Commit graph

72 commits

Author SHA1 Message Date
elisha464
da8cd146eb change warning to log in lwmutex 2014-02-01 16:15:24 +02:00
Nekotekina
6553909dc5 Fixed conflicts 2014-02-01 01:56:44 +04:00
Nekotekina
67601bd639 Small changes 2014-02-01 01:35:48 +04:00
DH
4b8d6b6919 Improved ThreadBase.
Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
Nekotekina
432c6cf206 Small changes
SC_FUNC changes (done by DH)
PPUInterpreter changes (copied from main, done by elisha464)
Log() using fixed
2014-01-31 16:46:49 +04:00
Nekotekina
6efe751d4c Bugs fixed, lwcond implementation
Modules: mutex added
2014-01-31 03:40:05 +04:00
Nekotekina
67a144df2a SC_Rwlock implementation, SC_Lwcond draft
Other small changes
2014-01-30 00:31:09 +04:00
Nekotekina
fc3f5348b8 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-01-24 00:38:29 +04:00
elisha464
8a3835bcef fix thread exit crash 2014-01-23 21:37:59 +02:00
Nekotekina
d16dbedaa1 Fixed conflicts 2014-01-23 22:45:40 +04:00
elisha464
ec942f2657 fixed getId and create thread (the id was written using write32 instead of write64) 2014-01-22 21:53:11 +02:00
Nekotekina
6fb1a67a83 SC_Lwmutex 2014-01-20 01:19:37 +04:00
DH
dc2fd8c39e Improved vfsDevice.
Minor fixes.
2014-01-19 18:05:27 +02:00
DH
ab41540064 Improved ID manager.
Improved MemoryBlock.
2014-01-19 05:14:11 +02:00
Nekotekina
e41f21abc7 Simple analog stick support (from KB)
Left stick: arrows; right stick: PgDn/PgUp (vertical) and Home/End
(horizontal)
Added L10n functions' list (copied from old distr)
Fixed "LoadShdr64 error: shstrndx too big" in ELF64 loader
Other minor changes
2014-01-14 23:03:48 +04:00
Nekotekina
970b834f2e CellSync review (mutexes, SPU).
File descriptors temporarily detached from ID manager.
Some logs disabled.
2014-01-12 14:27:59 +04:00
Nekotekina
1be7454bc4 Fixed errors, improvements
cellSync review, MFC channel AtomicStat added, draft implementation of
MFC_GETLLAR_CMD, MFC_PUTLLC_CMD etc, memory allocating hacks for
alignment.
2014-01-10 05:30:59 +04:00
Nekotekina
775bf8b340 Fixed conflicts 2014-01-08 00:49:40 +04:00
Nekotekina
f4952bee18 Small fixes 2014-01-08 00:27:34 +04:00
DH
7971db665e Improved Vertex Shader Decompiler.
Fixed VFS Manager crash.
Fixed SPU image loader.
Draft implementation of cellFsAioRead.
Improved Callbacks.
2014-01-07 22:11:02 +02:00
Nekotekina
2d011e94cd Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-01-05 03:58:19 +04:00
Nekotekina
5f06f46f32 Minor improvements
cellFsAioRead partially implemented, cellPadInfoPressMode &
cellPadInfoSensorMode stubs
2014-01-05 03:58:03 +04:00
Alexandro Sánchez Bach
aa9b0d0a31 RSX Debugger, Mem. Viewer and module improvements
* Small cleanup in cellJpgDec and cellPngDec.
* cellPamf added to the project and a few test lines added to
cellPamfGetHeaderSize(2).
* Improved speed of the Raw Image Preview on the the Memory Viewer.
* Now you can click on the shown buffers / textures in the RSX Debugger
in order to see them in full size. More settings added to the tabs.
* Fixed cellFsStat in order to fix the crash aused by opening
directiories. The solution is really *really* ugly. Once vfsDir is
ready, I will replace it with something better.
2014-01-05 00:45:44 +01:00
Nekotekina
906f448221 Fixed conflicts 2013-12-31 15:16:05 +04:00
Nekotekina
552fd355bc New functions
Added cellSync module, implemented sys_spu_thread_group_join,
sys_spu_thread_group_suspend, added /dev_bdvd/ device, fixed default
values of analog sticks.
2013-12-31 15:10:24 +04:00
Alexandro Sánchez Bach
d1a27748a3 Experimental RSX Debugger & minor changes
RSX Debugger:
Currently, it can preview the color buffers while the RSX Thread is
running, view and modify the render flags, and act as a memory viewer in
the RSX command buffers (no disasm yet). You can press F5, to update the
information (buffers, memory, flags, etc.) of the frame. There are *a
lot* of TODO's here that will be done in the future.

Minor changes:
*Added /dev_flash/ to VFS (required for cellFont in the future).
*cellMsgDialogOpenErrorCode implemented using wxMessageBox. The
information for each error code comes from PSDevWiki. There are lots
error codes missing.
*Updated sys_memory_get_page_attribute

Happy new year to everyone! :-)
2013-12-30 23:59:39 +01:00
Osvaldo Costa
7277940b84 Halfplement syscall 351 (sys_memory_get_page_attribute) 2013-12-30 16:34:39 -03:00
Osvaldo Costa
9a1e22fb85 Halfplement syscall 351 (sys_memory_get_page_attribute) 2013-12-29 18:18:51 -03:00
Hykem
f477b62813 Merge pull request #36 from Nekotekina/master
SPU Improvements
2013-12-27 13:50:55 -08:00
Hykem
69be408b32 Merge pull request #34 from osvcos/master
Relocate sys_process_is_stack to sysPrxForUser.cpp
2013-12-27 13:50:25 -08:00
Nekotekina
1ab5ef9dd7 SPU
Implemented sys_raw_spu_load, sys_raw_spu_image_load. Minor review of
MFC, channels.
2013-12-25 21:28:10 +04:00
Nekotekina
35257f5e94 SPU Improvements
Implemented sys_spu_image_import, original Mandelbrot PKG should work
now.
2013-12-24 21:34:51 +04:00
Nekotekina
3a82ed5dc9 Fixed x86 build
Fixed crashes
2013-12-24 15:10:55 +04:00
Nekotekina
ab2bc35b18 Fixed conflicts
(merge branch)
2013-12-24 12:42:03 +04:00
DH
b500fcbaed Fixed ELF64 loader.
Fixed cellPadGetInfo.
Fixed cellFsOpen path encoding.
Draft implementation of cellAudioGetPortConfig.
Implemented STBUX, STHUX, STWUX.
Improved Boot (S)ELF / Install PKG UI.
2013-12-24 05:58:32 +02:00
Nekotekina
37b5b49f58 Fast fix
Previous commit was wrong
2013-12-22 22:16:57 +04:00
Nekotekina
c9abf559be SPU Improvements
Implemented SNR channels and syscalls, fixed sys_spu_thread_initialize
(args' passing, SPU image copying for each thread)
2013-12-22 21:40:50 +04:00
Osvaldo Costa
bc3772614b Relocate sys_process_is_stack to sysPrxForUser.cpp 2013-12-11 19:13:28 -03:00
DH
23539f13b5 Improved Boot UI.
Added dev_usb000.
Fixed Game Viewer.
Minor fixes.
2013-12-08 18:54:45 +02:00
DH
eaef09df91 Improved PSF loader.
Improved Game Viewer.
Implemented cellPadGetInfo.
Minor improvements.
2013-12-08 15:47:54 +02:00
Hykem
a9a246a866 General improvements:
- Added drafts for event flag emulation;
- Implemented memory locking/unlocking;
- Refactored common SC_Memory objects;
- Implemented VM (virtual memory) syscalls;
- Improved cellGameBootCheck;
- Added more dummy values to cellVideoOutGetDeviceInfo;
- Mapped functions sys_mmapper_allocate_memory and sys_mmapper_map_memory to sysPrxForUser;
- Mapped syscalls 341 and 342 (duplicates of 324 and 325) to sys_memory_container_create and sys_memory_container_destroy;

Improved PKG installation routine:
- Allow immediate game booting;
- Fixed and improved game folder path handling.
2013-12-07 20:56:42 +00:00
Sacha
6bcaf469e8 First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
DH
9ce30fdd74 Improved OpenGL renderer & RAW SPU
- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
2013-11-26 06:34:19 +02:00
Hykem
97d65e5563 Missing changes from last commit. 2013-11-26 00:28:08 +00:00
Hykem
03d2525ccc Implemented syscall 114.
Implemented manual unfself routine for debug (homebrew) packages.
2013-11-26 00:23:25 +00:00
Mislav Blažević
9a8cf34f44 Fix linking 2013-11-24 10:23:04 +01:00
Mislav Blažević
d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH
9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
DH
5373747210 - Improved sc function binder.
- Improved Module binder.
- Added Dump Depth Buffer & Dump Color Buffers options (values can be changed on the fly).
2013-11-16 23:12:30 +02:00
Alexandro Sánchez Bach
382ae8a78f Improved cellResc module
* cellResc module improved

* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.

* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)

NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00