Commit graph

93 commits

Author SHA1 Message Date
Megamouse d119cf6e96 Qt6 port 2023-07-31 20:03:24 +03:00
Eladash 593f850693 Qt: Save UI settings and geometry safely on closeEvent 2023-06-29 14:02:25 +02:00
Megamouse f96a0ce9d2 Trophies: Add more sanity checks to pugixml backend 2023-05-30 19:11:57 +02:00
Megamouse ba592070f7 Qt: fix random initial game selection in trophy dir 2023-05-30 19:11:57 +02:00
Megamouse 1ae3b37fbe sceNpTrophy: set timestamps 2023-05-23 08:22:13 +02:00
Megamouse bd09dc8ea8 Qt: allow hiding trophy table columns 2023-05-18 15:26:05 +02:00
Megamouse a639772dfe Qt: async game list parsing 2023-04-26 18:07:16 +02:00
Megamouse c86d221ba5 Qt: lazy load save data icons 2023-04-25 00:58:57 +02:00
Megamouse 53a70c6e77 Qt: lazy load trophy icons 2023-04-23 19:30:23 +02:00
Megamouse b2c4fed39c Qt: stop all async refresh threads on close 2022-12-22 21:47:47 +01:00
Megamouse 6f306121a6 Qt: fix opening folders by using util functions 2022-12-10 22:54:26 +01:00
Megamouse 8af4a94864 Qt: add context menu to trophy game table 2022-12-06 21:30:08 +01:00
Megamouse ab873129f8 Qt: add copy name and description to trophy context menu 2022-12-06 21:30:08 +01:00
Nekotekina 6ff6a4989a Implement at32() util
Works like .at() but uses source location for "exception".
2022-09-26 18:04:15 +03:00
Megamouse ee98f577e2 sceNpTrophyGetTrophyIcon: SCE_NP_TROPHY_ERROR_HIDDEN
And prevent some possible segfaults
2022-03-31 23:02:35 +02:00
Megamouse 20331a77ce Qt: multithreaded trophy icon refresh 2021-10-30 22:44:30 +02:00
Megamouse 4e6b37ca04 Qt: fix missing vfs mount 2021-10-30 22:44:30 +02:00
Megamouse e9fe90244f Emu: Move VFS mount to Init 2021-10-29 19:46:11 +02:00
Megamouse 3c0681ad6d Qt: patch creator 2021-09-04 10:39:32 +02:00
Megamouse f4d0261387 Qt: add more Qt blockingMapped workarounds
This probably won't fix anything, but better be safe than sorry
2021-07-10 13:29:39 +02:00
Megamouse 2eebecfb17 Qt: Fix concurrency bug in trophy manager
The missing mutex frequently caused a crash after I improved the individual trophy folder parsing by deferring icon loading to when it is actually needed.
2021-06-06 19:26:21 +02:00
Megamouse 70c24a9466 Qt: Only load trophy icons on a need to know basis
Also cache existing trophy icons
2021-06-06 19:26:21 +02:00
Megamouse 4ab2e40d8a Qt: simplify zero padding in trophy icon path 2021-06-06 19:26:21 +02:00
Eladash 48870f3e8b TROPUSR: Loader Improvements
* Replace invalid TROPUSR.DAT with empty new ones. (+report an error)
* Fix return code of Load whenever TROPUSR.DAT hadn't existed before.
* Add header magic test.
* sceNpTrophyRegisterContext will abort if TROPUSR.DAT generation failed.
2021-05-21 16:43:34 +03:00
Megamouse 1caf81811a Move unspecific Emulator code out of System.cpp 2021-04-24 11:21:22 +03:00
Megamouse bdac1d9bfd Qt: fix type mismatch crash of game grid items 2021-04-18 09:58:54 +02:00
Megamouse 03b76b4606 Emu: some cleanup 2021-04-09 21:03:49 +02:00
Nekotekina b7bf316c1a Don't randomly include "stdafx.h"
It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00
Nekotekina fb29933d3d Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
RipleyTom af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
Bevan Weiss cdc3ee6c1c GUI: Small changes to terminology
In line with #4259
Trophies are changed to be 'Earned' / 'Not Earned', which also matches both the RSX displays the notification frame
And changed window title of Screenshot Preview -> Screenshot Viewer because as mentioned in the issue, the screenshot has been taken already, so it's not a preview (it is the view).
2020-09-18 08:21:39 +02:00
Bevan Weiss c39ad1ee12 Fix Windows UNC Path Handling
In Windows, when using Open Install Folder etc with UNC paths, nothing would happen.
This replaces the "file://"+path usage with QUrl::fromLocalFile(path) which appears to handle this better.
Needs testing under non-Windows.
2020-09-08 09:38:39 +02:00
Megamouse b487c09d34 Revert "Qt: speed up list refresh"
This reverts commit 715f4f0669.
2020-08-21 09:51:36 +02:00
Megamouse 715f4f0669 Qt: speed up list refresh 2020-08-18 11:00:04 +02:00
Megamouse e70e534bfa Qt: Fix YoRHa background for some widgets 2020-07-14 02:08:15 +02:00
Megamouse 4aae9a17c1 Qt: make trophy type translateable 2020-04-07 00:26:30 +02:00
Megamouse e6a6d7e9bc Qt: fix some translation nitpicks 2020-04-06 20:59:58 +02:00
Nekotekina 04dedb17eb Disable exception handling.
Use -fno-exceptions in cmake.
On MSVC, enable _HAS_EXCEPTION=0.
Cleanup throw/catch from the source.
Create yaml.cpp enclave because it needs exception to work.
Disable thread_local optimizations in logs.cpp (TODO).
Implement cpu_counter for cpu_threads (moved globals).
2020-03-12 16:03:08 +03:00
Nekotekina e4a81b1d13 Move Log.h to util/logs.hpp 2020-03-07 12:29:23 +03:00
Megamouse f7666f44da Untangle GUI and input includes 2020-02-24 16:31:01 +01:00
Nekotekina 92e3eaf3ff Fix signed-unsigned comparisons and mark warning as error (part 2). 2020-02-19 22:54:58 +03:00
Megamouse 6862790cf7 Qt: icon overhaul 2020-02-10 17:38:19 +01:00
Nekotekina 4bc431ec31 Silence deprecation warning (implicit capture of this on [=]) 2020-02-10 14:47:12 +03:00
Nekotekina 3c0bd821c8 Give log channels fancier names
Improve LOG_CHANNEL macro to accept custom name.
2020-02-01 10:43:43 +03:00
Nekotekina d9a0619ddd Remove legacy GENERAL log channel
Add some more log channels instead.
2020-02-01 07:49:38 +03:00
MSuih 833fbe015e Use floating point pixel ratio 2020-01-16 23:54:47 +03:00
Megamouse e7845357e2 sceNpTrophy: unlock platinum trophies 2020-01-05 19:47:31 +01:00
Megamouse 6388c98073 Qt: add platinum relevance to trophy_manager_dialog 2019-12-18 15:41:15 +01:00
Megamouse 91ad3d371f Qt: minor optimizations in trophy_manager_dialog 2019-12-18 15:41:15 +01:00
Nekotekina 835892aa51 C-style cast cleanup VII 2019-12-05 02:10:15 +03:00