Commit graph

56 commits

Author SHA1 Message Date
scribam 9747ab61f9 Missing function names (HLE) and small fixes (#3038)
* Add sceNpScoreGetFriendsRanking and sceNpScoreGetFriendsRankingAsync functions

* Add sceNpSnsFbGetLongAccessToken function

* Add new functions for the sceNpTus module

* Add new functions for the cellSailRec module

* Stub cellCrossControllerInitialize

* Add sceNpAuth* functions for the sceNp2 module

* Remove unnecessary call to c_str()

* Add missing module id "CELL_SYSMODULE_ADEC_AT3MULTI"

* Add Turkish keyboard mapping constant

* Add cellOskDialogExtRegisterKeyboardEventHookCallbackEx function

* Update cellSubDisplay

* Update cotire version to 1.7.10

* Replace cellSubdisplay by cellSubDisplay

* Update cellSysutil.cpp with new functions stubbed
2017-07-21 18:41:11 +03:00
Jake 6bb32e4e80 DS4 Support. Supports sixaxis and vibrate 2017-05-04 23:35:09 +03:00
Nekotekina ead67d8e67 Minor changes
Fix psv loader
2017-02-07 16:37:30 +03:00
Nekotekina 766f1b2b01 Partial commit: IO 2016-04-15 19:22:39 +03:00
Nekotekina 3ed603074c Changes done by [DH] rewritten
Added rsx_program_decompiler submodule
Added fs::dir iterator
Added fmt::match
2015-12-22 23:11:20 +03:00
Nekotekina 3465106456 Shared PCH (experimental)
"Rebuild" is broken though.
2015-12-04 23:37:44 +03:00
Nekotekina 5f6caf33f0 MINGW64: Compilation fix 2015-11-16 19:12:51 +03:00
Danila Malyutin 009aa3dcb9 Fix crash on exit in some tests
It started occurring recently though the problem seems to be old.
Only KeyboardHandlerBase is the fix, the MouseHandler one is to be safe.
2015-11-14 19:34:20 +03:00
Raul Tambre fac9d74344 Lots of defect fixes 2015-11-09 07:39:50 +02:00
O1L c0255208cc Old ini-manager only partially used in VFS. Global configuration used as defualt. 2015-10-27 01:09:31 +04:00
Nekotekina a974ee009e vm::var improved, cleanup
Mostly vm::var initialization introduced.
Added vm::make_var function.
2015-10-14 18:17:37 +03:00
Nekotekina 8ae3401ffa Some things improved
shared_mutex_t implemented
GUI Emu Callbacks rewritten
fxm::import, fxm::import_always implemented
cellMsgDialog rewritten
Emu.CallAfter improved (returns std::future)
2015-09-22 16:48:21 +03:00
Raul Tambre 31b91c10ec Fix m_inited 2015-02-22 16:52:20 +02:00
Nekotekina b6ec618f97 Experimental template formatting with be_t<> support 2015-01-12 21:12:06 +03:00
Nekotekina fb1d7d3982 Some warnings fixed 2014-08-30 22:35:18 +04:00
Nekotekina 028ce2dd9f stdafx_gui.h created, wx removed from stdafx.h 2014-08-29 02:49:26 +04:00
Nekotekina 693e7a38fa Some std include moved 2014-08-28 20:29:05 +04:00
Nekotekina b37f3e1b93 mem_class_t eliminated
It didn't work for some reasons anyway,
2014-08-28 05:18:35 +04:00
Nekotekina 78cbb90ef6 Some leaks fixed 2014-08-26 03:55:37 +04:00
Nekotekina 50b5d72bb2 Include cleaning 2014-08-24 21:42:19 +04:00
Nekotekina 861ce9e733 include clearing 2014-08-23 01:15:02 +04:00
Sacha 51bb9dced4 Optimise travis a bit more. Use Cmake 3.0. Also drop rPlatform from stdafx. 2014-07-11 07:13:45 +10:00
Sacha 8793d75811 Stdafx: More cleanup 2014-07-11 06:54:12 +10:00
Peter Tissen 95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen 21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen e85abdeb2c remove unexplained commented out code that I added myself with the last PR
* remove unexplained commented out code that I added myself
* revert asmjit settings change that was meant to only be local for me
2014-06-09 02:55:16 +02:00
Peter Tissen c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Peter Tissen 40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Michael Putters 6780a2f0bf Inverted XInput Y-axis for sticks 2014-05-25 09:34:06 +02:00
Michael Putters 03914d60d3 Basic XInput support 2014-05-24 21:05:00 +02:00
Jake afc5294016 cellPad: Changes to report 0 length if theres no changes 2014-05-20 19:56:36 -05:00
Jake 6045c9a890 Removed unneccessary commented analog stick code 2014-05-08 17:20:16 -05:00
Jake 387eac4d08 Added pressure support for keys, redid analog 'key' stick support 2014-05-06 23:04:47 -05:00
Jake 604eecf5d4 Add in cellPadGetCapabilityInfo function 2014-05-06 22:48:55 -05:00
Jake 199845a9d1 Fixed 'Assign_changes' usage for cellpad / padhandler 2014-05-05 21:58:49 -05:00
Lioncash 8feabb00d6 Correct event handlers to trigger in all instnces
Some events don't propagate correctly to the right sub-window
and some things like the pad handler don't even necessarily have
windows. So, just register some events with the top-level app.

Also add a virtual destructor to the PadHandlerBase to be able to
deal with multiple inheritance in the derived classes.
2014-04-27 20:05:01 -04:00
Lioncash b877879db6 Clean up UI code.
- Use Bind instead of connect. It's recommended for anyone using wx 2.9+
- Remove AppConnector. All this did was destroy objects used in the UI. However, wxWidgets handles this. So it's redundant.
- Misc other unimportant changes.
2014-04-27 19:53:13 -04:00
nohbdy d136adc73f RSX Bugfixes and plugging memory leaks
BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
  of allocations that end up leaking after the program
  is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
2014-04-17 15:15:43 -05:00
Lioncash d36da21d6f Fix stupid mistake I made with rebasing.
Accidentally overwrote the Pad handler stuff for windows. Should be fixed now.
2014-04-06 23:47:00 -04:00
Lioncash 3c5e3fa853 Move the mouse/keyboard/pad handlers over to using unique_ptr as the underlying base. 2014-04-06 23:46:59 -04:00
lioncash c5a7946a24 Move Keyboard/Mouse/Pad handlers over to using vector. 2014-04-06 23:46:59 -04:00
lioncash 26e80a18b4 Disallow inheriting of the null and windows mouse/keyboard/pad handlers. These aren't intended to be further extended. 2014-04-06 23:46:58 -04:00
O1L bbbe2f8916 GUI: Pad Settings dialog reworked. 2014-04-05 18:26:45 +04:00
lioncash d0c9d7c0ae Use spaces for vertical alignment 2014-04-04 09:25:38 -04:00
lioncash c00850c4c5 Minor const correctness 2014-03-24 08:47:30 -04:00
Nekotekina e41f21abc7 Simple analog stick support (from KB)
Left stick: arrows; right stick: PgDn/PgUp (vertical) and Home/End
(horizontal)
Added L10n functions' list (copied from old distr)
Fixed "LoadShdr64 error: shstrndx too big" in ELF64 loader
Other minor changes
2014-01-14 23:03:48 +04:00
Nekotekina 552fd355bc New functions
Added cellSync module, implemented sys_spu_thread_group_join,
sys_spu_thread_group_suspend, added /dev_bdvd/ device, fixed default
values of analog sticks.
2013-12-31 15:10:24 +04:00
O1L 429041097b Update missed file 2013-12-28 14:05:44 +04:00
DH 9d5b13839b - Fixed OpenGL renderer LoadVertexArray & DrawArray.
- Improved SPU SCs.
- Renamed mem_ptr_t -> mem_list_ptr_t, mem_struct_ptr_t -> mem_ptr_t.
2013-11-19 23:10:23 +02:00
Alexandro Sánchez Bach b85d39bfc3 Minor issues fixed
*Memory leak in image decodification modules.

*Changed mouse wheel delta value.
2013-09-14 22:47:59 +02:00