Peter Tissen
bdc8eba3bb
Add cache support
...
also added tentative blocksize and sys_game_procexit support
added final cache support and improved the process chainloading error messages
don't ignore cache directory in the .gitignore
add warning for clearing cache
2014-02-15 01:51:59 +01:00
Nekotekina
e41f21abc7
Simple analog stick support (from KB)
...
Left stick: arrows; right stick: PgDn/PgUp (vertical) and Home/End
(horizontal)
Added L10n functions' list (copied from old distr)
Fixed "LoadShdr64 error: shstrndx too big" in ELF64 loader
Other minor changes
2014-01-14 23:03:48 +04:00
Osvaldo Costa
bc3772614b
Relocate sys_process_is_stack to sysPrxForUser.cpp
2013-12-11 19:13:28 -03:00
DH
0b35be32a4
- Implemented ARM9Thread.
...
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
DH
dd48f827c3
- Implemented be_t, mem_struct_ptr_t, vfsFile.
...
- Improved sys_fs, cellPngDec, cellJpgDec, cellGifDec modules.
2013-10-06 15:07:42 +03:00
DH
f83aa9d5ae
OpenGL renderer:
...
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.
PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.
cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH
f42d4b6572
OpenGL Renderer fixes:
...
- Fixed Vertex & Fragment Shader Decompilers.
- Fixed Transform Constants loading.
2013-08-11 00:56:24 +03:00
DH
81e874c9e2
- Implemented HDD manager.
...
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00
DH
6d7d3acb43
- Fixed loading modules in debug mode.
...
- Improved Lwmutex.
- Implemented events syscalls.
- Fixed SPU local storage.
2013-07-06 02:49:38 +03:00
DH
5753edf6ef
- Improved sc function binder.
...
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00
DH
a90b5cf37a
http://code.google.com/p/rpcs3/source/detail?r=44
2012-11-15 01:39:56 +02:00