kd-11
a13986ec5c
vk: Spec fixups
...
- Forgot to update descriptor pool init sizes over time
- Also clamp swapchain resources to allowable surface extents
2019-01-05 21:31:12 +03:00
Megamouse
6c10cb2eb5
Assume go to address to be hexadecimal
2019-01-05 04:03:18 +01:00
Megamouse
6fe615605a
prevent debugger crash when no thread is selected
2019-01-05 04:03:18 +01:00
Megamouse
bb464b0b64
fix some warnings
2019-01-05 04:03:18 +01:00
Megamouse
daee2a27a3
Qt: spawn Confirmation Dialog on when booting games while Emu is running
2019-01-05 01:50:42 +01:00
Megamouse
5f9b441dd7
Qt: spawn Confirmation Dialog on exit
2019-01-05 01:50:42 +01:00
RipleyTom
37c621ebbf
cellSysutilCheckCallback forced granularity
2019-01-03 02:15:01 +03:00
Nekotekina
7a4282b4c0
cellSysutil: drain callback queue at single step
...
This way if a new callback is registered in a process,
it will not be executed immediately in the same loop.
Remove mutex, use lock-free queue.
2019-01-03 02:15:01 +03:00
Megamouse
3b83e223d8
cellOskDialog: add some param checks
2019-01-02 15:45:51 +01:00
Megamouse
0e7fd45504
cellOskDialog: add Constants
2019-01-02 15:45:51 +01:00
Megamouse
ad5cdc38cd
cellOskDialog: implement CellOskDialogInputFieldResult
...
fixes abort and cancel
2019-01-02 15:45:51 +01:00
Megamouse
6f7b25de90
implement CELL_PAD_INFO_INTERCEPTED
2019-01-02 15:45:51 +01:00
Megamouse
8ad14c4ada
Overlays: fix input loop when no controllers are detected
2019-01-02 15:45:51 +01:00
Megamouse
a4f67ccb87
Add log messages for PPU compilation
2018-12-31 23:03:03 +03:00
Megamouse
632b0f489c
Qt/Input: add keyboard stick interpolation
2018-12-31 12:42:34 +01:00
Megamouse
a77bd41b50
Qt/Input: add mouse settings to the pad settings dialog
2018-12-31 12:42:34 +01:00
Megamouse
2db16c2c04
Input: add config entries for mouse deadzones and acceleration
2018-12-31 12:42:34 +01:00
RipleyTom
7ebd3bbcbf
Fixes issues where the mutex is destroyed while an unlock is happening
2018-12-31 01:39:47 +03:00
eladash
483ee5e488
Fix sys_vm_memory_map address base
2018-12-30 20:12:32 +00:00
eladash
79a6a2c7fb
Debug console emulation
2018-12-30 20:12:32 +00:00
eladash
2ea061b9c7
Set total memory size according to sdkver
2018-12-30 20:12:32 +00:00
eladash
c0eb4965f2
mmapper_allocate_memory improvement
...
Added cases 0 for allocation granularity size,
alike sys_memory_allocate, the alignment of this case is 1mb.
2018-12-30 20:12:32 +00:00
Megamouse
d1be1150c2
Settings Dialog Update
2018-12-30 17:47:51 +01:00
RipleyTom
c6e47a573d
cellVideoOutConfigure minor fix.
2018-12-30 17:58:20 +03:00
eladash
db784556aa
rsx: Evaluate cond render test at set_render_enabled
2018-12-30 15:04:59 +01:00
eladash
26d47afec6
hle gcm: Fix cellGcmGetReportDataAddressLocation
...
* Never return NULL (also apllies to similar functions)
* Base offset is 0x0e000000 for main location
* Default location is LOCAL
Info was taken from disasm of gcm
2018-12-30 15:04:59 +01:00
eladash
568206d11a
Fix rsx capture (again)
2018-12-30 15:04:59 +01:00
Megamouse
a1dd6e080c
Qt: Sort game list after load settings to prevent icon size mismatch
...
This was sorely needed when the app crashed after resizing icons
2018-12-30 14:15:34 +01:00
fobb2
64ea7bf867
capitalize 'japanese' -> 'Japanese'
2018-12-30 05:08:43 +01:00
Jan Beich
8d308bb4c0
overlays: don't use /proc on BSDs as it may not be mounted
2018-12-29 18:07:45 +03:00
RipleyTom
aa306dd356
Trophy changes
2018-12-27 19:11:51 +01:00
eladash
4b65c3943c
Fix sys_semaphore_post count check
2018-12-26 23:03:27 +03:00
eladash
653a4ef0df
Set group status INIT on last thread stopped
...
this fixes the group status after sys_spu_thread_exit when not joining the spu group
2018-12-25 19:59:41 +03:00
scribam
7c74bafaf3
sceNp: improve sceNpManagerGetNetworkTime function ( #5451 )
2018-12-25 17:13:11 +03:00
Nekotekina
d7be0a96f3
SPU LLVM: approximate xfloat option
...
Adapt previous SPU ASMJIT changes made by @kd-11
FM, FMA, FNMS, FMS are approximated.
FCGT, FCMGT are accurate.
2018-12-24 16:04:46 +03:00
Nekotekina
f750b4c420
cellSaveData: try to address #5415
2018-12-24 16:04:46 +03:00
Nekotekina
522f5ea645
Fix cellFsGetFreeSize (following #5304 )
...
Simplify device name extraction
2018-12-24 16:04:46 +03:00
kd-11
9c46386dd4
rsx: Check av configuration when selecting display buffers!
...
- Some applications have mismatch between video output configuration and display buffer sizes
2018-12-24 09:05:19 +03:00
kd-11
7555be232f
rsx/vp: Fix double dst commands
...
- Test the vec_result mask before assigning to actual output
Sometimes, VEC op is used to write to Rx, and SCA op is used to write to o[x]!
2018-12-24 09:05:19 +03:00
kd-11
10d96a60f1
rsx/capture: Force flip if no flip event was recorded
2018-12-24 09:05:19 +03:00
kd-11
f48abde14b
rsx: Fixups for immediate rendering mode
...
- Immediate mode is isolated from the rest of the vertex configuration
- TODO: Verify register behaviour when immediate mode is used
Check if per-primitive const register values are supported (likely are)
2018-12-24 09:05:19 +03:00
kd-11
4b79ef1ad9
rsx: Implement stencil mirror views
...
- Implements a mirror view of D24S8 data that accesses the stencil components.
Finishes the implementation of TEX2D_DEPTH_RGBA as the stencil component was previously missing from the reconstructed data
- Add a few missing destructors
Image classes are inherited a lot and I forgot to make the dtors virtual
2018-12-24 09:05:19 +03:00
kd-11
696b91cb9b
rsx: Reimplement conditional execution in shaders
...
- Per-channel conditional execution introduces RAW hazards all over the place
- Its cheaper to process both branches and select between the two
- Also improves ShaderVariable functionality to allow functionality such as match_size and taking complex variables as inputs
2018-12-24 09:05:19 +03:00
kd-11
c75749f8ce
rsx: fix flip logic when grabbing output from the surface cache
2018-12-24 09:05:19 +03:00
MSuih
eba364c64c
Clear disk cache if it grows too large (dev_hdd1/cache) ( #5411 )
...
* Clear disk cache automatically
* Add disk cache to UI
2018-12-24 00:18:47 +03:00
Megamouse
b99a88afe2
Qt/Input: disable in-game controls while the pad settings are opened
2018-12-23 04:13:27 +01:00
Megamouse
e80f2793eb
Qt/Input: immediately abort remapping if the controller was disconnected
...
added some fixups
2018-12-23 04:13:27 +01:00
Megamouse
6dcf66b064
Qt/Input: add disconnected label to the devicenames
2018-12-23 04:13:27 +01:00
Megamouse
bdb5606317
Qt/Input: enable DS4 controller reconnect without refresh
2018-12-23 04:13:27 +01:00
Megamouse
6e323622a5
Qt/Input: use 1-n in the GUI instead of 1-(n-1)
...
I didn't look into evdev
2018-12-23 04:13:27 +01:00
Megamouse
91d834ce73
Qt/Input: improve DS4 device list
...
Needed to move Reset out to main_window due to hid closing problems. It's better to have the reset logic outside anyway
2018-12-23 04:13:27 +01:00
Megamouse
f617e47152
Qt/Input: disable mapping for unconnected pads
2018-12-23 04:13:27 +01:00
Megamouse
e80574cbd2
RSX/Qt: set min gs_frame size to 160x90 to prevent stupid new Vulkan bug
2018-12-22 23:10:34 +01:00
Megamouse
79003cd089
Qt/windows: use Qt's high dpi scaling
2018-12-22 23:10:34 +01:00
isshininu
9717e19be2
sceNpTrophy: use SCE_NP_TROPHY_STATUS_INSTALLED instead of SCE_NP_TROPHY_STATUS_NOT_INSTALLED
...
* Update sceNpTrophy.cpp
* Revert "Update sceNpTrophy.cpp"
* Update sceNpTrophy.cpp
* Update sceNpTrophy.cpp
2018-12-22 13:53:38 +01:00
eladash
69fc1f2613
Added CAMERA_NOT_INIT checks for no camera setting
2018-12-20 08:52:09 +01:00
Megamouse
6b1d80ec25
cellCamera: fix read_mode
2018-12-20 08:02:44 +01:00
Megamouse
bc3ab7a9d9
Input: Enable In-Game Pad Config Reset
2018-12-17 19:41:18 +01:00
vit9696
5a40c1802b
Support macOS bundling for binary distribution
2018-12-16 18:17:21 +03:00
eladash
c50d459b1e
cleanup rsx fifo debugger command display
2018-12-15 19:40:18 +03:00
eladash
098d634328
rsx fifo: Fix call cmd offset mask
...
highest 3 bits are masked according to tests, also filter certainly invalid jumps with offset higher than max
2018-12-15 19:40:18 +03:00
eladash
c2aa10cccd
reduce register_pair container
2018-12-15 19:40:18 +03:00
eladash
45ed58cdaf
Fix rsx capture replay
...
Allow to capture non-increment cmd flag that was missing in command.reg
2018-12-15 19:40:18 +03:00
eladash
87988e9da8
rsx fifo: Stability improvements
...
* Restore stack in fifo error handling
* Update get register after the cmd execution
* Fix put pause in the middle of command
* Add restore points when branching to self
* Precise nopcmd detection
* Test all invalid cmds for early treatment of queue corruption
2018-12-15 19:40:18 +03:00
eladash
835a552d8d
rsx: Implement cellGcmSetNotify
2018-12-15 19:40:18 +03:00
eladash
fd894d4c69
hle gcm: Fix cellGcmGetNotifyDataAddress
2018-12-15 19:40:18 +03:00
eladash
415b995a54
log rsx get ctrl
2018-12-15 19:40:18 +03:00
eladash
8cbaa8627c
Do not rely on cellPadInit in native ui
2018-12-15 13:51:16 +01:00
Megamouse
2e7e2bb07e
XInput: fix usage of one controller for 2 players
2018-12-15 13:13:26 +01:00
msuih
76f94940cd
Add strict texture flushing to debug options
2018-12-11 22:37:10 +03:00
Rui Pinheiro
54bfe2e102
Add log warning on slow flush path
2018-12-11 22:37:10 +03:00
Rui Pinheiro
18b9ee4541
Reimplement overlapping fbo "hack"
...
To avoid the need (and performance hit) of Read Color/Depth Buffers, we
may not invalidate overlapping fbos inside lock_memory_region unless
they are guaranteed to be superseded by the new one.
This avoids e.g. issues with overblooming, among others.
2018-12-11 22:37:10 +03:00
Rui Pinheiro
5ab7296665
Fix xcode build
2018-12-11 22:37:10 +03:00
Rui Pinheiro
bcdf91edbb
Misc. Texture Cache fixes
2018-12-11 22:37:10 +03:00
Rui Pinheiro
9d1cdccb1a
Implement dedicated texture cache predictor
2018-12-11 22:37:10 +03:00
Rui Pinheiro
af360b78f2
Texture cache section management fixups
...
Fixes VRAM leaks and incorrect destruction of resources, which could
lead to drivers crashes.
Additionally, lock_memory_region is now able to flush superseded
sections. However, due to the potential performance impact of this
for little gain, a new debug setting ("Strict Flushing") has been
added to config.yaml
2018-12-11 22:37:10 +03:00
Megamouse
1ca02c7d17
Qt: implement custom titles
2018-12-10 18:50:23 +01:00
Megamouse
ead03caedc
Qt: Fix silly edit bug that no one ever noticed
2018-12-10 18:50:23 +01:00
RipleyTom
077e710e3a
sys_fs_fcntl with parameter 0xC0000002 should extract device path from the given path and use that to gather free space information
2018-12-10 14:24:07 +03:00
Nekotekina
d6afba96f1
cellSaveData: fix 'Already exists' error
2018-12-10 01:43:47 +03:00
Nekotekina
d98420fbc3
CMake: use CMAKE_SOURCE_DIR instead of .. in some places
2018-12-10 01:43:47 +03:00
eladash
fb8302817f
ppu: Set link unconditionally
2018-12-10 01:34:02 +03:00
RipleyTom
5207b00973
Extra Handling of result value of funcStat CB.
2018-12-08 18:44:00 +03:00
Nekotekina
92be67b402
Fix #5370 regression
2018-12-05 00:06:09 +03:00
Nekotekina
476090a747
Detach VBlank and RSX Decompiler threads
...
Should fix exception handling in RSX Thread
2018-12-04 23:41:54 +03:00
elad
90265edfcd
SPU MFC: avoid copying of the lockline onto the stack in putllc/putlluc ( #5392 )
2018-12-04 21:09:55 +03:00
eladash
45942c4962
Fix segfault when scaled image dimension is less than clip's
2018-12-04 13:01:29 +03:00
eladash
fa5652fceb
rsx image_in: Implement negative scaling
2018-12-04 13:01:29 +03:00
eladash
ce500c75c4
throw exceptions in case of invalid/unknown operations in image_in
2018-12-04 13:01:29 +03:00
eladash
6ecf2fb3d0
rsx: default lv2 semaphore context + dma_4097
...
extracted from vsh
2018-12-04 13:01:29 +03:00
eladash
28e4a9e0d0
rsx image_in: Fix in_pitch 0
...
The hw doesnt fix pitch, when specifying src pitch 0 it copies the same pixels line to dst. keep in mind out_pitch = 0 is not allowed in image_in.
Same goes for buffer_notify, though it allows out_pitch to be 0.
2018-12-04 13:01:29 +03:00
eladash
d1d3ac984e
rsx image_in: Fix src size calculation when in_pitch != line_lengh
2018-12-04 13:01:29 +03:00
eladash
0a1da14a15
rsx image_in: remove clip h and w hack
...
If clip region is empty, dont execute
2018-12-04 13:01:29 +03:00
eladash
4ddafc481e
remove unreachable code
2018-12-04 13:01:29 +03:00
eladash
b48a4b6459
rsx-capture: reduce capture size
...
* Dont bother capturing 'destination' blocks with no data. instead premap all main memory to ensure allocated
* Capture zcull and tile state as their compressed gcm forms
* Fix index array capturing, ignore empty sets
* hle gcm: Fix byteswaping in cellGcmSetZcull
2018-12-04 13:01:29 +03:00
NicknineTheEagle
32059bfaa2
Properly get PARAM.SFO and icons for C00 games ( #5370 )
...
* Added a helper function for fetching game's PARAM.SFO path
This should properly get SFO path for unlocked C00 games
* Normalized line endings
* Refresh game list after installing a RAP file
2018-12-04 01:46:01 +03:00
Megamouse
afdf0b74a0
VS: filter for trophy_manager_dialog.h
2018-12-03 22:37:31 +01:00
Megamouse
87be1abb9a
Qt: fix play icon default tooltip
2018-12-03 22:37:31 +01:00
kd-11
a56ba737b5
vk: Silence log spam
2018-12-03 20:01:23 +03:00
kd-11
504ab5a6d4
rsx: Minor cleanup to silence stupid compiler warnings
2018-12-03 20:01:23 +03:00
kd-11
f4c28eceef
rsx: Fix null renderer
2018-12-03 20:01:23 +03:00
kd-11
9d0042f509
rsx: Fixup for the flattener
...
- Reset the flattener before use
- Better detection of FIFO misalignment
2018-12-03 20:01:23 +03:00
scribam
24a8d0aeef
sceNp: add SCE_NP_ERROR_ID_NOT_FOUND for sceNpBasic*Entry* functions
2018-12-03 15:26:29 +03:00
RipleyTom
7f3eaed435
Fullscreen fix
2018-12-03 14:16:47 +03:00
RipleyTom
25414953e0
Fixes maximize window to properly update the render surface in Vulkan
2018-12-01 22:20:59 +03:00
msuih
8afc035aac
Category filter for PS1/PS2/PSP games
2018-12-01 16:56:56 +01:00
kd-11
ec768afbd9
rsx: Flip workarounds for applications that flip via syscall
...
- Do not assume flip marks end-of-frame if executed via syscall
- Also disables skip_frame for these applications as there is no frame boundary
- NOTE: QUEUE_HEAD cannot be relied on as it is seemingly possible to flip the same head and not need to queue it
2018-11-30 23:51:25 +03:00
kd-11
2168159d03
gl: Fix flip regression
...
- Restore graphics state after flip (including active fbo) because flip can be made through a syscall
2018-11-30 23:51:25 +03:00
kd-11
b96ed5cd4e
gl: Do not rely on driver statistics for s3TC textures; they are inconsistent.
2018-11-30 23:51:25 +03:00
kd-11
f1c3b46d60
rsx: Fixup - undo vertex cache 'improvements'
2018-11-30 23:51:25 +03:00
kd-11
5b6e1420f3
rsx: Pipeline barriers fixed up
...
- Ensure barriers are invoked even if no draw occurs!
-- Ensures that deferred commands are executed eventually
2018-11-30 23:51:25 +03:00
kd-11
8a186bb97e
rsx: Fix insertion of execution barriers
...
- Ignore barriers inserted after BEGIN but before any draw commands are emitted
- Properly process tail barriers inserted before END but after draw commands are submitted
- Ignore execution barriers with no effect (same register value written)
2018-11-30 23:51:25 +03:00
kd-11
1d19f71a46
rsx: Re-enable fifo error reset
2018-11-30 23:51:25 +03:00
kd-11
718a04c84f
fixup: Clear disabled attrib entries
2018-11-30 23:51:25 +03:00
kd-11
833c25894f
[WIP] rsx: Rebase cleanup
2018-11-30 23:51:25 +03:00
kd-11
5193c99973
rsx: Enable dynamic FIFO preprocessing
...
- Tries to detect when FIFO preprocessing is beneficial and only enables optimizations if the benefit outweighs the cost
- Current threshold is at least 500 draw calls saved at over 2000 draw calls to justify the overhead
- TODO: More tuning for other CPUs
2018-11-30 23:51:25 +03:00
kd-11
7b065d7781
rsx: Fixup; input attributes blob decoding
...
- Use an unstructured blob and index into the vec4 structures to extract the real data
2018-11-30 23:51:25 +03:00
kd-11
846daadd5d
rsx: Fixups
...
- Improve vertex attribute layout format. Allows for full 16-bit attribute divisor
- Use actual pitch when declaring framebuffer rsx pitch instead of register value in case of swizzle? rendering
2018-11-30 23:51:25 +03:00
kd-11
2e32777375
rsx: Scrap the prebuffered queue approach
...
- Basically starting over
- The cost of making command copies into the queue has a measurable impact
2018-11-30 23:51:25 +03:00
kd-11
9deecd506a
fixup: It is possible for NOP commands to contain other garbage
2018-11-30 23:51:25 +03:00
kd-11
26a56ef1f1
vk: Spec compliance.
...
- TODO: Implement push_constants path instead of copy + bind descriptor sets
2018-11-30 23:51:25 +03:00
kd-11
d6b4440ef9
gl: Separate vertex env from program env
2018-11-30 23:51:25 +03:00
kd-11
435afcb865
rsx: Fix fifo draw barriers
2018-11-30 23:51:25 +03:00
kd-11
2d88e41583
rsx: Fix some checks when using inlined array rendering
2018-11-30 23:51:25 +03:00
kd-11
54ec363e88
rsx: Critical pipeline fixes
...
- Fix scissor and viewport binding behavior
- Fixes recovery if empty scissor is specified and then 'fixed' later
- Optimizes state binding a bit
2018-11-30 23:51:25 +03:00
kd-11
1ad76ad331
rsx: Restructure programs
...
- Also re-enable pipeline optimizations
2018-11-30 23:51:25 +03:00
kd-11
b0a6b72ce8
rsx: Optimizations
...
- Replace a few more vectors with simple_array<T>
- Avoid unnecessary string comparisons in backends. We already know referenced textures from the program analysers!
2018-11-30 23:51:25 +03:00
kd-11
677b16f5c6
rsx: Fixups
...
- Also fix visual corruption when using disjoint indexed draws
- Refactor draw call emit again (vk)
- Improve execution barrier resolve
- Allow vertex/index rebase inside begin/end pair
- Add ALPHA_TEST to list of excluded methods [TODO: defer raster state]
- gl bringup
- Simplify
- using the simple_array gets back a few more fps :)
2018-11-30 23:51:25 +03:00
kd-11
e01d2f08c9
rsx: Refactor FIFO
...
- Removes fifo structures from common RSXThread
- Sets up a dedicated FIFO controller
- Allows for configurable queue optimizations
2018-11-30 23:51:25 +03:00
Nekotekina
96cabeadff
Rewrite condition variables
...
Implement helper functions balanced_wait_until and balanced_awaken
They include new path for Windows 8.1+ (WaitOnAddress)
shared_mutex, cond_variable, cond_one, cond_x16 modified to use it
Added helper function utils::popcnt16
Replace most semaphore<> with shared_mutex
2018-11-29 01:30:05 +03:00
Nekotekina
f442a8a84c
SPU TG: add thread group stop counter
...
Fix possible race condition introduced by waiting on `running` value
2018-11-27 23:37:26 +03:00
Nekotekina
febe4d4a10
Implement class cond_x16
...
Use as reservation notifier
Limited to 16 threads but allows more precise control of contention
2018-11-26 00:23:29 +03:00
Nekotekina
7f1cbb1136
Fix 16 bit audio mode
...
Pointed by @ruipin, some backends may be affected
Reuse float buffer for conversion result
2018-11-24 02:55:29 +03:00
eladash
4baa159523
cellFsOpen flag fix
2018-11-24 02:54:48 +03:00
Megamouse
0526bfd7de
Support trophy manager moc'ing in vcxproj
2018-11-23 20:29:43 +01:00
msuih
bf0e6ca174
Load trophies in another thread
2018-11-23 20:29:43 +01:00
kd-11
f505ac7b63
qt/gs_frame: Hotfix
...
- Dynamically check the loaded QT library version in case of mismatch
- Fixes using 5.11.1 builds with non-buggy libraries and vice versa
2018-11-22 10:21:13 +03:00
eladash
3c7f02d99d
Fix libcamera regression
2018-11-19 19:05:39 +03:00
vit9696
634a5fa31c
Fix macOS compilation
2018-11-19 14:39:33 +03:00
Nekotekina
65ca934452
cellSaveData: fix truncation size (regression)
2018-11-17 14:40:11 +03:00
Nekotekina
12ceceff19
cellSaveData: restore atime/mtime for unmodified files
2018-11-17 14:40:11 +03:00
isJuhn
225310e04b
Add null alloc_addr checks to sys_memory_allocate and sys_memory_allocate_from_container
2018-11-16 18:37:07 +00:00
RipleyTom
f4fb5200a0
cellVdecGetPicture accurate error checking
2018-11-15 20:06:49 +03:00
Nekotekina
0044eb44e2
Cleanup after #5310 (SPU thread groups)
...
Move lambda into a cpu_stop()
Use running thread counter to synchronize with sys_spu_thread_group_join()
Use SPU_STATUS_STOPPED_BY_STOP exclusively for sys_spu_thread_exit() as before
Remove unnecessary waiting in sys_spu_thread_group_exit()
Rollback some minor unnecessary changes
Use shared_mutex in SPU TG
2018-11-14 12:50:24 +03:00
RipleyTom
0e0a82e536
Ensures threads are stopped in join
2018-11-13 10:19:28 +03:00
eladash
2e1aec4de8
Implement sys_spu_thread_tryreceive_event
2018-11-12 21:12:33 +03:00
RipleyTom
fada8b6594
Increases stack allocation for callbacks.
2018-11-12 15:09:26 +03:00
eladash
57b7892de6
Fix typo in sys_fs_mkdir
...
create_path is a less resticted version of create_dir, it doesnt check for EEXIST for one.
2018-11-12 13:28:58 +03:00
eladash
37b6afaf2c
rsx: inlined array stride fix
2018-11-11 23:17:07 +03:00
RipleyTom
986bb24326
Extra check when opening pup file
2018-11-10 12:41:47 +03:00