Commit graph

12 commits

Author SHA1 Message Date
RipleyTom 8cd6b9275a Fix timestamps in signaling_handler 2023-03-17 17:07:25 +01:00
RipleyTom 6186ac0245 rpcn: signaling handler improvements & upnp
Simplify signaling by making Matching2 a layer over normal signaling.
Implements UPNP port forwarding
Implement sceNpMatching2AbortRequest
Fix reported bw in sceNpUtil
Hack for Fat Princess binding udp on 3658
Reenable CB for sceNpBasicAddPlayersHistoryAsync
Misc fixes
2023-02-21 15:41:41 +01:00
RipleyTom 01c285fc4a RPCN v0.7
Bump protocol version
Improve signaling RTT calculation for client
Implement score game data functions
Various sceNpScore fixes
Verify flatbuffer buffers
Use std::variant for transaction specific data
2022-10-17 09:57:10 +02:00
RipleyTom eea73deab3 RPCN v0.6 2022-09-27 23:39:54 +03:00
RipleyTom ea9dc9317d rpcn v0.4.0 2021-10-11 22:20:20 +02:00
Nekotekina 86d2316089 sys_net/NP: set some init dependencies
Ensure finalization order of network threads.
This should prevent some crashes.
2021-08-06 10:41:40 +03:00
Eladash 0aed00a758
Improve thread aborting mechanism (#10490)
Call pseudo-virtual operator=(thread_state) of thread context.
2021-06-27 11:43:48 +03:00
Megamouse a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Nekotekina e321765c54 Split BEType.h to util/v128.hpp and util/to_endian.hpp 2020-12-13 16:34:45 +03:00
Nekotekina aa3aef4beb std::chrono cleanup: always use steady_clock 2020-12-11 19:01:56 +03:00
RipleyTom 344c813eb1 Avoid double locking with start_sig 2020-10-16 22:53:48 +03:00
RipleyTom 10820fa135
Implement sceNpSignaling & signaling improvements (#8836) 2020-09-07 22:50:17 +01:00