Nekotekina
86a8e0716f
Test alterable aggregates via overriding be_t
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Checking how it might look like without introducing too many changes.
Alteration of its behaviour as a "template template" argument allows:
- normal access
- easier aggregate inspection
- memory access interception
2021-04-25 19:00:16 +03:00
Megamouse
1caf81811a
Move unspecific Emulator code out of System.cpp
2021-04-24 11:21:22 +03:00
Megamouse
617d21fa84
sys_prx: more constants
2021-04-23 22:02:52 +02:00
Megamouse
41b68ef353
some more constants
2021-04-23 22:02:52 +02:00
Megamouse
087dccd194
Implement most of cellUserInfo
2021-04-23 05:50:19 +03:00
Megamouse
aa0afc9a4e
Input: avoid mouse events when unused
2021-04-20 00:06:23 +02:00
Nekotekina
ccb46df905
Minor fixups (removed unnecessary code)
2021-04-11 16:36:02 +03:00
Megamouse
a16d8ba3ea
More random changes
2021-04-11 14:01:51 +03:00
Nekotekina
3107f37864
Fix psf::load error for error::stream
2021-04-10 00:43:08 +03:00
Megamouse
17f5fec538
sceNp: fix rap file regression ( #10084 )
2021-04-09 21:37:57 +01:00
Megamouse
03b76b4606
Emu: some cleanup
2021-04-09 21:03:49 +02:00
Eladash
a8d5a8734a
Loader/cellGame: Do not crash on invalid PSF files
2021-04-09 20:58:30 +03:00
Megamouse
d10584ac6c
DRM: Search all user directories for rap files
2021-04-09 08:47:59 +02:00
Nekotekina
95725bf7fc
Add -Werror=missing-noreturn (GCC, clang)
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May be useful to diagnose functions which fail assertions unconditionally.
2021-04-08 10:29:47 +03:00
Nekotekina
b3fb6d7d18
Add and fix -Wredundant-decls (GCC)
2021-03-23 22:48:57 +03:00
Megamouse
43ac33c2b4
cellSaveDataEnableOverlay
2021-03-18 11:11:34 +03:00
Eladash
1d7fbd6a9a
Fix sceNpTrophyGet(Trophy/Game)Icon
2021-03-17 22:31:57 +03:00
Eladash
1213708b72
Replace some log errors ( #9980 )
2021-03-17 17:19:35 +03:00
Nekotekina
8fcebebae3
Implement lv2_mp_flag::cache
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Identify /dev_hdd1 without unsafe path comparison.
2021-03-16 19:37:03 +03:00
Eladash
d7b4753007
Make gamedata installation atomic as real PS3
2021-03-16 19:31:52 +03:00
Nekotekina
0327ecc5c1
Enable -Wduplicated-cond (GCC)
2021-03-13 18:46:59 +03:00
Nekotekina
c22e1e71f0
Continue fixing strict aliasing warnings
2021-03-13 18:02:37 +03:00
Eladash
aff63028d4
SCE Decryption: Detect illegal RAP files
2021-03-13 11:51:40 +01:00
Eladash
923ba6f3bb
Fix sysutil_send_system_cmd at Emu.Stop()
2021-03-12 21:01:48 +03:00
xddxd
df338f0552
Move sys_crashdump to it's own file and make it a module itself
2021-03-08 22:57:35 +03:00
Nekotekina
87af905018
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
GitArUs
f8097a428c
Allow games to list all savedata ( #9547 )
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* cellSaveData - allow games to list all savedata, not only those they own.
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2021-03-06 16:01:04 +03:00
Nekotekina
52fe86b56c
fixed_typemap.hpp: make it a bit fool-proof
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Require objects to be non-copyable (move is still allowed).
2021-03-02 21:58:49 +03:00
Nekotekina
ea5e837bd6
fixed_typemap.hpp: return reference
2021-03-02 16:08:14 +03:00
Nekotekina
d788b12a8e
fixed_typemap.hpp: reduce indirection
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Backported some changes from auto_typemap.hpp
Implemented methods init(), reset(), clear()
Disabled recreation support.
2021-03-02 16:08:14 +03:00
Megamouse
a7c9827ad4
Improve cellScreenshot ( #9851 )
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* Fix screenshot logging
* Update libpng to 1.6.37
* cellScreenshot: Write text chunks
* cellScreenshot: add overlay image
* screenshot_manager: add /dev_hdd0/photo/
* read_png_file: use deleter instead of manual close
* cellScreenshot: use Qt for overlays
* cellScreenshot: don't apply overlay to regular img
* screenshot_manager: add mount hack for VFS
* cellScreenshot: escape the whole path
2021-02-28 22:05:04 +03:00
Nekotekina
f580bee32c
Rewrite cellNetCtlNetStartDialogLoadAsync hack
2021-02-28 20:20:17 +03:00
RipleyTom
67378c7dea
Add CELL_NET_CTL_INFO_DHCP_HOSTNAME impl
2021-02-26 11:58:42 +03:00
Nekotekina
090a769bf6
Implement fs::sync (Linux/POSIX)
2021-02-23 18:24:50 +03:00
Nekotekina
014846cf31
cellSaveData: fix minor issues
2021-02-23 18:24:50 +03:00
Eladash
112b7f6571
Fix Emulation::CallAfter
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Most CallAfter usages were extremely wrong when ordered after Emu.Stop(). could result in anywhere from emulation stopping hangs to even segfaults.
track_emu_state = true is now the default, I haven't found cases which need need it disabled.
2021-02-23 17:55:36 +03:00
Eladash
d4af8dd89a
Fix atomicity of savedata/trophy data writes
2021-02-23 11:29:23 +03:00
Eladash
932f31e37b
Atomic PARAM.SFO writes
2021-02-23 11:29:23 +03:00
Megamouse
f0b7afd7cc
cellPad: minor optimization
2021-02-22 10:45:40 +01:00
RipleyTom
8be2a55ccc
Add mutex lock for NP changes
2021-02-21 18:04:55 +03:00
Eladash
eb0d006168
Fix most of "[x] thread is too sleepy" at Emu.Stop() ( #9813 )
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* Fixes some thread sleep/wait calls
2021-02-21 16:43:02 +03:00
Nekotekina
038148bf06
Fix almost all GCC warnings
2021-02-17 22:59:04 +03:00
Nekotekina
8e6e57de86
Enable -Wunused-function warning
2021-02-15 14:39:53 +03:00
Eladash
f43260bd58
Atomic waiting refactoring ( #9208 )
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* Use atomic waitables instead instead of global thread wait as often as possible.
* Add ::is_stopped() and and ::is_paued() which can be used in atomic loops and with atomic wait. (constexpr cpu flags test functions)
* Fix notification bug of sys_spu_thread_group_exit/terminate. (old bug, enhanced by #9117 )
* Function time statistics at Emu.Stop() restored. (instead of current "X syscall failed with 0x00000000 : 0")
2021-02-13 17:50:07 +03:00
Nekotekina
d0126f0fa0
Fix freezes in HLE Vdec and SPU LLVM precompilation.
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Freezes could accidentally occur on close or ingame.
Deprecate range-for loop on lf_queue.
This is a part of PR #9208
Co-authored-by: Eladash <elad3356p@gmail.com>
2021-02-01 19:14:01 +03:00
Nekotekina
aeeceb7d0b
Minor fixups
2021-02-01 11:30:50 +03:00
Megamouse
1078626eea
Fix ppu compilation progress dialog
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We could only increase the value because we completely based the dialog on cellMsgDialog.
This led to an issue where the dialog would increase its maximum and thus decrease the current percentage.
It then couldn't decrease and was stuck on the old percentage.
2021-01-30 21:34:16 +01:00
Nekotekina
ee288340b0
Implement thread_ctrl::scoped_priority
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RAII priority control (+1, or -1)
2021-01-25 21:49:16 +03:00
Nekotekina
f944573b3c
Fix old warnings: remove strncpy
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Use strcpy_trunc instead.
Change some sce structs.
2021-01-20 12:26:09 +03:00
Eladash
e4c3b1c2bd
vm: Remove vm::dealloc_verbose_nothrow
2021-01-15 17:37:52 +03:00