eladash
4db79c458d
Fix cellSysCacheMount error checking
2018-07-05 16:36:57 +04:00
eladash
24699f0f96
Fix cellSysCacheClear
2018-07-05 16:36:57 +04:00
eladash
3b64e0fb3f
Fix cache directory
2018-07-05 16:36:57 +04:00
isJuhn
3d8223fccc
Fix LLVM STW reservation update
2018-07-02 15:19:50 +04:00
Ofek
5d3b0e7352
Fix cellGameDataCheckCreate2 ( #4832 )
...
* Fix cellGameDataCheckCreate2
2018-07-01 23:07:21 +01:00
Jake
e2c288ff8a
trophy: zero out data before setting
2018-06-24 14:29:41 +04:00
Jake
edeb858138
loader: ignore invalid index_value and allow relative reloc 10
2018-06-24 14:29:41 +04:00
eladash
b3a933ba84
cellgcm: fix regression
2018-06-24 10:57:30 +03:00
eladash
b456955688
rsx: fix hardcoded rsx allocation address
2018-06-24 10:57:30 +03:00
isJuhn
83f096c435
Add conditional reservation update to STW
2018-06-23 23:13:34 +04:00
Nekotekina
6229b3ca8d
Fixes for booting PS1 games
2018-06-23 17:30:16 +03:00
clienthax
8b449ce76c
PS1 Classics
2018-06-23 16:34:19 +04:00
Nekotekina
cd92d9bcdf
Fix SPU ASMJIT for SSE2 CPUs
2018-06-23 08:46:50 +03:00
Megamouse
4464951c77
cellVdec: add more detail to the logging
2018-06-22 22:30:02 +04:00
Nekotekina
81e5f3b7f2
Remove /dev_flash/ configuration
...
Simplify code by using root config location for /dev_flash/
Hide Emu.GetEmuDir() function due to the risk of misuse
2018-06-22 14:14:29 +03:00
Nekotekina
e4da284176
SPU: analyser v4 and fixes
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Build SPU cache after PPU, fix mixing progress
SPU ASMJIT: add support for Giga mode
SPU ASMJIT: use the same spu.log location as SPU LLVM
SPU: improve spu.log disasm
SPU: improve trampolines, unify with SPU ASMJIT
SPU: decode interrupt handler address from BR/BRA at 0x0
SPU LLVM: support Mega/Giga modes
SPU LLVM: implement function chunks
SPU LLVM: use PHI nodes, value visibility across basic blocks
SPU LLVM: implement function chunk table
New simple memory manager for LLVM (bugfix)
2018-06-21 22:29:34 +03:00
eladash
af62c92b7f
mfc: clamp list transfer size
2018-06-17 23:20:00 +04:00
Ofek
2bc4cb4e58
Fix sys_spu_thread_connect event
2018-06-16 19:05:51 +04:00
Nekotekina
88b6d51643
Fix cellGameContentPermit
2018-06-12 02:09:22 +03:00
Nekotekina
eb081bbcfa
SPU: add 'Accurate PUTLLUC' option
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Effectively rollback previous PUTLLUC accuracy commit by default
Minor changes in GETLLAR/PUTLLUC transactions
2018-06-12 02:09:22 +03:00
Nekotekina
0a58464f01
SPU ASMJIT: returnable STOP in Mega mode
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Fix STOP, STOPD, SYNC, DSYNC in Safe mode
2018-06-12 02:09:22 +03:00
isJuhn
88bfdb0c05
cellGameContentPermit: Don't set content and usrdir path on gamedata if cellGameCreateGameData was never called
2018-06-11 21:48:29 +04:00
jjsat
53ca2526ed
Fix VSLO and VSRO in the LLVM PPU recompiler
2018-06-10 20:12:40 +04:00
Megamouse
5454f57dd0
cellSaveData: handle fatal error fs::file is_null (read-only files)
2018-06-08 23:41:56 +03:00
Megamouse
4003aacc6a
RSX: add taskbar progress to native ui progress dialogs
2018-06-08 23:41:56 +03:00
Megamouse
b9b6bd85a6
Qt/RSX: add taskbar progress in msg_dialog_frame for shader compilation
2018-06-08 23:41:56 +03:00
Megamouse
edc9e9b4ec
Qt/RSX: add window title to the shader compilation msg_dialog
2018-06-08 23:41:56 +03:00
isJuhn
dde4a9c6e7
Fix cellGameCreateGameData temporary path
2018-06-06 23:51:58 +04:00
ikki84
73f7ab29bc
Return offline according to g_psn_connection_status.
2018-06-06 19:14:12 +04:00
ikki84
83b09cf047
sceNpManagerRequestTicket2 (return offline)
...
Returning CELL_OK in sceNpManagerRequestTicket2 makes NPEB01268 loop indefinitely trying to check the downloaded content.
Telling that the system is offline escapes the loop and make the game go further.
Moves NPEB01268/BLES01794 from Intro to Ingame.
2018-06-06 19:14:12 +04:00
scribam
824ad4fea7
cmake: simplify glslang integration ( #4652 )
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* cmake: simplify glslang integration
* Fix warning (ignored attributes), part 2
2018-06-06 15:45:28 +03:00
Nekotekina
5c9d0e4b46
Add "SPU Cache" option
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If disabled, the cache will still be loaded, but never updated.
2018-06-05 12:35:26 +03:00
Nekotekina
5d4c5ecc1c
Add "SPU Verification" option
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Should be always enabled
2018-06-05 12:35:26 +03:00
Nekotekina
12eee6a19e
SPU ASMJIT: Implement Mega block mode (experimental)
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Disable extra modes for SPU LLVM for now.
In Mega mode, SPU Analyser tries to determine complete functions.
Recompiler tries to speed up returns via 'stack mirror'.
2018-06-05 12:35:26 +03:00
Nekotekina
11bdb4102a
SPU LLVM: implement returnable check_state()
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Call it only at the beginning of loop entries
2018-06-05 12:35:26 +03:00
Nekotekina
df489d786a
sys_timer_usleep: give Linux a partial exemption
2018-06-05 12:35:26 +03:00
Nekotekina
ec6d1fb1ba
SPU: optimize GETLLAR (TSX)
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Add an option "Accurate GETLLAR"
2018-06-05 12:35:26 +03:00
Nekotekina
a5f4e6ecef
SPU: fix PUTLLUC accuracy
2018-06-04 16:01:17 +03:00
Nekotekina
9fe03a94d8
SPU ASMJIT: implement returnable check_state()
2018-06-04 16:01:17 +03:00
Nekotekina
1e107487da
SPU: improve analyser (v3)
2018-06-04 16:01:17 +03:00
Nekotekina
05e24f38f9
SPU: use progress dialog
2018-06-04 16:01:17 +03:00
Dravonic
400079a006
Parallel shader cache loading ( #4677 )
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* Parallel shader cache loading
2018-06-01 19:49:29 +03:00
Nekotekina
b0ee369135
Rewrite LLVM compilation progress dialog
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Use a single dialog
2018-05-30 20:35:35 +03:00
Nekotekina
a2253e840f
SPU LLVM: fix *QBI instructions (UB)
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Improve codegen at the cost of unnecessary shuffle, use u64[2]
2018-05-30 20:35:35 +03:00
Nekotekina
37577714fa
SPU LLVM: emulate PSHUFB
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For targets without SSSE3 support
2018-05-30 20:35:35 +03:00
Nekotekina
759370ea1b
SPU: rewrite FSM/FSMH/FSMB instructions
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Remove lookup tables
2018-05-30 20:35:35 +03:00
Nekotekina
55e9d437a9
Fix warning (ignored attributes)
2018-05-30 20:35:35 +03:00
Nekotekina
bdf6545571
SPU: rewrite spu_interpreter::SHUFB
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Use ASMJIT to generate SSSE3+ code at runtime
Remove static SSSE3 code from spu_interpreter
2018-05-30 20:35:35 +03:00
Nekotekina
bebb1bdeda
Extend ppu_decoder/spu_decoder templates
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Automatically dereference pointers
2018-05-30 20:35:35 +03:00
Nekotekina
944e89058e
SPU: improve SHUFB
2018-05-30 20:35:35 +03:00
eladash
4576a31f47
fix memory mapping alignment
2018-05-30 00:34:38 +04:00
eladash
8826948c43
cellgcm: implement cellGcmTerminate
2018-05-29 19:57:28 +03:00
eladash
23b380eb41
allow deallocations to unmap rsx mapped memory
2018-05-29 19:57:28 +03:00
eladash
ce98c962f8
cellgcm: use offset table to get the corresponding address to io address
2018-05-29 19:57:28 +03:00
eladash
97515a0941
sys_rsx/cellgcm: return EINVAL if the io map requast's size is 0
2018-05-29 19:57:28 +03:00
eladash
0a7902d313
sys_rsx: fix mem_handle id
2018-05-29 19:57:28 +03:00
eladash
8eab9fe36c
sys_rsx: fix unused pointer dereferencing
2018-05-29 19:57:28 +03:00
kd-11
d48f391b41
lv2: Ease the pain of lower end CPUs
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- Avoid busy waiting in usleep code as much as possible, instead yield
- Also avoid busy_wait for SPU concurrency choker
2018-05-29 13:54:30 +03:00
kd-11
be13a776f4
lv2: Reimplement sys_timer_usleep
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- Matches ps3 accuracy for all tested values with few exceptions
- Do not enter the host OS kernel if waiting for less than 500us to avoid scheduler issues
2018-05-29 13:54:30 +03:00
kd-11
8fcd5c1e5a
rsx: Texture cache fixes
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1. rsx: Rework section synchronization using the new memory mirrors
2. rsx: Tweaks
- Simplify peeking into the current rsx::thread instance.
Use a simple rsx::get_current_renderer instead of asking fxm for the same
- Fix global rsx super memory shm block management
3. rsx: Improve memory validation. test_framebuffer() and
tag_framebuffer() are simplified due to mirror support
4. rsx: Only write back confirmed memory range to avoid overapproximation errors in blit engine
5. rsx: Explicitly mark clobbered flushable sections as dirty to have them
removed
6. rsx: Cumulative fixes
- Reimplement rsx::buffered_section management routines
- blit engine subsections are not hit-tested against confirmed/committed memory range
Not all applications are 'honest' about region bounds, making the real cpu range useless for blit ops
2018-05-23 19:07:08 +03:00
Nekotekina
c5d8d50908
Move SPU LLVM log file
2018-05-23 15:36:29 +03:00
Nekotekina
3e580afe21
SPU: remove passive lock (fixup)
2018-05-23 15:36:29 +03:00
Nekotekina
72574b11ff
SPU: use reservation spinlocks on writes (non-TSX)
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This should decrease contention by avoiding global lock
2018-05-21 21:56:14 +03:00
Nekotekina
182259e4a5
cellSaveData fix
2018-05-21 21:47:04 +03:00
Nekotekina
6fd402bcf8
Transactions: drop RDTSC usage
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Use simple increment (minor optimization)
2018-05-21 00:18:37 +03:00
Nekotekina
7a6db3dd7e
spu_getll_tx: diagnose loop count
2018-05-21 00:18:37 +03:00
Nekotekina
295f782b30
spu_putlluc_tx: diagnose loop count
2018-05-21 00:18:37 +03:00
Nekotekina
a33f297315
Replace notifier::lock_shared() with try_lock_shared()
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Also add notify_one(), try_lock() and unlock()
Move some code in cond.cpp
2018-05-21 00:18:37 +03:00
Nekotekina
8d5bbfb850
Update SPU dump: print current MFC cmd
2018-05-21 00:18:37 +03:00
Nekotekina
33a1c743a4
Transactions: move loops inside
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Rewrite loops in assembler (minor optimization)
2018-05-21 00:18:37 +03:00
kd-11
f6f45b8699
Native UI refactored ( #4623 )
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Refactor and improve native overlays
2018-05-20 23:05:00 +03:00
Megamouse
68fff54a8b
cellSaveData: don't return after funcStat was successful in savedata_op
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also add some missing constants
2018-05-20 23:16:11 +04:00
Nekotekina
67391322f4
Transactions: touch memory only after a failure
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Minor optimization
2018-05-17 22:19:26 +03:00
Nekotekina
39088e5005
SPU: Allow waiting on LR+TM events (fixup)
2018-05-17 21:21:15 +03:00
Nekotekina
7afda26c69
spu_putllc_tx: preload a little more (WIN32)
2018-05-17 18:58:08 +03:00
Nekotekina
58e4d49bb5
Fixup (endless loop)
2018-05-17 18:33:44 +03:00
Nekotekina
367f039523
Build transactions at runtime
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Drop _xbegin family intrinsics due to bad codegen
Implemented `notifier` class, replacing vm::notify
Minor optimization: detach transactions from global mutex on TSX path
Minor optimization: don't acquire vm::passive_lock on PPU on TSX path
2018-05-16 17:31:58 +03:00
Nekotekina
fd525ae1cf
Implement build_function_asm
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Uses ASMJIT to build function at startup
2018-05-16 15:48:35 +03:00
scribam
196f985283
hle: improve cellSync2 error checks and logging
2018-05-15 22:59:34 +04:00
sftt
27004eb934
Avoid illegal available_user_memory in sys_memory ( #4399 )
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jarveson says "the comment and minus can be completely deleted/reverted" in 17cf24d0ed
2018-05-15 17:40:45 +01:00
scribam
04ad49de4d
typos
2018-05-14 21:14:39 +04:00
isJuhn
fc23243d01
Fix setParam in cellHddGameCheck
2018-05-14 16:56:47 +01:00
Nekotekina
3c70645f0b
Update SPU cache (v2)
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Improve SPU analyser: filter unreachable fragments
More strict NOP/LNOP analysis
Fill block predecessors info
ASMJIT: fix assertion and improve indirect branch
2018-05-13 20:40:23 +03:00
Nekotekina
7cb4672344
Travis: remove LLVM for now
2018-05-13 00:03:08 +03:00
Nekotekina
4c7afb6952
Opt-in set DAZ and FTZ
2018-05-13 00:03:08 +03:00
Nekotekina
a77896c1b6
Update LLVM commit, use small code model
2018-05-13 00:03:08 +03:00
Nekotekina
be5c18cc85
SPU Re: more precise jt generation
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Improve analyser, set v1
Fix branch indirect conditional
2018-05-12 23:50:49 +03:00
Nekotekina
737db90058
Set DAZ and FTZ
2018-05-09 23:38:26 +03:00
Nekotekina
5d15d64ec8
Memory mirror support
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Implemented utils::memory_release (not used)
Implemented utils::shm class (handler for shared memory)
Improved sys_mmapper syscalls
Rewritten ppu_patch function
Implemented vm::get_super_ptr (ignores memory protection)
Minimal allocation alignment increased to 0x10000
2018-05-09 23:35:34 +03:00
Nekotekina
fe4c3c4d84
Implement SPU recompiler cache
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Shared between ASMJIT/LLVM recompilers, compiled at startup
2018-05-09 23:35:18 +03:00
Nekotekina
acfe22e5bc
SPU: improve jumptable detection
2018-05-09 22:19:55 +03:00
Nekotekina
8f91917e8c
SPU ASMJIT: simplify patchpoints
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Remove SPU thread reference from spu_recompiler_base
Disable support for far jumps in pathpoints (they were rare and unsafe)
2018-05-09 22:19:55 +03:00
Nekotekina
1ca51a023c
SPU LLVM Recompiler (preview)
2018-05-09 22:19:55 +03:00
Nekotekina
a975ecdc4f
Use LLVM 6
2018-05-08 13:05:29 +03:00
Nekotekina
8b704588d0
Update cpu_translator
2018-05-08 13:05:29 +03:00
Nekotekina
db229dffb0
PPU LLVM: minor update
2018-05-08 13:05:29 +03:00
Nekotekina
16f5167aed
SPU Analyser improved
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This restores some functionality removed in SPU ASMJIT v2.0
Also implements new experimental features
2018-05-08 13:05:29 +03:00
Nekotekina
767dfa271e
SPU ASMJIT: internal jumptable
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Allow indirect calls within current function using a jumptable
This restores some functionality removed in SPU ASMJIT 2.0
Change SPUThread::get_ch_value prototype
2018-05-08 13:05:29 +03:00
Nekotekina
df453d6d4f
SPU ASMJIT: allow holes in raw block data
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This is preparation for further changes.
This commit shouldn't affect anything.
2018-05-08 13:05:29 +03:00
Nekotekina
2fecddcde2
SPU ASMJIT: rewrite halt instruction
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Use conditional memory access to invalid address.
This approach can allow continue (for debugging);
but at the same time it doesn't add function call to recompiled code.
2018-05-08 13:05:29 +03:00
Nekotekina
4d60d85db5
SPU: fix MFC_PUTQLLUC_CMD fence trait
2018-05-08 13:05:29 +03:00
Nekotekina
f4af3f2987
PPU: improve LWARX/LDARX consistency
2018-05-08 13:05:29 +03:00
Maxetto
dca6f1f863
Update some lv2 syscall names ( #4490 )
2018-05-06 14:21:50 +04:00
scribam
ff1b0d73b7
hle: make cellSubDisplayInit returns CELL_SUBDISPLAY_ERROR_ZERO_REGISTERED
2018-05-06 12:49:44 +04:00
Nekotekina
738a7cac4f
SPU ASMJIT: inline WRCH
2018-04-22 00:06:49 +03:00
Nekotekina
9516250bec
SPU: fix MFC_WrTagUpdate
2018-04-22 00:06:49 +03:00
Nekotekina
2418de7e8b
SPU ASMJIT: inline RDCH
2018-04-22 00:06:49 +03:00
Nekotekina
00ce814501
SPU ASMJIT: inline RCHCNT
2018-04-22 00:06:49 +03:00
Nekotekina
9ad5fc8a08
SPU: rewrite spu_channel_t
2018-04-22 00:06:49 +03:00
Nekotekina
3ffafb741c
SPU ASMJIT: übertrampolines and spu_runtime
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Use opt-out shared spu_runtime to save memory (Option: SPU Shared Runtime)
Implement "übertrampolines" for dispatching compiled blocks
Patch fixed branch points to use trampolines after check failure
2018-04-22 00:06:49 +03:00
Nekotekina
8ca33bcb94
SPU ASMJIT v2.0
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Use X86Assembler and blocks
2018-04-22 00:06:48 +03:00
Robbie
477522210e
Refactor debugger_frame into subclasses. Mostly trying to simplify
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breakpoints.
2018-04-21 22:21:51 +04:00
Greg V
633004c820
Fix build with ffmpeg 4.0
2018-04-21 21:06:06 +04:00
Megamouse
8f4fa8a5b6
cellPad: check for more invalid parameters
2018-04-20 17:09:14 +04:00
TheAnig
eb3dfb6bb4
Implemented sysCacheClear() ( #4445 )
2018-04-18 18:17:55 +04:00
TGEnigma
6baf675205
Fixes PPU disasm for branch opcodes
2018-04-16 19:02:06 +04:00
isJuhn
da6f98f310
Fix setParam in cellGameDataCheckCreate2
2018-04-16 15:53:22 +04:00
Nekotekina
ea82b732a3
SPU: fix non-TSX path
2018-04-08 23:30:50 +03:00
GinkREAL
8a51af0b56
cellVdec: Do not decode next frame during end_sequence
2018-04-08 02:51:46 +04:00
Nekotekina
c77b310422
Implement sys_vm_invalidate
2018-04-07 21:18:34 +03:00
Nekotekina
0797164fac
SPU: fix possible livelock
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The bug affects TSX path
2018-04-07 20:51:21 +03:00
Nekotekina
3681507136
Rewrite vm::reservation
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Use flat virtual memory area
2018-04-07 20:51:21 +03:00
Nekotekina
2b5cf2455f
SPU: improve TSX usage
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Reduce transaction failure amount
Remove vm::try_to_lock
2018-04-06 21:47:54 +03:00
Nekotekina
d392379c7a
Use vm::passive_lock for SPU threads
2018-04-06 15:47:00 +03:00
Nekotekina
e88508b679
SPU: cache barrier/fence masks
2018-04-06 15:47:00 +03:00
Nekotekina
da9baac842
Improve save data dialog
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Bug fix: don't display new data entry when not asked for
Use icon/title provided by the game for the new data entry
Display new data entry at the beginning of list when necessary
Minor cellSaveData cleanup
2018-04-02 16:27:28 +03:00
Nekotekina
0e74f2e340
Fix MMIO on SPU
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Thanks Digitaldude555 for reporting the bug and @elad335 for pinging me
2018-04-01 22:39:48 +03:00
Nekotekina
402ca480cd
Fix vm::check_addr usage
2018-04-01 22:39:48 +03:00
Nekotekina
d871675b3b
Process RawSPU MMIO in do_dma_transfer
2018-04-01 22:39:48 +03:00
Nekotekina
bb0cfe383d
Fix MFC_SYNC_CMD
2018-04-01 20:52:54 +03:00
scribam
717f2b0ac8
cellVdec: log error when using interlaced frame instead of throwing an exception
2018-04-01 03:36:22 +04:00
Megamouse
755ceb50a4
stub cellGem some more ( #4349 )
2018-04-01 02:03:37 +04:00
VelocityRa
706faa1d32
PPUTranslator: Ignore relative relocations
2018-04-01 01:32:08 +04:00
jjsat
4620fa8bd8
Return parameter error if the result of funcFixed is invalid.
2018-04-01 01:04:37 +04:00
jjsat
1dc87a0704
Corrected logic for handling number of returned save data list entries and total number of save entries.
2018-04-01 01:04:37 +04:00
jjsat
bba7184090
Handle some invalid save function parameters.
2018-04-01 01:04:37 +04:00
jjsat
d973337c4e
Calculate save data file size more accurately and return size in savedata_get_list_item if requested.
2018-04-01 01:04:37 +04:00
Nekotekina
898637f830
Remove mfc_thread
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Clear mfc_queue on reset
Improve MFC Proxy a bit
2018-03-31 21:13:12 +03:00
Nekotekina
78dbc4fb5f
RawSPU: reset status register on start
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Was proposed by @elad335
Implemented as atomic op
2018-03-31 20:35:30 +03:00
Nekotekina
a3db2774f1
[LLVM] Fix thread limiter
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Allow to apply max llvm threads setting as usual
2018-03-31 20:35:30 +03:00
VelocityRa
bca46e92d4
cellCamera: Implement cellCamera*NotifyEventQueue and do some refactoring
2018-03-30 20:50:31 +01:00
Megamouse
3e863f2189
remove redundant error messages in sceNpTrophy
2018-03-30 05:40:57 +04:00
Megamouse
2d68aed68f
improve sceNpTrophyGetTrophyInfo and sceNpTrophyGetGameInfo
2018-03-30 05:40:57 +04:00
kd-11
c6a2525c9b
video out: Set up video configuration options in fxm
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- TODO: Actually do something with the values
2018-03-25 13:31:06 +03:00
Talkashie
a35bcb131e
unimportant teepo fix ( #4328 )
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* ultra teepo fix part 1
* super mega teepo fix part 2
2018-03-24 20:21:50 +04:00
eladash
63fa50080d
sys_spu: dont check prio if spu group type is 0x20
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it's currently unknown whats the exact relationship between the prio and the group type SYS_SPU_THREAD_GROUP_TYPE_COOPERATE_WITH_SYSTEM (0x20).
tho we do know prio'es whom less than 16 are reserved for the system.
2018-03-24 19:48:14 +04:00
eladash
d27a375363
RawSPU/MFC: fix get start type proxy commands
2018-03-24 19:48:14 +04:00
eladash
fad9cd6ef1
sys_spu: fix spu image loading address calculation
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by calculating mem_size after nsegs has being calculated
2018-03-24 19:48:14 +04:00
Zeke Sonxx
3066a05df0
sys_crash_dump user_log_area improvements
...
Gets Destiny BLUS31181 to Intro
2018-03-24 17:49:18 +04:00
scribam
1ae724f739
sys_fs: returns the correct error value when the path is 0 or an empty string
2018-03-23 21:45:22 +04:00
Megamouse
50ff987850
stub sceNpScoreWaitAsync and sceNpScorePollAsync
...
and sceNpScoreCreateTransactionCtx
2018-03-23 20:46:24 +04:00
Nekotekina
78cfba158d
Use lowercase for FNIDs for consistency
2018-03-22 23:24:58 +03:00
Nekotekina
2c6c8f1a25
Implement patch support for PRX
...
Store SHA-1 hash in ppu_module
2018-03-22 23:24:58 +03:00
Nekotekina
19944eeed0
Implement SPRX precompilation
...
Automatically precompile firmware modules
Add "Create LLVM Cache" menu (for games)
Reimplement jit_compiler::cpu as static method
2018-03-22 23:24:58 +03:00
eladash
3426531e38
qt/spu: remove max dma write size setting
...
This wasn't really used for anything tbh
2018-03-20 02:49:53 +04:00
scribam
b232409cc5
Add return codes when camera handler is set to null
2018-03-16 18:16:49 +00:00
scribam
da635af0d6
Make cellCameraInit returns CELL_OK when no camera is plugged in.
2018-03-16 18:16:49 +00:00
Nekotekina
817dfe8651
cellGameContentPermit workaround
2018-03-12 19:16:52 +03:00
Nekotekina
ba54f7ae39
Improve cellGameCreateGameData error checks
2018-03-12 18:53:57 +03:00
Nekotekina
f328cdbaef
Fix cellGame regression
2018-03-12 11:40:12 +03:00
Nekotekina
4fd69a09c7
Fix cellGameDataCheckCreate2
2018-03-11 19:33:01 +03:00
Nekotekina
f4d2fccdfe
Improve boot dir access
...
Add Emu.GetDir() method
2018-03-11 19:33:01 +03:00
Jake
7bbadfd08b
ppu/sys_interrupt: add stack_reset command to fix sys_interrupt stack overflowing
2018-03-09 20:30:59 +04:00
Jake
ec0cd9f006
cellGame: Fix cellDiscGameGetBootDiscInfo return values ( #4241 )
2018-03-03 03:11:25 +04:00
Nick Renieris
504e3112dd
[HLE] First steps to Playstation Move ( #4083 )
...
* [sysutil] Add Magnetometer system param
* [ui] Add UI for Move handler
Current options are "Null" and "Fake".
* cellGem: Improvements
* cellCamera: Improvements
2018-03-02 20:51:21 +04:00
Nekotekina
f056b2f4ab
Improve TTY output
...
Use atomic variable to sync TTY size
Implement console_putc (liblv2)
Write plaintext instead of HTML
Slightly improve performance
Fix random line breaks in TTY
2018-03-01 16:28:08 +03:00
Nekotekina
445b7c0758
Optimize SPU interpreter
...
Made SPU decoder similar to PPU decoder
2018-03-01 16:13:35 +03:00
scribam
dacc9af38f
Add 2-channels mode for cellAudioOutGetDeviceInfo
2018-03-01 04:20:54 +04:00
scribam
8d7620d95f
Change return of function "sceNpMatching2Init" to CELL_OK
2018-03-01 01:41:42 +04:00
scribam
31cee7e4c8
Make cellNetCtlGetInfo returns the correct value in disconnected mode
2018-02-28 22:25:51 +04:00
elad
6e8ccbcf17
spu/interp: optimize floating point exception checking
...
read once the MXCSR register and use his value to check for all exceptions
2018-02-28 21:30:33 +04:00
Andrey
e0f53ace19
Improve GDB debug server ( #4027 )
...
* Made GDB debugger working with IDA
* Added async interrupts support
* Report proper thread after pausing
* Support attaching debugger before running app
2018-02-28 19:31:39 +04:00
scribam
05354698f0
Add callbacks for cellStorage
2018-02-28 15:58:50 +04:00
scribam
14e15b2feb
Add callbacks for cellUserInfo
2018-02-28 15:58:50 +04:00
scribam
324d21d849
Add callbacks for cellPhotoImport
2018-02-28 15:58:50 +04:00
scribam
aa30e865c2
Add callbacks for cellSysconf
2018-02-28 15:58:50 +04:00
scribam
0772b9c879
Add callbacks for cellCrossController
2018-02-28 15:58:50 +04:00
scribam
296052b1ff
Add callbacks for cellPrint
2018-02-28 15:58:50 +04:00
scribam
be834a67d1
Add callbacks for cellPhotoDecode
2018-02-28 15:58:50 +04:00
scribam
b63461f599
Add callbacks for cellMusicExport
2018-02-28 15:58:50 +04:00
scribam
1fb7cc4002
Add callbacks for cellMusicDecode
2018-02-28 14:47:35 +04:00
elad
b61a69c877
fix spu interpreter single stepping
2018-02-25 20:30:44 +04:00
scribam
7753ac60b0
Add CELL_GAMEUPDATE_RESULT_STATUS_* enum
2018-02-25 13:17:38 +00:00
scribam
aabf3c6695
Checks for content_id in sceNpDrmVerifyUpgradeLicense and sceNpDrmVerifyUpgradeLicense2
2018-02-25 13:17:38 +00:00
scribam
ede76033a7
Add callbacks for cellMusic
2018-02-24 02:38:43 +04:00
Megamouse
ae7e275a9d
sceNpTrophyGetRequiredDiskSpace: take vfs into account for trophy dir
2018-02-22 00:18:14 +04:00
Juhn
1b26ec56ed
Implement _sys_qsort in sys_libc_.cpp ( #4176 )
2018-02-21 00:24:47 +04:00
Robbie
00b1ff752d
Add flag for rockband. Tests have shown it independent other flags. But, actual use is currently not known.
2018-02-18 04:29:41 +04:00
elad
877b296fc3
hle: return enosys on unpresented syscalls
2018-02-16 21:57:31 +04:00
elad
95c6ac699b
hle: gpio syscalls
...
* add sys_gpio_get, sys_gpio_set
2018-02-12 04:29:07 +04:00
Nekotekina
cce0ad0c35
Clean vm::ps3 namespace use
2018-02-09 17:49:37 +03:00
Nekotekina
76be7d40ac
Remove PSP2
2018-02-09 15:24:46 +03:00
Nekotekina
439a78d12c
SPU ASMJIT: rewrite 128-bit shifts by bit
...
Six instructions changed to use xmm registers instead of gpr.
ROTQBII, ROTQMBII, SHLQBII look better (shifts by imm)
ROTQBI, ROTQMBI, SHLQBI changed for consistency (shifts by variable)
2018-02-08 21:10:03 +03:00
Nekotekina
c7c49ab286
SPU ASMJIT: minor change to ROTH instruction
...
Only AVX-512 path is changed (third version).
This instruction is extremely rare.
And the code is probably not optimal.
So this commit is pretty useless.
2018-02-08 21:10:03 +03:00
Nekotekina
b01e460863
PPU LLVM: rewrite AVG instructions
2018-02-08 21:10:03 +03:00
Nekotekina
93c0a0aa35
PPU LLVM: rewrite add/sub instructions
...
Use new patterns for saturation instructions
Avoid ZExt/SExt completely
2018-02-08 21:10:03 +03:00
Nekotekina
74834527eb
SPU: rewrite ORX instruction
2018-02-08 21:10:03 +03:00
Nekotekina
9b9ac3ca62
SPU: emit VZEROUPPER
...
Workaround dirty AVX high state
2018-02-08 21:10:03 +03:00
Nekotekina
db83113316
Initial cpu_translator impl
2018-02-08 21:10:03 +03:00
Nekotekina
e2439e962c
SPU: use XOP instructions
2018-02-08 20:46:13 +03:00
Nekotekina
84103b69cf
SPU: 16-bit shifts for AVX2
2018-02-08 20:46:13 +03:00
elad
5b5f2d4240
hle: add a missing check in sys_spu
...
check if exit code exists and the spu is stopped by a stop instruction
and optimize the way were getting the exit code
2018-02-06 04:09:07 +04:00
elad
956ae17876
spu: add a missing STOP code
...
should fix #2456
for whatever reason, this call accepts only an empty ouput mailbox, otherwise break
2018-02-06 04:09:07 +04:00
elad
a6fb6c865d
mfc: dont check for one completed command if tag update requast is 2
...
Instead check only for completed commads tag groups specified in the tag mask ( as real hw does )
2018-02-06 04:09:07 +04:00
scribam
cd9bfba790
Add sceNpMatchingInt
2018-02-03 14:07:38 +00:00
scribam
6001808174
Add callbacks for cellPhotoExport
2018-02-03 03:52:06 +00:00
TGEnigma
55821041bf
core/GUI: Fix null pointer dereference
2018-02-02 11:17:12 +03:00
scribam
2821915eae
Add callbacks for cellVideoUpload
2018-02-01 17:19:52 +04:00
scribam
68143bc47c
Add callbacks for cellVideoExport
2018-02-01 17:19:52 +04:00
scribam
f4e5bfbdf7
Add callbacks for cellRec
2018-02-01 17:19:52 +04:00
isJuhn
a27e2db455
Stub some functions in cellWebBrowser
2018-01-28 02:50:42 +04:00
Megamouse
bb5bdb2e8c
improve cellKB keyreleases and autorepeat
2018-01-27 01:57:55 +04:00
Megamouse
b9c10a186d
Qt/Core: implement max llvm compile threads
2018-01-26 01:57:05 +04:00
Zangetsu38
a9c26b40dd
hle: Stub function Unimplemented in NpSns.
2018-01-24 20:20:28 +03:00
Inviuz
cc0d7c5985
improved hack/fix for cellsurmixer
2018-01-24 15:21:24 +00:00
kd-11
3d9e3a16f1
rsx/gl/vk: Fixes and optimizations
...
- opengl driver optimization for nvidia. On nvidia glTextureBufferRange performance is horrendous
-- Initialize texture buffer to whole buffer at startup and use absolute offsets to read data instead
-- Over 2x performance in some cases (Resogun, TNT racers)
- gl/vk: Do not flip non-existent display buffers. Fixes spec violation at boot in TNT racers demo
- whitespace fixes for sys_rsx
2018-01-22 11:43:35 +03:00
kd-11
ab17b49e15
scheduler stuff
...
- more threads for rsx
- better 1600
2018-01-22 11:43:35 +03:00
elad
f908daf323
SPU/MFC: check for sync command before doing a list transfer
...
fixes #3828
2018-01-20 03:32:48 +04:00
kd-11
cbc8bf01a1
cell/scheduler: Manage thread placement depending on cpu hardware
2018-01-19 12:03:57 +03:00
scribam
fbac1c304a
Improve cellSearch implementation
2018-01-18 18:40:57 +04:00
kd-11
71f69d1d48
rsx/overlays: Introduce 'native' HUD UI and implement some common dialogs ( #4011 )
2018-01-17 19:14:00 +03:00
scribam
34c49c77b2
Fix #3950
2018-01-17 15:17:06 +00:00
elad
24e97b9e03
SPU: Allow writing to the WrSRR0 channel
2018-01-16 04:34:15 +04:00
elad
5848864f55
SPU: Allow reading of the RdSRR0 channel
...
stupid bug
2018-01-16 04:34:15 +04:00
Nekotekina
435ea8d553
Fix "cellGame: cellGameDataCheck arg validate"
...
Fixes #4058
2018-01-14 22:23:48 +03:00
Jake
d216398596
cellGame: cellGameDataCheck arg validate
2018-01-14 20:50:55 +03:00
Megamouse
2053de0885
handle some warnings
2018-01-13 23:38:23 +04:00
Unknown
155f7a7d76
improve cellPad
...
fix input regression and fix input for FIFA games
fix input in NASCAR [BLUS30932]
fix port status query -> disconnected devices don't cripple following devices by decreased now_connect
2018-01-13 22:48:52 +04:00
Zion Nimchuk
4231ea2eb6
Also stub some similar cellGameUpdate functions
2018-01-09 04:56:06 +04:00
Zion Nimchuk
8ee0ed84e4
Better stub cellGameUpdateCheckStartAsyncEx/FinishAsyncEx, fixes PAIN
2018-01-09 04:56:06 +04:00
TGEnigma
d770a42349
Fix debug build
2018-01-06 04:45:55 +04:00
Nekotekina
83b541ea9d
SPU: rewrite ROTH (AVX-512)
2018-01-03 01:04:04 +03:00
kd-11
ee009ec99c
rsx: Robustness fixes
...
- Track last working state and reset to it if RSX starts to desync
-- This is especially useful when running vulkan since the renderer will easily outpace the rest of the system when merely recording draw commands
- Ignore empty sets
-- Mark empty/invalid IB sets as having 0 element counts.
2018-01-02 21:17:56 +03:00
Nekotekina
198e9dce1d
Fix #4005 regression
...
Delay unregister EH frames (Linux)
2018-01-01 10:41:07 +03:00
VelocityRa
383c501a35
[gui] Show total number of llvm compilation dialogs
...
- Doesn't account for dynamic libraries loaded after the fact,
but usually good enough since
1) Those aren't even present in some games
2) They usually only have about 1 or 2 fragments (dialogs) each.
2017-12-31 22:08:17 +03:00
VelocityRa
7c64c2f703
MsgDialog: Add SetMsg() for changing main text
2017-12-31 22:08:17 +03:00
VelocityRa
489ded43b1
Trophy: Return correct disk space requirements
...
Closes #3763
2017-12-31 22:08:17 +03:00
Nekotekina
d40aaf0391
PPU: use shared jit_compiler instance
...
(Linux) Fix deregisterEHFrames error message
2017-12-31 22:08:17 +03:00
Nekotekina
a92bf39efa
Trophy: check both bdvd and hdd locations
2017-12-29 20:04:40 +03:00
Nekotekina
e836c33f37
cellGame: don't write empty TITLE_IDs in PARAM.SFO
2017-12-29 20:04:10 +03:00
Nekotekina
f271b650da
SPU: minor addition for CFLTU, CUFLT
2017-12-29 03:09:35 +03:00
Nekotekina
14929a1497
Fix game category issues
...
Fix cellGameDataCheckCreate2 PARAM.SFO
Fix trophy initialization for gamedata (game patch)
Implement psf::assign
Potentially fix cellGameSetParamString
2017-12-29 03:09:35 +03:00
Nekotekina
e768bdc80f
Remove /app_home/ dependency
...
Should also fix exitspawn
2017-12-27 02:51:58 +03:00
Nekotekina
a605919729
Fix lv2_socket id_base
2017-12-27 02:51:58 +03:00
Nekotekina
39a3ed2d03
SPU: minor additions for AVX2+
2017-12-27 02:51:58 +03:00
Nekotekina
0a89f1db39
Fix primary stack size
2017-12-25 21:08:15 +03:00
Ofek
3cf0fb60a4
Set lv2_socket id_base ( #3983 )
2017-12-25 15:47:28 +04:00
Megamouse
fc2ef5529d
Fix cellPadSetPortSetting ( #3980 )
...
* Don't skip setting port settings when no controller is connected
* DS4: fix error message
2017-12-24 14:47:36 +00:00
Ofek
a6208d2bd7
Reset initial seek position in MSELF files ( #3977 )
2017-12-23 23:18:55 +04:00
Ani
5e04a5f21d
_sys_process_exit: Fix logging ( #3963 )
2017-12-21 19:48:21 +00:00
Nekotekina
f24491de84
SPU: fixes
2017-12-20 01:21:59 +03:00
Nekotekina
83da7f9b63
PPU: remove SSSE3 dependency
2017-12-20 01:21:15 +03:00
Nekotekina
1ae8850b3f
PPU: rewrite VMHRADDSHS without SSSE3
2017-12-20 00:04:09 +03:00
Nekotekina
140a581d23
PPU: redesign LVSL, LVSR instructions
2017-12-20 00:04:09 +03:00
Nekotekina
d3198ddf60
SPU: reorder some instructions for better throughput
2017-12-20 00:04:09 +03:00
Nekotekina
6d34dcd75f
SPU: add some AVX-512 variants
2017-12-20 00:04:09 +03:00
Nekotekina
4aee4ed6d7
SPU: remove SSSE3 dependency
2017-12-20 00:04:08 +03:00
kd-11
0d0821e914
rsx: Pause FIFO queue when changing ctrl registers
2017-12-18 10:45:37 +03:00
Zion
17bfb3beaf
various memory access violation fixes (and friends) ( #3930 )
...
* various memory access violation fixes
* Another fix, for motorstorm demo
* Better stub cellGameUpdateCheckStartAsync and FinishAsync, Fixes #3934
2017-12-16 04:03:49 +04:00
scribam
6e9b064a0f
Add new functions to cellSysutil
2017-12-11 01:36:22 +04:00
scribam
50f2be57f7
Spaces to tabs
2017-12-10 16:48:33 +04:00
elad335
3aefd14b3d
disasm: display db[x]cyc
2017-12-10 16:19:36 +04:00
Nekotekina
d8ae94df5b
savedata: avoid passing vm memory to fs::file
2017-12-05 15:55:10 +03:00
Nekotekina
bfb3144f34
sys_net: Force AF_INET
2017-12-02 12:36:05 +03:00
Jake
d17093e65b
spu: Fix interrupt jump check - also change interrupt variable to atomic bool for ease of setting/checking
2017-12-01 20:29:59 +03:00
Jake
34e01ba3d8
mfc: Fix support for list transfer stall bit with partial support for out of order execution - Also give Sync commands a size so they are properly detected by queue checks
2017-12-01 20:29:59 +03:00
Jake
8b476b5bfa
spu: Recompiler Interrupt optimizations - Pigeonhole optimize for branching pattern that is used to enable and disable interrupts used in code, this should lower amount of blocks that are compiled and avoid falling out of a block - Recompiled interupt check in some cases to stay in block instead of falling out to dispatcher
2017-12-01 20:29:59 +03:00
Jake
ad97780c4f
spu: Implement DFCMGT for interpreter and recompiler
2017-12-01 20:29:59 +03:00
Jake
17cf24d0ed
sys_memory: Lower maximum size for memory block to fake OS size - Report available memory minus another fake block that can be used for the OS
2017-12-01 20:29:59 +03:00
Zion Nimchuk
c424652b43
Silence warnings in misc files (gui, psp2, mfc, mouse)
2017-11-30 18:07:19 +03:00
Zion Nimchuk
8276d29d4f
Silence warnings in lv2/Modules
2017-11-30 18:07:19 +03:00
Zion Nimchuk
b9b06143d2
Silence some warnings in some files in Utilities
2017-11-30 18:07:19 +03:00
elad
91fd1465f2
SPU MFC: Clamp tag and size ( #3803 )
2017-11-29 16:28:41 +04:00
Nekotekina
695b4c1f06
Change sys_usbd_receive_event
2017-11-27 23:15:28 +03:00
VelocityRa
754cdea435
Avoid recreating SwsContext every frame
...
* Applies to video decoding(`libvdec`) and post-processing(`libvpost`).
2017-11-27 22:35:40 +04:00
Nekotekina
f7803927d9
Fix exitspawn (autoexit option)
...
Fix other situations affected by this options
2017-11-26 09:02:37 +03:00
scribam
78101a9e57
cmake: remove unused link to ffmpeg libswresample
2017-11-25 14:07:11 +00:00
Nekotekina
74c248150b
Log sys_fs_utime values
2017-11-23 18:38:05 +03:00
Ofek
3628a8593f
Fix cellGameBootCheck for disc games ( #3771 )
...
Don't return dirName
2017-11-23 16:27:44 +04:00
Ofek
58c42ad9c0
Check sys_spu_thread_group_create's nsize ( #3742 )
...
* Check sys_spu_thread_group_create's nsize
* cellSearch callback correction
2017-11-23 02:02:23 +04:00
clienthax
86a34fbb45
Fix regressions caused by network code. ( #3702 )
...
* Stub SOCK_DGRAM_P2P to allow some games to load again.
* Add 'support' for unspec sockets
(Have only seen the youtube app using these so far)
2017-11-20 16:42:16 +03:00
Zion Nimchuk
12ecba7d49
Initial work on sys_usbd syscalls
2017-11-19 23:11:13 +03:00
Nekotekina
c435b328c7
Implement savedata delete op
2017-11-15 21:00:02 +03:00
Nekotekina
0d1cb8c878
Fix cellMsgDialog
2017-11-15 21:00:02 +03:00
Nekotekina
16d7023a92
cellSaveData fixes
2017-11-15 21:00:02 +03:00
Nekotekina
358afc045d
Minor fix (cellGame)
2017-11-15 21:00:02 +03:00
Nekotekina
0fbb8b9a18
Implement _sys_prx_load_module_by_fd
...
Implement _sys_prx_load_module_on_memcontainer_by_fd
2017-11-15 21:00:02 +03:00
clienthax
9e0b881b2b
Fire callback in cellSearchInitialize
...
Allows BLJS10131 to get ingame ;)
2017-11-15 02:26:36 +04:00
clienthax
946ba3be29
Fix bug in sys_spu_thread_group_create ( #3734 )
2017-11-14 22:24:55 +04:00
Ofek
8fc9862614
Fix cellGameGet(Set)Param ( #3690 )
...
* Fix cellGameGet(Set)Param
2017-11-11 22:22:38 +00:00
Talkashie
55d84414ee
Stub sceNpSnsFbCheckConfig ( #3720 )
2017-11-11 22:18:32 +04:00
scribam
3e7ed8a831
PPUTranslator minor changes
2017-11-08 08:34:00 +04:00
Zion Nimchuk
6782b22637
Make cellMouseGetDataList return CELL_MOUSE_ERROR_NO_DEVICE if mouse handler is set to null
2017-11-04 19:55:32 +00:00
Robbie
47bacc0ef0
Make trophy dialog smarter and not need the silly file. Can load all games by default now.
2017-11-03 21:15:43 +03:00
Tahir Akhlaq
3d0dced4bd
change CryptAcquireContextW to try CRYPT_NEWKEYSET flag if key container doesnt exist already < https://msdn.microsoft.com/en-us/library/windows/desktop/aa379886(v=vs.85).aspx >
2017-11-03 14:17:37 +03:00
Nekotekina
59cd0a9c7f
Implement set_native_priority (posix)
2017-11-01 05:07:12 +03:00
Nekotekina
af107df0b4
Fix NPDRM exitspawn
2017-11-01 05:07:12 +03:00
Nekotekina
0e7e40f2cb
Fix /dev_bdvd/ for exitspawn
2017-11-01 05:07:11 +03:00
Robbie
4aa89132d7
Implement Trophy Manager.
2017-10-29 18:48:33 +03:00
Nekotekina
1ffc1e82b0
fixup
2017-10-28 23:39:10 +03:00