Commit graph

100 commits

Author SHA1 Message Date
Megamouse bb8e89f84a Qt: add game icons to the trophy manager
and fix some header behaviour
2018-05-18 23:17:10 +04:00
Megamouse 2eae06454b Qt: simplify horizontal header text alignment in the gamelist
Needs reset of the gamelist state in the settings to work properly.
Also added minor refactor
2018-05-17 14:27:45 +04:00
Megamouse 29318803a6 Qt: add sanity check to remove game (prevent nasty system flush).
and minor code refactor
2018-05-17 14:27:45 +04:00
Megamouse ff2c05da50 Qt: Use pointer to game info instead of index in game list
this should fix differences between model and view
2018-05-17 14:27:45 +04:00
Megamouse cafcac9ccd Qt: streamline custom config refresh in game list and thus ignore scroll
move l_GetItem lambda into custom_table_widget_item constructor
2018-05-17 14:27:45 +04:00
Megamouse e43afa7148 Qt: streamline game removal in game list and fix followed item selection 2018-05-17 14:27:45 +04:00
Megamouse 9a1c0e4577 Qt: merge custom context menu functions 2018-05-17 14:27:45 +04:00
Megamouse 8b54552ddf Qt: use NoEditTriggers instead of ItemIsEditable flags in the gamelist 2018-05-17 14:27:45 +04:00
Megamouse 1cff1ca03e Qt: add "Move Support" column to the gamelist and load the info from psf 2018-05-17 14:27:45 +04:00
Megamouse 3ba133f485 Qt: fix gamelist sort by adding a sort_role to custom_list_widget_item 2018-05-17 14:27:45 +04:00
Megamouse 28e19a1d14 Qt: use GameInfo's bootable instead of GUI_GameInfo's bootable member 2018-05-17 14:27:45 +04:00
Megamouse 70cc2e3665 Qt: minor fixes 2018-03-28 16:01:32 +01:00
Megamouse 05fc49506a Qt: use seperate icon sizes for game list and game grid 2018-03-27 19:40:25 +01:00
Nekotekina 19944eeed0 Implement SPRX precompilation
Automatically precompile firmware modules
Add "Create LLVM Cache" menu (for games)
Reimplement jit_compiler::cpu as static method
2018-03-22 23:24:58 +03:00
Megamouse 9fcba58537 Qt: sort the game list case insensitive initially 2018-03-22 16:33:37 +04:00
Megamouse 9f1fe5775e Qt: use QString::simplified() instead of get_single_line
hopefully this works
2018-03-22 16:33:37 +04:00
Megamouse baea538c32 Qt: clean up gui_settings.h - move general functions to qt_utils.h 2018-03-22 16:33:37 +04:00
Megamouse 5492e0eae1 Qt: enable hiding on game list and optimize the game list filter 2018-03-22 16:33:37 +04:00
Megamouse 8db7ef4d5a Qt: enable background images for floating dock widgets 2018-03-02 21:50:48 +04:00
Megamouse 72e54e8b60 Qt: ask for cache and config removal on app remove (#4016) 2018-02-28 20:06:44 +04:00
Megamouse 2444385763 Qt: simplify Boot options a bit (#4158) 2018-02-28 18:53:39 +04:00
Megamouse 9138d537c8 Qt: remove gamelist toolbar 2018-02-28 16:52:19 +04:00
Megamouse 95d232db4f Qt: fix gamegrid scroll
scrollafter is useless in gamegrid, because the currentIndex was reset after PopulateGameGrid, so just ignore it.
2018-02-19 01:23:40 +04:00
Nekotekina 13aa88c3c4 Game list: improve deduplication logic 2018-02-08 21:10:03 +03:00
Nekotekina 17ce5d9117 Handle exceptions at game list update
Should fix #4056
2018-02-08 20:46:13 +03:00
Megamouse 42f56e357c Qt: remove obsolete and faulty m_icon_color. RepaintGui does it already
also remove some unused headers
2018-01-18 21:18:56 +03:00
Megamouse 14ddeb07a5 Qt: handler zero-width columns in gamelist 2018-01-14 22:23:43 +03:00
Megamouse 2053de0885 handle some warnings 2018-01-13 23:38:23 +04:00
Megamouse ef6a36241e Qt: fix CurrentSelectionIconPath() 2018-01-13 23:38:23 +04:00
Megamouse 90f825aa49 Qt: fix compat list sort (#4003) 2017-12-31 01:43:56 +00:00
Unknown 03814e8d02 Qt: implement compatibility column 2017-12-05 16:53:14 +04:00
Megamouse 662fe8cc95 [Qt/Input] Improve pad_settings_dialog a bit (#3611)
* Input: further work on remapping Xinput and begin work on remapping DS4

* Input: Improve pad_settings_dialog a bit and begin Remapping for XInput

* Input: begin evdev remapping and change all handlers to use cfg::string

* Input: finish work on remapping evdev

and some more crap

* Input: finish work on remapping Xinput and DS4

* Input: add DS4 Colors to DS4 config

* Input: Improve DS4 deadzone scaling

Jarves made some mistakes, so I'll fix them in the follow up commit

* Input: fix Jarves fixes on DS4 deadzone

and remove unnecessary usage of toUtf8

* Input: add primitive batterychecks to XInput and DS4

* Input: add mmjoystick remapping

* Input: Fix evdev and some Vibration issues

* Input: adjust capabilities to fix stick input for games like LoS 2

also fix threshold slider minimum
also add ps button to all the handlers

* Input: Further evdev work

based on danilaml code review and own debugging:
Fixed path issue, <= 0 issue, some captures, const, axis with same codes.
Adds a map to each device that differentiates negative and positive axis mappings.
adjusted rest of the file to tabs (ListDevices and beginning of threadProc)

* Input: use 20ms vibration update time for xbox one elite controllers.

* Input: Fix return type of Clamp()

* Input: Evdev Fix

* Input: Evdev Optional GetNextButtonPress

presumably better than the other

* Input: review changes

* Input: evdev: fix wrong index in axis handling

move bindpadtodevice down to keep consistency between handlers and not get crazy

* Input: evdev: fix expensive add_device in GetNextButtonPress

* cleanup

* Input: mmjoy: fix type

* Input: evdev: final fixes

* Input: evdev: exclude unnecessary buttons while mapping Xbox 360 or DS4

* Input: add deadzone preview by passing necessary values in callback

use 0.5 of max value for threshold in pad dialog

* Input: get rid of all-uppercase variables
2017-11-28 01:31:15 +04:00
Nekotekina f7803927d9 Fix exitspawn (autoexit option)
Fix other situations affected by this options
2017-11-26 09:02:37 +03:00
Megamouse fb52cbb8b2 Trophy: Save dialog state (#3729)
* Trophy: Save dialog state and add show type settings

* SaveDataManager: Save Dialog State

* SaveDataList: Minor Optimization

* Qt: Save icon size on mouseevent resizes

it's a bit slower than using the slider because it saves every single resize. But better than not saving at all for now

* SaveData: Optimize saving to settings a bit

No Saving needed there

* Qt: get rid of all-uppercase enums and namespaces

* Qt/Linux: adjust remaining DX12 tooltip

* Qt: prevent dockwidget contextmenu
2017-11-22 15:11:59 +04:00
Nekotekina 0b788f5b43 Add Delete LLVM Cache option 2017-11-01 05:07:11 +03:00
scribam dbb2251f93 [Qt] Fix uninitialised values before usage 2017-10-28 13:56:32 +03:00
Robbie 779ed75a19 Save manager improvements (#3631)
* Make size of manager only 60% of screen height initially at most.

* Add ability to delete/select multiple entries.

* Add ability to open up save dir and fix how it's done in
game_list_frame.

* Make delete much cleaner.
2017-10-24 18:09:38 +03:00
Megamouse b3efa75206 [Qt] UI improvements (#3558)
* Qt: Show tooltips in description box

* Qt: implement description subscription

* Qt: add gamelist resize for ctrl-+/-/wheel (simple zoom)

* Qt: handle strict mode in gui tab

* Qt: more highdpi stuff

* Qt: remove old tooltips from settings_dialog

* Qt: conform cpublit tooltip to new subscription model
2017-10-19 14:29:48 +03:00
Unknown b7f6bd4c91 Qt: extend drag and drop to mainwindow 2017-10-08 13:34:46 +03:00
Unknown e272acd7c1 Qt: sort game_list_frame members 2017-10-08 13:34:46 +03:00
Megamouse a84cc1d3bb Qt: move Render_Info to emu_settings.h 2017-10-08 13:34:46 +03:00
Megamouse b2605206b1 Qt: fix gamegrid regression: mismatch between entry count and grid size 2017-10-05 17:10:18 +01:00
Megamouse 0ca1f82059 [Qt] fix experimental build warning layout and smoothen gamelist scrolling (#3532)
* Qt: fix layout of "experimental build warning" for dpi scaling

and remove compiler warning in welcome_dialog.ui

* Qt: smoothen gamelist/-grid scrolling by setting singlestep value

and fix missing scroll and deselect on gamegrid

* Qt: show all bootable categories in gamegrid
2017-10-05 05:22:02 +03:00
Megamouse 553f67d7e3 Qt: improve gamelist refresh, fix some more scroll issues
despite earlier efforts with modelindex and so on the annoying scroll jump still surfaced sometimes, so we only scrollTo index on selected occasions from now on.
Furthermore we don't need to refresh the gamelist if no custom config has been applied, so this will only be needed on accept from now on
2017-09-11 23:17:32 +03:00
Megamouse f0358f85fc [Qt] fix small buttons/missing icons in the toolbar (Doppelgänger) (#3413)
* Qt: use lambda for colorizedIcon in main_window and game_list_frame

* Qt: enable AA_UseHighDpiPixmaps for better looking icons

* Qt: use iconSize instead of sizehint for linux, add some comments
2017-09-10 20:46:39 +03:00
Megamouse be46c82aaa [Qt] style adjustments 6
rename members and clean headers for gamelist and main window
adjust some more connects
2017-09-08 19:23:34 +01:00
Megamouse 9a1ee9e984 use single line titles in gamelist and recent games menu 2017-09-07 21:26:44 +01:00
Megamouse 205f6a9000 [Qt] style adjustments 1
mainly move { to newline
get rid of some lines here, add some lines there
2017-09-06 17:15:38 +01:00
Megamouse d4d0d35e05 game_list_frame: force single line text in list items 2017-09-05 21:44:46 +03:00
Megamouse ee98683538 stylesheets: UI Colors fixes 2017-08-21 01:05:57 +03:00