DH
76a93443c3
Improved OpenGL renderer
...
- Implemented color buffer reading.
2013-12-08 02:09:16 +02:00
DH
9ce30fdd74
Improved OpenGL renderer & RAW SPU
...
- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
2013-11-26 06:34:19 +02:00
O1L
206cc6ac91
Added libfont module. Set Renderer to OpenGL, Aspect Ratio to 16:9 and Pad Handler to Windows by default. Partially implemented cellGcmSetDebugOutputLevel and cellGcmSetSecondVFrequency functions. Added 'host_root' path to VFS Manager.
2013-11-25 15:49:55 +04:00
Alexandro Sánchez Bach
f43a324937
New GCM commands implemented
...
- NV4097_SET_DEPTH_BOUNDS_MIN
- NV4097_SET_POLY_OFFSET_FILL_ENABLE
- NV4097_SET_POLY_OFFSET_LINE_ENABLE
- NV4097_SET_POLY_OFFSET_POINT_ENABLE
- NV4097_SET_RESTART_INDEX_ENABLE
- NV4097_SET_RESTART_INDEX
2013-11-24 01:47:17 +01:00
DH
9d5b13839b
- Fixed OpenGL renderer LoadVertexArray & DrawArray.
...
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
Alexandro Sánchez Bach
382ae8a78f
Improved cellResc module
...
* cellResc module improved
* Many changes in this commit are from [DH]: The implementation of
cellRescSetConvertAndFlip, cellRescSetWaitFlip and cellRescSetSrc as
well as all the other changes that are not in cellResc module.
* Fixed another conflict from O1L/rpcs3 (master): Deleted
"cellPhotoUtility" (which already exists in cellPhotoExport)
Now all the conflicts are solved. :-)
NOTE: We should search for a better name for 's_rescInternalInstance'.
This one is just too long and some lines don't even fit in my screen
because of this.
2013-11-16 01:38:22 +01:00
DH
3dd9683b47
Fixed clear mask.
2013-11-09 23:49:01 +02:00
DH
521244b0e0
Improved GS Renderer.
2013-11-09 23:29:49 +02:00
DH
0b35be32a4
- Implemented ARM9Thread.
...
- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
DH
8259006bc3
Improved OpenGL renderer.
...
- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.
- Improved sys_fs module.
- Minor fixes.
2013-10-06 17:15:04 +03:00
DH
a9fdcd959b
OpenGL renderer:
...
- Disabled dump vertex data.
- Fixed fragment constants loader.
- Fixed fbo creation.
- Implemented texture filtering.
2013-08-27 18:18:01 +03:00
DH
f83aa9d5ae
OpenGL renderer:
...
- Improved Vertex & Fragment Shader Decompilers.
- Implemented fp uniform loader.
- Implemented DXT1 & DXT2 textures decompression.
- Implemented draft cellResc module.
- Updated glext.
PPU Interpreter:
- Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions.
cellFs:
- Fixed cellFsStat syscall.
2013-08-26 17:18:59 +03:00
DH
234e174b7d
- Implemented send open system menu cmd.
...
- Added cellSysutil module.
- Improved OpenGL renderer.
- Added cube & hello world homebrews.
- Implemented more GCM syscalls.
2013-08-19 02:06:11 +03:00
DH
5753edf6ef
- Improved sc function binder.
...
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00
DH
a90b5cf37a
http://code.google.com/p/rpcs3/source/detail?r=44
2012-11-15 01:39:56 +02:00