Commit graph

11 commits

Author SHA1 Message Date
Elad Ashkenazi fcd297ffb2
Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
RipleyTom af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
Eladash 522daf5eac rsx: Fix NULL renderer 2020-02-23 19:57:55 +03:00
Megamouse fe75311be2 move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
kd-11 8dfea032f2 rsx: Remove deprecated do_method path that has been superceded by c++ inheritance for many years 2019-12-29 13:49:46 +03:00
kd-11 64a8829614 rsx: Minor cleanup 2019-01-06 10:44:40 +03:00
kd-11 f4c28eceef rsx: Fix null renderer 2018-12-03 20:01:23 +03:00
Nekotekina 1b37e775be Migration to named_thread<>
Add atomic_t<>::try_dec instead of fetch_dec_sat
Add atomic_t<>::try_inc
GDBDebugServer is broken (needs rewrite)
Removed old_thread class (former named_thread)
Removed storing/rethrowing exceptions from thread
Emu.Stop doesn't inject an exception anymore
task_stack helper class removed
thread_base simplified (no shared_from_this)
thread_ctrl::spawn simplified (creates detached thread)
Implemented overrideable thread detaching logic
Disabled cellAdec, cellDmux, cellFsAio
SPUThread renamed to spu_thread
RawSPUThread removed, spu_thread used instead
Disabled deriving from ppu_thread
Partial support for thread renaming
lv2_timer... simplified, screw it
idm/fxm: butchered support for on_stop/on_init
vm: improved allocation structure (added size)
2018-10-19 22:22:35 +03:00
Nekotekina f010b5b235 Configuration simplified 2017-05-20 16:01:48 +03:00
Nekotekina ca6783ba9a Threads improved, ID manager improved 2015-12-04 23:37:34 +03:00
DH 4fdeeace66 D3D12Renderer: fixed some compilation errors
Removed GSFrameBase2 and D3DGSFrame.
Added frame for NullRender.
Minor improvements and fixes
2015-10-05 13:03:23 +03:00