Alexandro Sánchez Bach
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a0cc3a0fb0
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Merge pull request #286 from Nekotekina/master
Some bugs fixed
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2014-05-31 00:20:39 +02:00 |
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Nekotekina
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d5d4f88c17
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Small RSX fix
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2014-05-30 21:16:20 +04:00 |
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raven02
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bb64684be9
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Fix spacing
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2014-05-30 19:25:48 +08:00 |
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raven02
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323a48d14b
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Cleanup and add point size/point sprite/specular
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2014-05-30 19:19:26 +08:00 |
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raven02
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13d68cbeeb
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Opcode : add STR/SFL and fix KIL (discard)
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2014-05-28 11:32:56 +08:00 |
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raven02
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872cbec8ba
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Opcode : add KIL & LRP
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2014-05-28 08:03:57 +08:00 |
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Alexandro Sánchez Bach
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40f0f80f5d
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Minor changes
Irrelevant modifications. None of this affects RPCS3 directly.
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2014-05-25 22:31:40 +02:00 |
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B1ackDaemon
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948d4ef3a2
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Merge pull request #274 from raven02/patch-22
GLGSRender: re-enable glPrimitiveRestartIndex
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2014-05-25 22:39:33 +03:00 |
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raven02
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fe31f1be61
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Re-enable glPrimitiveRestartIndex
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2014-05-26 00:50:43 +08:00 |
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raven02
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c096bfce7a
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Add case_16(NV4097_SET_TEXTURE_FORMAT, 0x20)
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2014-05-25 22:21:38 +08:00 |
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raven02
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5109065425
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RSXThread: Add few more logging and comments
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2014-05-25 22:08:45 +08:00 |
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B1ackDaemon
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0ec78e0d5e
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Merge pull request #263 from raven02/patch-16
Add 960x540 natvie resolution support
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2014-05-23 19:02:40 +03:00 |
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raven02
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6520b8f06d
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Add 960x540 natvie resolution support
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2014-05-23 23:51:55 +08:00 |
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raven02
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a2af749e71
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Replace slow glReadpixels routine with glBlitframebuffer for non-MRT
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2014-05-23 22:22:32 +08:00 |
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raven02
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94393ff4ea
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Re-enable glFrontFace with sanity check
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2014-05-22 01:08:46 +08:00 |
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raven02
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3445f8a49f
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There is no glEnable(GL_FRONT_FACE)
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2014-05-22 00:48:49 +08:00 |
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raven02
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b95667563f
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Code cleanup and added glPolygonOffset
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2014-05-22 00:31:40 +08:00 |
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B1ackDaemon
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e569de73d6
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Merge pull request #248 from ItzWarty/master
virtual memory block reads/writes properly fail if address is out of bounds
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2014-05-21 18:22:01 +03:00 |
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raven02
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967935d389
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Enable GL_SCISSOR_TEST and add glLogicOp
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2014-05-21 18:14:51 +08:00 |
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raven02
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e0f89beb7d
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Set default polygon_mode as GL_FILL
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2014-05-21 02:08:49 +08:00 |
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raven02
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f67d30571b
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Add NV4097_SET_BACK_POLYGON_MODE
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2014-05-20 22:10:14 +08:00 |
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raven02
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4f961c9e0b
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Add comment for depth format 0
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2014-05-19 21:14:30 +08:00 |
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raven02
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c2f3f04808
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Add support for m_surface_depth_format 0
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2014-05-19 15:43:41 +08:00 |
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Michael Yu
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9e791da7bd
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virtual memory block reads/writes properly fail if address is out of bounds.
Fixes Solar v2.1 http://puu.sh/8ScXK.jpg
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2014-05-18 23:12:28 -07:00 |
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Unknown W. Brackets
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7948f376fb
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GL: Fix the compressed R8B8 / B8R8 type formats.
The not-swizzled bit is always set for them.
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2014-05-18 15:24:12 -07:00 |
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Unknown W. Brackets
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612e515317
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GL: Fix X16 / Y16_X16 texture formats.
Per the rsx/texture_formats test. Not sure about pitch, may need to deal
with UNPACK_ROW_LENGTH...
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2014-05-18 14:39:04 -07:00 |
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Unknown W. Brackets
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06c4c45200
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GL: Fix half-float texture formats.
This matches the ps3 output/channels for these textures per the
rsx/texture_formats test.
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2014-05-18 14:22:05 -07:00 |
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B1ackDaemon
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9e7f8564b6
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Merge pull request #244 from raven02/patch-6
Fix wrong color effect in Disgaea 3
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2014-05-18 11:08:17 +03:00 |
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raven02
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c8e52a78f9
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Fix wrong color effect in Disgaea 3
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2014-05-18 14:57:56 +08:00 |
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Unknown W. Brackets
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07505aa9e2
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GL: Fix D1R5G5B5 texture R/B components as well.
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2014-05-17 23:14:42 -07:00 |
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Unknown W. Brackets
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7992115f6c
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GL: Swap R/B in A1R5G5B5 correctly.
Fixes Terraria, thanks @raven02. How did I miss this, it was not passing
the test after all...
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2014-05-17 23:06:26 -07:00 |
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Unknown W. Brackets
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c8dea6b931
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Typo.
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2014-05-17 15:38:13 -07:00 |
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Unknown W. Brackets
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28b10157ad
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GL: Add Y16_X16 tex format (untested.)
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2014-05-17 14:49:23 -07:00 |
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Unknown W. Brackets
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439dd9d8a3
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GL: Add Y16_X16_FLOAT tex format (untested.)
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2014-05-17 14:49:22 -07:00 |
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Unknown W. Brackets
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cf0e116a56
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GL: Add R8B8_R8G8 / B8R8_G8R8 formats, tweak G8B8.
Based on how the first two swizzle, most likely G8B8 works that way too.
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2014-05-17 14:49:22 -07:00 |
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Alexandro Sánchez Bach
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921de12d93
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Merge pull request #238 from unknownbrackets/texformats
Correct various texture formats in OpenGL
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2014-05-17 20:56:29 +02:00 |
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Unknown W. Brackets
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dbcee43567
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Typo.
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2014-05-17 11:32:18 -07:00 |
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Unknown W. Brackets
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b58320d7dc
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GL: Small simplification.
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2014-05-17 11:29:49 -07:00 |
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Unknown W. Brackets
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0978a1348e
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GL: Correct byteswapping for 565 type textures.
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2014-05-17 11:15:26 -07:00 |
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Unknown W. Brackets
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86d35d58df
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GL: Add support for R6G5B5.
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2014-05-17 11:15:26 -07:00 |
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Unknown W. Brackets
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2f8e31cddd
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GL: support the G8B8 tex format.
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2014-05-17 11:15:25 -07:00 |
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Unknown W. Brackets
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68bc41b436
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GL: Correct texture reswizzling, fix A4R4G4B4.
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2014-05-17 11:15:25 -07:00 |
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raven02
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ccc35176f6
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Fix wrong type for DEPTH24_D8/DEPTH16
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2014-05-18 00:52:48 +08:00 |
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Alexandro Sánchez Bach
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d745a7bb4e
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Implemented CELL_GCM_TEXTURE_D1R5G5B5
Same color issue as A1R5G5B5 though.
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2014-05-17 17:17:41 +02:00 |
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B1ackDaemon
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1f465bc7d8
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Merge pull request #235 from raven02/patch-4
Implement CELL_GCM_TEXTURE_A1R5G5B5 & CELL_GCM_TEXTURE_A4R4G4B4
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2014-05-17 12:22:58 +03:00 |
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B1ackDaemon
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389e3bbd91
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Merge pull request #233 from raven02/patch-3
Fix CELL_GCM_TEXTURE_B8 opengl error 0x0500
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2014-05-17 12:22:45 +03:00 |
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B1ackDaemon
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a33e4c7346
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Merge pull request #230 from raven02/master
Use GL_BGRA for glReadPixels()
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2014-05-17 12:22:12 +03:00 |
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raven02
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0d9de89a26
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Implement CELL_GCM_TEXTURE_A1R5G5B5 & CELL_GCM_TEXTURE_A4R4G4B4
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2014-05-17 17:00:25 +08:00 |
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raven02
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e7a4eac676
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Typo fix
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2014-05-17 01:44:13 +08:00 |
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raven02
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ca7c4e119e
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Fix CELL_GCM_TEXTURE_B8 opengl error 0x0500
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2014-05-17 01:27:55 +08:00 |
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