Commit graph

10364 commits

Author SHA1 Message Date
kd-11 db70cd058a vk: Improve spill robustness
- Removes some incorrect checks that asserted incorrectly
- Make the collapsible check recursive
2023-05-15 12:28:19 +03:00
kd-11 b6cdf18165 vk: Lower scratch dimension alignment to 256 to minimize wastage 2023-05-15 12:28:19 +03:00
kd-11 7d710cbf8c rsx: Do not allow 'compatible' check to pass if the size does not match
- It's not worth it. We end up with a mish-mash of internal configuration parameters that don't match the surface.
  Maybe with more abstraction it can work, but there is little benefit.
2023-05-15 12:28:19 +03:00
Elad Ashkenazi a3271b08b7 System.cpp: Make boot of disc updates more strict 2023-05-14 17:47:56 +02:00
oltolm b0de5970ce
Get the font directory from Windows (#13825) 2023-05-13 20:58:59 +02:00
Elad Ashkenazi db7f84f9f8
SPU/PPU/Debugger: Ensure ascending stack frames (#13833)
* PPU/Debugger: Ensure ascending stack frames

* SPU/Debugger: Ensure descending stack frame pointers
2023-05-10 11:23:09 +03:00
Megamouse 58140e1d3a Fix some warnings 2023-05-09 07:55:46 +02:00
Eladash d13c0ee393 SPU/Debugger: Detect stack-less functions 2023-05-08 19:27:21 +03:00
Elad Ashkenazi ead8e5e0c3 PPU LLVM: Unbreak function linkage 2023-05-07 14:11:37 +03:00
RipleyTom 195de818b6 Fix rpcn config reset 2023-05-06 19:48:40 +02:00
RipleyTom 5c0113ce59 Deterministic FREST and FRSQEST 2023-05-06 12:59:34 +03:00
oltolm db2341c842 fix ASAN error: make overlay_pass destructor virtual 2023-05-06 10:17:58 +02:00
brian218 6a41b22a1b sys_fs: Further implemented cellFsArcadeHddSerialNumber (0xc0000007) 2023-05-06 10:26:37 +03:00
brian218 5696065727 sys_fs: Improved sys_fs_fcntl(0xc0000015 and 0xc000001c) by integrating duplicate code 2023-05-06 10:26:37 +03:00
brian218 e9281843bf sys_fs: Implemented mount_info_map to keep proper track of mounted devices 2023-05-06 10:26:37 +03:00
brian218 43184a271f sys_fs: Improved lv2_fs_object constructor 2023-05-06 10:26:37 +03:00
brian218 a7e1bc34de sys_fs: Improved the functionality of lv2_fs_object::get_mp() and the efficiency of mount&newfs syscalls 2023-05-06 10:26:37 +03:00
brian218 98c46f7eb0 sys_game: Fixed potential bugs in sys_game_get_system_sw_version()
sys_game: Implemented sys_game_set_system_sw_version()
2023-05-06 10:26:37 +03:00
Megamouse 0b628cb50e cellPamf: Add missing error code 2023-05-06 06:31:58 +02:00
kd-11 3947250daa Whitespace fix 2023-05-05 16:59:06 +03:00
kd-11 96be211c88 gl: Fix typeless casts 2023-05-05 16:59:06 +03:00
kd-11 b00b8ae71b rsx: Allow swizzle flag to propagate as an override to surface properties 2023-05-03 01:26:14 +03:00
kd-11 45f416c4f1 rsx: Apply swizzle flag on data source as well
- The fact that the attribute is tacked on to the dest is a semantic error.
  It's the context that is swz\ln, not the source or dest. They both are one or the other.
2023-05-03 01:26:14 +03:00
kd-11 c58149f5b6 vk: Propagate swizzle flag in hw blit engine 2023-05-03 01:26:14 +03:00
kd-11 579a6c9311 rsx: Add a comment explaining the barycentric interpolation change 2023-05-02 20:46:39 +03:00
kd-11 08e7a23121 vk: Improved attribute interpolation for NVIDIA 2023-05-02 20:46:39 +03:00
RipleyTom bf190fd3d8 Fix deadlock in games_config 2023-05-02 07:51:22 +02:00
Ani 9ab4802d07 gl: Fix blur_intensity GL_INVALID_OPERATION error
blur_intensity is a float, so the cast needs to be f32 instead of s32
2023-04-30 12:02:14 +03:00
Megamouse 7bec3b30b7 Qt: Allow parsing games.yml during gameplay
There is no need to restrict this anymore
2023-04-28 17:16:04 +02:00
Megamouse ad5a62b62d Loader: split add_only into own function
The new code does not require any modifications apart from loading vfs
2023-04-28 17:16:04 +02:00
Elad Ashkenazi 5cf80c05a5 savestates:/sys_spu: Fix join saving 2023-04-28 16:13:15 +03:00
Megamouse eb5ea82bb1 Qt: Fix data race and undefined behaviour in games_config 2023-04-27 08:42:28 +02:00
Megamouse cd9ff08235 Decrease some include madness 2023-04-26 21:37:44 +02:00
Megamouse a639772dfe Qt: async game list parsing 2023-04-26 18:07:16 +02:00
kd-11 7feb13671a rsx: Fix up the framebuffer width if the pitch fits scissor but not the clip width 2023-04-25 13:07:12 +03:00
Ivan Chikish 45fecf0059 SPU LLVM: disable AVX2 shift intrinsics
Was incorrectly checked.
2023-04-23 18:36:45 +03:00
Ivan Chikish bb8e43f16c SPU LLVM: fixup custom LICM pass 2023-04-22 03:07:06 +03:00
Megamouse 2c71d08ea2 Emu: Cache games.yml and only save when necessary 2023-04-21 20:18:24 +02:00
Megamouse 500f7901ac unself: rename SCEVersionInfo to version_header 2023-04-21 17:56:25 +02:00
Megamouse a770eaf500 unself: rename AppInfo to program_identification_header 2023-04-21 17:56:25 +02:00
Ivan Chikish 1041284384 SPU LLVM: sink stores deeper in custom LICM pass 2023-04-21 18:11:59 +03:00
Megamouse 6555de6ef5 fix warnings 2023-04-21 16:41:06 +02:00
Eladash a1741f21cc Optimize AddGamesFromDir a bit 2023-04-21 12:14:44 +02:00
Eladash 76a36f45bf Reduce IO With Game Library Loading 2023-04-21 12:14:44 +02:00
Ivan Chikish 183bea3b98 SPU LLVM: upgrade custom DSE pass 2023-04-20 11:12:31 +03:00
kd-11 6981cbb985 formatting 2023-04-19 14:21:15 +03:00
kd-11 fdfcc6c5ea gl: Refactor attachment clear logic
- Make the whole thing a standalone command to avoid unnecessary state meddling.
2023-04-19 14:21:15 +03:00
Ivan Chikish 1f19804cab BufferUtils: fix SSE2 path for byteswaps 2023-04-18 16:46:18 +03:00
kd-11 9ff6003dfc rsx: Add Ultra shader precision setting for costly accuracy settings 2023-04-18 16:25:16 +03:00
kd-11 f725ea7d0d vk: Promote barycentric interpolation to 64-bit 2023-04-18 16:25:16 +03:00