Commit graph

12 commits

Author SHA1 Message Date
kd-11 a3d44b5e1f rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
Jake 699eadc84f rsx: Move render flip from rsx queue command to flip command 2018-09-24 16:44:02 +03:00
eladash f349695a75 Rsx: rewrite address translation 2018-08-13 16:16:34 +03:00
eladash 745ed8331c Fix sys_rsx_context_iounmap args 2018-08-11 18:14:35 +04:00
eladash b456955688 rsx: fix hardcoded rsx allocation address 2018-06-24 10:57:30 +03:00
eladash 23b380eb41 allow deallocations to unmap rsx mapped memory 2018-05-29 19:57:28 +03:00
Nekotekina cce0ad0c35 Clean vm::ps3 namespace use 2018-02-09 17:49:37 +03:00
kd-11 3d9e3a16f1 rsx/gl/vk: Fixes and optimizations
- opengl driver optimization for nvidia. On nvidia glTextureBufferRange performance is horrendous
-- Initialize texture buffer to whole buffer at startup and use absolute offsets to read data instead
-- Over 2x performance in some cases (Resogun, TNT racers)
- gl/vk: Do not flip non-existent display buffers. Fixes spec violation at boot in TNT racers demo
- whitespace fixes for sys_rsx
2018-01-22 11:43:35 +03:00
Jake 21dd715b42 sys_rsx: implement support for lle-gcm 2017-08-02 01:33:12 +03:00
Jake d9a693019b rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent 2017-08-02 01:33:12 +03:00
Nekotekina df6607e236 Minor fixes 2017-01-28 03:21:11 +03:00
Nekotekina 42e1d4d752 Partial commit: Syscalls 2016-04-15 19:22:30 +03:00
Renamed from rpcs3/Emu/SysCalls/lv2/sys_rsx.h (Browse further)