Commit graph

261 commits

Author SHA1 Message Date
Bigpet 25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Alexandro Sánchez Bach 8183ee4d56 cellSaveData* improvements
* cellSaveDataFixedSave2 and cellSaveDataFixedLoad2 implemented. Still a
little buggy.
* Small fix the cellSaveDataList(Save|Load)2 problem in Disgaea D2 and
other games.

NOTE: cellSysutil_SaveData.cpp is a total mess: some blocks of code
appear in all the syscalls. I just want to wait until most of the
SaveData functions are implemented and working to do some serious
refactoring.
2014-04-09 18:23:14 +02:00
Eriksson Monteiro 3cb18ac5a9 fix trailing comma in array 2014-04-08 00:41:09 +01:00
Eriksson Monteiro 5a5edf17fd Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 into nx-dbgoutput 2014-04-06 22:35:36 +01:00
Nmzik f9e6230ead added 2 functions 2014-04-06 23:47:21 +04:00
Eriksson Monteiro d7dc938653 remove trailing commas in arrays 2014-04-06 14:25:53 +01:00
Lioncash 842a6fe1d4 Fix two parameter sanity checks in sceRtc. 2014-04-05 15:46:56 -04:00
Nekotekina c6c6dbe546 Conflicts fixed 2014-04-04 18:43:43 +04:00
lioncash d0c9d7c0ae Use spaces for vertical alignment 2014-04-04 09:25:38 -04:00
darkf 4d4b6c0895 Implement/stub cellSysutilGetBgmPlaybackStatus 2014-04-04 00:28:00 -07:00
Nekotekina 24eb97f287 AudioDumper: 8ch output 2014-04-04 00:46:40 +04:00
Nekotekina fb9dbfab3a Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-04-03 16:11:56 +04:00
Nekotekina 1e02598903 cellSync: global mutex avoided
cellAudio: level bug fixed
2014-04-03 15:01:14 +04:00
Alexandro Sánchez Bach 01b5681dc8 Merge pull request #165 from lioncash/misc
Add a parameter check to some Gif/Jpg/Png decoding syscalls
2014-04-03 04:06:51 +02:00
Lioncash 9d0dd4c7cf Add a parameter check to some Gif/Jpg/Png decoding syscalls 2014-04-02 22:02:43 -04:00
Lioncash 2a83af6dbf Stub some sceNp funcs 2014-04-02 19:32:07 -04:00
Alexandro Sánchez Bach 81cdaa883a cellPngDec fixes and some rewritings
* This commit solves the cellPngDec GetMemFromAddr(0x0) error when
loading PNGs from files.
* cellVideoOutGetResolution, cellRtc* syscalls rewritten to use the use
the mem*_t data types.
* Replaced int/uint with s32/u32 in some syscall arguments and structs.
2014-04-02 19:53:44 +02:00
Nekotekina b6d8f1e028 Small fix (cellAudio, fsAioRead)
libsynth2 draft
2014-04-02 19:17:43 +04:00
Nekotekina e2e8980194 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-04-02 12:37:03 +04:00
Nekotekina d2ca1cc25a Audio sync fix
Libmixer: SSPlayer draft
Detection fixed
Macros for function substitute registration
2014-04-02 00:04:56 +04:00
Peter Tissen bcb9ad94c1 correct some merge error that happened from automatic git merging 2014-04-01 19:19:51 +02:00
Alexandro Sánchez Bach bc095322c3 Merge pull request #153 from Bigpet/wxString_exorcism
wxString exorcism
2014-04-01 18:25:33 +02:00
Peter Tissen 8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Alexandro Sánchez Bach a09ad031ec cellSaveData* (cellSysutil) improvements
* cellSaveData improvements: cellSaveDataListLoad2 should work perfectly
(ignoring the fact that there is no dialog, and the first entry is
chosen automatically). cellSaveDataListSave2 has improved too. Some code
refactoring is required though.
* Reverted (deleted) Emu/SysCalls/Dialogs/ folder which I accidentally
included while merging Nekotekina's branch (including minor SaveData
changes).
* Modified some small things in cellGcmSys.
2014-03-31 20:30:07 +02:00
Peter Tissen b1894ac6cb fix implicit conversion error 2014-03-31 17:35:05 +02:00
Alexandro Sánchez Bach 01dbb8eb9a Merge pull request #145 from Nekotekina/master
Fixed conflicts.
2014-03-31 12:04:34 +02:00
Anthony Miyaguchi 2106fb83b2 Added cellGcmSetUserHandler that already existed but was never added. 2014-03-30 18:01:51 -07:00
Anthony Miyaguchi b571f14fe4 Function declaration at top needed for another function. 2014-03-30 17:56:03 -07:00
Anthony Miyaguchi eab81deb27 Reordered functions for organization. 2014-03-30 17:54:57 -07:00
Anthony Miyaguchi a62552b086 Organized the cellGcmSys_init() functions in a more sane manner. 2014-03-30 17:54:34 -07:00
Hykem 196c2ffe5b Updated the crypto engine:
- Updated AES and SHA-1 source code;
- Fixed a few code warnings;
- Implemented EDAT/SDAT decryption.

Started SPURS implementation:
- Added an internal SPURSManager class draft;
- Added several drafts for cellSpurs functions.

Implemented key.edat decryption in sceNpDrmIsAvailable:
- NOTE: Currently, the decrypted key.edat is stored under dev_hdd1/titleID and the user must replace this file in dev_hdd0. This behavior will change in the future as it's currently intended for controlled testing only.
2014-03-30 21:09:49 +01:00
Ben Anderson 33f7f37ca7 Fixes null ptr in gcc, probably to do with operator precedence. @Bigpet was all over this one. 2014-03-30 03:21:41 +13:00
Ben Anderson 6141c33630 Fixes invalid conversion from wxStringConst, to std::string under gcc-4.8 2014-03-29 13:52:27 +13:00
Alexandro Sánchez Bach 503c24453a cellSaveData* progress & reverted commit 950fcfe
* Reverted commit
950fcfe4ef
(Reverted ConLog changes) that fixed the "Bad flip!" error since there
is a better way of solving it. It will be fixed soon.
* Moved cellSaveData to cellSysutil (but preserving the functions in a
separated file named: cellSysutil_SaveData.cpp).
* Progress on cellSaveDataList* functions.
* Added a small margin to the new Settings dialog. :-)
2014-03-28 20:06:15 +01:00
Alexandro Sánchez Bach 2c7269e3de PSF Loader improved & issue #126 fixed
* Improved PSF Loader: Now you can get the value of the PARAM.SFO
entries directly with the GetString(key), GetInteger(key) methods.
GameInfo related lines were removed since they have nothing to do with
PSF files.
* cellGame, cellSysutil, and GameViewer are modified because of the PSF
Loader changes.
* Removed unnecessary null pointer checks:
https://github.com/DHrpcs3/rpcs3/issues/126
2014-03-28 05:20:13 +01:00
Alexandro Sánchez Bach 64145d7d62 Merge pull request #124 from xsacha/master
Linux build fix
2014-03-27 23:17:59 +01:00
lioncash 7f5412f427 Make a some printfs into error log calls. 2014-03-27 09:22:56 -04:00
lioncash 007f0f2437 More specific log message for adecRawRead.
Was previously logging as adecRead.
2014-03-27 07:36:24 -04:00
Sacha 9b0bcf0b54 Linux build fix 2014-03-27 11:12:45 +10:00
Sacha ebc6b9e66e Fix an assign. Some other misc changes. 2014-03-26 10:29:17 +10:00
Sacha 3e9cbb4a24 Linux build fix. 2014-03-26 10:23:06 +10:00
lioncash 90b83f6b3e Fix a missing return in an if statement in sceNpTrophyCreateContext. 2014-03-24 09:40:25 -04:00
lioncash 6841230141 Fix erroneous duplicate condition check in cellSpursGetTasksetId. 2014-03-24 09:40:02 -04:00
lioncash 8302e6c001 Fix case where UTF16stoUTF8s in cellL10n.cpp would always fail out if compiled with Visual Studio. 2014-03-24 09:21:17 -04:00
Nekotekina d0ea397492 cellAtrac draft
sys_spu_thread_group_resume
Some bugs fixed
2014-03-22 15:08:07 +04:00
Nekotekina 169fcd098b Demuxer improvement 2014-03-22 05:08:25 +04:00
Nekotekina cad7a05848 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-03-21 13:02:10 +04:00
Alexandro Sánchez Bach ad7ac17647 Small fixes in sceNpTrophy and cellSaveData
* Added cellSaveData.cpp to the project.
* Fixed wrong cellSaveData structs.
* Fixed compilation problem caused by the switch/case statements
introduced in sceNpTrophy and TROPUSR.cpp in the last commit
2014-03-21 00:46:27 +01:00
Alexandro Sánchez Bach f86ac251a8 TROPUSR Loader & sceNpTrophy stuff
* Added a loader for the TROPUSR.DAT files.
* Added a few structs/enums to sceNpTrophy.h
* Added more sceNpTrophy functions and updated other ones.
* Updated cellHddGame error codes in cellSysutil.h
* Added addresses of cellHddGame to cellSysutil_init.

NOTE:  There is a known problem in the `if
(!Emu.GetVFS().ExistsFile(filepath))` in `TROPUSRLoader::Load` which
causes the games to overwrite their TROPUSR.DAT file every time they
boot and they "forget" the unlocked trophies. However, as long as the
game is running the unlocked trophies should be still there.
2014-03-20 19:23:14 +01:00
Alexandro Sánchez Bach cd4f0b2c68 Merge pull request #108 from Bigpet/master
added SUBFME, SUBFZE and fix cache folder creation
2014-03-20 00:10:12 +01:00