Commit graph

17 commits

Author SHA1 Message Date
nohbdy d136adc73f RSX Bugfixes and plugging memory leaks
BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
  of allocations that end up leaking after the program
  is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
2014-04-17 15:15:43 -05:00
Bigpet 25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Alexandro Sánchez Bach 7093852fa0 lv2 sc_table edited & FP recompiler ddx/ddy fix
* Replaced ddx/ddy with dFdx/dFdy in FP recompiler.
* SysCalls table edited. It should now be easier to read / edit. Tell me
if you disagree with this.
2014-04-03 04:20:12 +02:00
Peter Tissen 8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
DH 0e437312ad Improved OpenAL audio output
Implemented LDBRX PPU instruction
Enabled FRSQRTE PPU instruction
Improved Fragment Program Decompiler
Implemented Log lvl selection
2014-03-13 02:26:53 +02:00
Nekotekina 5a240c32a9 log fixes (to wx_str()) 2014-02-13 20:59:13 +04:00
DH beb19633e9 Implemented vfsLocalDir & vfsDirBase.
Improved ThreadBase.
Minor fixes.
2014-02-02 21:42:32 +02:00
elisha464 985b27daab Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-02-01 00:02:10 +02:00
DH d93ce95a36 Small fixes 2014-01-31 22:54:26 +02:00
elisha464 678e455b4f fixed fragment decompiler
when adding a const, I added a check to see if it already exists
2014-01-31 22:44:35 +02:00
DH 4b8d6b6919 Improved ThreadBase.
Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
elisha464 057efb48fa fix problem where there was black quads instead of text in fw samples 2014-01-26 23:08:09 +02:00
Sacha 6bcaf469e8 First stage of WX dependency removal. 2013-11-28 05:16:19 +10:00
DH 9ce30fdd74 Improved OpenGL renderer & RAW SPU
- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
2013-11-26 06:34:19 +02:00
Mislav Blažević d8bd34b57e Start porting to GNU compiler 2013-11-23 23:27:58 +01:00
DH 9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
DH 521244b0e0 Improved GS Renderer. 2013-11-09 23:29:49 +02:00
Renamed from rpcs3/Emu/GS/GL/FragmentProgram.cpp (Browse further)