:34 +04:00
sftt
27004eb934
Avoid illegal available_user_memory in sys_memory ( #4399 )
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jarveson says "the comment and minus can be completely deleted/reverted" in 17cf24d0ed
2018-05-15 17:40:45 +01:00
scribam
04ad49de4d
typos
2018-05-14 21:14:39 +04:00
isJuhn
fc23243d01
Fix setParam in cellHddGameCheck
2018-05-14 16:56:47 +01:00
Jan Beich
2cfb2428d2
build/cmake: pass -DNDEBUG by default like msvc
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Downstream may override CMAKE_CXX_FLAGS_RELEASE in order to enforce
consistent optimization flags for every package. If -DNDEBUG is lost
RPCS3 may run slower and fall victim to assertions in bundled libs.
2018-05-14 16:01:19 +01:00
tlm-2501
21dc05265d
Add description for SPU LLVM ( #4558 )
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Not entirely sure on the wording, but some form of a description seems necessary.
2018-05-14 15:32:47 +01:00
creeperjedi
819ed801a7
Added (experimental) next to LLVM Recompiler
2018-05-14 14:41:50 +01:00
Nekotekina
a46ef4f29a
Increase open file limit on Linux
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Add some assertions to VirtualMemory.cpp
2018-05-13 23:56:43 +03:00
Nekotekina
3c70645f0b
Update SPU cache (v2)
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Improve SPU analyser: filter unreachable fragments
More strict NOP/LNOP analysis
Fill block predecessors info
ASMJIT: fix assertion and improve indirect branch
2018-05-13 20:40:23 +03:00
Megamouse
84a4671a0e
Qt: Use additional windows resource file for qt.conf
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fixup for a39384cadd
2018-05-13 21:02:21 +04:00
Megamouse
a39384cadd
Qt: Create qt/plugins dir to tidy up our Visual Studio builds
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see folders: bearer, imageformats, styles and platforms.
This will stay compatible with the old builds too, unless someone wisely put their plugin folders into a 'plugin' subdirectory
2018-05-13 18:39:24 +04:00
kd-11
4836a03a7d
rsx: Fix build
2018-05-13 14:44:14 +03:00
kd-11
9d1f4a2538
vk: Include RADV POLARIS and RADV VEGA in the primitive restart
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blacklist
2018-05-13 14:44:14 +03:00
kd-11
bff6060bd6
rsx: Improve puller state management
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- Properly identify puller spin primitives
- Add a small wake delay after exiting a spin delay. Fixes desynchronization
It seems real hw has a small delay between cell edits to commandbuffer memory at the GET address and the changes becoming visible to the DMA puller
Simulated with a short busy_wait, large values will improve sync but degrade performance
2018-05-13 14:44:14 +03:00
kd-11
1aa44ede31
gl: Improve AMD multidraw workaround
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- Reimplements the AMD workaround using an identity buffer to avoid the performance hit of doing multiple glDrawArrays for every single compiled set
- Reimplements first/count allocation using a scratch buffer to reduce allocation overhead when large number of draw calls is used
2018-05-13 14:44:14 +03:00
kd-11
eccb57d4b8
vk: AMD primitive restart bug workaround
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- Emulate primitive restart with degenerate triangles
2018-05-13 14:44:14 +03:00
kd-11
b7979d3f57
rsx/vk: Improvements and minor optimizations
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- Improve dirty state tracking affecting program state
- vk: Refactor out transform constants upload into a separate channel to avoid if possible
transform data uploads are quite expensive
2018-05-13 14:44:14 +03:00
kd-11
440a31ef18
rsx: Optimizations for program management
2018-05-13 14:44:14 +03:00
kd-11
a52ea7f870
rsx: Improve fragment and vertex program usage
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- Introduces a gpu program analyser step to examine shader contents before attempting compilation or cache search
- Avoids detecting shader as being different because of unused textures having state changes
- Adds better program size detection for vertex programs
- Improved vertex program decompiler
- Properly support CAL type instructions
- Support jumping over instructions marked with a termination marker with BRA/CAL class opcodes
- Fix SRC checks and abort
- Fix CC register initialization
- NOTE: Even unused SRC registers have to be valid (usually referencing in.POS)
2018-05-13 14:44:14 +03:00
Jake
75b40931fc
rsx: initial capture/replay functionality ( #4510 )
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* rsx: initial capture/replay functionality
2018-05-13 12:18:05 +03:00
Nekotekina
7cb4672344
Travis: remove LLVM for now
2018-05-13 00:03:08 +03:00
Nekotekina
4c7afb6952
Opt-in set DAZ and FTZ
2018-05-13 00:03:08 +03:00
Nekotekina
a77896c1b6
Update LLVM commit, use small code model
2018-05-13 00:03:08 +03:00
Nekotekina
be5c18cc85
SPU Re: more precise jt generation
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Improve analyser, set v1
Fix branch indirect conditional
2018-05-12 23:50:49 +03:00
Nekotekina
737db90058
Set DAZ and FTZ
2018-05-09 23:38:26 +03:00
Nekotekina
5d15d64ec8
Memory mirror support
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Implemented utils::memory_release (not used)
Implemented utils::shm class (handler for shared memory)
Improved sys_mmapper syscalls
Rewritten ppu_patch function
Implemented vm::get_super_ptr (ignores memory protection)
Minimal allocation alignment increased to 0x10000
2018-05-09 23:35:34 +03:00
Nekotekina
fe4c3c4d84
Implement SPU recompiler cache
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Shared between ASMJIT/LLVM recompilers, compiled at startup
2018-05-09 23:35:18 +03:00
Nekotekina
f5ee6fb113
Convert newlines in game title
2018-05-09 22:19:55 +03:00
Nekotekina
acfe22e5bc
SPU: improve jumptable detection
2018-05-09 22:19:55 +03:00
Nekotekina
8f91917e8c
SPU ASMJIT: simplify patchpoints
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Remove SPU thread reference from spu_recompiler_base
Disable support for far jumps in pathpoints (they were rare and unsafe)
2018-05-09 22:19:55 +03:00
Nekotekina
1ca51a023c
SPU LLVM Recompiler (preview)
2018-05-09 22:19:55 +03:00
Nekotekina
a975ecdc4f
Use LLVM 6
2018-05-08 13:05:29 +03:00
Nekotekina
8b704588d0
Update cpu_translator
2018-05-08 13:05:29 +03:00