Commit graph

5150 commits

Author SHA1 Message Date
lewmpk d64e79bd9f fix clang warning: logical-op-parentheses 2017-12-31 22:08:17 +03:00
VelocityRa 489ded43b1 Trophy: Return correct disk space requirements
Closes #3763
2017-12-31 22:08:17 +03:00
Nekotekina d40aaf0391 PPU: use shared jit_compiler instance
(Linux) Fix deregisterEHFrames error message
2017-12-31 22:08:17 +03:00
kd-11 1ea5e7404a rsx: Workaround for nvidia linux
- For some reason, using 1.E-x notation does not work on nvidia linux. Could be a bug in spir-v generator or the driver itself
2017-12-31 12:43:40 +03:00
kd-11 55c324e062 rsx: Invalidate surface configuration if stencil state is changed
- Stencil state afects validity of a depth/stencil surface same as depth state
2017-12-31 12:43:40 +03:00
kd-11 d496dbecad rsx: Implement depth clamping 2017-12-31 12:43:40 +03:00
kd-11 4872be9de3 rsx/vk: Synchronize access to queue submit calls
- Should prevent concurrent access on the present/graphics queue
2017-12-31 12:43:40 +03:00
kd-11 688569e5c8 gl: Remove flag test optimization as it does not work properly
- Most texture cache operations will break sampler state and the extra complexity is not worth the very small speed bump
2017-12-31 12:43:40 +03:00
Megamouse 90f825aa49 Qt: fix compat list sort (#4003) 2017-12-31 01:43:56 +00:00
Nekotekina 78f7020ce6 Warn about corrupted PARAM.SFO 2017-12-29 20:05:06 +03:00
Nekotekina a92bf39efa Trophy: check both bdvd and hdd locations 2017-12-29 20:04:40 +03:00
Nekotekina e836c33f37 cellGame: don't write empty TITLE_IDs in PARAM.SFO 2017-12-29 20:04:10 +03:00
Nekotekina f271b650da SPU: minor addition for CFLTU, CUFLT 2017-12-29 03:09:35 +03:00
Nekotekina 14929a1497 Fix game category issues
Fix cellGameDataCheckCreate2 PARAM.SFO
Fix trophy initialization for gamedata (game patch)
Implement psf::assign
Potentially fix cellGameSetParamString
2017-12-29 03:09:35 +03:00
Nekotekina e768bdc80f Remove /app_home/ dependency
Should also fix exitspawn
2017-12-27 02:51:58 +03:00
Nekotekina a605919729 Fix lv2_socket id_base 2017-12-27 02:51:58 +03:00
Nekotekina 39a3ed2d03 SPU: minor additions for AVX2+ 2017-12-27 02:51:58 +03:00
Nekotekina 0a89f1db39 Fix primary stack size 2017-12-25 21:08:15 +03:00
Ofek 3cf0fb60a4 Set lv2_socket id_base (#3983) 2017-12-25 15:47:28 +04:00
Megamouse fc2ef5529d Fix cellPadSetPortSetting (#3980)
* Don't skip setting port settings when no controller is connected
* DS4: fix error message
2017-12-24 14:47:36 +00:00
Unknown 8a3759f479 Input: evdev: add positive axis list yml to handle 0+ range sticks 2017-12-24 00:27:52 +04:00
Ofek a6208d2bd7 Reset initial seek position in MSELF files (#3977) 2017-12-23 23:18:55 +04:00
Unknown 58d8d12665 Qt/Input: fix numpad (regression) 2017-12-23 02:01:37 +04:00
kd-11 8b31a9448a vulkan: Tweaks to sampler state fallback paths
- Make all texture access on non-existent textures return 0
- If border color is closer to 0, then set alpha to 0 as well (might break some corner cases with alpha test)
- Zero initialize null sampler
2017-12-22 20:08:14 +03:00
kd-11 4819847c46 rsx: Modify semaphore_acquire timeout detection
- Take paused state into account
- Make timeout configurable
2017-12-22 20:08:14 +03:00
kd-11 d6bc6ec2c1 rsx: fix initial swizzle ordering for render target data 2017-12-22 20:08:14 +03:00
kd-11 320fb5f94c rsx/fp: Fix alphakill 2017-12-22 20:08:14 +03:00
kd-11 4a0c4259f0 c++ is hard
- Remove unnecessary const definitions
2017-12-22 20:08:14 +03:00
Unknown e9364bd87b Input: fix initial DS4 connection (regression) 2017-12-22 01:26:31 +04:00
Ani 5e04a5f21d
_sys_process_exit: Fix logging (#3963) 2017-12-21 19:48:21 +00:00
Unknown 106de04485 Input: Fix connection count
and some minor commenting
2017-12-21 18:42:53 +04:00
Unknown 8eb8755aea Input: fix evdev directions, sticks and rumble
minor style fix
2017-12-21 18:42:53 +04:00
Unknown 1b13b94095 Qt: Fix icon size actions 2017-12-21 18:42:53 +04:00
Unknown 69283accd0 Qt/Input: implement mouse button mapping / improve keyboard 2017-12-21 18:42:53 +04:00
Unknown 2dd8a1afdb Input: evdev fixes and first rumble implementation 2017-12-21 18:42:53 +04:00
Unknown 114dd2a723 Input: improve evdev settings dialog / change threshold behaviour 2017-12-21 18:42:53 +04:00
Unknown 6891371a79 Input: improve MMJOY settings dialog / change threshold behaviour 2017-12-21 18:42:53 +04:00
Nekotekina a285409f59 Fix travis 2017-12-21 00:40:28 +03:00
Nekotekina f24491de84 SPU: fixes 2017-12-20 01:21:59 +03:00
Nekotekina 83da7f9b63 PPU: remove SSSE3 dependency 2017-12-20 01:21:15 +03:00
Nekotekina 1ae8850b3f PPU: rewrite VMHRADDSHS without SSSE3 2017-12-20 00:04:09 +03:00
Nekotekina 140a581d23 PPU: redesign LVSL, LVSR instructions 2017-12-20 00:04:09 +03:00
Nekotekina d3198ddf60 SPU: reorder some instructions for better throughput 2017-12-20 00:04:09 +03:00
Nekotekina 6d34dcd75f SPU: add some AVX-512 variants 2017-12-20 00:04:09 +03:00
Nekotekina 4aee4ed6d7 SPU: remove SSSE3 dependency 2017-12-20 00:04:08 +03:00
Nekotekina 61de20a633 RSX: remove SSSE3 dependency 2017-12-20 00:04:08 +03:00
kd-11 de5dab35e0 rsx: Raise semaphore timeout duration bacause some games are very slow 2017-12-18 10:45:37 +03:00
kd-11 47060cdc5f rsx/fp: Fix typo 2017-12-18 10:45:37 +03:00
kd-11 7dd349ae8e Update FragmentProgramDecompiler.cpp 2017-12-18 10:45:37 +03:00
kd-11 4e80858bed rsx/fp: Hotfix for TEXBEM/TXPBEM 2017-12-18 10:45:37 +03:00