Megamouse
b8d0396f71
Fix self assignment warning
2025-01-10 00:50:02 +01:00
Megamouse
a0df1e09a6
ps move: allow to configure mouse move handler buttons
2025-01-10 00:50:02 +01:00
Megamouse
7e03828f35
input: Allow mapping keys to basic mouse buttons
2025-01-09 21:59:01 +01:00
Megamouse
9407974c10
cellGem: Add more camera image conversions
2025-01-09 09:38:36 +01:00
Megamouse
3381a884d0
Fix some warnings
2025-01-08 20:02:33 +01:00
Megamouse
415c2d0795
fake move: add gyro support
2025-01-08 20:02:33 +01:00
Elad
c6f3737c2a
PPU LLVM: Fixup patches enlisting in analyzer
2025-01-07 20:42:45 +02:00
Antonino Di Guardo
ec77f2ab92
Minor cleanup ( #16519 )
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* Minor cleanup
2025-01-07 19:46:13 +03:00
Elad
0b784ff2c1
PPU LLVM: Function table dependent resolver hashing
2025-01-07 15:43:41 +02:00
Megamouse
c443326fb1
Do not re-use the old game window if the renderer changed
2025-01-06 15:49:09 +01:00
Megamouse
2ac171a30f
move error_report to ErrorCodes.cpp
2025-01-06 15:49:09 +01:00
Megamouse
7369169331
Disable continuous mode if a savestate is not possible
2025-01-06 15:49:09 +01:00
Megamouse
d5470d92ec
Keep game window open when loading the last savestate
2025-01-06 15:49:09 +01:00
Megamouse
cc7e7300ce
Clean up old game window in case of unexpected errors
2025-01-06 15:49:09 +01:00
Megamouse
3ce4c95e61
Show message while creating savestate in continuous mode
2025-01-06 15:49:09 +01:00
Megamouse
1ab3a0bd73
RSX/Qt: Reuse gs_frame if possible
2025-01-06 15:49:09 +01:00
Elad
6165c2d8b3
Thread.h: Fix a bug by adding thread_state::destroying_context
2025-01-05 10:01:35 +02:00
Elad
036693a14d
Fix sys_config_unregister_service
2025-01-05 10:01:35 +02:00
Aleksey Komarov
c9d39ce7ae
vk: Support panvk, allow creating device without textureCompressionBC
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panvk supports BC1-BC3 which is all RPCS3 require, support is reported as
false since not all formats are supported
2025-01-04 20:22:05 +02:00
Aleksey Komarov
da84326bd0
vk: Add driver vendor PANVK (Mali GPU on Mesa)
2025-01-04 20:22:05 +02:00
Megamouse
635eac7704
Qt: fix batch compilation after a game was already running
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Batch compilation wasn't working if g_system_progress_canceled wasn't reset
2025-01-04 11:31:25 +01:00
Elad
2614450e4b
Fix IDM image serialization
2025-01-04 09:29:09 +02:00
Elad
a8f80ebfe9
sys_time.cpp: Anti TSC measures
2025-01-03 16:26:21 +02:00
Megamouse
fb237dd568
Audio: Add mute/unmute and volume shortcuts
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Also add auto repeat to volume shortcuts
2025-01-02 09:34:47 +01:00
Megamouse
1c22cc2f52
overlays: add trophy list dialog
2025-01-01 13:42:21 +01:00
kd-11
0bb2f72ee2
rsx: Flush MM queue before memory is unmapped
2024-12-31 01:52:58 +03:00
Elad
a8bfa6a16c
SPU: Operating system LR memory signals
2024-12-29 21:01:17 +02:00
kd-11
e135012acd
rsx: Properly track changes in instancing state
2024-12-29 20:53:05 +03:00
kd-11
9de6a38e13
rsx: Test vertex program flags on each draw
2024-12-29 20:53:05 +03:00
kd-11
0baf873534
Cosmetic improvements
2024-12-29 20:53:05 +03:00
kd-11
35a66fe776
rsx: Do not use global registers object in logical "firmware" units
2024-12-29 20:53:05 +03:00
kd-11
0be8a5f9f4
rsx: Handle dangling execution barriers
2024-12-29 20:53:05 +03:00
kd-11
01fe39fbb9
rsx: Fix rare crash in vertex program decompiler
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- This whole decompiler mess needs a rewrite
2024-12-29 20:53:05 +03:00
kd-11
cfc124fabf
rsx: Fix instancing bug when indexed addressing is used to read constants
2024-12-29 20:53:05 +03:00
kd-11
15961b353a
vk: Add support for hardware instanced draws
2024-12-29 20:53:05 +03:00
kd-11
d4573e233a
rsx: Fix vertex program compiler crash
2024-12-29 20:53:05 +03:00
kd-11
9307abe7f5
rsx: Move more functions from rsx thread to the draw command processor
2024-12-29 20:53:05 +03:00
kd-11
05bab8ec4c
rsx: Move draw call related functions to their own class
2024-12-29 20:53:05 +03:00
kd-11
9e9ae54455
rsx: Add GLSL support for instanced rendering
2024-12-29 20:53:05 +03:00
kd-11
e696d9b324
rsx: Add code to detect instanced draw commands
2024-12-29 20:53:05 +03:00
kd-11
43e04f3fc7
Revert "rsx/vk: Implement hardware instancing ( #16466 )"
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This reverts commit 62701154f1 .
2024-12-29 20:53:05 +03:00
kd-11
62701154f1
rsx/vk: Implement hardware instancing ( #16466 )
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* rsx: Add code to detect instanced draw commands
* rsx: Add GLSL support for instanced rendering
* rsx: Move draw call related functions to their own class
* rsx: Move more functions from rsx thread to the draw command processor
* rsx: Fix vertex program compiler crash
* vk: Add support for hardware instanced draws
* rsx: Fix instancing bug when indexed addressing is used to read constants
* rsx: Fix rare crash in vertex program decompiler
- This whole decompiler mess needs a rewrite
* rsx: Handle dangling execution barriers
* rsx: Do not use global registers object in logical "firmware" units
* Cosmetic improvements
* rsx: Test vertex program flags on each draw
* rsx: Properly track changes in instancing state
2024-12-29 17:39:47 +02:00
Megamouse
15f29eedee
Fix atomic_ptr value constructing overloads ( #16473 )
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* Fix idm remove
idm::remove calls shared_ptr::exchange with a null_ptr.
This calls the stored object's constructor with null args.
---------
Co-authored-by: Elad <18193363+elad335@users.noreply.github.com>
2024-12-29 14:53:04 +02:00
Elad
439d665096
CELL: Fix reservation notifications
2024-12-29 11:06:44 +02:00
Megamouse
a49cfc5a91
Simplify some ternaries
2024-12-28 19:58:59 +01:00
Megamouse
33c3e3fb0f
fix some warning
2024-12-28 18:10:06 +01:00
Elad
7a4e88c146
Savestates: Fix main_ppu_module definition
2024-12-27 22:08:28 +02:00
Elad
0cc655074d
serialzation.hpp: Fix add_padding
2024-12-27 22:08:28 +02:00
Elad
a5ba96e991
Fixup lv2_socket
2024-12-27 22:08:28 +02:00
kd-11
b2949f114b
vk: Wrap device fault handler in SEH2
2024-12-25 01:41:23 +03:00