Commit graph

6039 commits

Author SHA1 Message Date
scribam f1e6532ec0 ppu: improve fnmsub instruction 2018-07-09 03:33:05 +04:00
Megamouse 1c9769670c Qt: trophy repaint optimizations 2018-07-08 17:43:13 +04:00
Megamouse 0d72889c52 Qt: also repaint trophy game list background colors
And refactor a bit
2018-07-08 17:43:13 +04:00
kd-11 f0a9799b4b rsx/Qt: Fix Qt shader loading dialog crash 2018-07-07 16:20:33 +03:00
kd-11 4d40ed9dbd rsx: Silence harmless warning 2018-07-07 16:20:33 +03:00
kd-11 d78957d1cf rsx/vp: CodeGen improvements
- Fix double destination writes on conditional write masking
- Fix codegen to simplify simple scalar comparisons vs vector functions
2018-07-07 16:20:33 +03:00
kd-11 2c34195954 rsx/vp: Discard broken vertex programs with no writes to POS register 2018-07-07 16:20:33 +03:00
kd-11 2ca935a26b vp: Improve vertex program analyser
- Adds dead code elimination
- Fix absolute branch target addresses to take base address into account
- Patch branch targets relative to base address to improve hash matching
- Bumps shader cache version
- Enables shader logging option to write out vertex program binary,
  helpful when debugging problems.
2018-07-07 16:20:33 +03:00
kd-11 bd915bfebd rsx: vp decompiler fixes
- Fix program abort logic to never abort before resolving later label addresses
  Fixes jumping over broken code and jumping over END markers
- TEXTURE_CONTROL2 has indexing range of [0..15] without stride skipping!
  This register does not have interleaving with other texture registers
- Track shader address poke as it seems to invalidate programs as well
2018-07-07 16:20:33 +03:00
kd-11 66854b78fa rsx: Fix nv308a::color 2018-07-07 16:20:33 +03:00
Ofek dceba8a92b PPU analyser optimizations 2018-07-07 14:26:56 +04:00
Nekotekina d856dc89a8 SPU LLVM: combine SELB with comparison instructions
Turn bitwise select into a vector select
2018-07-06 02:26:18 +03:00
Nekotekina 2f0dc9bd0f PPU LLVM: simplify VSUBCUW, VSUBUBS, VSUBUHS, VSUBUWS 2018-07-06 00:33:52 +03:00
Nekotekina 9d9869e803 PPU LLVM: simplify VADDCUW, VADDUBS, VADDUHS, VADDUWS 2018-07-06 00:33:52 +03:00
Nekotekina caf827344f SPU LLVM: improve SHL, SHLH, ROTM, ROTHM instructions
Avoid zero extension, select undef result to zero
2018-07-06 00:33:52 +03:00
Nekotekina b9c026d441 SPU LLVM: improve ROTMA and ROTMAH instructions
Avoid sign extension, clamp shift amount with min op
2018-07-06 00:33:52 +03:00
Nekotekina 2b9fa7ed23 SPU LLVM: combine SHUFB with CWD-alike instructions
Turn SHUFB into a vector insert
2018-07-06 00:33:52 +03:00
Nekotekina 253e8b4466 SPU LLVM: improve SHUFB with constant mask 2018-07-06 00:33:52 +03:00
Nekotekina 622f2f7f66 SPU LLVM: constant computation fixes
Fixed instructions:
Gather Bits: GB, GBH, GBB
Form Select Mask: FSM, FSMH, FSMB
2018-07-06 00:33:52 +03:00
Nekotekina c959ab2698 SPU LLVM: fix constant propagation
Compute constant bitcasts
2018-07-06 00:33:52 +03:00
Nekotekina 20900ebea2 SPU: rename block stats
Use Block Weight and Retreats
2018-07-06 00:33:52 +03:00
Nekotekina a0c0d8b993 SPU: simplify unimplemented event check
Move checks closer to the actual use
2018-07-06 00:33:52 +03:00
Nekotekina afd5af04f6 SPU: improve analyser (v5)
Fix jumptable analysis
2018-07-06 00:33:52 +03:00
Nekotekina 712632d28a SPU LLVM: inline RDCH 2018-07-06 00:33:52 +03:00
Nekotekina c1385558ad SPU LLVM: inline RCHCNT 2018-07-06 00:33:52 +03:00
Nekotekina 0910acad42 SPU LLVM: clean NOP/LNOP
Add volatile to state check and update_pc()
2018-07-06 00:33:52 +03:00
Nekotekina 513bac0304 SPU LLVM: refactor halt instructions 2018-07-06 00:33:52 +03:00
Nekotekina a0bf103e8b Implement cpu_translator::pshufb<>()
Remove spu_translator::pshufb<>()
Improve PSHUFB emulation (pre-SSSE3)
Emit static shufflevector for the constant mask
PPU: Inline VPERM instruction
2018-07-06 00:33:52 +03:00
Nekotekina 41eab62ed7 Implement spu_iname helper
Remove old code
Report $SP anomalies
2018-07-06 00:33:52 +03:00
Nekotekina e009bbac10 Use LLVM 7 (master) 2018-07-06 00:33:52 +03:00
Nekotekina 1ac203a958 Funny workaround 2018-07-05 22:26:35 +03:00
Nekotekina c86dc133cf Rewrite cpu_translator::avg() 2018-07-05 22:26:35 +03:00
Nekotekina 8ad05ce10e SPU LLVM: fix jt target duplication bug 2018-07-05 22:26:35 +03:00
Nekotekina a999bccc03 SPU LLVM: use cpu_translator::build<> 2018-07-05 22:26:35 +03:00
Nekotekina ded9d1ddfd SPU LLVM: improve function type
Use pointers for args
Use noalias attribute
2018-07-05 22:26:35 +03:00
Nekotekina 88d0316aad Update cpu_translator
Add get_const_vector<v128>()
Add make_const_vector<v128>()
Add i2 and i4 types
Add build<>() for vector constants
Fix comparisons, allow EQ/NE for bool/char/i2/i4 types
2018-07-05 22:26:35 +03:00
Megamouse 6a62de6d68 Fix table headers for Qt 5.10 and below 2018-07-05 23:22:33 +04:00
Megamouse 544f8711f0 Qt: improve docks and toolbar flat style 2018-07-05 23:22:33 +04:00
Megamouse b9c9bb30ba Qt: fix toolbar element sizes on every toolbar repaint 2018-07-05 23:22:33 +04:00
Megamouse 3a5ce90148 Qt: remove redundant custom toolbar colors.
They got too complicated when used with stylesheets. I left the gamelist icon color option since it does in no way interfere with the stylesheets
2018-07-05 23:22:33 +04:00
Megamouse 1270ee4b38 Qt: adjust table headers for Qt 5.11 2018-07-05 23:22:33 +04:00
Megamouse 62cec24235 Qt: update custom ui colors 2018-07-05 23:22:33 +04:00
Megamouse 124122839d Qt: update stylesheet 2018-07-05 23:22:33 +04:00
Megamouse 20d653b58a Qt: update table item delegates 2018-07-05 23:22:33 +04:00
Megamouse ed4caf0fbe Qt: fix icon repaint inaccuracy 2018-07-05 23:22:33 +04:00
Megamouse ff9024ae70 Qt: temporary game grid selection color adjustment 2018-07-05 23:22:33 +04:00
Megamouse 01dc09c436 Qt: Use QStyledItemDelegate instead of QItemDelegate 2018-07-05 23:22:33 +04:00
Megamouse 19514128e3 Qt: Fix style sheet edge case 2018-07-05 23:22:33 +04:00
Megamouse 23b10fc16d Qt: update default stylesheet (WIP) 2018-07-05 23:22:33 +04:00
Megamouse 4bddb6a9e3 Qt: update toolbar icons 2018-07-05 23:22:33 +04:00
Megamouse cb3933dcab Qt: toolbar adjustments 2018-07-05 23:22:33 +04:00
eladash 4db79c458d Fix cellSysCacheMount error checking 2018-07-05 16:36:57 +04:00
eladash 24699f0f96 Fix cellSysCacheClear 2018-07-05 16:36:57 +04:00
eladash 3b64e0fb3f Fix cache directory 2018-07-05 16:36:57 +04:00
Megamouse cd59bc3d6d bump appveyor Qt version to 5.11 2018-07-03 22:09:44 +01:00
isJuhn 3d8223fccc Fix LLVM STW reservation update 2018-07-02 15:19:50 +04:00
Ofek 5d3b0e7352 Fix cellGameDataCheckCreate2 (#4832)
* Fix cellGameDataCheckCreate2
2018-07-01 23:07:21 +01:00
Megamouse ca30131faa Qt: add new spu options to the settings dialog
Also rework the layout a bit.
We need to think about creating a firmware tab
2018-07-01 19:33:33 +04:00
eladash 345f92ab0a rsx: more efficient command reading 2018-06-27 21:59:34 +03:00
kd-11 42851a93d4 vk: Fixup 2018-06-26 20:07:20 +03:00
kd-11 24f4c92759 rsx: Improve texture cache read speculation 2018-06-26 20:07:20 +03:00
kd-11 c3d75e208f glslang: Bump to version 2776 2018-06-26 20:07:20 +03:00
kd-11 df2137781d vk: Strip 'stencil' MSB when writing d24x8 data
- Seems to contains garbage in MSB when DEPTH aspect is read back
- TODO: Implement custom depth and stencil readback routine
2018-06-26 20:07:20 +03:00
kd-11 1e375e5210 gl: Fixup 2018-06-26 20:07:20 +03:00
kd-11 1730708f47 rsx: Rework memory protection management for framebuffer access
- Avoid re-locking memory if there is no reason to do so (no draws issued)
- Actively bound regions should always get written to the backing cache
- Forcefully read memory during download if writes to the target have occured since last sync event
2018-06-26 20:07:20 +03:00
kd-11 bda65f93a6 vk: Tuning [WIP]
- Unroll main compute queue loop
- Do NOT run GPU cores on mappable memory! This has a dreadful impact on performance for obvious reasons
- Enable dynamic SSBO indexing (affects AMD)
- Make loop unrolling and loop length variable depending on hardware and find optimum
2018-06-26 20:07:20 +03:00
kd-11 d484253136 vk: Addendum - Synchronize graphics and compute pipelines with barriers 2018-06-26 20:07:20 +03:00
kd-11 5fb4009a07 vk; Add more compute routines to handle texture format conversions
- Implement le D24x8 to le D32 upload routine
- Implement endianness swapping and depth format conversions routines (readback)
2018-06-26 20:07:20 +03:00
kd-11 f45dcfe18a rsx: Fix texture readback
- gl: Fix up the calculation for internal image pitch
- vk: Implement GPU-side resizing for read back textures (fixes WCB zoom)
2018-06-26 20:07:20 +03:00
kd-11 278cb52f19 facepalm 2018-06-26 20:07:20 +03:00
scribam 3b8eab87dd cmake: add possibility to build zlib from submodule 2018-06-25 00:28:46 +04:00
eladash b9fd6ad37d rsx-capture: unbreak 2018-06-24 15:14:37 +03:00
Jake 00c9b323c2 rsx: fix image_in to use in_pitch when swizzling 2018-06-24 14:29:41 +04:00
Jake e2c288ff8a trophy: zero out data before setting 2018-06-24 14:29:41 +04:00
Jake edeb858138 loader: ignore invalid index_value and allow relative reloc 10 2018-06-24 14:29:41 +04:00
Jake 095d02e41b elf: handle decompress flag for 32 bit elfs 2018-06-24 14:29:41 +04:00
eladash b3a933ba84 cellgcm: fix regression 2018-06-24 10:57:30 +03:00
eladash b456955688 rsx: fix hardcoded rsx allocation address 2018-06-24 10:57:30 +03:00
scribam 3935cef691 pugixml: update submodule and build integration 2018-06-24 02:02:36 +04:00
isJuhn 83f096c435 Add conditional reservation update to STW 2018-06-23 23:13:34 +04:00
Nekotekina 6229b3ca8d Fixes for booting PS1 games 2018-06-23 17:30:16 +03:00
clienthax 8b449ce76c PS1 Classics 2018-06-23 16:34:19 +04:00
Nekotekina d62b0c88b0 Restore /dev_flash/ config 2018-06-23 09:26:11 +03:00
Nekotekina cd92d9bcdf Fix SPU ASMJIT for SSE2 CPUs 2018-06-23 08:46:50 +03:00
Megamouse 78ef205b4f Qt: fix minor bug in save_manager that occurred when sorting the tables 2018-06-22 22:30:02 +04:00
Megamouse 4464951c77 cellVdec: add more detail to the logging 2018-06-22 22:30:02 +04:00
Megamouse 64c04769d2 Qt: emu_settings: close config files after loading and saving 2018-06-22 22:30:02 +04:00
Megamouse dada341d4e Qt: fix crash in progress dialog 2018-06-22 22:30:02 +04:00
Megamouse a96a8a9db0 Qt: move ReadJSON in game compat to its own function 2018-06-22 22:30:02 +04:00
Megamouse dab82b70f7 Qt: workaround for settings_dialog resize 2018-06-22 22:30:02 +04:00
Megamouse c3916fee9c Qt: add DeleteSPUCache option 2018-06-22 22:30:02 +04:00
Megamouse e7a02f1506 Qt: use QDirIterator instead of fs::file stuff 2018-06-22 22:30:02 +04:00
Megamouse 68bb1bd6ee Qt: add more resize possibilities to the trophy manager 2018-06-22 22:30:02 +04:00
Megamouse cad017a64f Qt: minor icon size action fix 2018-06-22 22:30:02 +04:00
Nekotekina 81e5f3b7f2 Remove /dev_flash/ configuration
Simplify code by using root config location for /dev_flash/
Hide Emu.GetEmuDir() function due to the risk of misuse
2018-06-22 14:14:29 +03:00
Nekotekina e4da284176 SPU: analyser v4 and fixes
Build SPU cache after PPU, fix mixing progress
SPU ASMJIT: add support for Giga mode
SPU ASMJIT: use the same spu.log location as SPU LLVM
SPU: improve spu.log disasm
SPU: improve trampolines, unify with SPU ASMJIT
SPU: decode interrupt handler address from BR/BRA at 0x0
SPU LLVM: support Mega/Giga modes
SPU LLVM: implement function chunks
SPU LLVM: use PHI nodes, value visibility across basic blocks
SPU LLVM: implement function chunk table
New simple memory manager for LLVM (bugfix)
2018-06-21 22:29:34 +03:00
eladash 3e433ef05c create the shaderlog dir in Emu.Init() 2018-06-21 22:54:08 +04:00
kd-11 8f1c36d79f rsx: Fix region pitch inaccuracy
- Region pitch of 64 (disabled) can be used to indicate packed contents - do not assume it is the actual pitch!
- Also fixes interaction of AA factors with lockable_region size
2018-06-21 13:08:50 +03:00
Jan Beich c776ff5020 Add missing Discord guard after 27a94308a7
/usr/bin/ld: error: undefined symbol: Discord_Initialize
>>> referenced by _discord_utils.cpp
>>>               rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::initialize(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&))

/usr/bin/ld: error: undefined symbol: Discord_Shutdown
>>> referenced by _discord_utils.cpp
>>>               rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::shutdown())

/usr/bin/ld: error: undefined symbol: Discord_UpdatePresence
>>> referenced by _discord_utils.cpp
>>>               rpcs3/CMakeFiles/rpcs3.dir/rpcs3qt/_discord_utils.cpp.o:(discord::update_presence(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, bool))
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2018-06-21 01:07:05 +01:00
Megamouse 0ffaf6c1ce Qt/RSX: reset gs_frame taskbar progr. when closing native progr. dialogs
I forgot that the gs_frame's taskbar progress will stay unchanged due to its persistence, unlike the msgdialog.
2018-06-19 21:58:09 +03:00
Megamouse 4419e5d838 Qt: add possibility to copy 'Name [Serial]' 2018-06-19 20:45:00 +04:00
Megamouse 27a94308a7 Discord fixes 2018-06-19 20:45:00 +04:00
Megamouse 0c4cdaa7d3 Qt: add boot by pressing enter or return while having an item selected 2018-06-19 17:13:08 +03:00
Zion Nimchuk 87194e5887 Make register editor dialog work 2018-06-19 14:06:26 +03:00
VelocityRa 392a4bdc0b Qt: Add perf overlay position to settings dialog 2018-06-18 22:34:26 +03:00
VelocityRa dd0684b58a overlays/perf_overlay: Make pos, font, opacity, margin configurable
- Also some perf overlay refactoring
2018-06-18 22:34:26 +03:00
VelocityRa 58f4b26134 overlays: Consider padding when auto-resizing label elements
- Also make auto_resize return whether it changed the size
2018-06-18 22:34:26 +03:00
VelocityRa 84d1cf5065 overlays: Change how padding and margin work
- Also add 3 helper functions to compiled_resource
2018-06-18 22:34:26 +03:00
VelocityRa 07731d0228 overlays: Fix text rendering position
- It should be offset by one line, not half
- Also tweak every overlay element affected by this
  to look as it used to
2018-06-18 22:34:26 +03:00
VelocityRa 44449dd9e9 overlays: Refactoring
- Use names for overlay command config and vertex data instead of std::pair.
- Make a couple of compiled_resource constructors explicitly named functions.
2018-06-18 22:34:26 +03:00
kd-11 c60f7b89ba vk: Implement safe typeless transfer
- Used to transfer D32S8 data where it makes sense to use this variant
 - On nvidia cards, it is very slow to move aspects from D24S8 probably due to the format being faked.
   For this reason, the unsafe variant is used for both D16 and D24S8 to avoid the heavy performance loss
2018-06-18 17:32:22 +03:00
kd-11 0d61bae1b9 vk: Performance fix for RADV
- RADV does not keep a mapping ptr around for subsequent remap and falls back to heavy amdgpu methods every time
  Explicitly manage pointer in the ring buffer structure to fix this
2018-06-18 17:32:22 +03:00
kd-11 d77e62c94e rsx: Improve GPU resource read prediction 2018-06-18 17:32:22 +03:00
kd-11 2afcf369ec vk: Add synchronous compute pipelines
- Compute is now used to assist in some parts of blit operations, since there are no format conversions with vulkan like OGL does
- TODO: Integrate this into all types of GPU memory conversion operations instead of downloading to CPU then converting
2018-06-18 17:32:22 +03:00
kd-11 0d5c071eee vk: Implement typeless image transport 2018-06-18 17:32:22 +03:00
kd-11 dd4c13b625 rsx: Avoid race conditions in unsynchronized unprotect 2018-06-18 17:32:22 +03:00
eladash af62c92b7f mfc: clamp list transfer size 2018-06-17 23:20:00 +04:00
Megamouse af71cf0922 implement "Enable TSX" combobox 2018-06-17 00:43:00 +04:00
Ofek 2bc4cb4e58 Fix sys_spu_thread_connect event 2018-06-16 19:05:51 +04:00
scribam 9f420081fd libpng: use official repository instead of the fork from RPCS3 and update submodule 2018-06-14 21:55:39 +04:00
Megamouse ddded7ba5c Qt: cleanup syntax_highlighter a bit 2018-06-14 18:35:21 +04:00
Megamouse 79dd62cda2 Qt: Add copy to clipboard for game data 2018-06-14 18:35:21 +04:00
Megamouse d013524ea9 Qt: add notes as tooltips 2018-06-14 18:35:21 +04:00
Megamouse 61a517cc1a Qt: don't adjust columns in case of empty results after filtering 2018-06-14 18:35:21 +04:00
Megamouse fddd39d508 Qt: rename some members in game_list_frame to use m_ 2018-06-14 18:35:21 +04:00
Megamouse 661d19e33f Qt: fix settings dialog subscriptions for custom configs 2018-06-14 18:35:21 +04:00
scribam 6f3a63df94 fix compiler warning "-Winconsistent-missing-override" 2018-06-13 20:22:53 +02:00
scribam 968f3995ff Merge branch 'master' into asmjit 2018-06-13 09:27:12 +02:00
Talkashie f491dc1413 Update System.h 2018-06-13 10:00:32 +03:00
scribam 14dc1fead6 yaml-cpp: update submodule and build integration 2018-06-13 04:25:34 +04:00
scribam ea8397fbab cmake: don't use hardcoded lib names when using system ffmpeg and remove unneeded line 2018-06-12 22:28:30 +02:00
scribam 3a9778668a asmjit: update build integration 2018-06-12 20:03:53 +02:00
Zion Nimchuk 67a6db8325 Prefer GLVND for OpenGL rather than legacy 2018-06-12 16:51:26 +01:00
Zion 09c8162235 evdev: Add nullptr check, fixes #4713 (#4744) 2018-06-12 16:12:37 +01:00
scribam cc22d25490 qt: fix asm instructions highlighting (#4745)
* qt: fix asm instructions highlighting
2018-06-12 15:38:19 +01:00
Nekotekina 88b6d51643 Fix cellGameContentPermit 2018-06-12 02:09:22 +03:00
Nekotekina eb081bbcfa SPU: add 'Accurate PUTLLUC' option
Effectively rollback previous PUTLLUC accuracy commit by default
Minor changes in GETLLAR/PUTLLUC transactions
2018-06-12 02:09:22 +03:00
Nekotekina 0a58464f01 SPU ASMJIT: returnable STOP in Mega mode
Fix STOP, STOPD, SYNC, DSYNC in Safe mode
2018-06-12 02:09:22 +03:00
scribam 626836f95b qt: rewrite syntax highlighter
- fix multi-line comments
- remove compilation warnings "unknown escape sequence"
- fewer lines of code
2018-06-12 02:49:58 +04:00
Megamouse a8f19fbfae RSX: fix shader cache progress bar exit state shenanigans 2018-06-11 22:41:38 +03:00
Megamouse 2b8cab906c Qt: clamp progress bar values 2018-06-11 22:41:38 +03:00
isJuhn 88bfdb0c05 cellGameContentPermit: Don't set content and usrdir path on gamedata if cellGameCreateGameData was never called 2018-06-11 21:48:29 +04:00
Megamouse 3dd45fc859 Qt: add counters to the find dialog 2018-06-11 16:24:51 +03:00
jjsat 53ca2526ed Fix VSLO and VSRO in the LLVM PPU recompiler 2018-06-10 20:12:40 +04:00
Megamouse 5454f57dd0 cellSaveData: handle fatal error fs::file is_null (read-only files) 2018-06-08 23:41:56 +03:00
Megamouse 4003aacc6a RSX: add taskbar progress to native ui progress dialogs 2018-06-08 23:41:56 +03:00
Megamouse 17250bc2d4 Qt: set up taskbar progress for the gs_frame 2018-06-08 23:41:56 +03:00
Megamouse b9b6bd85a6 Qt/RSX: add taskbar progress in msg_dialog_frame for shader compilation 2018-06-08 23:41:56 +03:00
Megamouse edc9e9b4ec Qt/RSX: add window title to the shader compilation msg_dialog 2018-06-08 23:41:56 +03:00
Megamouse 7aa2cddb05 Qt: remove multi message dialog code 2018-06-08 23:41:56 +03:00
Megamouse 38e88253cc Qt: Fix message dialog progress bars never reaching 100%
and clean up a bit
2018-06-08 23:41:56 +03:00
kd-11 da9affb348 vk: Fix overlays for variable sampler count 2018-06-08 22:17:50 +03:00
kd-11 00eaf39c01 vk: RADV support for depth scaling and transfer 2018-06-08 22:17:50 +03:00
kd-11 63f803b68a Refactoring
- Make the memory allocator a unique child of the render device.
  Fixes object lifetime issues with swapchain management due to cyclic dependencies
2018-06-08 22:17:50 +03:00
kd-11 c9e367befd rsx/debug: Fix rendering when FIFO reordering is disabled 2018-06-08 22:17:50 +03:00
kd-11 1c5667f0ce vk: Avoid use-after-free fence object 2018-06-08 22:17:50 +03:00
kd-11 e9c3ab7ae6 fix some linux issues
- Fix build
- Fix VMA incompatibility with swapchain_NATIVE
2018-06-08 22:17:50 +03:00
kd-11 1b9c9267f0 rsx: Update memory flags after memory transfer 2018-06-08 22:17:50 +03:00
kd-11 fc18e17ba6 vk: Implement depth scaling using hardware blit/copy engines
- Removes the old depth scaling using an overlay.
  It was never going to work properly due to per-pixel stencil writes being unavailable
- TODO: Preserve stencil buffer during ARGB8->D32S8 shader conversion pass
2018-06-08 22:17:50 +03:00
kd-11 3150619320 rsx: Preserve read AA state separate from write AA state
- Some applications (e.g Backbreaker) use an evil hack to resolve MSAA.
  The application respecifies a formerly AA region as a region with no AA then performs a framebuffer feedback lookup.
  The old memory keeps AA during read, but writes back to itself with AA resolved.
  This is evil on several levels but it just happens to work on PS3
2018-06-08 22:17:50 +03:00
kd-11 0f24379c0e rsx: Obey MSAA resolve during memory persistence transfer
- Ugh. This is a bandaid on a festering wound, AA badly needs a rewrite

 Also silence some warnings
2018-06-08 22:17:50 +03:00
Daniel Valentine fb20c27e7b Delay GDB server launch until emulator run (#4658) 2018-06-08 13:34:27 +01:00
isJuhn dde4a9c6e7 Fix cellGameCreateGameData temporary path 2018-06-06 23:51:58 +04:00
ikki84 73f7ab29bc Return offline according to g_psn_connection_status. 2018-06-06 19:14:12 +04:00
ikki84 83b09cf047 sceNpManagerRequestTicket2 (return offline)
Returning CELL_OK in sceNpManagerRequestTicket2 makes NPEB01268 loop indefinitely trying to check the downloaded content.
Telling that the system is offline escapes the loop and make the game go further.
Moves NPEB01268/BLES01794 from Intro to Ingame.
2018-06-06 19:14:12 +04:00
scribam 824ad4fea7 cmake: simplify glslang integration (#4652)
* cmake: simplify glslang integration

* Fix warning (ignored attributes), part 2
2018-06-06 15:45:28 +03:00
Nekotekina 5c9d0e4b46 Add "SPU Cache" option
If disabled, the cache will still be loaded, but never updated.
2018-06-05 12:35:26 +03:00
Nekotekina 5d4c5ecc1c Add "SPU Verification" option
Should be always enabled
2018-06-05 12:35:26 +03:00
Nekotekina 12eee6a19e SPU ASMJIT: Implement Mega block mode (experimental)
Disable extra modes for SPU LLVM for now.
In Mega mode, SPU Analyser tries to determine complete functions.
Recompiler tries to speed up returns via 'stack mirror'.
2018-06-05 12:35:26 +03:00
Nekotekina 11bdb4102a SPU LLVM: implement returnable check_state()
Call it only at the beginning of loop entries
2018-06-05 12:35:26 +03:00
Nekotekina df489d786a sys_timer_usleep: give Linux a partial exemption 2018-06-05 12:35:26 +03:00
Nekotekina ec6d1fb1ba SPU: optimize GETLLAR (TSX)
Add an option "Accurate GETLLAR"
2018-06-05 12:35:26 +03:00
Nekotekina a5f4e6ecef SPU: fix PUTLLUC accuracy 2018-06-04 16:01:17 +03:00
Nekotekina 9fe03a94d8 SPU ASMJIT: implement returnable check_state() 2018-06-04 16:01:17 +03:00
Nekotekina 7242387a42 Block GUI after stopping emulation
This is necessary to prevent restarting the emulation until it's finished
Remove "process_events" callback completely
2018-06-04 16:01:17 +03:00
Nekotekina 1e107487da SPU: improve analyser (v3) 2018-06-04 16:01:17 +03:00
Nekotekina 05e24f38f9 SPU: use progress dialog 2018-06-04 16:01:17 +03:00
Zion Nimchuk ea1bb3b90e Convert all spaces to tabs in CMakeLists.txt 2018-06-04 17:00:44 +04:00
Zion Nimchuk 4d3b60cf46 Unify Linux detection in CMake 2018-06-04 17:00:44 +04:00
Jake 84ae643692 Fix msvc debug build 2018-06-03 16:37:37 +04:00
Megamouse 9dea602496 Discord: add some stuff 2018-06-03 13:28:12 +04:00
Dravonic 400079a006 Parallel shader cache loading (#4677)
* Parallel shader cache loading
2018-06-01 19:49:29 +03:00
kd-11 87b510d5bf vulkan improvements
- Remove deprecated device layers
- Reimplement overlays resource management using real heap instead of using first_vertex hack
2018-05-31 11:22:40 +03:00
kd-11 9f9e1b5fe0 overlay; Fix leak 2018-05-31 11:22:40 +03:00
Nekotekina b0ee369135 Rewrite LLVM compilation progress dialog
Use a single dialog
2018-05-30 20:35:35 +03:00
Nekotekina a2253e840f SPU LLVM: fix *QBI instructions (UB)
Improve codegen at the cost of unnecessary shuffle, use u64[2]
2018-05-30 20:35:35 +03:00
Nekotekina 37577714fa SPU LLVM: emulate PSHUFB
For targets without SSSE3 support
2018-05-30 20:35:35 +03:00
Nekotekina 759370ea1b SPU: rewrite FSM/FSMH/FSMB instructions
Remove lookup tables
2018-05-30 20:35:35 +03:00
Nekotekina 55e9d437a9 Fix warning (ignored attributes) 2018-05-30 20:35:35 +03:00
Nekotekina bdf6545571 SPU: rewrite spu_interpreter::SHUFB
Use ASMJIT to generate SSSE3+ code at runtime
Remove static SSSE3 code from spu_interpreter
2018-05-30 20:35:35 +03:00
Nekotekina bebb1bdeda Extend ppu_decoder/spu_decoder templates
Automatically dereference pointers
2018-05-30 20:35:35 +03:00
Nekotekina 944e89058e SPU: improve SHUFB 2018-05-30 20:35:35 +03:00
Megamouse c5709f71b3 Qt: Add performance overlay options to the emu tab in the settings dialog 2018-05-30 21:31:45 +04:00
Megamouse cc50d503ef Qt: Add a gui tab to the settings dialog
this is mainly to make place in the emulator tab
2018-05-30 21:31:45 +04:00
kd-11 cf2cb7978b facepalm 2018-05-30 13:30:23 +03:00
kd-11 f543fb0243 vk/gl: Fix flush synchronization to be kinder to weaker CPUs but not harm higher end CPUs 2018-05-30 13:30:23 +03:00
kd-11 6362942928 rsx: Avoid semaphore acquire deadlock 2018-05-30 13:30:23 +03:00
VelocityRa c8d8a81ccd overlays: Performance Overlay 2018-05-30 12:35:41 +03:00
VelocityRa c2e17d04e1 overlays: Font improvements
* Support for using arbitrary firmware fonts
* Support for specifying font extension in `font` constructor (useful for most firmware fonts that use .TTF)
2018-05-30 12:35:41 +03:00
VelocityRa 33b01d9306 overlays: Allow for non-interactable UI components
* Also fix a few warnings in overlay_controls
2018-05-30 12:35:41 +03:00
eladash 4576a31f47 fix memory mapping alignment 2018-05-30 00:34:38 +04:00
eladash 8826948c43 cellgcm: implement cellGcmTerminate 2018-05-29 19:57:28 +03:00
eladash 23b380eb41 allow deallocations to unmap rsx mapped memory 2018-05-29 19:57:28 +03:00
eladash ce98c962f8 cellgcm: use offset table to get the corresponding address to io address 2018-05-29 19:57:28 +03:00
eladash c2b2dee56d cellgcm/sys_rsx: fix multiple io maps at the same effective address and vice verse
from hw testing, as long as the io address is valid, it returns CELL_OK, even when it doesn't make much sense
2018-05-29 19:57:28 +03:00
eladash 97515a0941 sys_rsx/cellgcm: return EINVAL if the io map requast's size is 0 2018-05-29 19:57:28 +03:00
eladash 0a7902d313 sys_rsx: fix mem_handle id 2018-05-29 19:57:28 +03:00
eladash 8eab9fe36c sys_rsx: fix unused pointer dereferencing 2018-05-29 19:57:28 +03:00
kd-11 d48f391b41 lv2: Ease the pain of lower end CPUs
- Avoid busy waiting in usleep code as much as possible, instead yield
- Also avoid busy_wait for SPU concurrency choker
2018-05-29 13:54:30 +03:00
kd-11 83f9be2524 rsx: Promote FIFO optimizations outside of strict mode
- The benefits of FIFO optimizations are huge in some cases.
  The optimizations also do not break any tested applications so no need to disable with strict mode
- A debug option is provided to disable this behaviour for testing
2018-05-29 13:54:30 +03:00
kd-11 be13a776f4 lv2: Reimplement sys_timer_usleep
- Matches ps3 accuracy for all tested values with few exceptions
- Do not enter the host OS kernel if waiting for less than 500us to avoid scheduler issues
2018-05-29 13:54:30 +03:00
kd-11 2adb2ebb00 overlays: Avoid race condition on remove-on-update views
- Improves cleanup code to consist of 2 parts, remove then dispose. Remove
  does not deallocate the item until dispose is called on it, allowing the
  backends to first deallocate external references.
- Caller is responsible for managing list locking and tracking disposable list
  of items when external references have been cleaned up before using
  dispose method.
2018-05-29 13:54:30 +03:00
kd-11 0fc67aa2f6 gl: fix wcb regression
- Partial framebuffers and blit targets are possible!
2018-05-24 10:36:04 +03:00
kd-11 493d4e8613 fixup - Improve invalidated region checks for performance 2018-05-24 10:36:04 +03:00
kd-11 b030d1900c rsx: Fixup - fix broken memory protection fail caused by region respec
- Some applications will alternate memory between framebuffer and texture data
2018-05-24 10:36:04 +03:00
kd-11 f38f61d110 vk: Clean up memory allocation and fix GPUOpen VMA for Radeon 2018-05-23 19:07:08 +03:00
kd-11 92b5a705d8 fixup - locking 2018-05-23 19:07:08 +03:00
kd-11 b957eac6e8 rsx: Avoid calling any blocking callbacks from threads that are not rsx::thread
- Defers on_notity_memory_unmapped to only run from within rsx context
- Avoids passive_lock + writer_lock deadlock
2018-05-23 19:07:08 +03:00
kd-11 d2bf04796f Optimized cached write-through
- Allows grabbing an unsynchronized memory block if overwriting contents
anyway
- Allows flushing only specified range of memory
2018-05-23 19:07:08 +03:00
kd-11 f8d999b384 fixup - range check 2018-05-23 19:07:08 +03:00
kd-11 fbf6581249 rsx: Fix segmented memory access for rsx::super_ptr 2018-05-23 19:07:08 +03:00
kd-11 d283200e13 vk: Do not do extension test if in a fast context (enum only) 2018-05-23 19:07:08 +03:00
kd-11 3f14bc6961 rsx: Silence some meaningless error 2018-05-23 19:07:08 +03:00
kd-11 f2a3167193 rsx: Lower format compatibility severity since it confuses some people 2018-05-23 19:07:08 +03:00
kd-11 8fcd5c1e5a rsx: Texture cache fixes
1. rsx: Rework section synchronization using the new memory mirrors
2. rsx: Tweaks
    - Simplify peeking into the current rsx::thread instance.
      Use a simple rsx::get_current_renderer instead of asking fxm for the same
    - Fix global rsx super memory shm block management
3. rsx: Improve memory validation. test_framebuffer() and
tag_framebuffer() are simplified due to mirror support
4. rsx: Only write back confirmed memory range to avoid overapproximation errors in blit engine
5. rsx: Explicitly mark clobbered flushable sections as dirty to have them
removed
6. rsx: Cumulative fixes
    - Reimplement rsx::buffered_section management routines
    - blit engine subsections are not hit-tested against confirmed/committed memory range
      Not all applications are 'honest' about region bounds, making the real cpu range useless for blit ops
2018-05-23 19:07:08 +03:00
pauls-gh f8a0be8c3e Performance enhancement - Vulkan memory allocator (#4635)
* Incorporates the vulkan memory allocator from the AMD GPUOpen project
2018-05-23 17:02:35 +03:00
Nekotekina c5d8d50908 Move SPU LLVM log file 2018-05-23 15:36:29 +03:00
Nekotekina 3e580afe21 SPU: remove passive lock (fixup) 2018-05-23 15:36:29 +03:00
scribam 2270b8d15c vulkan: link with vulkan-1.lib instead of VKstatic.1.lib 2018-05-23 13:54:27 +03:00
Megamouse b230b0df0d Qt: Workaround for yet another hidden column resize 2018-05-22 16:27:33 +01:00
Megamouse 62efe6e5be Qt: set smaller default log frame height 2018-05-22 16:27:33 +01:00
Megamouse 7c031c2330 Qt: remove redundant visibility check in FixNarrowColumns 2018-05-22 16:27:33 +01:00
Megamouse 40d2341ef1 Qt: resize game list columns by default with slight spacing 2018-05-22 16:27:33 +01:00
Megamouse f1670a9ea0 Qt: disable resizing trophy tables to contents by default 2018-05-22 16:27:33 +01:00
Megamouse 325048a134 Qt: apply header states after populating the tables 2018-05-22 16:27:33 +01:00
Megamouse bff9a06f9f Qt: simplify occasions of restoreState 2018-05-22 16:27:33 +01:00
Megamouse 31101b4828 Qt: use correct menu icon for "Play last played game" on booting RPCS3 2018-05-22 16:27:33 +01:00
Megamouse 598008868e Qt: include QButtonGroup in settings_dialog.cpp in order to fix Qt 5.11 2018-05-22 16:27:33 +01:00
Nekotekina 72574b11ff SPU: use reservation spinlocks on writes (non-TSX)
This should decrease contention by avoiding global lock
2018-05-21 21:56:14 +03:00
Nekotekina 182259e4a5 cellSaveData fix 2018-05-21 21:47:04 +03:00
kd-11 c9669818eb Facepalm
- overlays: Do not free self handle!!!!
2018-05-21 15:55:25 +03:00
Nekotekina 6fd402bcf8 Transactions: drop RDTSC usage
Use simple increment (minor optimization)
2018-05-21 00:18:37 +03:00
Nekotekina fb0f5f0c8b Fix vm::reservation_notifier 2018-05-21 00:18:37 +03:00
Nekotekina 7a6db3dd7e spu_getll_tx: diagnose loop count 2018-05-21 00:18:37 +03:00
Nekotekina 295f782b30 spu_putlluc_tx: diagnose loop count 2018-05-21 00:18:37 +03:00
Nekotekina a33f297315 Replace notifier::lock_shared() with try_lock_shared()
Also add notify_one(), try_lock() and unlock()
Move some code in cond.cpp
2018-05-21 00:18:37 +03:00
Nekotekina 8d5bbfb850 Update SPU dump: print current MFC cmd 2018-05-21 00:18:37 +03:00
Nekotekina 33a1c743a4 Transactions: move loops inside
Rewrite loops in assembler (minor optimization)
2018-05-21 00:18:37 +03:00
kd-11 f6f45b8699
Native UI refactored (#4623)
Refactor and improve native overlays
2018-05-20 23:05:00 +03:00
Megamouse 68fff54a8b cellSaveData: don't return after funcStat was successful in savedata_op
also add some missing constants
2018-05-20 23:16:11 +04:00