kd-11
db70cd058a
vk: Improve spill robustness
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- Removes some incorrect checks that asserted incorrectly
- Make the collapsible check recursive
2023-05-15 12:28:19 +03:00
kd-11
b6cdf18165
vk: Lower scratch dimension alignment to 256 to minimize wastage
2023-05-15 12:28:19 +03:00
kd-11
7d710cbf8c
rsx: Do not allow 'compatible' check to pass if the size does not match
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- It's not worth it. We end up with a mish-mash of internal configuration parameters that don't match the surface.
Maybe with more abstraction it can work, but there is little benefit.
2023-05-15 12:28:19 +03:00
Elad Ashkenazi
a3271b08b7
System.cpp: Make boot of disc updates more strict
2023-05-14 17:47:56 +02:00
oltolm
b0de5970ce
Get the font directory from Windows ( #13825 )
2023-05-13 20:58:59 +02:00
Elad Ashkenazi
db7f84f9f8
SPU/PPU/Debugger: Ensure ascending stack frames ( #13833 )
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* PPU/Debugger: Ensure ascending stack frames
* SPU/Debugger: Ensure descending stack frame pointers
2023-05-10 11:23:09 +03:00
Megamouse
58140e1d3a
Fix some warnings
2023-05-09 07:55:46 +02:00
Eladash
d13c0ee393
SPU/Debugger: Detect stack-less functions
2023-05-08 19:27:21 +03:00
Elad Ashkenazi
ead8e5e0c3
PPU LLVM: Unbreak function linkage
2023-05-07 14:11:37 +03:00
RipleyTom
195de818b6
Fix rpcn config reset
2023-05-06 19:48:40 +02:00
RipleyTom
5c0113ce59
Deterministic FREST and FRSQEST
2023-05-06 12:59:34 +03:00
oltolm
db2341c842
fix ASAN error: make overlay_pass destructor virtual
2023-05-06 10:17:58 +02:00
brian218
6a41b22a1b
sys_fs: Further implemented cellFsArcadeHddSerialNumber (0xc0000007)
2023-05-06 10:26:37 +03:00
brian218
5696065727
sys_fs: Improved sys_fs_fcntl(0xc0000015 and 0xc000001c) by integrating duplicate code
2023-05-06 10:26:37 +03:00
brian218
e9281843bf
sys_fs: Implemented mount_info_map to keep proper track of mounted devices
2023-05-06 10:26:37 +03:00
brian218
43184a271f
sys_fs: Improved lv2_fs_object constructor
2023-05-06 10:26:37 +03:00
brian218
a7e1bc34de
sys_fs: Improved the functionality of lv2_fs_object::get_mp() and the efficiency of mount&newfs syscalls
2023-05-06 10:26:37 +03:00
brian218
98c46f7eb0
sys_game: Fixed potential bugs in sys_game_get_system_sw_version()
...
sys_game: Implemented sys_game_set_system_sw_version()
2023-05-06 10:26:37 +03:00
Megamouse
0b628cb50e
cellPamf: Add missing error code
2023-05-06 06:31:58 +02:00
kd-11
3947250daa
Whitespace fix
2023-05-05 16:59:06 +03:00
kd-11
96be211c88
gl: Fix typeless casts
2023-05-05 16:59:06 +03:00
kd-11
b00b8ae71b
rsx: Allow swizzle flag to propagate as an override to surface properties
2023-05-03 01:26:14 +03:00
kd-11
45f416c4f1
rsx: Apply swizzle flag on data source as well
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- The fact that the attribute is tacked on to the dest is a semantic error.
It's the context that is swz\ln, not the source or dest. They both are one or the other.
2023-05-03 01:26:14 +03:00
kd-11
c58149f5b6
vk: Propagate swizzle flag in hw blit engine
2023-05-03 01:26:14 +03:00
kd-11
579a6c9311
rsx: Add a comment explaining the barycentric interpolation change
2023-05-02 20:46:39 +03:00
kd-11
08e7a23121
vk: Improved attribute interpolation for NVIDIA
2023-05-02 20:46:39 +03:00
RipleyTom
bf190fd3d8
Fix deadlock in games_config
2023-05-02 07:51:22 +02:00
Ani
9ab4802d07
gl: Fix blur_intensity GL_INVALID_OPERATION error
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blur_intensity is a float, so the cast needs to be f32 instead of s32
2023-04-30 12:02:14 +03:00
Megamouse
7bec3b30b7
Qt: Allow parsing games.yml during gameplay
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There is no need to restrict this anymore
2023-04-28 17:16:04 +02:00
Megamouse
ad5a62b62d
Loader: split add_only into own function
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The new code does not require any modifications apart from loading vfs
2023-04-28 17:16:04 +02:00
Elad Ashkenazi
5cf80c05a5
savestates:/sys_spu: Fix join saving
2023-04-28 16:13:15 +03:00
Megamouse
eb5ea82bb1
Qt: Fix data race and undefined behaviour in games_config
2023-04-27 08:42:28 +02:00
Megamouse
cd9ff08235
Decrease some include madness
2023-04-26 21:37:44 +02:00
Megamouse
a639772dfe
Qt: async game list parsing
2023-04-26 18:07:16 +02:00
kd-11
7feb13671a
rsx: Fix up the framebuffer width if the pitch fits scissor but not the clip width
2023-04-25 13:07:12 +03:00
Ivan Chikish
45fecf0059
SPU LLVM: disable AVX2 shift intrinsics
...
Was incorrectly checked.
2023-04-23 18:36:45 +03:00
Ivan Chikish
bb8e43f16c
SPU LLVM: fixup custom LICM pass
2023-04-22 03:07:06 +03:00
Megamouse
2c71d08ea2
Emu: Cache games.yml and only save when necessary
2023-04-21 20:18:24 +02:00
Megamouse
500f7901ac
unself: rename SCEVersionInfo to version_header
2023-04-21 17:56:25 +02:00
Megamouse
a770eaf500
unself: rename AppInfo to program_identification_header
2023-04-21 17:56:25 +02:00
Ivan Chikish
1041284384
SPU LLVM: sink stores deeper in custom LICM pass
2023-04-21 18:11:59 +03:00
Megamouse
6555de6ef5
fix warnings
2023-04-21 16:41:06 +02:00
Eladash
a1741f21cc
Optimize AddGamesFromDir a bit
2023-04-21 12:14:44 +02:00
Eladash
76a36f45bf
Reduce IO With Game Library Loading
2023-04-21 12:14:44 +02:00
Ivan Chikish
183bea3b98
SPU LLVM: upgrade custom DSE pass
2023-04-20 11:12:31 +03:00
kd-11
6981cbb985
formatting
2023-04-19 14:21:15 +03:00
kd-11
fdfcc6c5ea
gl: Refactor attachment clear logic
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- Make the whole thing a standalone command to avoid unnecessary state meddling.
2023-04-19 14:21:15 +03:00
Ivan Chikish
1f19804cab
BufferUtils: fix SSE2 path for byteswaps
2023-04-18 16:46:18 +03:00
kd-11
9ff6003dfc
rsx: Add Ultra shader precision setting for costly accuracy settings
2023-04-18 16:25:16 +03:00
kd-11
f725ea7d0d
vk: Promote barycentric interpolation to 64-bit
2023-04-18 16:25:16 +03:00