Nekotekina
87af905018
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
Eladash
a5d74c5e96
GUI: Improve missing firmware handling
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* Install PS3UPDAT.PUP at the spot when booting games whenever firmware is missing. The option to boot games without firmware is still supported when all firmware SPRX are HLEd in firmware settings.
* Pop-up a confirmation dialog in firmware installation if firmware is already installed.
2021-03-06 10:34:49 +01:00
RipleyTom
0eb0b1e1c9
Add some GT6 devices to whitelist
2021-03-03 17:30:16 +03:00
Nekotekina
ea5e837bd6
fixed_typemap.hpp: return reference
2021-03-02 16:08:14 +03:00
Florin9doi
dfee46604a
Buzz settings
2021-02-28 22:36:47 +03:00
Eladash
112b7f6571
Fix Emulation::CallAfter
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Most CallAfter usages were extremely wrong when ordered after Emu.Stop(). could result in anywhere from emulation stopping hangs to even segfaults.
track_emu_state = true is now the default, I haven't found cases which need need it disabled.
2021-02-23 17:55:36 +03:00
Eladash
932f31e37b
Atomic PARAM.SFO writes
2021-02-23 11:29:23 +03:00
RipleyTom
81270f3142
Remove now useless code from sys_bnet_connect
2021-02-21 18:04:55 +03:00
Eladash
eb0d006168
Fix most of "[x] thread is too sleepy" at Emu.Stop() ( #9813 )
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* Fixes some thread sleep/wait calls
2021-02-21 16:43:02 +03:00
Nekotekina
038148bf06
Fix almost all GCC warnings
2021-02-17 22:59:04 +03:00
Eladash
f43260bd58
Atomic waiting refactoring ( #9208 )
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* Use atomic waitables instead instead of global thread wait as often as possible.
* Add ::is_stopped() and and ::is_paued() which can be used in atomic loops and with atomic wait. (constexpr cpu flags test functions)
* Fix notification bug of sys_spu_thread_group_exit/terminate. (old bug, enhanced by #9117 )
* Function time statistics at Emu.Stop() restored. (instead of current "X syscall failed with 0x00000000 : 0")
2021-02-13 17:50:07 +03:00
Eladash
423cc1685c
PPU LLVM: Reduce PRX/OVL compilation memory usage a little
2021-02-13 13:05:41 +03:00
Eladash
5ed0cc293d
Fix PS3 process exit/exitspawn
2021-02-12 19:39:47 +03:00
Nekotekina
b7ff2ecffb
Patch system: export some info for future use
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For now it's just a list of addresses.
For now it's not used (just a stub).
2021-02-07 11:02:31 +03:00
Eladash
478ae0715e
Tiny fix for zombie PPU threads
2021-02-03 15:05:38 +03:00
Eladash
e3b3b0cda7
PPU LLVM: Precompile all executable (PRX, MSELF, overlay) code at startup ( #9680 )
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* Precompile LLVM cache at startup of games, like the GUI "Create PPU Cache" option.
* Allow OVL (overlay) precompilation as well (used by certain games).
Co-authored-by: Megamouse <studienricky89@googlemail.com>
Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-01-30 16:08:22 +03:00
Eladash
0652870204
New RSX Debugger
2021-01-28 17:40:26 +03:00
Nekotekina
53267e283b
PPU LLVM: implement ppu_finalize
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Properly free certain compiled PRX/OVL modules (except dev_flash)
2021-01-27 18:03:49 +03:00
Eladash
7f28489c70
Improve ppu_thread_cleaner a bit
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Always join thread.
2021-01-21 21:32:13 +03:00
Eladash
a58c12db0b
SPU: fixup after #9630
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Co-Authored-By: Ivan <nekotekina@gmail.com>
2021-01-21 21:32:13 +03:00
Eladash
12e1be2626
Implement thread_ctrl::wait_on (see #9208 )
2021-01-21 18:31:51 +03:00
Eladash
f81674232e
Remove SPU and PPU destructors
2021-01-21 18:31:51 +03:00
Eladash
e4c3b1c2bd
vm: Remove vm::dealloc_verbose_nothrow
2021-01-15 17:37:52 +03:00
Nekotekina
db8e6fe7a7
Enable -Wunused-variable
2021-01-12 14:34:14 +03:00
Nekotekina
586440622b
Silence another warning (clang)
2021-01-07 12:46:45 +03:00
Florin9doi
f1c61067bc
Buzz! emulated controller ( #9504 )
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* Buzz emulated controller
Co-authored-by: Florin9doi <Florin9doi@users.noreply.github.com>
Co-authored-by: Ivan <nekotekina@gmail.com>
2020-12-31 21:02:03 +03:00
Florin9doi
733f31f90e
Allow USB passthrough for THQ uDraw GameTablet
2020-12-25 14:27:24 +03:00
Nekotekina
bd269bccaf
types.hpp: remove intrinsic includes
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Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Nekotekina
eec11bfba9
Move align helpers to util/asm.hpp
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Also add some files:
GLTextureCache.cpp
VKTextureCache.cpp
2020-12-18 18:07:42 +03:00
Nekotekina
05099e2ae1
Replace uint64_t with u64
2020-12-18 12:23:53 +03:00
Nekotekina
534c63bf57
Replace uint8_t with u8
2020-12-18 12:23:53 +03:00
Nekotekina
fb29933d3d
Add usz alias for std::size_t
2020-12-18 12:23:53 +03:00
Nekotekina
4cfa9b11f3
Move busy_wait() to asm.hpp
2020-12-18 12:23:53 +03:00
Eladash
7eb16e13bb
PRX loader: Fix libfs_155.sprx loading
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Fix relocations' segments referencing when there are "empty" (memsize=0) LOAD segments.
2020-12-15 11:16:45 +03:00
Megamouse
03ad5c6830
Salvaging code ( #9432 )
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* Minor input refactoring
* fix sys_config_unregister_io_error_listener log message
* Remove unused variables in RepaintTextColors
Co-authored-by: GermanAizek <GermanAizek@yandex.ru>
2020-12-14 14:33:43 +01:00
Eladash
e5603fec1e
Firmware libraries settings overhaul
2020-12-13 21:52:24 +03:00
Nekotekina
a6a5292cd7
Use uptr (std::uintptr_t alias)
2020-12-12 16:29:55 +03:00
Nekotekina
b59f142d4e
Move types.h to util/types.hpp
2020-12-12 15:12:01 +03:00
Nekotekina
dff4392c10
Move error_code to ErrorCodes.h
2020-12-12 15:12:01 +03:00
Nekotekina
6e05dcadb6
Reduce std::numeric_limits dependency
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Please, stop pretending...
You need these templates for generic code.
In other words, in another templates.
Stop increasing compilation time for no reason.
2020-12-12 12:35:18 +03:00
Nekotekina
aa3aef4beb
std::chrono cleanup: always use steady_clock
2020-12-11 19:01:56 +03:00
Nekotekina
b382d3b3e9
Remove ASSUME macro
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It's dangerous and sometimes bluntly misused feature.
Its optimization potential is near-zero.
2020-12-10 14:08:02 +03:00
Nekotekina
36c8654fb8
Remove HERE macro
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Some cleanup.
Add location to some functions.
2020-12-10 12:30:22 +03:00
Nekotekina
e055d16b2c
Replace verify() with ensure() with auto src location.
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Expression ensure(x) returns x.
Using comma operator removed.
2020-12-09 15:43:38 +03:00
Eladash
2602be426f
Allow emulation to work without firmware ( #9367 )
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* Allow emulation to work without firmware
* Fix HLE prx path detection.
* Fix manual list loading bugs.
* Fix HLE gcm
* GUI: Fix fonts search
* GUI: Hardcode sprx list
Do not depend on /dev_flash/sys/external/ contents.
2020-12-07 20:10:34 +03:00
RipleyTom
af8c661a64
Remove BOM markers
2020-12-06 15:30:12 +03:00
Nekotekina
b5d498ffda
Homebrew atomic_ptr rewritten (util/shared_ptr.hpp)
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It's analogous to C++20 atomic std::shared_ptr
The following things brought into global namespace:
single_ptr
shared_ptr
atomic_ptr
make_single
2020-11-26 20:11:26 +03:00
Eladash
3f028fbb83
Fix SPU LS MMIO
2020-11-24 03:44:30 +03:00
Nekotekina
5bcaa25c02
CPU: remove descheduled threads from suspend_all list
2020-11-20 13:53:34 +03:00
Nekotekina
ccd0d2046d
SPU: increase max SPU count
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According to max SPU TG count.
2020-11-17 15:22:04 +03:00