Megamouse
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1c7850de17
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rsx: fix warnings and add missing default cases
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2024-06-11 20:35:49 +02:00 |
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kd-11
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85cefec5a3
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rsx: Fix vertex program analyser bug
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2023-11-09 21:05:54 +03:00 |
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kd-11
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7a434d19a6
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rsx/vp: Zero-initialize temporary registers
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2022-04-28 01:31:07 +03:00 |
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kd-11
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d057ffe80f
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rsx: Fix program generation and compact referenced data blocks
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2022-03-26 16:10:18 +03:00 |
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kd-11
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9a2d4fe46b
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rsx: Relocatable transform constants
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2022-03-26 16:10:18 +03:00 |
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kd-11
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bc7ed8eaab
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rsx/vk: Rework MSAA implementation
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2022-03-17 22:02:20 +03:00 |
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DH
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cccfb89aa0
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[Config] Use std::less<> for std::map<...>
Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
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2021-12-02 21:36:57 +03:00 |
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kd-11
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b3725baf5a
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rsx: Rewrite shader decompiler texture dispatch
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2021-10-09 15:10:36 +03:00 |
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Megamouse
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50354253c8
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replace some random Emu.Pause with fatal errors
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2021-07-20 19:47:00 +02:00 |
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kd-11
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2c7c1c501d
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rsx: Implement support for extended vertex programs
- Some games are kinda pushing it with RSX register space and spilling VP data into adjacent unused space.
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2021-06-28 10:52:05 +03:00 |
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Nekotekina
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2491aad6f2
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types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
Restrict smax to only work with signed values for consistency.
Cleanup <climits> includes.
Cleanup <limits> includes.
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2021-05-23 19:43:51 +03:00 |
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kd-11
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c5a06dab0a
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rsx: Refactor program texture state handling to be persistent across shader swaps
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2021-05-15 23:51:12 +03:00 |
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