Commit graph

11 commits

Author SHA1 Message Date
Nekotekina f3cd908d5c Sync primitives reworked
(rwlock rewritten)
2015-01-02 02:41:29 +03:00
Nekotekina b2de24db73 SMutex eliminated 2014-12-23 02:31:11 +03:00
Nekotekina 0fb092f2a5 Syscalls: minor fixes 2014-12-22 03:56:04 +03:00
Raul Tambre 9e5403aeb3 Remove unneeded be_t 2014-10-11 20:20:01 +03:00
Nekotekina bb77249ac8 CellSpurs initialization 2014-09-19 04:19:22 +04:00
Nekotekina b952017a3a mem_ptr_t replaced 2014-09-02 05:05:13 +04:00
Nekotekina 9c94a6943d mem_bptr_t replaced 2014-09-02 02:22:13 +04:00
Nekotekina 51ea1e3bed Compilation fix 5 2014-09-02 01:41:36 +04:00
Nekotekina 9501869aa1 mem32_t replaced 2014-09-01 04:51:48 +04:00
Nekotekina b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Alexandro Sánchez Bach 08d61163ea Removed external functions from SysCalls.h
* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.

NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00
Renamed from rpcs3/Emu/SysCalls/lv2/SC_Semaphore.h (Browse further)