Commit graph

3 commits

Author SHA1 Message Date
DHrpcs3 3b5cd4845e OpenGL renderer: use correct MVP matrix. Cleanup
Simplified gl::ring_buffer helper
2016-06-21 19:56:05 +03:00
O1L 1778113b71 Use sampler buffers in vertex shaders 2016-06-21 19:56:01 +03:00
O1L 083c4fc855 Try to use new shaders decompiler in OpenGL backend 2016-06-21 19:56:00 +03:00