Ofek
617746606d
Trophy fixed ( #2687 )
2017-04-14 13:08:17 +03:00
Ofek
a5fd7abcf7
Trophy update ( #2655 )
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* Added checksum check to TROPHY.TRP loader
* Implemented sceNpTrophyGetGameProgress, sceNpTrophyGetGameIcon & sceNpTrophyGetTrophyIcon
* Updates to up to date APIs and tiny changes
* Code style fixes for checksum verifier, and another fix for trophy functions
* Format fix
2017-04-13 20:29:47 +03:00
georgemoralis
5d705c0e9c
fix up an issue with sceNpTrophyCreateContext ( #2382 )
2017-02-14 20:46:56 +03:00
Nekotekina
fe26db4d36
idm::last_id cleanup
2017-02-04 20:39:04 +03:00
Nekotekina
b21fce4d6f
IdManager improved
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lv2_obj for kernel objects
Simple lookup (vector)
Another idm API refactoring
2017-01-29 21:37:04 +03:00
Nekotekina
d4c3905355
Debug build fix
2017-01-28 15:32:45 +03:00
Nekotekina
591a6c8671
IdManager improved
2017-01-25 23:29:36 +03:00
Nekotekina
05fb57baff
VERIFY macro removed
2016-08-15 03:13:31 +03:00
Nekotekina
f8719c1230
PPUThread refactoring
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`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys
`PPUThread` renamed to `ppu_thread`, inheritance allowed
Added lightweight command queue for `ppu_thread`
Implemented call stack dump for PPU
`get_current_thread_mutex` removed
`thread_ctrl::spawn`: minor initialization fix
`thread_ctrl::wait_for` added
`named_thread`: some methods added
`cpu_thread::run` added
Some bugs fixes, including SPU channels
2016-07-30 16:35:02 +03:00
Nekotekina
e2d82394f6
Cell
2016-05-23 16:22:23 +03:00
Ivan
aafcf44581
Header optimizations ( #1684 )
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Shouldn't break anything. I hope.
2016-04-27 01:27:24 +03:00
Nekotekina
7e30a0f464
Partial commit: Modules
2016-04-15 19:22:25 +03:00