vlj
8ec9f84c1b
d3d12; Factorise IALayout generation code
2015-08-12 00:23:16 +02:00
Raul Tambre
480996b140
Various stubbing
2015-08-06 15:24:10 +03:00
Nekotekina
8fcaac5f1d
cellSysutil crap split, cleanup, functions added
2015-08-01 21:49:01 +03:00
Nekotekina
8e1991c1e1
semaphore_t, RSX fixes
...
1) GS_LOCK_WAIT_FLUSH semaphore eliminated
2) GS_LOCK_WAIT_FLIP semaphore left unused
3) cellRescSetWaitFlip/cellGcmSetWaitFlip purged: they don't wait for
flip, it's a nonsense, they only generate some RSX command
4) Semaphores rewritten
2015-08-01 14:38:57 +03:00
Raul Tambre
a239eaf630
cellSpurs additions and internal struct refactoring
...
Also updated the README.
2015-07-26 17:04:10 +03:00
Raul Tambre
45dda65ce9
Add NV4097_SET_TEX_COORD_CONTROL arguments
...
Also added a TODO for _cellSpursLFQueueInitialize.
2015-07-26 16:42:02 +03:00
Nekotekina
48c75105e2
"Memory" eliminated
2015-07-18 03:12:06 +03:00
Nekotekina
3064cf8101
CHECK_EMU_STATUS, autojoin_thread_t
2015-07-10 04:31:27 +03:00
Nekotekina
8c00dcd02d
Bugfix
2015-07-10 04:31:21 +03:00
Nekotekina
32d3d1fbe5
EXCEPTION() macro usage, sceNpTrophy improved
2015-07-10 04:31:20 +03:00
Nekotekina
3aefa2b4e1
ThreadBase rewritten (wip)
2015-07-10 04:31:16 +03:00
Nekotekina
c598fe7aa9
atomic_op() rewritten, atomic.h refactoring
...
cellSync refactoring, wait_op() rewritten, bugfixes
2015-07-10 04:31:10 +03:00
Nekotekina
39f836b495
re32/se32/... macro eliminated, some fixes
2015-07-10 04:31:09 +03:00
Nekotekina
ef6f9f6ded
be_t constructor implemented, make() eliminated
...
be_t enums are forbidden, le_t improved, some operators cleaned.
2015-07-10 04:31:07 +03:00
Nekotekina
edb9595721
Using vm::ps3 namespace moved in proper places
...
Various fixes
2015-07-10 04:30:41 +03:00
Raul Tambre
30c25cb722
Added NV4097_SET_TEXTURE_CONTROL2
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Still need to use the parameters that are passed.
2015-07-06 10:12:17 +03:00
vlj
f4efeabcf3
RSX: Rename and document function member.
2015-07-03 17:08:06 +02:00
raven02
3a0894aaea
RSX: Use CELL_GCM suffix for index array
2015-07-02 19:01:19 +02:00
vlj
5abeec85cc
GL/RSX: Let backend call LoadVertex themselves.
2015-07-02 19:01:19 +02:00
vlj
4485e6b869
RSX: Do not emit error when parsing NV4097_SET_NO_PARANOID_TEXTURE_FETCHES
...
This opcode disables whole quad fetch on RSX, this is handled by drivers
on PC api.
2015-07-02 19:01:18 +02:00
vlj
288581cb43
RSX/GL/Null: Move semaphore handling to backend
2015-07-02 19:01:18 +02:00
vlj
02594c8239
RSX: Fix index gathering
2015-06-08 18:11:51 +02:00
raven02
f2c5dc2b5c
RSX: simplify resolution rescale
2015-05-31 18:35:15 +08:00
Hykem
d18d19870f
Merge pull request #1062 from Nekotekina/master
...
SPURecompiler improved
2015-04-25 19:32:47 +01:00
Nekotekina
ea5110cec3
Various changes
2015-04-12 04:36:25 +03:00
luxsie
02c263fc19
Remove comments in confirmed files.
2015-04-11 13:31:28 +08:00
luxsie
d072eba687
CppCheck: Marked out case_range that in RSXThread.cpp. It seems missing its own break;.
2015-04-10 19:20:50 +08:00
Nekotekina
267de68441
Memory cleanup, page flags implemented
...
RSXCMDMem, SPRXMem, MmaperMem removed
MainMem range fixed
2015-02-13 17:04:03 +03:00
Nekotekina
fdc5fa34be
Bugfix
2015-02-11 14:39:51 +03:00
Nekotekina
c0a1dab09d
Small fix
2015-02-10 16:20:07 +03:00
Nekotekina
e642e39324
NV3089_IMAGE_IN_SIZE
2015-02-10 15:51:45 +03:00
Nekotekina
4e28a007c8
NV3089_IMAGE_IN_SIZE
2015-02-09 01:44:55 +03:00
Raul Tambre
899b06d6db
Fix conflicts 2
2015-02-01 15:45:25 +02:00
Nekotekina
384cb5e415
RSX "refactoring" reverted
2015-01-31 16:01:34 +03:00
Raul Tambre
084106ced6
Disable DMA writes and add copyright notices
2015-01-28 15:17:13 +02:00
Raul Tambre
e12cfc89de
Experimental DMA implementation, bug fixes
...
The experimental DMA implementation is ported from Nucleus.
2015-01-27 21:04:40 +02:00
Nekotekina
ec2e53dc6b
Formatting changes
2015-01-20 02:15:43 +03:00
Nekotekina
d557ba2d97
Audio format changed to 8ch
2015-01-18 02:01:08 +03:00
Nekotekina
011362bf1c
Things updated
2015-01-17 21:33:39 +03:00
Nekotekina
fd06f70387
cellAudio updated, thread_t updated
2015-01-16 17:36:53 +03:00
Nekotekina
bf7cf0ee9d
.ToLE() changed to .value() or removed
2015-01-14 02:08:00 +03:00
Nekotekina
1c4e89d2bf
Formatting fixes, ToBE() replaced with data()
2015-01-13 17:54:36 +03:00
Nekotekina
da09477be8
Callback syntax changed
...
call() became overloaded () operator
2015-01-11 13:43:40 +03:00
raven02
12edfeb216
RSX : last few cmd refactoring
2015-01-05 04:08:26 +08:00
raven02
ec7b351cf0
RSX disable front face
2015-01-04 06:38:06 +08:00
raven02
d2e6f6fef0
RSX : few more cmd refactoring
2015-01-04 01:00:56 +08:00
raven02
fffadb975b
RSX : inline fragment naming as vertex shader
2015-01-02 08:06:42 +08:00
raven02
a7ca705552
RSX: add alpha func/ref , depth func/mask and bug fix
2015-01-01 12:31:40 +08:00
raven02
3e3665a13b
RSX: refactor glEnable cmd
2014-12-30 23:44:08 +08:00
raven02
1b87f9312b
RSX : add ClearColor() / ClearStencil() / ClearDepth() / ClearSurface()
2014-12-30 03:37:58 +08:00