Commit graph

697 commits

Author SHA1 Message Date
Eladash 7a4ee286be Rewrite Utilitis/sema.cpp 2023-09-11 15:44:33 +03:00
Eladash 37ba19776a PPU LLVM: Fixup pdone count 2023-09-10 18:58:34 +03:00
Eladash bdceb24fd9 PPU: Try to reduce wait for other threads 2023-09-10 18:58:34 +03:00
Eladash b4fc43d787 PPU LLVM: Re-add multi-threaded overlay module compilation 2023-09-10 18:58:34 +03:00
Elad Ashkenazi 52495c17d6
PPU Analyzer: Fixup 2023-09-06 06:53:10 +03:00
Eladash 44c08c3a73 PPU/Progress Dialog: Improve remaining time calculation 2023-09-05 22:02:47 +03:00
Eladash 6dcdf6ec76 Add approximation to remaining compilation time 2023-09-05 14:58:46 +03:00
Eladash ff4485d8ae PPU LLVM: Patch unregistered BLRs
Fixes "Unregistered PPU Function" in "Jak and Daxter Collection"
2023-09-05 06:20:57 +03:00
Eladash 8d9e9eaff9 PPU Precompilation: Fixup file counter 2023-09-02 22:14:53 +03:00
Eladash b900c43ceb PPU: Precompile only encrypted executeables
Improve sys_prx_load_module and sys_overlay_load_module error checking.
2023-09-02 22:14:53 +03:00
Eladash deacf76ca4 PPU Analyzer: Revert TRAP detection change 2023-09-02 12:31:11 +03:00
Eladash a9810ccb72 SPU LLVM: Another fix for Game Collection's precompilation 2023-09-02 12:31:11 +03:00
Eladash 02b5cae2ad Precompile PRX/ELF extension 2023-08-30 16:47:45 +03:00
Elad Ashkenazi 105c5759f3 Add SPU Precompilation to Create PPU Cache 2023-08-30 08:45:29 +03:00
Eladash b5faf5800b SPU LLVM Precompilation
Implement function SPU function discovery in images or random SPU code
2023-08-28 09:03:56 +03:00
Megamouse 8772219492 Remove unused variable in PPUThread.cpp 2023-08-23 21:42:59 +02:00
Megamouse d8af3ea855 overlays: fix some warnings, simplify code, use move and references 2023-08-23 21:42:59 +02:00
Eladash a001e6ef09 Progress Dialog: Fix race on PPU compilation status 2023-08-22 05:40:53 +03:00
Eladash 7a0185dbcc PPU/debugger: Fixup 2023-08-21 14:36:54 +03:00
Eladash 17302a9422 Debugger/PPU: Superior Callstack Detection 2023-08-20 22:43:41 +03:00
Eladash dddd12f66b CELL: Postponed address notifications 2023-08-17 09:02:28 +03:00
Elad Ashkenazi 968762c135 Fix PPU SELF Precompilation 2023-08-14 18:47:20 +03:00
Eladash df24305698 PPU/Debugger: Fix op_branch_targets 2023-08-08 10:22:05 +03:00
Eladash cdc0441405 PPU: Fixup interpreter and analyzer 2023-08-08 10:22:05 +03:00
Eladash edf4f7eacc PPU/Patches: Fix CALLOC patch with interpreter 2023-08-07 19:01:38 +03:00
Eladash 39910885d9 PPU: fix leak when precompiling SELF files 2023-08-06 21:37:10 +03:00
Eladash 2a0278fbb1 Fixup SPU/PPU Cache Abortion 2023-08-06 21:37:10 +03:00
Eladash ee869a49f4 PPU Precompilation Fixup 2023-08-06 10:38:40 +03:00
Eladash 6547fa9cc3 PPU LLVM: Fixup VSH Precompilation 2023-08-06 08:26:17 +03:00
Eladash 4eaa03e9ba PPU: A few more minor bugfixes 2023-08-06 08:26:17 +03:00
Eladash d0b3891002 PPU LLVM Cache Fixup 2023-08-06 08:26:17 +03:00
trigger 0f3dfec7f2 direct return in ppu_check 2023-08-03 12:35:06 +03:00
Ivan Chikish d34287b2cc Linux: use futex_waitv syscall for atomic waiting
In order to make this possible, some unnecessary features were removed.
2023-08-02 21:46:06 +03:00
Talkashie dabb2cc9a0
Fix typos, improve consistency
Fixes typos where spelling or grammar is objectively wrong.
Changes wording and capitalization in some areas to be more consistent with other areas.
2023-07-28 13:09:06 +03:00
Eladash 782344eed8 Debugger: Make break-all non-default 2023-07-24 17:07:15 +03:00
Eladash 9d3e626b55 Minor ppu_initialize fix 2023-07-24 17:07:15 +03:00
Eladash a6e8b9037a ppu: Make install function log message trace 2023-07-24 17:07:15 +03:00
Eladash 9ff91c29f2 Invalidate Savestates 2023-07-23 17:58:54 +03:00
Eladash 1371bf89e0 PPU LLVM: Allow to abort OVL analysis in the middle 2023-07-15 08:26:28 +03:00
Eladash 3b8f8d7fc8 PPU LLVM: Improve precompilation time 2023-07-15 08:26:28 +03:00
Eladash c0280b43f2 PPU/Debugger: View the currently used CR field content in register panel 2023-07-12 13:22:06 +03:00
oltolm 0c94606fcf
Make compile with msvc, clang and gcc on Windows 2023-07-11 21:40:30 +03:00
Elad Ashkenazi e882d64d8a SPU/PPU Debugger: Add decimal mode to registers panel 2023-07-10 19:06:57 +03:00
Eladash 17d8f2884e Debug fixes 2023-07-09 13:33:03 +03:00
Eladash c21cdb8055 Implement PPU LV2 debug 2023-07-07 16:03:08 +03:00
Eladash 598fe85243 PPU LLVM/RawSPU: Implement MMIO violation elimination pass 2023-07-06 19:46:36 +03:00
Eladash 363e498462 Remove overlay hack for PPU LLVM OVL precompilation 2023-06-29 12:12:56 +03:00
Eladash a03dd44924 Empty kill and init callback before calling them 2023-06-29 12:12:56 +03:00
Eladash 554b27a82a PPU LLVM: Implement SELF precompilation
Do not use PS3 memory for precompilation.
2023-06-28 18:34:33 +03:00
Eladash 441fbd63bb Fix PPU debug setting with PPU interpreter 2023-06-20 18:18:24 +03:00
Megamouse d08fea551e progress dialog fix 2023-06-16 10:30:27 +02:00
Megamouse 16f869fe5a logging: minor trace optimizations 2023-06-15 19:48:15 +02:00
Megamouse c78c504043 overlays: update progress dialog workaround 2023-06-10 09:09:55 +02:00
Eladash c87a7cb2c0 PPU: Fix thread entry detection false positives 2023-06-09 14:07:37 +03:00
Eladash 6d918b565f PPU: Sleep after returning from thread entry function 2023-06-06 17:53:09 +02:00
Eladash d5eebd6ab4 debugger: Fix trailing spaces in PPU register dump 2023-06-06 09:48:27 +02:00
Eladash c37fc73a02 PPU LLVM: Invalidate cache for testers 2023-06-02 08:54:46 +03:00
Eladash b861a9c5d0 LV2: Implement set-priority thread requeue 2023-06-02 08:54:46 +03:00
Elad Ashkenazi db7f84f9f8
SPU/PPU/Debugger: Ensure ascending stack frames (#13833)
* PPU/Debugger: Ensure ascending stack frames

* SPU/Debugger: Ensure descending stack frame pointers
2023-05-10 11:23:09 +03:00
Elad Ashkenazi ead8e5e0c3 PPU LLVM: Unbreak function linkage 2023-05-07 14:11:37 +03:00
Ivan Chikish 22bd7dcc42 PPU LLVM: disable DSE pass and use volatile store/loads 2023-04-14 07:26:30 +03:00
Eladash 0e388639cc Loader: Make executable analyzation not halt UI when launching games 2023-04-12 15:18:50 +03:00
Ivan Chikish 06b0e35fb9 Update to LLVM 16.0.1
Fix Zen4+ AVX-512 detection
2023-04-11 12:13:09 +03:00
Ivan Chikish fb88e1c1c9 Update to LLVM 16.0.0, switch to upstream LLVM 2023-04-06 10:19:31 +03:00
oltolm 520524285a
llvm: update code to new API (#13500)
* llvm: update code to new API

* llvm: remove OLDLLVM define
2023-03-11 01:57:21 +03:00
Elad Ashkenazi e45e9c20dd
PPU: Do not break on unexpected TOC (#13490) 2023-03-09 16:53:44 +03:00
illusion0001 f2155b49e2
Debugger: show CIA in register view (#13462) 2023-02-28 00:30:23 +01:00
oltolm 40cd255051 fix: back() called an empty string in PPUThread.cpp 2023-02-26 22:20:07 +03:00
Eladash 3976018980 Debugger: Print error codes stored in GPR 2023-02-12 23:10:20 +01:00
brian218 53e906d0f3 sys_game: Implemented sys_game_board_storage_write() & Made it modifiable 2023-02-04 22:19:59 +01:00
brian218 49455965c0 sys_game: Implemented sys_game_get_rtc_status() & Updated sys_game_board_storage_read() 2023-01-26 15:52:45 +01:00
Elad Ashkenazi e6a7597444
PRX/savestates/VSH: Associate PRX with library, fix VSH browser (#13221)
* PRX/savestate:s Associate PRX with library

* VFS/Savestates: Fix host_root resolving

* Savestates: Fix segfault in ppu_initialize

* SPU: Avoid some log spam

* VSH/sys_vm: Fix limit on root processes
2023-01-15 23:12:54 +03:00
kd-11 3dba894369 rsx: Minor refactoring RSXThread
- Part 1 of many
2023-01-11 16:48:53 +03:00
Elad Ashkenazi 0946e5945f
VSH Improvements (#13172)
* sys_prx: Implement PRX LIB register syscall

* VSH: partial log spam fix

* sys_process reboot fix

* Implement sys_memory_container_destroy_parent_with_childs

* sys_net: Implement SO_RCVTIMEO/SO_SENDTIMEO

* VSH: Implement sys_rsx_context_free

* PPU LLVM: distinguish PPU cache exec also by address

Fixes referencing multiple PRX.

* UI: Do not report size of apps inside /dev_flash
2023-01-09 20:03:01 +03:00
Nekotekina 2f9cac8d18 fs: implement file::read_at
Reads from the given offset; does not seek; thread-safe.
2022-12-29 16:19:54 +03:00
Eladash 7df093c94b Make it work with LLVM
Allow multiple entries for a single code.
2022-12-09 21:16:05 +03:00
Eladash f572e29a13 PPU: Add new patch function for SONIC 06 2022-12-09 21:16:05 +03:00
Megamouse 3c79f3943f Minor simplifcation in ppu_finalize 2022-11-12 11:23:58 +03:00
Eladash b875a86e1d PRX: export functions on start() 2022-11-09 02:28:12 +03:00
Nekotekina ae809ad320 Unexpected bugfixes
Mostly unaligned memory access.
Also includes workarounds for ubsan execution.
2022-10-31 14:20:02 +03:00
brian218 5c24009eb5 Implemented sys_game_watchdog syscalls 2022-10-17 20:32:01 +03:00
brian218 e839595053 Implemented sys_game_get_system_sw_version() 2022-10-11 08:32:49 +02:00
Elad Ashkenazi 4d24ba1f35 PPU Precompilation: Abort compilation as soon as possible on Emu.Stop() 2022-10-06 12:23:51 +03:00
Eladash af8c871411 Add origin PRX names for log messages 2022-10-02 20:03:27 +03:00
Nekotekina 6ff6a4989a Implement at32() util
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
Eladash 8485afa3a5 PPU debugger: report ppu_thread::ack_suspend state 2022-09-25 14:31:39 +03:00
Nekotekina b49a1f27eb Warning fixes 2022-09-17 16:35:02 +03:00
Eladash 92514e33bb Avoid reservation notifications in liblv2.sprx 2022-09-13 11:21:01 +03:00
Elad Ashkenazi 290226539f
Fix ARM build (#12606) 2022-09-04 21:11:04 +03:00
brian218 75efc79930 Implemented sys_game_board_storage_read() 2022-09-04 13:28:05 +03:00
Eladash 3f02935844 Add some debugging information 2022-08-30 08:57:33 +02:00
Nekotekina e28707055b Implement simd_builder for x86
ASMJIT-based tool for building vectorized loops (such as ones in BufferUtils.cpp)
2022-08-28 18:38:52 +03:00
Eladash 86702186f2 PPU: Detect lwmutex reservation pattern and optimize it 2022-08-21 15:02:01 +03:00
Eladash 1dd1062be1 PPU LLVM: Fix HLE function injection 2022-08-21 15:02:01 +03:00
sguo35 cc1e4d2194 ppu/arm64: don't restore rsp on ppu_gateway return
Don't restore rsp on ppu_gateway return, since it can be reentrant. Also
change some registers to align with the x86 version's 32bit/64bit
usages.
2022-08-05 22:53:11 +02:00
sguo35 2755d9941c ppu: fix a bug where arm64 sp wasn't being saved
ASMJIT can silently fail and drop instructions when invalid operations
are performed (e.g. loading/storing sp). Explicitly move sp to a gp
register before doing loads/stores to fix this.
2022-07-15 12:37:33 +03:00
Eladash 3e51426379 Savestates/SPU: Kill emulation when its safe to save SPU state 2022-07-15 09:30:53 +03:00
Eladash 155bd09fd0 Savestates: Cleanup v128 usage
It's compatible with bitwise serialization so it is faster to load/save it this way.
2022-07-06 19:43:25 +03:00
Eladash b692108f1e Savestates: HLE state saving POC in sys_lwmutex 2022-07-06 19:43:25 +03:00
Elad Ashkenazi fcd297ffb2
Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00