Nekotekina
6b40d69a8f
Introduce coroutine support (util/coro.hpp)
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Implement coroutine types `lazy` and `generator` in stx namespace.
Implement fs::list_dir_recursively.
2021-12-07 13:04:10 +03:00
Nekotekina
d6420b8803
Put std::hash specialization out of std
2021-12-07 13:04:10 +03:00
Megamouse
a4ad0a9468
cellVideoOutConfigure: treat unknown aspect as AUTO
2021-12-06 20:50:57 +01:00
Malcolm Jestadt
0617e9e14b
SPU LLVM: Fix vgf2p8affineqb usage
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- Reverse the order of the bytes in the selection masks. Previously it was assumed that byte 0 would determine the output of bit 0, but byte 7 determines the output of bit 0.
2021-12-06 12:34:11 +03:00
Nekotekina
e3e39e8de3
PPU LLVM: rewrite and optimize saturation bit
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Use vector accumulator
2021-12-03 00:14:06 +03:00
Nekotekina
209b14fbac
PPU LLVM: inline remaining vector instructions
2021-12-03 00:14:06 +03:00
Nekotekina
04c9d01390
PPU LLVM: modernize most vector instructions
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Rewritten VSUM instructions:
VSUMSWS, VSUM2SWS, VSUM4SBS, VSUM4SHS, VSUM4UBS
2021-12-03 00:14:06 +03:00
Nekotekina
c9d8e59dbf
PPU LLVM: allow to drop setting SAT flag (optimization, module-wide)
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Implement ppu_attr::has_mfvscr (partially, module-wide search).
If this instruction isn't found, allow to drop setting SAT flag.
It's based on presumption that only MFVSCR can retrieve SAT flag.
2021-12-03 00:14:06 +03:00
Nekotekina
86b194014b
PPU LLVM: rewrite more packing instructions
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Rewritten VPKUHUM, VPKUHUS, VPKUWUM, VPKUWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina
e7c827f73b
PPU LLVM: rewrite some packing instructions
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Rewritten VPKSHSS, VPKSHUS, VPKSWSS, VPKSWUS.
Decoupled saturation test from sat pack pattern.
2021-12-03 00:14:06 +03:00
Nekotekina
abe498f35c
PPU LLVM: modernize some code with new DSL
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PPU: rewritten instructions VMHADDSHS, VMHRADDSHS
PPU: added optimized path for VPERM (ra=rb)
2021-12-03 00:14:06 +03:00
DH
49c02854f5
[rsx] reduce size of config structs
2021-12-02 21:36:57 +03:00
DH
cccfb89aa0
[Config] Use std::less<> for std::map<...>
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Reduces amount of string copies
[Utilities] fmt::replace_all: avoid creation of temporary strings
2021-12-02 21:36:57 +03:00
DH
2981867375
sys_spu_thread: Removed unused field access
2021-12-02 21:36:57 +03:00
DH
56d922999f
Fixed debug build compilation errors
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const_str_t constructor without arguments shoud be constexpr for usage as default initializer in constexpr functions
2021-12-02 21:36:57 +03:00
kd-11
02832d9623
rsx: Add some sensible fallbacks ( #11219 )
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* rsx: Add some sensible fallbacks
* Update GLPresent.cpp
* Update VKPresent.cpp
* Update rsx_utils.h
* Update rsx_utils.cpp
2021-12-02 16:02:08 +03:00
Eladash
0ab36ef44d
sys_spu: Implement SPU image segment info checks ( #11211 )
2021-12-02 13:17:10 +03:00
kd-11
9bb46aa944
rsx: Simplify unconstrained aspect ratio conversion
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- There is a reason resolutions are defined by only a height variable.
2021-12-01 21:55:53 +01:00
Megamouse
474baca6d8
rsx: default initialize RsxDisplayInfo
2021-12-01 21:55:53 +01:00
Megamouse
88d0b7d135
cellAvconfExt: add some trivial param checks
2021-12-01 21:55:53 +01:00
Megamouse
aea1ec2594
avconf: Add const to fxo references
2021-12-01 21:55:53 +01:00
kd-11
22a7b026e7
rsx: Fix image scaling
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- Specifically fixes a corner case where double transforms are required.
Technically this can be made more readable using transformation matrices:
* M1 = transform_virtual_to_physical()
* M2 = transform_image_to_virtual()
* M3 = M1 * M2
* Result = Input * M3
But we don't use a CPU-side matrix library and it is not reasonable to do this on the GPU.
2021-12-01 21:55:53 +01:00
Megamouse
c8d4a0dcdc
VK/GL: honor game's aspect ratio when scaling
2021-12-01 21:55:53 +01:00
Eladash
f16949c292
fs::file: always use strict reading mode for large reads ( #11206 )
2021-12-01 19:09:07 +03:00
Vestral
e5005597fe
CellAudio fixes
2021-11-29 20:43:00 +01:00
kd-11
38bfefcdfa
vk: Fix incorrect mixed transfer modes for mipmapped VTC
2021-11-28 01:44:21 +03:00
kd-11
44fe6f6d39
rsx: Fix sloppy format matching test
2021-11-27 17:47:41 +03:00
RipleyTom
4fe17fcecf
sys_usbd improvements ( #11202 )
2021-11-27 01:49:35 +00:00
RipleyTom
276ee81da8
Ignore Log subsection for config obsolete check
2021-11-25 19:42:12 +01:00
RipleyTom
5e158bd3f2
Impl sys_usbd_get_device_location
2021-11-25 00:53:00 +01:00
clienthax
2b924175aa
Emulated v406 usio
2021-11-24 21:59:48 +01:00
Vestrel
37a722cc1d
Audio backend improvements
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Callback based audio update.
Upgraded common backend interface.
Added Cubeb backend.
Support multiple audio providers.
Dropped pulse, alsa, openal backends.
2021-11-24 19:41:05 +01:00
orbea
a84223bdc6
rpcs3: Fix the DATADIR path for AppImage
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Even when DATADIR is defined the other paths may still be correct.
Fixes: https://github.com/RPCS3/rpcs3/issues/11195
2021-11-24 19:14:06 +01:00
kd-11
4df1a938b1
Unused var
2021-11-24 16:02:24 +03:00
kd-11
94a3b1cfe8
rsx: Roll back some optimizations
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- Just use RGB565 for all blit targets. Avoids really dumb transforms done by GPU hw.
- When X16 is used, all the channels get written to R channel alone. CmdBlit does perform format conversion!
- gl: Force image copy when blit is requested with compatible targets. Avoids format conversion issues.
2021-11-24 16:02:24 +03:00
kd-11
a21c6c4628
rsx: Fix handling of scaling requests for packed formats
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- One does not simply interpolate RGB565 components as U16 data!
2021-11-24 16:02:24 +03:00
kd-11
58f0fa3ca5
gl: Enable handling of X16 blit targets
2021-11-24 16:02:24 +03:00
kd-11
97bd8f7bc1
rsx: Update sampler format class when inheriting mipmap slices/sections
2021-11-24 16:02:24 +03:00
clienthax
4c0ef37a5c
Stub uvc camera init
2021-11-23 23:41:13 +01:00
AniLeo
1df8f52a9f
vk: Remove lavapipe workaround
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Current lavapipe version now has support for
shaderStorageBufferArrayDynamicIndexing
2021-11-23 22:48:46 +01:00
shockdude
f9434091c3
sys_usbd: make emulated turntable interrupt transfer as fast as possible
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Also add missing mutex
2021-11-23 02:19:36 +00:00
orbea
59f253ba24
cmake: Use GNUInstalldirs
2021-11-22 21:45:55 +01:00
Eladash
c52d447381
sys_fs: Place all path-format checks upfront, implement more checks
2021-11-22 21:03:07 +03:00
Eladash
524b065bc8
Debugger: Show PPU reservation data
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Asterisk marks the offset of data that had been given to the guest PPU code.
2021-11-22 14:48:34 +03:00
Eladash
f7b55ec8d4
lv2: Add missing reservation disowning in lv2_obj::yield
2021-11-22 14:48:34 +03:00
Megamouse
e7fc2bfa3b
Input: Log path on hid_open_path error
2021-11-22 09:41:12 +01:00
Megamouse
22e3075c64
cellSaveData: always log setList and setBuf
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For debugging
2021-11-20 08:43:46 +01:00
Megamouse
09ead539a5
improvise CELL_SAVEDATA_ERRDIALOG_NOREPEAT
2021-11-20 08:43:46 +01:00
Megamouse
5272dd951b
Qt: simplify callbacks.resolve_path
2021-11-20 08:43:46 +01:00
Megamouse
7eee9e7b05
overlays: simplify backup icon copy procedure
2021-11-20 08:43:46 +01:00
Eladash
e5eb727110
Memory Searcher: Peek full string in log, fix case-insensitive search
2021-11-20 07:57:34 +01:00
Eladash
7352a5a495
GUI: Rename memory string searching tool to "Memory Searcher"
2021-11-20 07:57:34 +01:00
Megamouse
de2be90636
Qt: only show prefix for fatal messages
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Always messages are supposed to be humanly readable
2021-11-17 22:53:20 +01:00
Artur
9f35c3f52d
Properly recognize triggers and axes for evdev pads.
2021-11-17 21:29:24 +01:00
RipleyTom
22910c02a9
Implement sceNpManagerGetPsHandle ( #11164 )
2021-11-17 18:02:01 +00:00
Megamouse
0f7534c755
VK: fix NVIDIA driverVersion check
2021-11-16 09:31:16 +01:00
Megamouse
4d0330bf82
rsx: fix possible segfault
2021-11-16 09:31:16 +01:00
Megamouse
026efd96b2
cellKbCnvRawCode: use proper constants
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and comment out unreachable code
2021-11-16 09:31:16 +01:00
Megamouse
f6af5ff13a
cellRtcGetDaysInMonth: fix param check
2021-11-16 09:31:16 +01:00
Megamouse
0d7b7585a8
Some typo/warning fixes
2021-11-16 09:31:16 +01:00
Eladash
6283600b84
Qt: Fix log prefix in log_frame
2021-11-16 09:02:43 +01:00
Megamouse
f6e04ffdd2
overlays: add stick input to native dialogs
2021-11-16 01:38:33 +01:00
Megamouse
44b42f68fd
overlays: add R3, L3 and PS buttons
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Unused at the moment
2021-11-16 01:38:33 +01:00
Megamouse
56241838c0
input: add made up CELL_PAD_CTRL_PS enum
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And remove useless comment about 0x0 buttons. It's a bitmap, so 0x0 is literally useless.
2021-11-16 01:38:33 +01:00
Megamouse
26475f8f40
cellGem: add comment about hack
2021-11-16 01:38:33 +01:00
Megamouse
ff5e31f396
overlays: add system sounds
2021-11-15 23:03:30 +01:00
kd-11
59b1c324a9
rsx: Properly implement immediate mode rendering
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- Treat the draw commands as being consumed on-the-fly with ATTR0 as provoking attribute
- Analysing streams sent to RSX and the results implies they are consumed fully inline.
This only makes sense if a provoking attribute is present. The 'static' register is truly the immediate register for the draw.
2021-11-15 18:14:15 +03:00
kd-11
1f627caa81
rsx: Clear some leaking register state between runs
2021-11-15 18:14:15 +03:00
Megamouse
7dc3a50ddf
Fix headless mode
2021-11-14 17:07:18 +01:00
Eladash
cfe08de951
Account empty EDAT ( #11146 )
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* Improve sys_fs_open logging
2021-11-14 02:15:27 +03:00
Eladash
48ad959697
sys_event: Fix PPU queue forced uproot of waiters ( #11147 )
2021-11-13 20:22:54 +03:00
陈俊嘉
05881ffa62
Disable vulkan in Windows build when HAVE_VULKAN is off and other cmake build fixes. ( #11118 )
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* Make WolfSSL build support multi-config generator.
Fix a build error in Windows when using QT's moc.
Disable vulkan in Windows build when HAVE_VULKAN is off.
* add WIN32_LEAN_AND_MEAN definition to VS project.
add HAVE_VULKAN definition to VS project.
Define NTSTATUS in main.cpp.
2021-11-13 16:11:49 +01:00
Megamouse
8b3ed7b599
Qt: fix initial pad settings dialog size and position
2021-11-11 23:06:57 +01:00
Megamouse
cbec04cd0f
Curl: fix --verbose-curl option
2021-11-11 17:37:22 +01:00
Malcolm Jestadt
3fde455932
SPU LLVM: Optimize branch following ORX
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- test the input of ORX directly for zeroes, instead of the result
2021-11-11 12:58:38 +03:00
RipleyTom
ba727e13ae
Fixes rpcn_client.h func ptr comparison warning
2021-11-11 08:11:14 +01:00
Megamouse
2359ba9aed
curl: add verbose logging
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and really verbose logging i you use --verbose-curl
2021-11-11 00:36:42 +01:00
RipleyTom
b736691bde
Special nullptr optParam->cbFunc case fix
2021-11-10 20:03:11 +01:00
RipleyTom
50bf528f3f
NP: add signaling_handler wakeup on connect queue
2021-11-10 12:43:45 +01:00
kd-11
7e3eab9915
rsx: Fix texture state propagation between unrelated draw calls
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- Older games can load all textures before a draw sequence and then swap shaders for different draws.
- Optimizations in texture state streaming make it so that only referenced data is carried forward.
2021-11-09 12:39:49 +03:00
RipleyTom
dc0793b731
NP: Implement sceNpMatching2DeleteServerContext
2021-11-08 13:10:40 +03:00
RipleyTom
c194804fec
NP: Implement sceNpBasicGetFriendListEntry
2021-11-08 13:10:40 +03:00
RipleyTom
d41e405420
NP: Cache Manager + improvements
2021-11-08 13:10:40 +03:00
RipleyTom
516cb959cb
rpcn: new allocator + refactoring of np_handler
2021-11-08 13:10:40 +03:00
RipleyTom
704e74b904
rpcn: extra changes
2021-11-08 13:10:40 +03:00
Nick Renieris
b70f08d850
The Velocity Improvements: RoomData/RoomMemberData commands & fixes
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modules/np2: Correct some SceNpMaching2 ptr type endianness
np/handler: Use STL .contains() method
Ignore USECRYPTO & USESIGNATURE in recvfrom/sendto
Implement RoomData/RoomMemberData commands
2021-11-08 13:10:40 +03:00
Malcolm Jestadt
7573d7289b
SPU LLVM: Hook up 128 bit spu verification
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- Also fix FMA enablement for sapphirerapids
2021-11-06 21:12:12 +03:00
Megamouse
f9abe40494
Qt: fix initial TSX selection
2021-11-06 13:47:43 +01:00
Megamouse
88bb26afb4
vk: make upscaler dynamic
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The config option was marked as dynamic, but was never actually changed ingame
2021-11-06 01:02:54 +01:00
Megamouse
dac0baac0d
Qt: improve fsr tooltip area
2021-11-06 01:02:54 +01:00
kd-11
f7eacf70ec
rsx: Restore shader disassembler to working state
2021-11-05 23:55:07 +03:00
Megamouse
067b35217a
Qt: Consider TSX-FA in settings dialog
2021-11-04 23:34:10 +01:00
Megamouse
af3ef02ca0
fix npDrmIsAvailable
2021-11-04 21:41:07 +01:00
Eladash
c49ebba648
Fixes of PS3 filesystem EDAT/SDAT handling
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* Return EFSSPEIFIC if encountered corrupted EDAT or an unmatched key in sys_fs_open and sys_fs_read.
* Fix validate_dev_klic() for license-free EDAT.
* Fix EDATADecrypter::ReadData() for when size + pos > file_size but pos < file_size.
* Try to save up to 16 decryption keys. Educated guess based on NPDRM file descriptors count llimit.
* Return LICENCE_NOT_FOUND if needed RAP file is not found in sceNpDrmIsAvailable.
* Check additional sys_fs_open errors for sceNpDrmOpen. (EISDIR, ENOTMOUNTED)
2021-11-04 21:32:15 +03:00
kd-11
933d96af5f
vk: Do not clip region using renderpass renderarea, we have scissor for that
2021-11-04 21:05:15 +03:00
Whatcookie
bf6044fced
SPU/SYSINFO: Disable TSX by default for TSX-FA cpus ( #11105 )
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- Also detect the new RTM_ALWAYS_ABORT bit in cpuid
- This new bit indicates that RTM is disabled in the microcode
- On cpus with RTM_ALWAYS_ABORT TSX can be renabled by writing 0x4 to the msr 0x0000010F
2021-11-04 16:44:25 +00:00
Ani
1a0392bf15
CPUTranslator: Enable FMA for alderlake CPUs ( #11106 )
2021-11-03 19:31:46 +00:00
kd-11
ad00c44231
rsx: Configure pitch correctly for pitch-zero textures (1D)
2021-11-03 16:58:30 +03:00
Nekotekina
69f321a471
LLVM 13
2021-11-02 20:11:08 +03:00
Malcolm Jestadt
37383f4217
SPU ASMJIT: Disable 512 wide spu verification
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- Apparantly this crashes every game.
2021-11-01 20:04:26 +03:00