kd-11
bc5c4c9205
rsx/gl: Implement variable path interpreter for optimal performance
2020-04-30 15:02:59 +03:00
kd-11
930bc9179d
rsx/interpreter: Improve instructions support
...
- Must statically write the gl_ClipDistance registers else you get uninitialized trash.
This problem is more readily apparent on NVIDIA technology but even AMD is not completely immune.
2020-04-30 15:02:59 +03:00
kd-11
b4bf48c33b
vk: Integrate shader interpreter
2020-04-30 15:02:59 +03:00
kd-11
0072df7f20
rsx/gl: Add basic interpreter support to OGL
...
- Adds basic interpreter functionality.
- Flow control and other instructions not yet implemented.
2020-04-30 15:02:59 +03:00
kd-11
4965bf7d7a
gl/vk: Refactor draw call handling and stub shader interpreter
...
- Refactors backend draw call management to make it easier to extend
functionality.
- Stubs shader interpreter functionality.
2020-03-23 14:47:28 +03:00