Commit graph

2764 commits

Author SHA1 Message Date
O1L 89f14ec5ac Ported more options in new ini-manager. Use later. 2015-10-25 18:44:49 +04:00
O1L 1673ba217c Do not try to change default config, use state configs. 2015-10-24 22:48:07 +04:00
O1L bc8b71cbc1 Compilation fix 2015-10-24 15:46:31 +04:00
O1L 9d6df238d5 Use custom configurations 2015-10-24 14:38:24 +04:00
Nekotekina fd628d8345 Minor changes 2015-10-22 22:38:34 +03:00
Nekotekina d4e0da3f80 DX12 fix + rpcs3-tests project 2015-10-21 13:31:29 +03:00
Nekotekina 8cfabf0ead Fixes 2015-10-20 18:55:34 +03:00
Raul Tambre 6f8544281a Fix a savedata access violation 2015-10-20 12:34:54 +03:00
Vincent Lejeune a462b4518c d3d12: Move d3d12 files to separate solution.
It simplify solution configurations.
2015-10-17 04:15:58 +02:00
Nekotekina 77bf86eaa5 Bugfix 2015-10-16 03:25:39 +03:00
Vincent Lejeune f5bd044096 d3d12: Lower alignement constraint for vertex index 2015-10-15 17:13:43 +02:00
Vincent Lejeune a2997a1109 d3d12: Avoid an extra vertex copy 2015-10-15 17:13:43 +02:00
Vincent Lejeune b0f8611f49 Common/GL/D3D12: Fix int vector ctor in vertex shader and a compare opcode. 2015-10-15 17:13:42 +02:00
Vincent Lejeune de97d3a7aa d3d12: Zero vertex shader output. 2015-10-15 17:13:42 +02:00
Vincent Lejeune 0e98da2306 d3d12: Make descriptor heap a little more compact. 2015-10-15 17:13:40 +02:00
Vincent Lejeune 5a064be490 Fix d3d12 build. 2015-10-15 17:05:56 +02:00
Nekotekina ec0005195d RSX fix 2015-10-14 22:51:27 +03:00
Nekotekina a974ee009e vm::var improved, cleanup
Mostly vm::var initialization introduced.
Added vm::make_var function.
2015-10-14 18:17:37 +03:00
DH a443682aaf OpenGL renderer fixes
Fixed attributes loading
Fixed scale-offset matrix
Fixed attribute debug option
2015-10-14 14:34:55 +03:00
DH 4a55ba3067 OpenGL renderer improvements
Flush program cache at thread exit
Use cached locations
2015-10-14 03:16:39 +03:00
DH 37a3800597 rsx:🧵 disable all vertex data at end command
Fixed OpenGL program attributes cache flush
2015-10-14 01:49:47 +03:00
DH 5de1ea3fd4 Fixed bind rsx method to range implementation 2015-10-13 22:59:25 +03:00
DH 07b3897499 Trying do not use macro for methods binding to range 2015-10-13 20:44:58 +03:00
DH 737080274a Improved NV4097_BACK_END_WRITE_SEMAPHORE_RELEASE and NV4097_TEXTURE_READ_SEMAPHORE_RELEASE commands handling 2015-10-13 20:39:36 +03:00
DH e4f6eb04e8 Added new config system
Added emulator state class
Added emulator events
Minor improvements
2015-10-13 20:32:08 +03:00
Vincent Lejeune ff01e26c5c RSX: Fix immediate vertex values 2015-10-13 14:29:38 +02:00
Vincent Lejeune fc40b0ed6b RSX: Let backend customize semaphore_*_release 2015-10-13 14:28:58 +02:00
Vincent Lejeune a63fdf6c45 Use files from master
- Drop smart vertex storage and use OpenGL's one instead.
2015-10-13 14:27:17 +02:00
Vincent Lejeune 4154a1026f Rename RSXThread 2015-10-13 00:04:19 +02:00
Vincent Lejeune b5127e68de Remove m_ prefix 2015-10-13 00:04:18 +02:00
Vincent Lejeune dd000caad7 Remove context_dma* 2015-10-13 00:04:18 +02:00
Vincent Lejeune 86fff9800f Remove base offset 2015-10-13 00:04:16 +02:00
Vincent Lejeune 2679e4f526 remove rsxtransformconstant 2015-10-13 00:04:16 +02:00
Vincent Lejeune 1e431edf09 Remove fragment program 2015-10-13 00:04:15 +02:00
Vincent Lejeune 67f1f0fea3 Remove fragment constants 2015-10-13 00:04:15 +02:00
Vincent Lejeune beabc88f79 Remove transform constants 2015-10-13 00:04:14 +02:00
Vincent Lejeune e086b7a522 Remove cull/front face 2015-10-13 00:04:13 +02:00
Vincent Lejeune dd1afe85ae Remove alpha func 2015-10-13 00:04:13 +02:00
Vincent Lejeune 60bccf0f10 Remove RSXVertexArray 2015-10-13 00:04:12 +02:00
Vincent Lejeune 73535e0c04 remove m_surface* 2015-10-13 00:04:12 +02:00
Vincent Lejeune 16311b36b0 Remove viewport clip 2015-10-13 00:04:11 +02:00
Vincent Lejeune 537187687d Remove blend 2015-10-13 00:04:10 +02:00
Vincent Lejeune 403f585a19 Remove color mask 2015-10-13 00:04:10 +02:00
Vincent Lejeune 8dd19d1446 Remove color target 2015-10-13 00:04:09 +02:00
Vincent Lejeune 71552f7ffe Remove logic Op 2015-10-13 00:04:09 +02:00
Vincent Lejeune b2a7f0fd11 Remove stencil 2015-10-13 00:04:08 +02:00
Vincent Lejeune 529efd6ac8 Remove depth 2015-10-13 00:04:07 +02:00
Vincent Lejeune ed61023dd3 Remove clear_surface_color 2015-10-13 00:04:07 +02:00
Vincent Lejeune 28cdfa9feb Rename some methods. 2015-10-13 00:04:06 +02:00
Vincent Lejeune bf474f0cdb remove m_ for textures 2015-10-13 00:04:06 +02:00