Commit graph

298 commits

Author SHA1 Message Date
Nekotekina b7bf316c1a Don't randomly include "stdafx.h"
It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00
Nekotekina bd269bccaf types.hpp: remove intrinsic includes
Replace v128 with u128 in some places.
Removed some unused files.
2020-12-21 21:11:25 +03:00
Megamouse b655e4aa47 Emu: implement on_exit callback 2020-12-18 16:05:40 +01:00
Eladash 2602be426f
Allow emulation to work without firmware (#9367)
* Allow emulation to work without firmware
* Fix HLE prx path detection.
* Fix manual list loading bugs.
* Fix HLE gcm
* GUI: Fix fonts search
* GUI: Hardcode sprx list
Do not depend on /dev_flash/sys/external/ contents.
2020-12-07 20:10:34 +03:00
RipleyTom af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
Megamouse 9efedbe76a Minor changes related to Emu.Stop() 2020-11-25 00:11:07 +01:00
Megamouse 3087f15dd8
Update disc boot detection and hope it works 2020-11-19 21:55:06 +01:00
Nekotekina 86fc842c89 TSX: new fallback method (time-based)
Basically, using timestamp counter.
Rewritten vm::reservation_op with the same principle.
Rewritten another transaction helper.
Add two new settings for configuring fallbacks.
Two limits are specified in nanoseconds (first and second).
Fix PUTLLC reload logic (prevent reusing garbage).
2020-10-31 15:34:14 +03:00
Megamouse 5226076676 Emu: use vulkan as default renderer 2020-10-01 09:19:13 +02:00
Megamouse d0ffbbfc4d Qt/overlays: use Argument list for translatable strings
This is somewhat crippled for now. It only takes a single argument in the callback
2020-09-14 18:24:18 +02:00
Megamouse 460a933267 Qt/overlays: Localize most rsx overlays 2020-09-14 18:24:18 +02:00
Megamouse d633a266c1 Add config override as cli arg: --config <path>
And add some more logging
2020-08-03 21:31:53 +02:00
Megamouse 171e4fafed Emu: simplify Emu::Stop some more 2020-07-06 21:14:16 +02:00
Megamouse d91551c277 Emu: always use Emu.Quit() to quit RPCS3
This creates a single possible point of failure for calling quit()
2020-07-06 21:14:16 +02:00
Megamouse 12dded403f patch_manager: implement serials and app_versions 2020-06-29 23:56:27 +02:00
Megamouse 76faaf43f7 Input: Use global variables for pad modifications 2020-06-26 04:42:52 +02:00
Nekotekina 377ad9887c Compile EBOOT.BIN on 'Create PPU Caches' 2020-05-31 02:26:40 +03:00
Megamouse 8e2b2bc179 Don't load custom configs when adding games 2020-05-07 18:10:49 +02:00
Megamouse ebd92a2f2f Qt: Add Firmware Cache options to main window menu 2020-04-22 16:58:20 +02:00
Megamouse fc3a134e7d Emu: make "Silence All Logs" dynamic 2020-03-31 18:06:37 +02:00
RipleyTom cd4eed0704 Gives ANSI path to curl CURLOPT_CAINFO 2020-03-27 14:23:20 +03:00
Megamouse 0c45457101 Qt: Add title and title id to button tooltips 2020-03-08 00:06:48 +01:00
MSuih 94478ad4a0 Add error for missing firmware 2020-02-29 21:19:01 +03:00
Nekotekina f72971f19f Implement named_thread_group 2020-02-29 16:55:25 +03:00
MSuih 33abcf74f2 Add information about boot process 2020-02-25 19:42:20 +03:00
Megamouse c4a1c6f845 Do not reset PS3_GAME when booting disc patches 2020-02-21 21:00:46 +01:00
Megamouse fe75311be2 move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
Megamouse ee54ba970a GUI: add custom title format to settings dialog 2020-02-15 20:33:02 +01:00
Nekotekina 0d7aa5e310 GUI: implement custom title format
New option "Window Title Format" in Misc.
Backward compatible with FPS disabler.
Make rpcs3:::get_branch() return string_view.
2020-02-13 21:24:52 +03:00
Megamouse 5dcb91b671 Restart games with the same config instead of global 2020-02-08 11:04:13 +01:00
Megamouse 901fc87bca Only start the playtime clock if it makes sense 2020-02-08 07:13:29 +01:00
Eladash 049e392a97 Make preferred spu threads dynamically adjustable 2020-02-05 10:06:07 +00:00
Eladash 9a64d08c9f Make sleep timers accuracy dynamically adjustable 2020-02-05 10:06:07 +00:00
Nekotekina efafda2650 Add config to silence all logs 2020-02-01 07:49:38 +03:00
Eladash 92466165f6
Increase Maximum Vblank Rate and Clocks Scale
Allow x30 times the speed of vblank rate + clocks scale of original PS3.
In theory a 60 fps limit game which scales frame limit perfectly with vblank rate can be played at up to 1800 fps with this change.

And:
* Fixed lv2 sleep with Clocks Scaling
* Make these settings dynamicaly adjustable.
* Avoid code duplication
2020-01-29 21:42:41 +01:00
Eladash 85695c8bac rsx: FIFO wake-up pause control 2020-01-15 19:54:23 +03:00
kd-11 ad845861be video: Remove pointless aspect ratio option
- The auto option is used when requesting the system is works like a
"dont care" specifier to tell the system to use what settings have been
passed in by HDMI EDID or the user TV type setting. Since this option
simulates the "TV type setting", auto makes no sense and is also not
something you can select on a PS3.
- Also adds a few missing checks.
2020-01-07 15:56:54 +03:00
kd-11 fdb638436f rsx: Add toggle for zcull sync behaviour - Adds a relaxed sync mode where ZCULL reports are lazily nudged into flushing and the main core does not actually wait for the event to finish before proceeding - Can drastically improve performance in cases where the game actually does not utilize the report data 2019-12-29 13:49:46 +03:00
Zangetsu38 af8ebc76e2 Modules/cellGem: Implement pos, quat and handle_pos in Gemstate for mouse.
Modules/cellGem: Fix name for gem_image_state.
Modules/cellGem: Implement projectiion(x/y) in gem_image_State for mouse.
Modules/cellGem: Add cross, triangle, circle and start with use middle click for mouse.
Modules/cellGem: Refactor global code.
Modules/cellGem: fix some warning with initializing value.
2019-12-10 23:20:13 +01:00
Megamouse 46ca39ec4d Add Emu.HasGui() to properly hide Qt dialogs in no-gui mode 2019-12-03 09:12:51 +01:00
Nekotekina 5b9df53c13 C-style cast cleanup (partial)
Replace C-style casts with C++ casts.
2019-11-29 00:35:23 +03:00
Megamouse d91f8193b0 settings: enable dynamic reload of some emu values 2019-11-27 10:34:03 +01:00
Megamouse fb96047d2f overlays: add settings for overlay graphs 2019-11-15 14:53:18 +01:00
Nekotekina e0bc276205 cellSysCache: keep mounted /dev_hdd1 after exitspawn 2019-11-09 14:43:19 +03:00
Oschowa 06433d614a Implement FAudio backend (#6374) 2019-10-24 22:26:29 +03:00
kd-11 00bc3fe658 Drop d3d12 backend 2019-10-22 21:45:14 +03:00
RipleyTom 9f9ac4b696 Auto-updater 2019-10-22 01:51:50 +02:00
Nekotekina c69fe0f664 SPU Profiler preview
Add option "SPU Profiler" (disabled by default).
Works only with SPU recompilers.
Results are flushed on pausing.
2019-10-15 17:42:57 +03:00
Malcolm Jestadt 1a9e06d3c6 Linux: Change default Sleep Timers accuracy to host
- This doesn't change existing configs
- Also sets the host_min_quantum to the true value
- Restores lost TODO: comment
2019-10-15 00:32:31 +03:00
Alex James 3ad743ecaa Add option for preventing display sleep (#5783)
Adds support for preventing the display from sleeping while a game is
running. Supports Windows, Linux (with the org.freedesktop.ScreenSaver
D-Bus service), and macOS.
2019-10-12 15:40:47 +03:00