Commit graph

7138 commits

Author SHA1 Message Date
Nekotekina ec2db8edbc Correct get_int_t to get_uint_t.
Add get_sint_t.
2019-07-29 00:12:07 +03:00
Eladash 997e3046e3 vm/sys_overlay Improvements
- Implement sys_overlay_load_module_by_fd.
- Implement special segment allocation when ppc_seg flag is specified.
2019-07-28 14:23:58 +03:00
Megamouse 65134f73d6 Qt: properly scale icons in trophy manager 2019-07-27 15:29:05 +02:00
Megamouse 76a1fd5c88 Qt: simplify game list icon resize 2019-07-27 15:29:05 +02:00
kd-11 1de90bdb1f rsx: Improve aliased data preservation
- Carve out inherited region if any
- Perform pitch compatibility test before assigning old_surface
2019-07-27 16:09:21 +03:00
msuih 738cfccbba Save manager improvements 2019-07-27 11:48:37 +02:00
Eladash 230c3d55b6 Fixup 2019-07-27 04:03:29 +01:00
Eladash fcc75c8b0f rsx: Write atomically semaphore updates and fix zcull timestamp 2019-07-26 21:27:55 +03:00
Eladash 22994d15fb Fix cellCamera events support with clocks scaling 2019-07-26 21:27:55 +03:00
Eladash c53f0dd7b5 rsx: Fix gcm unmap events 2019-07-26 21:27:55 +03:00
Megamouse b56b425b19 Emu: set m_title to the actual disc game title 2019-07-25 08:53:07 +02:00
Megamouse b44b44b3c4 Qt: cleanup some comments 2019-07-25 08:53:07 +02:00
Megamouse 71c56b719c Emu/overlays: fix background picture path 2019-07-25 08:53:07 +02:00
Nekotekina 090c71aa7c TSX: Improve cpu_thread::suspend_all implementation
Implement low_lock and vip_lock (for shared_mutex).
Try to simplify suspend_all implementation with updated shared_mutex.
2019-07-24 17:25:52 +03:00
Eladash 49aefc0795 Prefetch MFC list elements (#5345)
* Prefetch mfc list elemets to protect from overwriting

Also move some stuff away from command processing such as a few constant arguments setup
2019-07-24 01:13:45 +03:00
Eladash 85b1152e29 Timers scaling and fixes 2019-07-23 00:09:01 +01:00
Eladash d17be2c2ec Fix similar bug in sys_rsx_context_iomap
TODO: Is there an rsxmem unmap event for those cases?
2019-07-22 15:16:43 +03:00
Eladash cf4d715284 typo fix (to squash) 2019-07-22 15:16:43 +03:00
Eladash 2b721b9e29 correctness fix
Not that it really matters because of gcm's lwmutex but just in case the syscall is useb directly.
2019-07-22 15:16:43 +03:00
Eladash 492c9e3c7c Fix sys_rsx_context_iounmap partial unmapping 2019-07-22 15:16:43 +03:00
Rui Pinheiro 070c3af50f Initial sys_config implementation 2019-07-22 02:44:45 +03:00
Megamouse 6128fffd3e Qt: make text labels in about dialog selectable 2019-07-21 20:07:19 +02:00
Silent 66c1143a65 Improvements to Virtual File System dialog:
- Replace Add Directory and Reset buttons with + and - buttons
- Add a confirmation message before Reset All
- Rename "Okay" to "Save" (to be in line with the rest of the UI) and add a Close option to quit without savin
2019-07-21 13:25:43 +02:00
Silent f5f0a5aa19 Use move semantics with several shared pointers in vfs_dialog, they need not be copied 2019-07-21 13:25:43 +02:00
Megamouse 78ecacabcb input: keep pads intercepted while regular buttons are still pressed 2019-07-21 10:18:59 +02:00
kd-11 9a7c2784f0 rsx: Do not clip scissor to viewport when doing buffer clear 2019-07-20 16:39:32 +03:00
kd-11 e2574ff100 rsx: Support CSAA transparency without multiple rasterization samples enabled 2019-07-19 15:49:08 +03:00
Malcolm Jestadt 79ddf55937 Fix decryption filtering for case sensitive platforms
- Filter for .BIN instead of .bin
2019-07-19 14:46:53 +03:00
kd-11 b5a2f0df68 rsx: Implement separate viewport raster clipping
- Merge viewport raster window and scissor into one clipping region
- Viewport raster clip is different from viewport geometry clipping in
hardware as the latter is configurable separately
2019-07-19 14:21:19 +03:00
Nekotekina 1b140c8e97 SPU Recompiler: optimize JIT memory consumption
Avoid rebuilding trampoline for every function at startup.
This should fix Out of Memory error in some cases.
2019-07-19 04:56:35 +03:00
msuih 95b6883ad4 Tiny typo fix 2019-07-18 19:16:17 +02:00
msuih d9c311737d Keep custom name when adding/removing game-specific config 2019-07-18 19:16:17 +02:00
scribam a268415121 vk: Use macros from Vulkan SDK 2019-07-17 17:56:29 +03:00
kd-11 ea2f4d57fa rsx: Fixups 2019-07-17 13:29:42 +03:00
kd-11 113a49e00c rsx: Handle cyclic references when doing memory inheritance 2019-07-17 13:29:42 +03:00
kd-11 34b06453f9 rsx: Handle lost data due to unused data sections
- After splitting, the sections may not be referenced at all for anything other than just pixel storage
- In such cases, either merge down or sample from the upstream source instead
2019-07-17 13:29:42 +03:00
kd-11 998717659f rsx: Fix reference leak when cloning surfaces 2019-07-17 13:29:42 +03:00
kd-11 009e01a347 rsx: Set up for multi-section inheritance 2019-07-17 13:29:42 +03:00
Alex James 397e5dd1ea Qt/game_list_frame: Ignore file entries when adding disc/game directories
Fixes #6212.
2019-07-16 15:58:52 +03:00
Nekotekina 736ec4035e Fixup for SPU Recompilers, regression after #6210 2019-07-15 19:51:58 +03:00
Nekotekina cb5c26f2b5 Fix SPU Interpreter regression after #6147 2019-07-15 16:34:34 +03:00
Eladash 1e2f81dd33 kernel explorer typo fix 2019-07-15 15:50:40 +03:00
Nekotekina c01f1a8968 Avoid transitive include of vm_ref.h
Add forward declarations of vm::_ref_base
Remove default AT = u32 in _ptr_base and _ref_base (doesn't play well).
2019-07-15 15:46:46 +03:00
Nekotekina cfa1416d64 sys_spu: add vm::temporary_unlock 2019-07-14 18:33:23 +03:00
Nekotekina 1a1eff66bc sys_timer: add vm::temporary_unlock 2019-07-14 18:21:56 +03:00
Nekotekina bc1617758c sys_semaphore: add vm::temporary_unlock 2019-07-14 18:18:03 +03:00
Nekotekina 6126a98111 sys_rwlock: add vm::temporary_unlock 2019-07-14 18:14:15 +03:00
Nekotekina e1293b14f8 sys_net: add vm::temporary_unlock 2019-07-14 18:11:00 +03:00
Nekotekina f5ee8c1292 sys_interrupt: add vm::temporary_unlock 2019-07-14 18:08:18 +03:00
Nekotekina 0a88a23bf5 sys_event: add vm::temporary_unlock 2019-07-14 18:06:02 +03:00
Nekotekina cbfa6cc91f sys_vm: add vm::temporary_unlock 2019-07-14 17:55:26 +03:00
Nekotekina 38d4e3c184 sys_mmapper: add vm::temporary_unlock 2019-07-14 17:51:03 +03:00
Nekotekina 7398cfc950 sys_event_flag: add vm::temporary_unlock 2019-07-14 17:37:58 +03:00
Nekotekina 22e4ef147a SPU TSX: fix "Preferred SPU Threads" 2019-07-14 17:33:20 +03:00
Megamouse 9ff6486c85 Qt: Fix small controller icon in pad settings for high dpi modes 2019-07-14 16:19:02 +02:00
Eladash 3de885c7a6 Dealloc exec cache after sys_prx/overlay_unload_module
Must come before vm::dealloc of it.
2019-07-13 16:59:58 +03:00
Megamouse 3d6c211382 Qt: fix app versions after a patch was removed from the game list 2019-07-13 10:50:41 +02:00
Malcolm Jestadt 94af3b3f03 vk: Fix Linux Vega float16_t workaround
- It was disabling float16_t for non Vega cards
2019-07-12 12:25:46 +03:00
yahfz ae055f6792 Set the default SPU Decoder to LLVM and rename SPU LLVM to "fastest" 2019-07-11 23:39:27 +02:00
Eladash 17c8ac9ab8 rsx: Debugger output text fix 2019-07-12 00:19:56 +03:00
Eladash c4d8ef4340 rsx: Allow to configure vblank rate
Removed "HLE protection" hack from sys_rsx_context_attribute
2019-07-12 00:19:56 +03:00
Eladash efbae02a22 Fix Emu.Stop() with vulkan device enumeration hack 2019-07-11 23:34:29 +03:00
Silent f3551cedb7 rsx: Swap R and B channels in SET_BLEND_COLOR since this color is BGRA, not RGBA 2019-07-11 22:51:01 +03:00
RipleyTom 6c6b973342 Microphone implementation 2019-07-11 20:13:12 +01:00
kd-11 2898309f68 vk: Silence some debug prints
- This message confuses some users
2019-07-11 13:22:13 +03:00
kd-11 fc09572648 rsx: Implement texel border decode
- Texel borders are no longer actually supported in modern APIs
- Removes the border texels and uses border color instead which is incorrect but should work fine
2019-07-11 13:22:13 +03:00
kd-11 d8f753f1e8 rsx: Do not allow framebuffer surfaces that exceed their allocated pitch dimensions
- Truncate surfaces to forcefully fit inside the declared region
2019-07-11 13:22:13 +03:00
Eladash 537d3f2548 Log last function on debug pause or exception, dump cpu_thread state on access violation 2019-07-10 17:35:39 +03:00
Eladash d7a2d42d8f MFC: Fix Tag Status report for sync/eieio/barrier commands 2019-07-10 17:35:39 +03:00
Silent 2016a33277 Fixed behaviour of buttons in Welcome, Find, Settings, VFS and Debugger dialogs - now reacting to button click, not press 2019-07-10 13:14:05 +03:00
Margen67 ab228d6407 Fix #6180 (typo in UI options) 2019-07-10 07:55:01 +02:00
Eladash 78e447e28c rsx: Typo fix 2019-07-09 22:47:55 +03:00
kd-11 2548057ea0 vk: Improve AMD driver support
- Workaround broken fp16 in AMDVLK/RADV
- Do not disable primitive restart as the issue seems to have been fixed
2019-07-09 16:27:59 +03:00
kd-11 956270d9be gl: Add readback/writeback config for format GL_R16 2019-07-09 16:27:59 +03:00
kd-11 c072c511a1 rsx: Add support for slice padding rows when gathering slices for cubemap/3d 2019-07-09 16:27:59 +03:00
kd-11 9ca6546dec vk: When reusing resources, make sure to reinitialize the component layout 2019-07-09 16:27:59 +03:00
kd-11 0cc672dcb3 vk: "Improve" initialization hack
- Change default alpha to 1 from 0
- TODO: Implement memory tagging for synchronizing this
2019-07-09 16:27:59 +03:00
kd-11 219a5382f7 rsx: If no array streams are enabled, mark inline array as disabled (null render) 2019-07-09 16:27:59 +03:00
kd-11 7840cd914e rsx: Fixup nv3089::image_in
- Correct pitch when sourcing from temp block
- Remove obsolete? double transfer that also introduced a stale pointer reference to freed memory
2019-07-09 16:27:59 +03:00
kd-11 c47f4fd59e vk: Fix frame skipping 2019-07-09 16:27:59 +03:00
Nekotekina b9130dd663 Remove redundant const on return value in rsx_methods.h 2019-07-09 12:09:21 +03:00
Nekotekina d1db6a6827 Revert incorrect usage of le_t in name_u64 2019-07-09 12:07:58 +03:00
Eladash 6fba3dd90c Misc correctness improvement
Use let_<u64> for name_64 and prefer it when possible.
2019-07-09 11:52:34 +03:00
Eladash d57b4dc8f3 rsx: Refactor rsx_decode.h and bugfixes 2019-07-09 11:52:34 +03:00
Nekotekina 92c08be387 Build with -fno-strict-aliasing
Doesn't affect MSVC build since MSVC already works in a similar manner.
2019-07-08 19:39:44 +03:00
kd-11 50736263d2 gl: Fix native pitch computation 2019-07-08 18:04:56 +03:00
Eladash 6d65d3424f rsx: Clamp fragment shaders address 2019-07-06 20:58:18 +03:00
Eladash 4c2fb54b99 Fix possible inconsistencies for sys_memory mem stats report 2019-07-04 22:35:22 +03:00
kd-11 ad10eb391e vk: Reuse discarded memory whenever possible instead of recreating new
objects
- Memory allocations are surprisingly expensive when spammed
2019-07-03 15:52:16 +03:00
kd-11 71e809a78b rsx: Implement dma abort in case of a reset after misprediction 2019-07-03 15:52:16 +03:00
kd-11 0f11939faf vk: Refactor gc 2019-07-03 15:52:16 +03:00
kd-11 ae93b417ec vk: Handle emergency commandbuffer close with dangling queries
- TODO: Refactoring
2019-07-03 15:52:16 +03:00
kd-11 d69e8288ad vk: Restructure commandbuffer submission into tagged event IDs
- Tagged eventIDs can be used to safely delete resources that are no
longer used
- TODO: Expand gc to collect images as well
- TODO: Fix the texture cache to avoid over-allocating image resources
2019-07-03 15:52:16 +03:00
kd-11 ce04a797c3 vk: Fix event signal race when speculation fails to avoid a cache miss
- TODO: Proper GC for stale events
2019-07-03 15:52:16 +03:00
Malcolm Jestadt b5d5113803 gl: Workaround slow PBO usage with Mesa
-Mesa is currently fastest with GL_STREAM_COPY
-See a338dc0186
-Also see https://bugs.freedesktop.org/show_bug.cgi?id=111043
2019-07-03 11:28:29 +03:00
msuih 690cdff0d3 Minor fixes
- Fix a typo in OpenAL
- Fix typo in cellHttp.h
- Unused variables in catch
- Use 64-bit shifts
- Use use_count with shared pointers, unique is depracated and getting removed
- Explicitly cast boolean to int
- Signed/unsigned issues with loop variables
- Fix missing return statement (the code path is unreachable, but compiler wants a return)
- */ ouside of comment
- Fix duplicate layout name
2019-07-01 04:33:23 +03:00
msuih 503e023815 Explicitly downcast integers 2019-07-01 04:33:23 +03:00
msuih d57124d075 Explicitly cast size_t to integer types 2019-07-01 04:33:23 +03:00
msuih 146e43b6ec Do not use negative unsigned literals 2019-07-01 04:33:23 +03:00
msuih 13a557fe67 Silence some warnings
These are technically UB but work just fine
2019-07-01 04:20:00 +03:00
Eladash 2bce367488 Fixup for fixup (#6153)
* Fixup for fixup

* Fix memory ordering for MTRSX

volatile doesnt block reordering.

* ugh
2019-06-30 12:47:42 +03:00
Eladash 43f919c04b Fixup after #6143 (#6146)
vm::spu max address was overflowing resulting in issues, so cast to u64 where needed. Fixes #6145.
    Use vm::get_addr instead of manually substructing vm::base(0) from pointer in texture cache code.
    Prefer std::atomic_thread_fence over _mm_?fence(), adjust usage to be more correct.
    Used sequantially consistent ordering in semaphore_release for TSX path as well.
    Improved memory ordering for sys_rsx_context_iounmap/map.
    Fixed sync bugs in HLE gcm because of not using atomic instructions.
    Use release memory barrier in lwsync for PPU LLVM, according to this xbox360 programming guide lwsync is a hw release memory barrier.
    Also use release barrier where lwsync was originally used in liblv2 sys_lwmutex and cellSync.
    Use acquire barrier for isync instruction, see https://devblogs.microsoft.com/oldnewthing/20180814-00/?p=99485
2019-06-29 18:48:42 +03:00
Eladash 1ee7b91646 Refactoring (#6143)
Prefer vm::ptr<>::ptr over vm::get_addr.
    Prefer vm::_ptr/base over vm::g_base_addr with offset.
    Added methods atomic_t<>::bts and atomic_t<>::btr .
    Removed obsolute rsx:🧵:Read/WriteIO32 methods.
    Removed wrong check in semaphore_release.
    Added handling for PUTRx commands for RawSPU MFC proxy.
    Prefer overloaded methods of v128 instead of _mm_... in VPKSHUS ppu interpreter precise.
    Fixed more potential overflows that may result in wrong behaviour.
    Added io/size alignment check for sys_rsx_context_iounmap.
    Added rsx::constants::local_mem_base which represents RSX local memory base address.
    Removed obsolute rsx:🧵:main_mem_addr/ioSize/ioAddress members.
2019-06-29 01:27:49 +03:00
msuih e043412be4 Add timeout for vulkan device enumeration 2019-06-28 23:34:13 +03:00
JohnHolmesII 232a35b6fc Various small warning fixes
-Indentation warnings
-prevent shift overflow
-This was declared extern in all contexts. Remove this for initialization
-Fix main return types. OH CANADA!
-Silence extraneos 'unused expression' warning
-Force use return value (warning)
-Remove tautological compare copy-pasta (char always < 256)
2019-06-28 01:45:29 +03:00
JohnHolmesII 948c1df969 Remove unecessary vulkan loader check var, per kd 2019-06-28 01:45:29 +03:00
JohnHolmesII a124ec4a26 Remove braces around shader source strings (warnings) 2019-06-28 01:45:29 +03:00
JohnHolmesII d0eae7bab1 Fix -Wsign-compare a little bit
Explicitly mark loop types (per review)
2019-06-28 01:45:29 +03:00
JohnHolmesII 22917084d9 Explcitly mark overflow in various SIMD functions. Doing so silently
created warnings.
2019-06-28 01:40:52 +03:00
JohnHolmesII ebb1ae6408 Properly ignore SIMD macros to avoid warning 2019-06-28 01:40:52 +03:00
JohnHolmesII 23094b48bb Fix warnings related to -Wswitch
Add default cases.
Move default breaks to newline
Add proper handling in some instances.
Add missing enums to switches
2019-06-28 01:40:52 +03:00
JohnHolmesII be521ff0ab Fix warnings related to parentheses 2019-06-25 20:36:32 -07:00
JohnHolmesII 32f8f40a4a Disable warnings for stb_image.cpp. Should this file be moved to
3rdparty?
2019-06-25 20:36:32 -07:00
JohnHolmesII 27fca2ed33 CMake refactor 2019-06-25 20:36:32 -07:00
Nekotekina 1641be5e0c Fix UTF-8 BOM in vm.cpp 2019-06-25 22:21:56 +03:00
Malcolm Jestadt 31afd046b0 lv2: sys_timer_usleep improvements for linux
-The minimum quantum on linux appears to be 50 microseconds by default, not 100
-Do not wait for the last quantum to avoid sleeping too long
2019-06-25 20:20:05 +01:00
kd-11 9ce7b8a401 vk: Add LLVM8 warning for RADV drivers 2019-06-25 20:50:54 +03:00
kd-11 009c55fcba vk: Fix broken layout stream on first draw call 2019-06-25 20:50:54 +03:00
kd-11 4ff77a8555 rsx: Improve balancing of the offloader thread
- Use two counters to avoid atomic operations
- Yield instead of sleeping because some games are very sensitive to timing
2019-06-25 20:50:54 +03:00
kd-11 8249d51aa8 vk: Optimize occlusion pool management
- Do not consume a slot every draw call, instead batch as many draws as possible
- Since renderpasses are dispatched per-draw-clause, keeping occlusion queries outside the renderpasses works fine
- If renderpasses are reorganized, occlusion tasks will have to be reorganized again
2019-06-25 20:50:54 +03:00
kd-11 1ee675e1f4 facepalm of the year
- Typo fix
- This check leads to forever relocating memory if size never exceeds capacity!
2019-06-25 20:50:54 +03:00
kd-11 2b9c315374 rsx: Use rpcs3 thread construct for the offloader thread 2019-06-25 20:50:54 +03:00
kd-11 d26b25816d rsx: Improve profiling setup
- Avoid spamming QPC when not needed
- Free performance when debug overlay is not enabled
2019-06-25 20:50:54 +03:00
kd-11 b893a75002 rsx: Rework RSX offloading
- Use a lockless queue
- Do not enqueue small transfers
2019-06-25 20:50:54 +03:00
kd-11 c32c1b0a62 gl: Minor API tweaks
- Avoid spamming the driver with samplerParameter calls unless the parameters have actually changed
2019-06-25 20:50:54 +03:00
kd-11 6a32f716db rsx: Reimplement vertex layout streaming
- Remove string comparisons from the hot-path!
- Use attribute streaming and push constants to avoid forcing a descriptor block copy every other draw call/pass.
  While this isn't so bad on nvidia cards, it makes AMD cards a slideshow.
2019-06-25 20:50:54 +03:00
kd-11 59ee74a275 rsx: Disable vertex cache if multithreaded memory access is enabled
- When multithreaded RSX is enabled, the vertex cache just lowers performance
- The small cost of upload is paid by the asynchronous thread, allowing RSX to work optimally
2019-06-25 20:50:54 +03:00
kd-11 0fa3bcc336 rsx: Asynchronous data transfer 2019-06-25 20:50:54 +03:00
kd-11 358169507c rsx: Use SSE to accelerate index buffer uploads 2019-06-25 20:50:54 +03:00
kd-11 b645ebdb04 vk: Refactor device management and improve driver detection 2019-06-25 20:50:54 +03:00
kd-11 25bba9bf56 vk: API update
- use KHRONOS_validation instead of LUNARG_standard_validation which is deprecated
2019-06-25 20:50:54 +03:00
kd-11 f113cfe5c0 vk: Avoid some useless memory barriers
- Do format conversions only when necessary
2019-06-25 20:50:54 +03:00
kd-11 c9501b60ab rsx: Use explicit fma for MAD emulation 2019-06-25 20:50:54 +03:00
kd-11 6be7c58fa4 glsl: Refactoring, cleanup and optimizations
- Avoid generating unused code
- Reduce GPR usage in emitted code
2019-06-25 20:50:54 +03:00
Lassi Hämäläinen c963c51a60 Remove unnecessary header includes
- Manually removed lot of unneeded #includes to clean code and reduce
  compilation time
- Reordered some of the #includes to be in more logical order
2019-06-25 17:11:10 +03:00
Lassi Hämäläinen 23432d420d CMake: Disable RTTI for jit.cpp on MSVC 2019-06-25 17:11:10 +03:00
Lassi Hämäläinen a070a414a6 Move rsx::constants and rsx::limits to rsx_utils.h 2019-06-25 17:11:10 +03:00
Lassi Hämäläinen e9e87b8bd9 Add missing #includes to header files
- Multiple header files where missing #includes to other headers that
  where used in the header. Correct header was included in correct
  order in source files which caused everything to compile.
- Added missing #includes so header files correctly include all their
  dependencies and fixes problems with IDEs being unable to parse
  headers correctly due to missing symbols
2019-06-25 17:11:10 +03:00
Lassi Hämäläinen 499035512b Split Emu/Memory into more logical headers
- Add vm_locking.h and vm_reservation.h and move relevant functions
  and types to these headers.
- Change include order and make vm_ptr.h, vm_var.h and vm_ref.h headers
  usable invidually and them including vm.h instead of other way around
- Because usage of vm::ptr now requires including vm_ptr.h instead of
  vm.h updated multiple #includes
- Added additional #includes to vm_reservation.h and vm_locking to
  where vm::reservation_* and locking related functions are used
2019-06-25 17:11:10 +03:00
Megamouse 8e942eb50c Qt: add more filters to the decryption file dialog and fix file endings 2019-06-23 21:08:58 +03:00
Eladash 806a7bbf04 Fixup for #6115 (#6120) 2019-06-22 12:10:47 +03:00
Eladash cd0ef99df5 Fix BE endianess arch support in semaphore_406e (#6116)
Add raw() methods for endianness support types and make use of it.
2019-06-21 19:29:49 +03:00
Eladash ade291e73d Fix potential overflow in sys_vm 2019-06-21 00:02:52 +03:00
Nekotekina 517a2bc34a sys_lwcond: add vm::temporary_unlock 2019-06-20 14:46:32 +03:00
Nekotekina a935203a18 sys_lwmutex: add vm::temporary_unlock 2019-06-20 14:46:32 +03:00
Nekotekina b9b591bf02 Fix SPU Loop Detection 2019-06-20 14:46:32 +03:00
Megamouse 3602d45cb7 input: raise max mouse acceleration to x10 2019-06-20 10:23:50 +02:00
Megamouse a0f2ade55d gui/input: improve log message for GetNextButtonPress 2019-06-20 10:23:50 +02:00
Nekotekina 5753b3222e sys_memory: add vm::temporary_unlock 2019-06-19 20:45:59 +03:00
Nekotekina d021d9e14a sys_mutex: add vm::temporary_unlock 2019-06-19 20:39:39 +03:00