Commit graph

465 commits

Author SHA1 Message Date
Jake e2c288ff8a trophy: zero out data before setting 2018-06-24 14:29:41 +04:00
eladash b3a933ba84 cellgcm: fix regression 2018-06-24 10:57:30 +03:00
eladash b456955688 rsx: fix hardcoded rsx allocation address 2018-06-24 10:57:30 +03:00
clienthax 8b449ce76c PS1 Classics 2018-06-23 16:34:19 +04:00
Megamouse 4464951c77 cellVdec: add more detail to the logging 2018-06-22 22:30:02 +04:00
Nekotekina 81e5f3b7f2 Remove /dev_flash/ configuration
Simplify code by using root config location for /dev_flash/
Hide Emu.GetEmuDir() function due to the risk of misuse
2018-06-22 14:14:29 +03:00
Nekotekina 88b6d51643 Fix cellGameContentPermit 2018-06-12 02:09:22 +03:00
isJuhn 88bfdb0c05 cellGameContentPermit: Don't set content and usrdir path on gamedata if cellGameCreateGameData was never called 2018-06-11 21:48:29 +04:00
Megamouse 5454f57dd0 cellSaveData: handle fatal error fs::file is_null (read-only files) 2018-06-08 23:41:56 +03:00
Megamouse 4003aacc6a RSX: add taskbar progress to native ui progress dialogs 2018-06-08 23:41:56 +03:00
Megamouse b9b6bd85a6 Qt/RSX: add taskbar progress in msg_dialog_frame for shader compilation 2018-06-08 23:41:56 +03:00
Megamouse edc9e9b4ec Qt/RSX: add window title to the shader compilation msg_dialog 2018-06-08 23:41:56 +03:00
isJuhn dde4a9c6e7 Fix cellGameCreateGameData temporary path 2018-06-06 23:51:58 +04:00
ikki84 73f7ab29bc Return offline according to g_psn_connection_status. 2018-06-06 19:14:12 +04:00
ikki84 83b09cf047 sceNpManagerRequestTicket2 (return offline)
Returning CELL_OK in sceNpManagerRequestTicket2 makes NPEB01268 loop indefinitely trying to check the downloaded content.
Telling that the system is offline escapes the loop and make the game go further.
Moves NPEB01268/BLES01794 from Intro to Ingame.
2018-06-06 19:14:12 +04:00
Dravonic 400079a006 Parallel shader cache loading (#4677)
* Parallel shader cache loading
2018-06-01 19:49:29 +03:00
eladash 8826948c43 cellgcm: implement cellGcmTerminate 2018-05-29 19:57:28 +03:00
eladash 23b380eb41 allow deallocations to unmap rsx mapped memory 2018-05-29 19:57:28 +03:00
eladash ce98c962f8 cellgcm: use offset table to get the corresponding address to io address 2018-05-29 19:57:28 +03:00
eladash 97515a0941 sys_rsx/cellgcm: return EINVAL if the io map requast's size is 0 2018-05-29 19:57:28 +03:00
kd-11 8fcd5c1e5a rsx: Texture cache fixes
1. rsx: Rework section synchronization using the new memory mirrors
2. rsx: Tweaks
    - Simplify peeking into the current rsx::thread instance.
      Use a simple rsx::get_current_renderer instead of asking fxm for the same
    - Fix global rsx super memory shm block management
3. rsx: Improve memory validation. test_framebuffer() and
tag_framebuffer() are simplified due to mirror support
4. rsx: Only write back confirmed memory range to avoid overapproximation errors in blit engine
5. rsx: Explicitly mark clobbered flushable sections as dirty to have them
removed
6. rsx: Cumulative fixes
    - Reimplement rsx::buffered_section management routines
    - blit engine subsections are not hit-tested against confirmed/committed memory range
      Not all applications are 'honest' about region bounds, making the real cpu range useless for blit ops
2018-05-23 19:07:08 +03:00
Nekotekina 182259e4a5 cellSaveData fix 2018-05-21 21:47:04 +03:00
kd-11 f6f45b8699
Native UI refactored (#4623)
Refactor and improve native overlays
2018-05-20 23:05:00 +03:00
Megamouse 68fff54a8b cellSaveData: don't return after funcStat was successful in savedata_op
also add some missing constants
2018-05-20 23:16:11 +04:00
scribam 196f985283 hle: improve cellSync2 error checks and logging 2018-05-15 22:59:34 +04:00
scribam 04ad49de4d typos 2018-05-14 21:14:39 +04:00
isJuhn fc23243d01 Fix setParam in cellHddGameCheck 2018-05-14 16:56:47 +01:00
Nekotekina 5d15d64ec8 Memory mirror support
Implemented utils::memory_release (not used)
Implemented utils::shm class (handler for shared memory)
Improved sys_mmapper syscalls
Rewritten ppu_patch function
Implemented vm::get_super_ptr (ignores memory protection)
Minimal allocation alignment increased to 0x10000
2018-05-09 23:35:34 +03:00
Nekotekina 767dfa271e SPU ASMJIT: internal jumptable
Allow indirect calls within current function using a jumptable
This restores some functionality removed in SPU ASMJIT 2.0
Change SPUThread::get_ch_value prototype
2018-05-08 13:05:29 +03:00
scribam ff1b0d73b7 hle: make cellSubDisplayInit returns CELL_SUBDISPLAY_ERROR_ZERO_REGISTERED 2018-05-06 12:49:44 +04:00
Greg V 633004c820 Fix build with ffmpeg 4.0 2018-04-21 21:06:06 +04:00
Megamouse 8f4fa8a5b6 cellPad: check for more invalid parameters 2018-04-20 17:09:14 +04:00
TheAnig eb3dfb6bb4 Implemented sysCacheClear() (#4445) 2018-04-18 18:17:55 +04:00
isJuhn da6f98f310 Fix setParam in cellGameDataCheckCreate2 2018-04-16 15:53:22 +04:00
GinkREAL 8a51af0b56 cellVdec: Do not decode next frame during end_sequence 2018-04-08 02:51:46 +04:00
Nekotekina da9baac842 Improve save data dialog
Bug fix: don't display new data entry when not asked for
Use icon/title provided by the game for the new data entry
Display new data entry at the beginning of list when necessary
Minor cellSaveData cleanup
2018-04-02 16:27:28 +03:00
scribam 717f2b0ac8 cellVdec: log error when using interlaced frame instead of throwing an exception 2018-04-01 03:36:22 +04:00
Megamouse 755ceb50a4 stub cellGem some more (#4349) 2018-04-01 02:03:37 +04:00
jjsat 4620fa8bd8 Return parameter error if the result of funcFixed is invalid. 2018-04-01 01:04:37 +04:00
jjsat 1dc87a0704 Corrected logic for handling number of returned save data list entries and total number of save entries. 2018-04-01 01:04:37 +04:00
jjsat bba7184090 Handle some invalid save function parameters. 2018-04-01 01:04:37 +04:00
jjsat d973337c4e Calculate save data file size more accurately and return size in savedata_get_list_item if requested. 2018-04-01 01:04:37 +04:00
VelocityRa bca46e92d4 cellCamera: Implement cellCamera*NotifyEventQueue and do some refactoring 2018-03-30 20:50:31 +01:00
Megamouse 3e863f2189 remove redundant error messages in sceNpTrophy 2018-03-30 05:40:57 +04:00
Megamouse 2d68aed68f improve sceNpTrophyGetTrophyInfo and sceNpTrophyGetGameInfo 2018-03-30 05:40:57 +04:00
kd-11 c6a2525c9b video out: Set up video configuration options in fxm
- TODO: Actually do something with the values
2018-03-25 13:31:06 +03:00
Zeke Sonxx 3066a05df0 sys_crash_dump user_log_area improvements
Gets Destiny BLUS31181 to Intro
2018-03-24 17:49:18 +04:00
Megamouse 50ff987850 stub sceNpScoreWaitAsync and sceNpScorePollAsync
and sceNpScoreCreateTransactionCtx
2018-03-23 20:46:24 +04:00
scribam b232409cc5 Add return codes when camera handler is set to null 2018-03-16 18:16:49 +00:00
scribam da635af0d6 Make cellCameraInit returns CELL_OK when no camera is plugged in. 2018-03-16 18:16:49 +00:00
Nekotekina 817dfe8651 cellGameContentPermit workaround 2018-03-12 19:16:52 +03:00
Nekotekina ba54f7ae39 Improve cellGameCreateGameData error checks 2018-03-12 18:53:57 +03:00
Nekotekina f328cdbaef Fix cellGame regression 2018-03-12 11:40:12 +03:00
Nekotekina 4fd69a09c7 Fix cellGameDataCheckCreate2 2018-03-11 19:33:01 +03:00
Nekotekina f4d2fccdfe Improve boot dir access
Add Emu.GetDir() method
2018-03-11 19:33:01 +03:00
Jake ec0cd9f006 cellGame: Fix cellDiscGameGetBootDiscInfo return values (#4241) 2018-03-03 03:11:25 +04:00
Nick Renieris 504e3112dd [HLE] First steps to Playstation Move (#4083)
* [sysutil] Add Magnetometer system param

*  [ui] Add UI for Move handler

 Current options are "Null" and "Fake".

* cellGem: Improvements

* cellCamera: Improvements
2018-03-02 20:51:21 +04:00
Nekotekina f056b2f4ab Improve TTY output
Use atomic variable to sync TTY size
Implement console_putc (liblv2)
Write plaintext instead of HTML
Slightly improve performance
Fix random line breaks in TTY
2018-03-01 16:28:08 +03:00
Nekotekina 445b7c0758 Optimize SPU interpreter
Made SPU decoder similar to PPU decoder
2018-03-01 16:13:35 +03:00
scribam dacc9af38f Add 2-channels mode for cellAudioOutGetDeviceInfo 2018-03-01 04:20:54 +04:00
scribam 8d7620d95f Change return of function "sceNpMatching2Init" to CELL_OK 2018-03-01 01:41:42 +04:00
scribam 31cee7e4c8 Make cellNetCtlGetInfo returns the correct value in disconnected mode 2018-02-28 22:25:51 +04:00
scribam 05354698f0 Add callbacks for cellStorage 2018-02-28 15:58:50 +04:00
scribam 14e15b2feb Add callbacks for cellUserInfo 2018-02-28 15:58:50 +04:00
scribam 324d21d849 Add callbacks for cellPhotoImport 2018-02-28 15:58:50 +04:00
scribam aa30e865c2 Add callbacks for cellSysconf 2018-02-28 15:58:50 +04:00
scribam 0772b9c879 Add callbacks for cellCrossController 2018-02-28 15:58:50 +04:00
scribam 296052b1ff Add callbacks for cellPrint 2018-02-28 15:58:50 +04:00
scribam be834a67d1 Add callbacks for cellPhotoDecode 2018-02-28 15:58:50 +04:00
scribam b63461f599 Add callbacks for cellMusicExport 2018-02-28 15:58:50 +04:00
scribam 1fb7cc4002 Add callbacks for cellMusicDecode 2018-02-28 14:47:35 +04:00
scribam 7753ac60b0 Add CELL_GAMEUPDATE_RESULT_STATUS_* enum 2018-02-25 13:17:38 +00:00
scribam aabf3c6695 Checks for content_id in sceNpDrmVerifyUpgradeLicense and sceNpDrmVerifyUpgradeLicense2 2018-02-25 13:17:38 +00:00
scribam ede76033a7 Add callbacks for cellMusic 2018-02-24 02:38:43 +04:00
Megamouse ae7e275a9d sceNpTrophyGetRequiredDiskSpace: take vfs into account for trophy dir 2018-02-22 00:18:14 +04:00
Juhn 1b26ec56ed Implement _sys_qsort in sys_libc_.cpp (#4176) 2018-02-21 00:24:47 +04:00
Nekotekina cce0ad0c35 Clean vm::ps3 namespace use 2018-02-09 17:49:37 +03:00
scribam cd9bfba790 Add sceNpMatchingInt 2018-02-03 14:07:38 +00:00
scribam 6001808174 Add callbacks for cellPhotoExport 2018-02-03 03:52:06 +00:00
TGEnigma 55821041bf core/GUI: Fix null pointer dereference 2018-02-02 11:17:12 +03:00
scribam 2821915eae Add callbacks for cellVideoUpload 2018-02-01 17:19:52 +04:00
scribam 68143bc47c Add callbacks for cellVideoExport 2018-02-01 17:19:52 +04:00
scribam f4e5bfbdf7 Add callbacks for cellRec 2018-02-01 17:19:52 +04:00
isJuhn a27e2db455 Stub some functions in cellWebBrowser 2018-01-28 02:50:42 +04:00
Megamouse bb5bdb2e8c improve cellKB keyreleases and autorepeat 2018-01-27 01:57:55 +04:00
Zangetsu38 a9c26b40dd hle: Stub function Unimplemented in NpSns. 2018-01-24 20:20:28 +03:00
scribam fbac1c304a Improve cellSearch implementation 2018-01-18 18:40:57 +04:00
kd-11 71f69d1d48
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs (#4011) 2018-01-17 19:14:00 +03:00
scribam 34c49c77b2 Fix #3950 2018-01-17 15:17:06 +00:00
Nekotekina 435ea8d553 Fix "cellGame: cellGameDataCheck arg validate"
Fixes #4058
2018-01-14 22:23:48 +03:00
Jake d216398596 cellGame: cellGameDataCheck arg validate 2018-01-14 20:50:55 +03:00
Megamouse 2053de0885 handle some warnings 2018-01-13 23:38:23 +04:00
Unknown 155f7a7d76 improve cellPad
fix input regression and fix input for FIFA games
fix input in NASCAR [BLUS30932]
fix port status query -> disconnected devices don't cripple following devices by decreased now_connect
2018-01-13 22:48:52 +04:00
Zion Nimchuk 4231ea2eb6 Also stub some similar cellGameUpdate functions 2018-01-09 04:56:06 +04:00
Zion Nimchuk 8ee0ed84e4 Better stub cellGameUpdateCheckStartAsyncEx/FinishAsyncEx, fixes PAIN 2018-01-09 04:56:06 +04:00
VelocityRa 7c64c2f703 MsgDialog: Add SetMsg() for changing main text 2017-12-31 22:08:17 +03:00
VelocityRa 489ded43b1 Trophy: Return correct disk space requirements
Closes #3763
2017-12-31 22:08:17 +03:00
Nekotekina a92bf39efa Trophy: check both bdvd and hdd locations 2017-12-29 20:04:40 +03:00
Nekotekina e836c33f37 cellGame: don't write empty TITLE_IDs in PARAM.SFO 2017-12-29 20:04:10 +03:00
Nekotekina 14929a1497 Fix game category issues
Fix cellGameDataCheckCreate2 PARAM.SFO
Fix trophy initialization for gamedata (game patch)
Implement psf::assign
Potentially fix cellGameSetParamString
2017-12-29 03:09:35 +03:00