kd-11
6a7386ddb8
rsx: Refactor out more junk from rsx::thread
2023-09-27 14:52:59 +03:00
Eladash
90ad129b83
Debugger: Fix GOTO and intruction stepping
2023-09-02 12:31:11 +03:00
Eladash
e2d4d400ff
rsx: Fixup calculate_required_range
2023-08-22 14:26:14 +03:00
Eladash
cd98e84ca5
Debugger/RSX: Add FP/VP hash of current shader
2023-08-19 04:21:37 +03:00
Ivan Chikish
d34287b2cc
Linux: use futex_waitv syscall for atomic waiting
...
In order to make this possible, some unnecessary features were removed.
2023-08-02 21:46:06 +03:00
Eladash
c0280b43f2
PPU/Debugger: View the currently used CR field content in register panel
2023-07-12 13:22:06 +03:00
kd-11
c325017675
rsx: Preserve the texcoord transform around destructive modifications
2023-07-11 04:09:30 +03:00
Megamouse
cd9ff08235
Decrease some include madness
2023-04-26 21:37:44 +02:00
kd-11
24edfe2190
rsx: Use simple_array for basic array of integers
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- Some methods are getting spammed every draw call
2023-03-01 01:10:06 +03:00
kd-11
1b8a69154f
rsx: Use non-owning container to ellide a derpy allocation with msvc
2023-03-01 01:10:06 +03:00
kd-11
5f0467b084
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
kd-11
6adcabda29
rsx: Fix graphics state foot-gun
2023-01-26 11:42:39 +03:00
kd-11
3dd6e5664c
rsx: Do not call a dynamic function to simply test-and-set. Do it inline.
2023-01-11 16:48:53 +03:00
kd-11
73cda2324a
rsx/lv2: Refactor DMA control stuff after VSH work
2023-01-11 16:48:53 +03:00
kd-11
3dba894369
rsx: Minor refactoring RSXThread
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- Part 1 of many
2023-01-11 16:48:53 +03:00
Elad Ashkenazi
0946e5945f
VSH Improvements ( #13172 )
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* sys_prx: Implement PRX LIB register syscall
* VSH: partial log spam fix
* sys_process reboot fix
* Implement sys_memory_container_destroy_parent_with_childs
* sys_net: Implement SO_RCVTIMEO/SO_SENDTIMEO
* VSH: Implement sys_rsx_context_free
* PPU LLVM: distinguish PPU cache exec also by address
Fixes referencing multiple PRX.
* UI: Do not report size of apps inside /dev_flash
2023-01-09 20:03:01 +03:00
kd-11
1fd265d316
rsx: Properly flag the program control if needed
2022-12-11 15:21:58 +03:00
kd-11
e3b23822fd
rsx: Pass on shader flags to the cache
2022-12-11 15:21:58 +03:00
Eladash
151a0955cf
rsx: Implement draw call stepping
2022-12-10 15:09:42 +01:00
Eladash
40406bd3fe
RSX debugger: Implement Texture Dumper
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Also fix many bugs in textures display.
2022-12-10 15:09:42 +01:00
kd-11
e04855a0da
rsx: Improve ROP output handling
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- Perform 8-bit quantization/rounding before emulated operations like ALPHA_TEST
2022-11-18 23:06:47 +03:00
kd-11
5943b802d7
grammar
2022-11-11 12:09:23 +03:00
Elad Ashkenazi
c214f45e14
Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut ( #12881 )
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* Savestates: Enable "Start Paused" by default
* Emu/rsx/IO: Resume emulation on long START press
* rsx: fix missing graphics with savestates' "Start Paused" setting
* rsx/overlays: Add simple reference counting for messages to hide them manually
* Move some code in Emulator::Pause() so thread pausing is the first thing done by this function
2022-10-29 19:53:00 +02:00
Elad Ashkenazi
92b08a4faf
rsx: Fixup a bug after mfc list optimization ( #12782 )
2022-10-10 04:04:41 +03:00
Eladash
a6dfc3be2f
SPU: Enable the MFC list optimization for Atomic RSX FIFO
2022-10-09 19:27:46 +03:00
kd-11
d6d7ade6e3
vk: Reload state on dynamic state changed
2022-10-09 03:00:39 +03:00
kd-11
ffe8133865
vk: Avoid unnecessary dynamic state updates
2022-10-07 11:53:34 +03:00
kd-11
5281a85b67
rsx: Fix compiler warnings
2022-09-28 12:55:31 +03:00
Eladash
2e9ee81dcd
CPU preemption control: Improve analysis
2022-09-16 18:57:55 +03:00
Eladash
ec7b18dab5
Implement independent CPU preemptions
2022-09-13 19:28:20 +03:00
kd-11
f43824762a
rsx: Get rid of an allocation in analyse_vertex_data that adds about 5% overhead.
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This method is called many thousands of times per frame and that single allocation introduces a small perf hit.
Just get rid of it, it doesn't improve anything to have it there.
2022-09-09 23:17:27 +03:00
Eladash
ee1384341e
rsx: Implement atomic vertex upload (with Strict Rendering Mode)
2022-09-01 20:09:28 +03:00
Eladash
ab27ee4cf4
Savestates/RSX: Save NV406E semaphore waiting
2022-07-12 15:15:42 +03:00
Eladash
4ade06f36f
Savestates/RSX: Restore the ZCULL control state
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And fix the ZCULL control state at the initial state of RSX.
2022-07-10 14:19:59 +03:00
Eladash
5f8f9e33f1
RSX/Savestates: Replace GCM hack with a proper fix
2022-07-08 12:57:43 +03:00
Elad Ashkenazi
fcd297ffb2
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
Nekotekina
69912ba3c7
Partial revert for cf0fcf5a2a
2022-06-30 14:38:14 +03:00
Eladash
cf0fcf5a2a
SPU: Implement execution wake-up delay
2022-06-28 19:54:25 +03:00
Eladash
7422ab9e55
rsx: Do not discard flip notifications
2022-06-25 15:30:41 +02:00
Eladash
f66256cc13
rsx: PS3 Native frame limiter improvements, add Infinite frame limiter
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* Do not wait on DEVICE 0x30 semaphore, it seems like it is something to do with queue command synchronization.
- This also fixes cellGcmSetFlipWithWaitLabel which is built specifically to enable accurate RSX flipping time, its waiting command is confirmed to be placed **AFTER** DEVICE 0x30 waiting.
* Fix default vsync state to be enabled. (and set it to enabled in cellGcmSetVBlankFrequency as well)
* Add experimental "Infinite" frame limiter mode.
* Fix spurious enabling of second vblank.
2022-06-25 15:30:41 +02:00
Eladash
5e01ffdfd8
Debugger: Optimize cpu_thread::dump_regs()
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Reuse string buffer. Copies and reallocations are expensive with such large strings.
2022-06-23 22:41:32 +02:00
Eladash
f9bc7458d4
rsx: Resurgence of HLE GCM
2022-06-06 12:56:25 +02:00
Elad Ashkenazi
9bb7e8d614
rsx: Implement atomic FIFO fetching (stability improvement) (non-default setting) ( #12107 )
2022-06-04 15:35:06 +03:00
kd-11
d52bb78d2c
rsx: Trivial non-blocking display synchronization
2022-05-21 16:35:35 +03:00
kd-11
4e6be9172a
rsx: Asynchronously flush the pipelines when handing ZCULL memory access violations
2022-05-21 10:06:32 +03:00
kd-11
0e1333ed5f
rsx: Deadlock avoidance of accurate RSX reservations
2022-05-21 10:06:32 +03:00
kd-11
ec2d529832
rsx: Separate loop interrupts from graphics state
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- The interrupts are for multithreaded signals andmake the main loop run more aggressively for the next cycle
2022-05-20 16:29:27 +03:00
kd-11
e368453751
rsx: Rework loop interrupts a bit
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- Reset backend interrupt in core handler
- Separate memory config interrupt from regular backend interrupt
2022-05-20 16:29:27 +03:00
kd-11
e1b95913ea
rsx/zcull: Improve deadlock avoidance
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- Do not acquire eng lock while holding the page lock
RSXThread may be waiting on the page lock and will never ack the pause request
2022-05-20 16:29:27 +03:00
kd-11
e9bf3e13d0
rsx/zcull: Pause the main thread before flushing reports
2022-05-20 16:29:27 +03:00