Commit graph

22 commits

Author SHA1 Message Date
kd-11 6a707f515e vk/gl: Factorize shared GLSL code
- prep vulkan for shared glsl backend
2017-08-16 23:58:30 +03:00
mp-t 607d2486ea Code review (#3114)
* Fix always-true conditions in sceNp module

* gl_render_targets: useless check on unsigned variable, possible bug

* fixed UB in crypto utility functions

* copy-paste error in vk::init_default_resources

* pass strings by const ref

* Dont copy vectors. Make sure copies are not needed because functions are used in a multi-threaded context.
2017-08-01 20:22:33 +03:00
kd-11 b2e906f4cc rsx: Code cleanup. Fixes several dozen warnings
- Wrap unused parameters as comments to prevent C1400
- Fix sized variable conversions with explicit casts
2017-06-22 23:36:15 +03:00
kd-11 6013b0782e vk: Avoid constantly reinitializing the SH context when compiling SPIRV. Speedup 2017-06-22 23:36:15 +03:00
kd-11 b50d5107b3 rsx/vk/gl: Minor fixes 2017-06-22 23:36:15 +03:00
kd-11 701728ecd7 rsx: Fix depth-as-rgba read in fp 2017-06-22 23:36:15 +03:00
kd-11 f7d767d0e8 gl/vk: Fix projected coordinate lookup on a cubemap sampler 2017-03-24 09:30:23 +03:00
kd-11 be4bb48476 rsx/fp: Fix some decompiler bugs 2017-03-13 23:40:34 +03:00
kd-11 d6159a35aa gl/vk/dx12: Fix texture scaling on unnormalized rtt access 2017-02-11 15:45:59 +03:00
Nekotekina d4c3905355 Debug build fix 2017-01-28 15:32:45 +03:00
kd-11 5430e1d310 rsx/gl/vk/dx12: Add emulated texture fetch for depth read (#2173)
* rsx/gl/vk/dx12: Add emulated texture fetch for depth read

gl/vk/dx12: Simplify reinterpretation equation

* gl: Remove unnecessary re-swizzle

* glsl: explicitly cast uint to float
2016-09-29 14:54:32 +08:00
kd-11 867e9210d7 gl/vk: Enable vertex texture fetch (#2127)
* gl: Enable vertex textures

* rsx: use textureLod instead of generic texture sample

* rsx: handle uploading of W32_X32_Y32_Z32

* gl: Re-enable proper shader logging

remove old logging method that overwrites single file

* gl: Declare texture_coord_scale for vertex samplers

* gl: texture remap fixes; enable remap for vertex textures

* gl: offset texture indices to base layer 16

* rsx: Fix W32_Z32_Y32_X32_FLOAT subresource layout

* vk: Enable vertex textures

* rsx: define special calls for vertex texture fetch

* gl: improved vertex texture fetch setup

* vk: Fix texture formats and component mapping

* vk: Implement vertex texture fetch functions properly

* vk/gl: proper fix for primitive restart index

revert inadvertent decompiler update

* gl: Disable filtering for vertex textures
2016-09-20 22:23:56 +08:00
Nekotekina cc46f2d7e6 LOG macro improved 2016-08-15 00:04:42 +03:00
Nekotekina a7e808b35b EXCEPTION macro removed
fmt::throw_exception<> implemented
::narrow improved
Minor fixes
2016-08-08 19:19:32 +03:00
raven02 e1ff3f4674 rsx: use fragment_textures_count (#1948)
* rsx:  use fragment_textures_count

* Typo: unknow -> unknown
2016-07-19 22:50:40 +08:00
kd-11 2337bf204c vk/dx12: Enable/fix separate back and front lighting (#1927)
* vk: separate specular color

rsx: separate front color output from back color output

re-enable front-back diffuse lighting

vk: fix front face selection and actually enable face culling

* dx12: Hide constant-key blended visuals (by common use of factor, 1-factor)

* dx12: Fix 2 sided lighting when the shader does not compute both outputs

* vk/dx12: confirm that src register exists before copying for 2-sided lighting
2016-07-18 00:57:50 +08:00
raven02 8f67c910ab FP: Implement REFL and LRP (#1712) 2016-06-04 10:23:45 +03:00
raven02 ee645d054d GL/Vulkan: Implement DP2A (#1708) 2016-06-02 13:07:43 +03:00
raven02 fc1408e643 FP: Implement texture lookup with explicit gradients (#1706) 2016-05-29 18:33:41 +03:00
kd-11 26738762ea vk: Indexing into mipmap lod is scalor not vector 2016-03-17 19:43:41 +03:00
kd-11 22d49ae96a Fix build for non-WIN32 platforms
Link explicitly against vkstatic.1.lib

fix linux path for vulkan glsl compiler

Restore wxWidgets version
2016-03-10 23:55:25 +03:00
kd-11 3b6e3fb3b4 Rework vertex upload code and fix indexed renders
Rebase on current master; Refactor vertex upload code

Fix build; Minor fixes

Start preparations for merge

Fix generic indexed drawing bugs

Define WIN32_KHR only for windows

Remove linking against vulkan-1.lib
2016-03-10 23:55:25 +03:00